stb-imv/imv.c

3645 lines
111 KiB
C

/* stb(imv) windows image viewer
Copyright 2007 Sean Barrett
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// Set section alignment to minimize alignment overhead
#pragma comment(linker, "/FILEALIGN:0x200")
#define _WIN32_WINNT 0x0500
//#define WINVER 0x0500 // produces an annoying warning message, so we do it the hard way
#include <windows.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include <assert.h>
#define STB_DEFINE
#include "stb.h" /* http://nothings.org/stb.h */
#define STBI_FAILURE_USERMSG
#define STBI_NO_STDIO
#include "stb_image.c" /* http://nothings.org/stb_image.c */
#include "resource.h"
typedef int Bool;
// general configuration options
#define USE_GDIPLUS
//#define USE_FREEIMAGE
// size of border in pixels
#define FRAME 3
// location within frame of secondary border
#define FRAME2 (FRAME >> 1)
// color of secondary border
#define GREY 192
int do_show;
int delay_time = 4000;
// all programs get the version number from the same place: version.bat
#define set static char *
#include "version.bat"
;
#undef set
// trivial error handling
void error(char *str) { MessageBox(NULL, str, "imv(stb) error", MB_OK); }
// OutputDebugString with varargs, can be compiled out
#ifdef _DEBUG
int do_debug=1;
void ods(char *str, ...)
{
if (do_debug) {
char buffer[1024];
va_list va;
va_start(va,str);
vsprintf(buffer, str, va);
va_end(va);
OutputDebugString(buffer);
}
}
#define o(x) ods x
#else
#define o(x)
#endif
// internal messages (all used for waking up main thread from tasks)
enum
{
WM_APP_DECODED = WM_APP,
WM_APP_LOAD_ERROR,
WM_APP_DECODE_ERROR,
};
// a few extra options for GetSystemMetrics for old compilers
#if WINVER < 0x0500
#define SM_XVIRTUALSCREEN 76
#define SM_YVIRTUALSCREEN 77
#define SM_CXVIRTUALSCREEN 78
#define SM_CYVIRTUALSCREEN 79
#define SM_CMONITORS 80
#define SM_SAMEDISPLAYFORMAT 81
#endif
char *displayName = "imv(stb)";
CHAR szAppName[] = "stb_imv";
HWND win;
// number of bytes per pixel (not bits); can be 3 or 4
#define BPP 4
// lightweight SetDIBitsToDevice() wrapper
// (once upon a time this was a platform-independent, hence the name)
// if 'dim' is set, draw it darkened
void platformDrawBitmap(HDC hdc, int x, int y, unsigned char *bits, int w, int h, int stride, int dim)
{
int i;
BITMAPINFOHEADER b = { sizeof(b) };
int result;
b.biPlanes=1;
b.biBitCount=BPP*8;
b.biWidth = stride/BPP;
b.biHeight = -h; // tell windows the bitmap is stored top-to-bottom
if (dim)
// divide the brightness of each channel by two... (if BPP==3, this
// does 4 pixels every 3 iterations)
for (i=0; i < stride*h; i += 4)
*(uint32 *)(bits+i) = (*(uint32 *)(bits+i) >> 1) & 0x7f7f7f7f;
result = SetDIBitsToDevice(hdc, x,y, w,abs(h), 0,0, 0,abs(h), bits, (BITMAPINFO *) &b, DIB_RGB_COLORS);
if (result == 0) {
DWORD e = GetLastError();
}
// bug: we restore by shifting, so we've discarded the bottom bit;
// thus, once you've viewed the help and come back, the display
// is slightly wrong until you resize or switch images. so we should
// probably save and restore it instead... slow, but we're displaying
// the help so no big deal?
if (dim)
for (i=0; i < stride*h; i += 4)
*(uint32 *)(bits+i) = (*(uint32 *)(bits+i) << 1);
}
// memory barrier for x86
void barrier(void)
{
long dummy;
__asm {
xchg dummy, eax
}
}
// awake the main thread when something interesting happens
void wake(int message)
{
PostMessage(win, message, 0,0);
}
typedef struct
{
int x,y; // size of the image
int stride; // distance between rows in bytes
int frame; // does this image have a frame (border)?
uint8 *pixels; // pointer to (0,0)th pixel
int had_alpha; // did this have alpha and we statically overwrote it?
