mirror of
https://github.com/nothings/stb
synced 2024-12-16 04:42:42 +03:00
Merge branch 'master' of https://github.com/nothings/stb
This commit is contained in:
commit
31bc5d1ecc
@ -56,6 +56,7 @@ files & filenames | [TinyDir](https://github.com/cxong/tinydir)
|
|||||||
geometry file | [tk_objfile](https://github.com/joeld42/tk_objfile) | MIT |C/C++|**1**| OBJ file loader
|
geometry file | [tk_objfile](https://github.com/joeld42/tk_objfile) | MIT |C/C++|**1**| OBJ file loader
|
||||||
geometry file | [tinyply](https://github.com/ddiakopoulos/tinyply) | **public domain** | C++ | 2 | PLY mesh file loader
|
geometry file | [tinyply](https://github.com/ddiakopoulos/tinyply) | **public domain** | C++ | 2 | PLY mesh file loader
|
||||||
geometry file | [tinyobjloader](https://github.com/syoyo/tinyobjloader) | BSD | C++ |**1**| wavefront OBJ file loader
|
geometry file | [tinyobjloader](https://github.com/syoyo/tinyobjloader) | BSD | C++ |**1**| wavefront OBJ file loader
|
||||||
|
geometry file | [yocto_obj.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| wavefront OBJ file loader
|
||||||
geometry math |**[nv_voronoi.h](http://www.icculus.org/~mordred/nvlib/)** | **public domain** |C/C++|**1**| find voronoi regions on lattice w/ integer inputs
|
geometry math |**[nv_voronoi.h](http://www.icculus.org/~mordred/nvlib/)** | **public domain** |C/C++|**1**| find voronoi regions on lattice w/ integer inputs
|
||||||
geometry math |**[sobol.h](https://github.com/Marc-B-Reynolds/Stand-alone-junk/)** | **public domain** |C/C++|**1**| sobol & stratified sampling sequences
|
geometry math |**[sobol.h](https://github.com/Marc-B-Reynolds/Stand-alone-junk/)** | **public domain** |C/C++|**1**| sobol & stratified sampling sequences
|
||||||
geometry math | [sdf.h](https://github.com/memononen/SDF) | MIT |C/C++|**1**| compute signed-distance field from antialiased image
|
geometry math | [sdf.h](https://github.com/memononen/SDF) | MIT |C/C++|**1**| compute signed-distance field from antialiased image
|
||||||
@ -67,6 +68,9 @@ geometry math | [Tomas Akenine-Moller snippets](http://tinyurl.com/ht79ndj)
|
|||||||
geometry math | [Clipper](http://www.angusj.com/delphi/clipper.php) | Boost | C++ | 2 | line & polygon clipping & offsetting
|
geometry math | [Clipper](http://www.angusj.com/delphi/clipper.php) | Boost | C++ | 2 | line & polygon clipping & offsetting
|
||||||
geometry math | [PolyPartition](https://github.com/ivanfratric/polypartition) | MIT | C++ | 2 | polygon triangulation, partitioning
|
geometry math | [PolyPartition](https://github.com/ivanfratric/polypartition) | MIT | C++ | 2 | polygon triangulation, partitioning
|
||||||
geometry math | [Voxelizer](https://github.com/karimnaaji/voxelizer) | MIT |C/C++|**1**| convert triangle mesh to voxel triangle mesh
|
geometry math | [Voxelizer](https://github.com/karimnaaji/voxelizer) | MIT |C/C++|**1**| convert triangle mesh to voxel triangle mesh
|
||||||
|
geometry math | [yocto_bvh.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| ray-casting of bounding-volume hierarchy
|
||||||
|
geometry math | [yocto_shape.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| shape generation, tesselation, normals, etc.
|
||||||
|
geometry math | [yocto_trace.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| physically-based unidirectional path tracer w/ MIS for direct lights
|
||||||
graphics (2d) | [blendish](https://bitbucket.org/duangle/oui-blendish/src) | MIT |C/C++|**1**| blender-style widget rendering
|
graphics (2d) | [blendish](https://bitbucket.org/duangle/oui-blendish/src) | MIT |C/C++|**1**| blender-style widget rendering
|
||||||
graphics (2d) | [tigr](https://bitbucket.org/rmitton/tigr/src) | **public domain** |C/C++| 2 | quick-n-dirty window text/graphics for Windows
|
graphics (2d) | [tigr](https://bitbucket.org/rmitton/tigr/src) | **public domain** |C/C++| 2 | quick-n-dirty window text/graphics for Windows
|
||||||
graphics (2d) | [noc_turtle](https://github.com/guillaumechereau/noc) | MIT |C/C++| 2 | procedural graphics generator
|
graphics (2d) | [noc_turtle](https://github.com/guillaumechereau/noc) | MIT |C/C++| 2 | procedural graphics generator
|
||||||
|
Loading…
Reference in New Issue
Block a user