mirror of
https://github.com/nothings/stb
synced 2024-12-15 04:22:35 +03:00
Trying some different strategies for optimizing the decoder. The code in #ifdef 1 is slightly faster by my measurements, but a whole lot uglier.
This commit is contained in:
parent
05f775e977
commit
5dff80ed31
314
stb_resample.h
314
stb_resample.h
@ -45,16 +45,22 @@ typedef enum
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{
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STBR_COLORSPACE_LINEAR = 1,
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STBR_COLORSPACE_SRGB = 2,
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// If you add here, update STBR_MAX_COLORSPACES
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} stbr_colorspace;
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#define STBR_MAX_COLORSPACES 2
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typedef enum
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{
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STBR_TYPE_UINT8 = 1,
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STBR_TYPE_UINT16 = 2,
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STBR_TYPE_UINT32 = 3,
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STBR_TYPE_FLOAT = 4,
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// If you add here, update STBR_MAX_TYPES
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} stbr_type;
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#define STBR_MAX_TYPES 4
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typedef unsigned char stbr_uc;
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typedef unsigned int stbr_size_t; // to avoid including a header for size_t
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@ -109,9 +115,9 @@ extern "C" {
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// If you hit this it means I haven't done it yet.
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#define STBR_UNIMPLEMENTED(x) STBR_ASSERT(!(x))
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#ifdef STBR_DEBUG_OVERWRITE_TEST
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// For memset
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#include <string.h>
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#endif
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#include <math.h>
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@ -152,6 +158,8 @@ typedef unsigned char stbr__validate_uint32[sizeof(stbr__uint32) == 4 ? 1 : -1];
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#define STBR_ARRAY_SIZE(a) (sizeof((a))/sizeof((a)[0]))
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#define STBR__MAX_UNROLLED_CHANNELS 4
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// Kernel function centered at 0
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typedef float (stbr__kernel_fn)(float x);
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@ -589,150 +597,104 @@ static float* stbr__get_decode_buffer(stbr__info* stbr_info)
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return &stbr_info->decode_buffer[stbr__get_filter_texel_margin(stbr_info->filter) * stbr_info->channels];
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}
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typedef float(*stbr__decode_scanline_type_colorspace)(const void* buffer, int offset, int channel);
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#define DECODE(type, colorspace) ((type) * (STBR_MAX_COLORSPACES) + (colorspace))
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static float stbr__decode_scanline_uchar_sRGB(const void* buffer, int offset, int channel)
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#define DECODE_UINT8_SRGB(n) \
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decode_buffer[decode_texel_index + n] = stbr__srgb_uchar_to_linear_float[((const unsigned char*)input_data)[input_texel_index + n]];
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#define DECODE_UINT8_LINEAR(n) \
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decode_buffer[decode_texel_index + n] = ((float)((const unsigned char*)input_data)[input_texel_index + n]) / 255;
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#define DECODE_UINT16_SRGB(n) \
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decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((float)((const unsigned short*)input_data)[input_texel_index + n])/65535);
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#define DECODE_UINT16_LINEAR(n) \
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decode_buffer[decode_texel_index + n] = ((float)((const unsigned short*)input_data)[input_texel_index + n]) / 65535;
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#define DECODE_UINT32_SRGB(n) \
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decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((float)((const unsigned int*)input_data)[input_texel_index + n])/4294967295);
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#define DECODE_UINT32_LINEAR(n) \
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decode_buffer[decode_texel_index + n] = ((float)((const unsigned int*)input_data)[input_texel_index + n]) / 4294967295;
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#define DECODE_FLOAT_SRGB(n) \
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decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((const float*)input_data)[input_texel_index + n]);
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#define DECODE_FLOAT_LINEAR(n) \
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decode_buffer[decode_texel_index + n] = ((const float*)input_data)[input_texel_index + n];
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static void stbr__decode_scanline_range(stbr__info* stbr_info, int start, int max, int in_buffer_row_index)
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{
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return stbr__srgb_uchar_to_linear_float[((const unsigned char*)buffer)[offset + channel]];
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}
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int x;
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int channels = stbr_info->channels;
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stbr_edge edge = stbr_info->edge;
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int colorspace = stbr_info->colorspace;
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int type = stbr_info->type;
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int decode = DECODE(type, colorspace);
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int input_w = stbr_info->input_w;
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float* decode_buffer = stbr__get_decode_buffer(stbr_info);
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const void* input_data = stbr_info->input_data;
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static float stbr__decode_scanline_uchar_linear(const void* buffer, int offset, int channel)
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for (x = start; x < max; x++)
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{
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return ((float)((const unsigned char*)buffer)[offset + channel]) / 255;
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}