} Image;
enum
{
// owned by main thread
LOAD_unused=0, // empty slot
LOAD_inactive, // filename slot, not loaded
// finished reading, needs decoding--originally decoder
// owned this, but then we couldn't free from the cache
LOAD_reading_done,
// in any of the following states, the image is as done as it can be
LOAD_error_reading,
LOAD_error_decoding,
LOAD_available, // loaded successfully
// owned by resizer
LOAD_resizing,
// owned by loader
LOAD_reading,
// owned by decoder
LOAD_decoding,
};
// does the main thread own this? (if this is true, the main
// thread can manipulate without locking, except for LOAD_reading_done
// which requires locking)
#define MAIN_OWNS(x) ((x)->status <= LOAD_available)
// data about a specific file
typedef struct
{
char *filename; // name of the file on disk, must be free()d
char *filedata; // data loaded from disk -- passed from reader to decoder
int len; // length of data loaded from disk -- as above
Image *image; // cached image -- passed from decoder to main
char *error; // error message -- from reader or decoder, must be free()d
int status; // current status/ownership with LOAD_* enum
int bail; // flag from main thread to work threads indicating to give up
int lru; // the larger, the higher priority--effectively a timestamp
} ImageFile;
// controls for interlocking communications
stb_mutex cache_mutex, decode_mutex;
stb_semaphore decode_queue;
stb_semaphore disk_command_queue;
stb_sync resize_merge;
// a request communicated from the main thread to the disk-loader task
typedef struct
{
int num_files;
ImageFile *files[4];
} DiskCommand;
// there can only be one pending command in flight
volatile DiskCommand dc_shared;
void *stb_file2(char *filename, size_t *length)
{
FILE *f = fopen(filename, "rb");
char *buffer;
size_t len;
if (!f) return NULL;
len = stb_filelen(f);
buffer = (char *) malloc(len+2); // nul + extra
if (fread(buffer, 1, len, f) == len) {
if (length) *length = len;
buffer[len] = 0;
} else {
free(buffer);
buffer = NULL;
}
fclose(f);
return buffer;
}
// the disk loader sits in this loop forever
void *diskload_task(void *p)
{
for(;;) {
int i;
DiskCommand dc;
// wait to be woken up by a command from the main thread
o(("READ: Waiting for disk request.\n"));
stb_sem_waitfor(disk_command_queue);
// it's possible for the main thread to do:
// 1. ... store a command in the command buffer ...
// 2. sem_release()
// 3. ... store a command in the command buffer ...
// 4. sem_release()
// and for this thread to complete a previous command and
// reach the waitfor() right after step 3 above. If this happens,
// this thread will pass the waitfor() (setting the semaphore to 0),
// process the latest command, the main thread will do step 4 (setting
// the semaphore to 1), and then this thread comes back around and
// passes the waitfor() again with no actual pending command. This
// case is handled below by clearing the command length to 0.
// grab the command; don't let the command or the cache change while we do it
stb_mutex_begin(cache_mutex);
{
// copy the command into a local buffer
dc = dc_shared;
// claim ownership over all the files in the command
for (i=0; i < dc.num_files; ++i) {
dc.files[i]->status = LOAD_reading;
assert(dc.files[i]->filedata == NULL);
}
// clear the command so we won't re-process it
dc_shared.num_files = 0;
}
stb_mutex_end(cache_mutex);
o(("READ: Got disk request, %d items.\n", dc.num_files));
for (i=0; i < dc.num_files; ++i) {
int n;
uint8 *data;
assert(dc.files[i]->status == LOAD_reading);
// check if the main thread changed its mind about this
// e.g. if this is the third file in a request, and the main thread
// has already made another command pending, then it will set this
// flag on previous requests, and we shouldn't waste time loading
// data that's no longer high-priority
if (dc.files[i]->bail) {
