diff --git a/README.md b/README.md index cb4a7a0..97d123d 100644 --- a/README.md +++ b/README.md @@ -12,29 +12,29 @@ by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts. library | lastest version | category | LoC | description --------------------- | ---- | -------- | --- | -------------------------------- **[stb_vorbis.c](stb_vorbis.c)** | 1.15 | audio | 5479 | decode ogg vorbis files from file/memory to float/16-bit signed output -**[stb_image.h](stb_image.h)** | 2.20 | graphics | 7529 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC -**[stb_truetype.h](stb_truetype.h)** | 1.20 | graphics | 4881 | parse, decode, and rasterize characters from truetype fonts -**[stb_image_write.h](stb_image_write.h)** | 1.10 | graphics | 1621 | image writing to disk: PNG, TGA, BMP +**[stb_image.h](stb_image.h)** | 2.21 | graphics | 7530 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC +**[stb_truetype.h](stb_truetype.h)** | 1.21 | graphics | 4882 | parse, decode, and rasterize characters from truetype fonts +**[stb_image_write.h](stb_image_write.h)** | 1.11 | graphics | 1621 | image writing to disk: PNG, TGA, BMP **[stb_image_resize.h](stb_image_resize.h)** | 0.95 | graphics | 2627 | resize images larger/smaller with good quality -**[stb_rect_pack.h](stb_rect_pack.h)** | 0.99 | graphics | 627 | simple 2D rectangle packer with decent quality +**[stb_rect_pack.h](stb_rect_pack.h)** | 1.00 | graphics | 628 | simple 2D rectangle packer with decent quality **[stb_ds.h](stb_ds.h)** | 0.2 | utility | 1627 | typesafe dynamic array and hash tables for C, will compile in C++ **[stb_sprintf.h](stb_sprintf.h)** | 1.06 | utility | 1860 | fast sprintf, snprintf for C/C++ **[stretchy_buffer.h](stretchy_buffer.h)** | 1.03 | utility | 262 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ **[stb_textedit.h](stb_textedit.h)** | 1.13 | user interface | 1404 | guts of a text editor for games etc implementing them from scratch -**[stb_voxel_render.h](stb_voxel_render.h)** | 0.86 | 3D graphics | 3804 | Minecraft-esque voxel rendering "engine" with many more features +**[stb_voxel_render.h](stb_voxel_render.h)** | 0.87 | 3D graphics | 3805 | Minecraft-esque voxel rendering "engine" with many more features **[stb_dxt.h](stb_dxt.h)** | 1.08b | 3D graphics | 728 | Fabian "ryg" Giesen's real-time DXT compressor **[stb_perlin.h](stb_perlin.h)** | 0.4 | 3D graphics | 366 | revised Perlin noise (3D input, 1D output) **[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc -**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.39 | game dev | 4176 | embeddable tilemap editor +**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.40 | game dev | 4178 | embeddable tilemap editor **[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game dev | 1220 | herringbone Wang tile map generator **[stb_c_lexer.h](stb_c_lexer.h)** | 0.09 | parsing | 962 | simplify writing parsers for C-like languages -**[stb_divide.h](stb_divide.h)** | 0.91 | math | 420 | more useful 32-bit modulus e.g. "euclidean divide" +**[stb_divide.h](stb_divide.h)** | 0.92 | math | 421 | more useful 32-bit modulus e.g. "euclidean divide" **[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1045 | incrementally compute reachability on grids **[stb.h](stb.h)** | 2.32 | misc | 14470 | helper functions for C, mostly redundant in C++; basically author's personal stuff **[stb_leakcheck.h](stb_leakcheck.h)** | 0.5 | misc | 190 | quick-and-dirty malloc/free leak-checking Total libraries: 21 -Total lines of C code: 55601 +Total lines of C code: 55608 FAQ