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add stb_sprintf to readme
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@ -13,6 +13,7 @@ library | lastest version | category | LoC | description
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**[stb_image_write.h](stb_image_write.h)** | 1.02 | graphics | 1048 | image writing to disk: PNG, TGA, BMP
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**[stb_image_resize.h](stb_image_resize.h)** | 0.91 | graphics | 2578 | resize images larger/smaller with good quality
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**[stb_rect_pack.h](stb_rect_pack.h)** | 0.10 | graphics | 583 | simple 2D rectangle packer with decent quality
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**[stb_sprintf.h](stb_sprintf.h)** | 1.00 | utility | 1066 | fast sprintf, snprintf for C/C++
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**[stretchy_buffer.h](stretchy_buffer.h)** | 1.02 | utility | 216 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
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**[stb_textedit.h](stb_textedit.h)** | 1.10 | user interface | 1330 | guts of a text editor for games etc implementing them from scratch
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**[stb_voxel_render.h](stb_voxel_render.h)** | 0.84 | 3D graphics | 3752 | Minecraft-esque voxel rendering "engine" with many more features
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@ -24,11 +25,11 @@ library | lastest version | category | LoC | description
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**[stb_c_lexer.h](stb_c_lexer.h)** | 0.07 | parsing | 816 | simplify writing parsers for C-like languages
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**[stb_divide.h](stb_divide.h)** | 0.91 | math | 379 | more useful 32-bit modulus e.g. "euclidean divide"
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**[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1006 | incrementally compute reachability on grids
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**[stb.h](stb.h)** | 2.28 | misc | 14276 | helper functions for C, mostly redundant in C++; basically author's personal stuff
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**[stb.h](stb.h)** | 2.28 | misc | 14277 | helper functions for C, mostly redundant in C++; basically author's personal stuff
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**[stb_leakcheck.h](stb_leakcheck.h)** | 0.2 | misc | 124 | quick-and-dirty malloc/free leak-checking
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Total libraries: 19
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Total lines of C code: 48314
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Total libraries: 20
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Total lines of C code: 49381
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FAQ
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@ -4,6 +4,7 @@ stb_truetype.h | graphics | parse, decode, and rasterize ch
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stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP
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stb_image_resize.h | graphics | resize images larger/smaller with good quality
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stb_rect_pack.h | graphics | simple 2D rectangle packer with decent quality
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stb_sprintf.h | utility | fast sprintf, snprintf for C/C++
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stretchy_buffer.h | utility | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
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stb_textedit.h | user interface | guts of a text editor for games etc implementing them from scratch
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stb_voxel_render.h | 3D graphics | Minecraft-esque voxel rendering "engine" with many more features
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