o(("READ: Bailing on disk request\n"));
dc.files[i]->status = LOAD_inactive;
} else {
o(("READ: Loading file %s\n", dc.files[i]->filename));
assert(dc.files[i]->filedata == NULL);
// read the data
data = stb_file(dc.files[i]->filename, &n);
// update the results
// don't need to mutex these, because we own them via ->status
if (data == NULL) {
o(("READ: error reading\n"));
dc.files[i]->error = strdup("can't open");
dc.files[i]->filedata = NULL;
dc.files[i]->len = 0;
barrier();
dc.files[i]->status = LOAD_error_reading;
wake(WM_APP_LOAD_ERROR); // wake main thread to react to error
} else {
o(("READ: Successfully read %d bytes\n", n));
dc.files[i]->error = NULL;
assert(dc.files[i]->filedata == NULL);
dc.files[i]->filedata = data;
dc.files[i]->len = n;
barrier();
dc.files[i]->status = LOAD_reading_done;
stb_sem_release(decode_queue); // wake the decode task if needed
}
}
}
}
}
static unsigned char alpha_background[2][3] =
{
{ 200,40,200 },
{ 150,30,150 },
};
// given raw decoded data from stbi_load, make it into a proper Image (e.g. creating a
// windows-compatible bitmap with 4-byte aligned rows and BGR color order)
void make_image(Image *z, int image_x, int image_y, uint8 *image_data, BOOL image_loaded_as_rgb, int image_n)
{
int i,j,k=0;
z->pixels = image_data;
z->x = image_x;
z->y = image_y;
z->stride = image_x*BPP;
z->frame = 0;
z->had_alpha = (image_n==4);
for (j=0; j < image_y; ++j) {
for (i=0; i < image_x; ++i) {
// TODO: hoist branches outside of loops?
if (image_loaded_as_rgb) {
// swap RGB to BGR
unsigned char t = image_data[k+0];
image_data[k+0] = image_data[k+2];
image_data[k+2] = t;
}
#if BPP==4
// if image had an alpha channel, pre-blend with background
if (image_n == 4) {
unsigned char *p = image_data+k;
int a = (255-p[3]);
if ((i ^ j) & 8) {
p[0] += (((alpha_background[0][2] - (int) p[0])*a)>>8);
p[1] += (((alpha_background[0][1] - (int) p[1])*a)>>8);
p[2] += (((alpha_background[0][0] - (int) p[2])*a)>>8);
} else {
p[0] += (((alpha_background[1][2] - (int) p[0])*a)>>8);
p[1] += (((alpha_background[1][1] - (int) p[1])*a)>>8);
p[2] += (((alpha_background[1][0] - (int) p[2])*a)>>8);
}
}
#endif
k += BPP;
}
}
}
// Max entries in image cache. This shouldn't be TOO large, because we
// traverse it inside mutexes sometimes. Also, for large images, we'll
// hit cache-size limits fairly quickly (a 2 megapixel image requires
// 8MB, so you could only fit 50 in a 400MB cache), so no reason to be
// too large anyway
#define MAX_CACHED_IMAGES 200
// no idea if it needs to be volatile, decided not to worry about proving
// it one way or the other
volatile ImageFile cache[MAX_CACHED_IMAGES];
// choose which image to decode and claim ownership
volatile ImageFile *decoder_choose(void)
{
int i, best_lru=0;
volatile ImageFile *best = NULL;
// if we get unlucky we may have to bail and start over
start:
// iterate through the cache and find the ready-to-decode image
// that was most in demand (the highest priority will be the most-recently
// accessed image or, for prefetching, one right next to it; but this
// is policy determined by the main thread, not by this thread).
for (i=0; i < MAX_CACHED_IMAGES; ++i) {
if (cache[i].status == LOAD_reading_done) {
if (cache[i].lru > best_lru) {
best = &cache[i];
best_lru = best->lru;
}
}
}
// it's possible there is no image to decode; see the description
// in diskload_task of how it's possible for a task to be woken
// from the sem_release() without there being a pending command.
if (best) {
int retry = FALSE;
// if there is a best one, it's possible that while iterating
// it was flushed by the main thread. so let's make sure it's
// still ready to decode. (Of course it ALSO could have changed
// lru priority and other such, so not be the best anymore, but
// it's no big deal to get that wrong since it's close.)