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int decode_texel_index = x * channels;
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int input_texel_index = in_buffer_row_index + stbr__edge_wrap(edge, x, input_w) * channels;
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static float stbr__decode_scanline_ushort_sRGB(const void* buffer, int offset, int channel)
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switch (decode)
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{
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return stbr__srgb_to_linear((float)(((const unsigned short*)buffer)[offset + channel])/65535);
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}
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static float stbr__decode_scanline_ushort_linear(const void* buffer, int offset, int channel)
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{
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return ((float)((const unsigned short*)buffer)[offset + channel]) / 65535;
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}
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static float stbr__decode_scanline_uint_sRGB(const void* buffer, int offset, int channel)
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{
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return stbr__srgb_to_linear((float)(((const unsigned int*)buffer)[offset + channel]) / 4294967295);
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}
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static float stbr__decode_scanline_uint_linear(const void* buffer, int offset, int channel)
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{
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return ((float)((const unsigned int*)buffer)[offset + channel]) / 4294967295;
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}
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static float stbr__decode_scanline_float_sRGB(const void* buffer, int offset, int channel)
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{
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return stbr__srgb_to_linear(((const float*)buffer)[offset + channel]);
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}
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static float stbr__decode_scanline_float_linear(const void* buffer, int offset, int channel)
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{
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return ((const float*)buffer)[offset + channel];
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}
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typedef void(*stbr__decode_scanline_channels)(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace);
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static void stbr__decode_scanline_1(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
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{
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STBR_DEBUG_ASSERT(channels == 1);
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decode_buffer[out_texel_index] = decode_type_colorspace(input_buffer, input_texel_index, 0);
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}
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static void stbr__decode_scanline_2(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
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{
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STBR_DEBUG_ASSERT(channels == 2);
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decode_buffer[out_texel_index] = decode_type_colorspace(input_buffer, input_texel_index, 0);
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decode_buffer[out_texel_index + 1] = decode_type_colorspace(input_buffer, input_texel_index, 1);
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}
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static void stbr__decode_scanline_3(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
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{
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STBR_DEBUG_ASSERT(channels == 3);
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decode_buffer[out_texel_index] = decode_type_colorspace(input_buffer, input_texel_index, 0);
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decode_buffer[out_texel_index + 1] = decode_type_colorspace(input_buffer, input_texel_index, 1);
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decode_buffer[out_texel_index + 2] = decode_type_colorspace(input_buffer, input_texel_index, 2);
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}
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static void stbr__decode_scanline_4(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
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{
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STBR_DEBUG_ASSERT(channels == 4);
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decode_buffer[out_texel_index] = decode_type_colorspace(input_buffer, input_texel_index, 0);
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decode_buffer[out_texel_index + 1] = decode_type_colorspace(input_buffer, input_texel_index, 1);
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decode_buffer[out_texel_index + 2] = decode_type_colorspace(input_buffer, input_texel_index, 2);
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decode_buffer[out_texel_index + 3] = decode_type_colorspace(input_buffer, input_texel_index, 3);
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}
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static void stbr__decode_scanline_n(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
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{
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int c;
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for (c = 0; c < channels; c++)
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decode_buffer[out_texel_index + c] = decode_type_colorspace(input_buffer, input_texel_index, c);
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}
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static stbr__decode_scanline_type_colorspace stbr__get_decode_type_colorspace_function(stbr_type type, stbr_colorspace colorspace)
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{
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switch (type)
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{
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case STBR_TYPE_UINT8:
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if (colorspace == STBR_COLORSPACE_LINEAR)
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return stbr__decode_scanline_uchar_linear;
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else if (colorspace == STBR_COLORSPACE_SRGB)
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return stbr__decode_scanline_uchar_sRGB;
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_LINEAR):
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for (int n = 0; n < channels; n++)
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DECODE_UINT8_LINEAR(n);
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break;
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case STBR_TYPE_UINT16:
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if (colorspace == STBR_COLORSPACE_LINEAR)
