diff --git a/stb_image.h b/stb_image.h index a6d2374..7b72093 100644 --- a/stb_image.h +++ b/stb_image.h @@ -39,12 +39,21 @@ - PPM and PGM binary formats are now supported, thanks to Ken Miller. - x86 platforms now make use of SSE2 SIMD instructions for - JPEG decoding, and ARM platforms use NEON SIMD. This release is - 2x faster on our test JPEGs on x86 (except progressive JPEGs, - which see much less speedup), mostly due to the addition of SIMD. - This work was done by Fabian "ryg" Giesen. + JPEG decoding, and ARM platforms can use NEON SIMD if requested. + This work was done by Fabian "ryg" Giesen. SSE2 is used by + default, but NEON must be enabled explicitly; see docs. - - Compilation of SIMD code can be suppressed with + With other JPEG optimizations included in this version, we see + 2x speedup on a JPEGs on an x86 machine, and a 1.5x speedup + on a JPEG on an ARM machine, relative to previous versions of this + library. The same results will not obtain for all JPGs and for all + X86/ARM machines. (Note that progressive JPEGs are significantly + slower to decode than regular JPEGs.) This doesn't mean that this + is the fastest JPEG decoder in the land; rather, it brings it + closer to parity with standard libraries. If you want the fastest + decode, look elsewhere. (See "Philosophy" section of docs below.) + + - Compilation of all SIMD code can be suppressed with #define STBI_NO_SIMD It should not be necessary to disable it unless you have issues compiling (e.g. using an x86 compiler which doesn't support SSE @@ -76,7 +85,7 @@ Please note that STBI_JPEG_OLD is a temporary feature; it will be removed in future versions of the library. It is only intended for - back-compatibility use. + near-term back-compatibility use. - Added STBI_MALLOC, STBI_REALLOC, and STBI_FREE macros for replacing the memory allocator. Unlike other STBI libraries, these macros don't @@ -86,7 +95,7 @@ Latest revision history: - 2.00 (2014-12-25) optimize JPEG, incl. x86 & NEON SIMD + 2.00 (2014-12-25) optimize JPEG, including x86 SSE2 & ARM NEON SIMD progressive JPEG PGM/PPM support STBI_MALLOC,STBI_REALLOC,STBI_FREE @@ -136,7 +145,7 @@ License: This software is in the public domain. Where that dedication is not recognized, you are granted a perpetual, irrevocable license to copy - and modify this file as you see fit. + and modify this file however you want. */ @@ -199,6 +208,29 @@ License: // // =========================================================================== // +// Philosophy +// +// stb libraries are designed with the following priorities: +// +// 1. easy to use +// 2. easy to maintain +// 3. good performance +// +// Sometimes I let "good performance" creep up in priority over "easy to maintain", +// and for best performance I may provide less-easy-to-use APIs that give higher +// performance, in addition to the easy to use ones. Nevertheless, it's important +// to keep in mind that from the standpoint of you, a client of this library, +// all you care about is #1 and #3, and stb libraries do not emphasize #3 above all. +// +// Some secondary priorities arise directly from the first two, some of which +// make more explicit reasons why performance can't be emphasized. +// +// - Portable ("ease of use") +// - Small footprint ("easy to maintain") +// - No dependencies ("ease of use") +// +// =========================================================================== +// // I/O callbacks // // I/O callbacks allow you to read from arbitrary sources, like packaged @@ -213,16 +245,17 @@ License: // // SIMD support // -// The JPEG decoder will try to automatically use SIMD kernels on when -// supported by the compiler. +// The JPEG decoder will try to automatically use SIMD kernels on x86 when +// supported by the compiler. For ARM Neon support, you must explicitly +// request it. // // (The old do-it-yourself SIMD API is no longer supported in the current // code.) // -// On x86, SSE2 will automatically be used when available; if not, the -// generic C versions are used as a fall-back. On ARM targets, the typical -// path is to have separate builds for NEON and non-NEON devices (at least -// this is true for iOS and Android). Therefore, the NEON support is +// On x86, SSE2 will automatically be used when available based on a run-time +// test; if not, the generic C versions are used as a fall-back. On ARM targets, +// the typical path is to have separate builds for NEON and non-NEON devices +// (at least this is true for iOS and Android). Therefore, the NEON support is // toggled by a build flag: define STBI_NEON to get NEON loops. // // The output of the JPEG decoder is slightly different from versions where @@ -1722,7 +1755,6 @@ static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64]) } #ifdef STBI_SSE2 - // sse2 integer IDCT. not the fastest possible implementation but it // produces bit-identical results to the generic C version so it's // fully "transparent". @@ -2966,7 +2998,9 @@ static void stbi__setup_jpeg(stbi__jpeg *j) #ifdef STBI_NEON j->idct_block_kernel = stbi__idct_neon; + #ifndef STBI_JPEG_OLD j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + #endif j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; #endif }