stb_mutex_begin(cache_mutex);
{
if (best->status == LOAD_reading_done)
best->status = LOAD_decoding;
else
retry = TRUE;
}
stb_mutex_end(cache_mutex);
// if the status changed out from under us, try again
if (retry)
goto start;
}
return best;
}
static uint8 *imv_decode_from_memory(uint8 *mem, int len, int *x, int *y, BOOL *loaded_as_rgb, int *n, int n_req);
static char *imv_failure_reason(void);
void *decode_task(void *p)
{
for(;;) {
// find the best image to decode
volatile ImageFile *f = decoder_choose();
if (f == NULL) {
// wait for load thread to wake us
o(("DECODE: blocking\n"));
stb_sem_waitfor(decode_queue);
o(("DECODE: woken\n"));
} else {
int x,y,loaded_as_rgb,n;
uint8 *data;
assert(f->status == LOAD_decoding);
// decode image
o(("DECIDE: decoding %s\n", f->filename));
data = imv_decode_from_memory(f->filedata, f->len, &x, &y, &loaded_as_rgb, &n, BPP);
o(("DECODE: decoded %s\n", f->filename));
// free copy of data from disk, which we don't need anymore
free(f->filedata);
f->filedata = NULL;
if (data == NULL) {
// error reading file, record the reason for it
f->error = strdup(imv_failure_reason());
barrier();
f->status = LOAD_error_reading;
// wake up the main thread in case this is the most recent image
wake(WM_APP_DECODE_ERROR);
} else {
// post-process the image into the right format
f->image = (Image *) malloc(sizeof(*f->image));
make_image(f->image, x, y,data, loaded_as_rgb, n);
barrier();
f->status = LOAD_available;
// wake up the main thread in case this is the most recent image
wake(WM_APP_DECODED);
}
}
}
}
// the image cache entry currently trying to be displayed (may be waiting on resizer)
ImageFile *source_c;
// the image currently being displayed--historically redundant to source_c->image
Image *source;
// allocate an image in windows-friendly format
Image *bmp_alloc(int x, int y)
{
Image *i = malloc(sizeof(*i));
if (!i) return NULL;
i->x = x;
i->y = y;
i->stride = x*BPP;
i->stride += (-i->stride) & 3;
i->pixels = malloc(i->stride * i->y);
i->frame = 0;
i->had_alpha = 0;
if (i->pixels == NULL) { free(i); return NULL; }
return i;
}
// toggle for whether to draw the stripe in the middle of the border
int extra_border = TRUE;
// build the border into an image--this was easier than drawing it on
// the fly, although slightly less efficient, but probably totally
// redundant now that we paint an infinite black border around the image?
// reduces flickering of the stripe, I guess.
void frame(Image *z)
{
int i;
z->frame = FRAME;
memset(z->pixels, 0, FRAME*z->stride);
memset(z->pixels + z->stride*(z->y-FRAME), 0, FRAME*z->stride);
if (extra_border) {
memset(z->pixels + z->stride*FRAME2 + FRAME2*BPP, GREY, (z->x-FRAME2*2)*BPP);
memset(z->pixels + z->stride*(z->y-FRAME2-1) + FRAME2*BPP, GREY, (z->x-FRAME2*2)*BPP);
}
for (i=FRAME; i < z->y-FRAME; ++i) {
memset(z->pixels + i*z->stride, 0, FRAME*BPP);
memset(z->pixels + i*z->stride + (z->x-FRAME)*BPP, 0, FRAME*BPP);
}
if (extra_border) {
for (i=2; i < z->y-2; ++i) {
memset(z->pixels + i*z->stride+FRAME2*BPP, GREY, BPP);
memset(z->pixels + i*z->stride + (z->x-FRAME2-1)*BPP, GREY, BPP);
}
}
}
// free an image and its contents
void imfree(Image *x)
{
if (x) {
free(x->pixels);
free(x);
}
}
// return an Image which is a sub-region of another image
Image image_region(Image *p, int x, int y, int w, int h)
{
Image q;
q.stride = p->stride;
q.x = w;
q.y = h;
q.pixels = p->pixels + y*p->stride + x*BPP;
return q;
}
// the currently displayed image--may slightly lag source/source_c
// while waiting on a resize
Image *cur;
// the filename for the currently displayed image
char *cur_filename;
int show_help=0;
int downsample_cubic = 0;
int upsample_cubic = TRUE;
int cur_loc = -1; // offset within the current list of files
// information about files we have currently loaded
struct
{
char *filename;
int lru;
} *fileinfo;