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return stbr__decode_scanline_ushort_linear;
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else if (colorspace == STBR_COLORSPACE_SRGB)
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return stbr__decode_scanline_ushort_sRGB;
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_SRGB):
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for (int n = 0; n < channels; n++)
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DECODE_UINT8_SRGB(n);
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break;
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case STBR_TYPE_UINT32:
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if (colorspace == STBR_COLORSPACE_LINEAR)
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return stbr__decode_scanline_uint_linear;
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else if (colorspace == STBR_COLORSPACE_SRGB)
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return stbr__decode_scanline_uint_sRGB;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_LINEAR):
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for (int n = 0; n < channels; n++)
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DECODE_UINT16_LINEAR(n);
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break;
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case STBR_TYPE_FLOAT:
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if (colorspace == STBR_COLORSPACE_LINEAR)
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return stbr__decode_scanline_float_linear;
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else if (colorspace == STBR_COLORSPACE_SRGB)
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return stbr__decode_scanline_float_sRGB;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_SRGB):
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for (int n = 0; n < channels; n++)
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DECODE_UINT16_SRGB(n);
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break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_LINEAR):
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for (int n = 0; n < channels; n++)
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DECODE_UINT32_LINEAR(n);
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break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_SRGB):
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for (int n = 0; n < channels; n++)
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DECODE_UINT32_SRGB(n);
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break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_LINEAR):
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for (int n = 0; n < channels; n++)
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DECODE_FLOAT_LINEAR(n);
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break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_SRGB):
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for (int n = 0; n < channels; n++)
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DECODE_FLOAT_SRGB(n);
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break;
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default:
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STBR_UNIMPLEMENTED("Unknown type.");
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return NULL;
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STBR_UNIMPLEMENTED("Unknown type/colorspace/channels combination.");
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break;
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}
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STBR_UNIMPLEMENTED("Unknown color space.");
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return NULL;
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}
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static stbr__decode_scanline_channels stbr__get_decode_channels_function(int channels)
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{
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if (channels == 1)
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return &stbr__decode_scanline_1;
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else if (channels == 2)
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return &stbr__decode_scanline_2;
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else if (channels == 3)
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return &stbr__decode_scanline_3;
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else if (channels == 4)
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return &stbr__decode_scanline_4;
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return &stbr__decode_scanline_n;
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}
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static void stbr__decode_scanline(stbr__info* stbr_info, int n)
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{
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int x;
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int channels = stbr_info->channels;
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int type = stbr_info->type;
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int colorspace = stbr_info->colorspace;
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int input_w = stbr_info->input_w;
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int input_stride_bytes = stbr_info->input_stride_bytes;
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const void* input_data = stbr_info->input_data;
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@ -740,19 +702,113 @@ static void stbr__decode_scanline(stbr__info* stbr_info, int n)
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stbr_edge edge = stbr_info->edge;
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int in_buffer_row_index = stbr__edge_wrap(edge, n, stbr_info->input_h) * input_stride_bytes;
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int max_x = input_w + stbr__get_filter_texel_margin(stbr_info->filter);
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int decode = DECODE(type, colorspace);
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stbr__decode_scanline_channels decode_channels_fn = stbr__get_decode_channels_function(channels);
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stbr__decode_scanline_type_colorspace decode_type_colorspace_fn = stbr__get_decode_type_colorspace_function(stbr_info->type, stbr_info->colorspace);
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#if 1
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// Do the first and last first because they're more complicated due to edge behavior
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stbr__decode_scanline_range(stbr_info, -stbr__get_filter_texel_margin(stbr_info->filter), 0, in_buffer_row_index);
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stbr__decode_scanline_range(stbr_info, input_w, max_x, in_buffer_row_index);
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for (x = -stbr__get_filter_texel_margin(stbr_info->filter); x < max_x; x++)
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const int group_size = 4;
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// Now do the center ones since we can do them in big batches. 4 seems to be the magic number here, after some testing.