// declare with extra bytes so we can print the version number into it
char helptext_center[150] =
"imv(stb)\n"
"Copyright 2007 Sean Barrett\n"
"http://code.google.com/p/stb-imv\n"
"version "
;
char helptext_left[] =
"\n\n\n\n\n\n\n"
" ALT-ENTER: toggle size\n"
" CTRL-PLUS: zoom in\n"
"CTRL-MINUS: zoom out\n"
"RIGHT, SPACE: next image\n"
"LEFT, BACKSPACE: previous image\n"
" O: open image\n"
" B: toggle border\n"
"SHIFT-B: toggle border but keep stripe\n"
" CTRL-B: toggle white stripe in border\n"
" L: toggle filename label\n"
;
char helptext_right[] =
"\n\n\n\n\n\n\n"
"right-click to exit\n"
"left drag center to move\n"
"left drag edges to resize\n"
"double-click to toggle size\n"
"mousewheel to zoom\n"
"\n"
"F1, H, ?: help\n"
"ESC: exit\n"
"P: change preferences\n"
"CTRL-C: copy filename to clipboard\n"
"CTRL-I: launch new viewer instance\n"
;
// draw the help text semi-prettily
// originally this was to try to avoid having to darken the image
// that it's rendered over, but I couldn't make that work, and with
// the darkened image there's no real need to do this, but hey, it
// looks a little nicer so why not
void draw_nice(HDC hdc, char *text, RECT *rect, uint flags)
{
int i,j;
SetTextColor(hdc, RGB(80,80,80));
for (i=2; i >= 1; i -= 1)
for (j=2; j >= 1; j -= 1)
{
// displace the rectangle so as to displace the text
RECT r = { rect->left+i, rect->top+j, rect->right+i, rect->bottom + j };
if (i == 1 && j == 1)
SetTextColor(hdc, RGB(0,0,0));
DrawText(hdc, text, -1, &r, flags);
}
SetTextColor(hdc, RGB(255,255,255));
DrawText(hdc, text, -1, rect, flags);
}
// cached error message for most recent image
char display_error[1024];
// to make an image with an error the most recent image, call this
void set_error(volatile ImageFile *z)
{
sprintf(display_error, "File:\n%s\nError:\n%s\n", z->filename, z->error);
InvalidateRect(win, NULL, FALSE);
imfree(cur);
cur = NULL;
free(cur_filename);
cur_filename = strdup(z->filename);
source_c = (ImageFile *) z;
source = NULL;
}
HFONT label_font;
int label_font_height=12;
// build the font for the filename label
void build_label_font(void)
{
LOGFONT lf = {0};
lf.lfHeight = label_font_height;
lf.lfOutPrecision = OUT_TT_PRECIS; // prefer truetype to raster fonts
strcpy(lf.lfFaceName, "Times New Roman");
if (label_font) DeleteObject(label_font);
label_font = CreateFontIndirect(&lf);
}
int show_frame = TRUE; // show border or not?
int show_label = FALSE; // display the help text or not
// WM_PAINT, etc.
void display(HWND win, HDC hdc)
{
RECT rect,r2;
HBRUSH b = GetStockObject(BLACK_BRUSH);
int w,h,x,y;
// get the window size for centering
GetClientRect(win, &rect);
w = rect.right - rect.left;
h = rect.bottom - rect.top;
// set the text rendering mode for our fancy text
SetBkMode(hdc, TRANSPARENT);
// if the current image had an error, just display that
if (display_error[0]) {
FillRect(hdc, &rect, b); // clear to black -- will flicker
if (rect.bottom > rect.top + 100) rect.top += 50; // displace down from top; could center
draw_nice(hdc, display_error, &rect, DT_CENTER);
return;
}
// because show_frame toggles the window size, and we center the bitmap,
// we just go ahead and render the entire bitmap with the border in it
// regardless of the show_frame toggle. You can see that when you resize
// a window in one dimension--the strip is still there, just off the edge
// of the window.
x = (w - cur->x) >> 1;
y = (h - cur->y) >> 1;
platformDrawBitmap(hdc, x,y,cur->pixels, cur->x, cur->y, cur->stride, show_help);
// draw in infinite borders on all four sides
r2 = rect;
r2.right = x; FillRect(hdc, &r2, b); r2=rect;
r2.left = x + cur->x; FillRect(hdc, &r2, b); r2 = rect;
r2.left = x;
r2.right = x+cur->x;
r2.bottom = y; FillRect(hdc, &r2, b); r2 = rect;
r2.left = x;
r2.right = x+cur->x;
r2.top = y + cur->y; FillRect(hdc, &r2, b);
// should we show the name of the file?