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for (x = 0; x < input_w * channels - group_size; x += group_size)
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{
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int decode_texel_index = x * channels;
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int input_texel_index = in_buffer_row_index + stbr__edge_wrap(edge, x, input_w) * channels;
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int decode_texel_index = x;
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int input_texel_index = in_buffer_row_index + x;
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decode_channels_fn(decode_buffer, decode_texel_index, input_data, input_texel_index, channels, decode_type_colorspace_fn);
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switch (decode)
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{
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_LINEAR):
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DECODE_UINT8_LINEAR(0);
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DECODE_UINT8_LINEAR(1);
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DECODE_UINT8_LINEAR(2);
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DECODE_UINT8_LINEAR(3);
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break;
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_SRGB):
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DECODE_UINT8_SRGB(0);
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DECODE_UINT8_SRGB(1);
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DECODE_UINT8_SRGB(2);
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DECODE_UINT8_SRGB(3);
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break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_LINEAR):
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DECODE_UINT16_LINEAR(0);
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DECODE_UINT16_LINEAR(1);
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DECODE_UINT16_LINEAR(2);
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DECODE_UINT16_LINEAR(3);
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break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_SRGB):
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DECODE_UINT16_SRGB(0);
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DECODE_UINT16_SRGB(1);
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DECODE_UINT16_SRGB(2);
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DECODE_UINT16_SRGB(3);
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break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_LINEAR):
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DECODE_UINT32_LINEAR(0);
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DECODE_UINT32_LINEAR(1);
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DECODE_UINT32_LINEAR(2);
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DECODE_UINT32_LINEAR(3);
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break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_SRGB):
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DECODE_UINT32_SRGB(0);
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DECODE_UINT32_SRGB(1);
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DECODE_UINT32_SRGB(2);
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DECODE_UINT32_SRGB(3);
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break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_LINEAR):
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DECODE_FLOAT_LINEAR(0);
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DECODE_FLOAT_LINEAR(1);
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DECODE_FLOAT_LINEAR(2);
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DECODE_FLOAT_LINEAR(3);
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break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_SRGB):
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DECODE_FLOAT_SRGB(0);
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DECODE_FLOAT_SRGB(1);
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DECODE_FLOAT_SRGB(2);
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DECODE_FLOAT_SRGB(3);
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break;
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default:
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STBR_UNIMPLEMENTED("Unknown type/colorspace/channels combination.");
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break;
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}
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}
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// Do the remainder one at a time.
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for (; x < input_w * channels; x++)
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{
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int decode_texel_index = x;
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int input_texel_index = in_buffer_row_index + x;
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switch (decode)
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{
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_LINEAR): DECODE_UINT8_LINEAR(0); break;
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_SRGB): DECODE_UINT8_SRGB(0); break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_LINEAR): DECODE_UINT16_LINEAR(0); break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_SRGB): DECODE_UINT16_SRGB(0); break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_LINEAR): DECODE_UINT32_LINEAR(0); break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_SRGB): DECODE_UINT32_SRGB(0); break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_LINEAR): DECODE_FLOAT_LINEAR(0); break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_SRGB): DECODE_FLOAT_SRGB(0); break;
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default:
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STBR_UNIMPLEMENTED("Unknown type/colorspace/channels combination.");
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break;
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}
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}
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#else
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stbr__decode_scanline_range(stbr_info, -stbr__get_filter_texel_margin(stbr_info->filter), max_x, in_buffer_row_index);
|
||||
#endif
|
||||
}
|
||||
|
||||
#undef DECODE
|
||||
|
||||
static float* stbr__get_ring_buffer_entry(float* ring_buffer, int index, int ring_buffer_length)
|
||||
{
|
||||
return &ring_buffer[index * ring_buffer_length];
|
||||
|
Loading…
Reference in New Issue
Block a user