if (show_label) {
SIZE size;
RECT z;
HFONT old = NULL;
char buffer[1024];
char *name = cur_filename ? cur_filename : "(none)";
if (fileinfo) {
sprintf(buffer, "%s ( %d / %d )", name, cur_loc+1, stb_arr_len(fileinfo));
name = buffer;
}
if (label_font) old = SelectObject(hdc, label_font);
// get rect around label so we can draw it ourselves, because
// the DrawText() one is poorly sized
GetTextExtentPoint32(hdc, name, strlen(name), &size);
z.left = rect.left+1;
z.bottom = rect.bottom+1;
z.top = z.bottom - size.cy - 4;
z.right = z.left + size.cx + 10;
FillRect(hdc, &z, b);
z.bottom -= 2; // extra padding on bottom because it's at edge of window
SetTextColor(hdc, RGB(255,255,255));
DrawText(hdc, name, -1, &z, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
if (old) SelectObject(hdc, old);
}
if (show_help) {
int h2;
RECT box = rect;
// measure height of longest text
DrawText(hdc, helptext_left, -1, &box, DT_CALCRECT);
h2 = box.bottom - box.top;
// build rect of correct height
box = rect;
box.top = stb_max((h - h2) >> 1, 0);
//box.bottom = box.top + h2;
// expand on left & right so following code is well behaved
// (we're centered anyway, so the exact numbers don't matter)
box.left -= 200; box.right += 200;
// draw center text
draw_nice(hdc, helptext_center, &box, DT_CENTER);
// displace box to left and draw left column
box.left -= 150; box.right -= 150;
draw_nice(hdc, helptext_left, &box, DT_CENTER);
// displace box to right and draw right column
box.left += 300; box.right += 300;
draw_nice(hdc, helptext_right, &box, DT_CENTER);
}
}
typedef struct
{
int x,y;
int w,h;
} queued_size;
// most recent unsatisfied resize request (private to main thread)
queued_size qs;
// active resize request, mainly just used by main thread (resize
// thread writes to 'image' field.
struct
{
queued_size size;
Image *image;
char *filename;
ImageFile *image_c;
} pending_resize;
// temporary structure for communicating across stb_workq() call
typedef struct
{
ImageFile *src;
Image dest;
Image *result;
} Resize;
// threaded image resizer, uses work queue AND current thread
void image_resize(Image *dest, Image *src);
// wrapper for image_resize() to be called via work queue
void * work_resize(void *p)
{
Resize *r = (Resize *) p;
image_resize(&r->dest, r->src->image);
return r->result;
}
// dedicate workqueue workers for resizing
stb_workqueue *resize_workers;
// compute the size to resize an image to given a target window (gw,gh);
// we assume the input window (sw,wh) has already been expanded by its
// frame size.
void compute_size(int gw, int gh, int sw, int sh, int *ox, int *oy)
{
// shrink the target by the padding (the size of the frame)
gw -= FRAME*2;
gh -= FRAME*2;
// shrink the source to remove the frame
sw -= FRAME*2;
sh -= FRAME*2;
// compute the raw pixel resize
if (gw*sh > gh*sw) {
*oy = gh;
*ox = gh * sw/sh;
} else {
*ox = gw;
*oy = gw * sh/sw;
}
}
// resize an image. if immediate=TRUE, we run it from the main thread
// and won't return until it's resized; if !immediate, we hand it to
// a workqueue and return before it's done. (note that if immediate=TRUE,
// we still use the work queue to accelerate, if possible)
void queue_resize(int w, int h, ImageFile *src_c, int immediate)
{
static Resize res; // must be static because we expose (very briefly) to other thread
Image *src = src_c->image;
Image *dest;
int w2,h2;
if (!immediate) assert(pending_resize.size.w);
if (src_c == NULL) return;
// create (w2,h2) matching aspect ratio of w/h
compute_size(w,h,src->x+FRAME*2,src->y+FRAME*2,&w2,&h2);
// create output of the appropriate size
dest = bmp_alloc(w2+FRAME*2,h2+FRAME*2);
assert(dest);
if (!dest) return;
// encode the border around it
frame(dest);
// build the parameter list for image_resize
res.src = src_c;
res.dest = image_region(dest, FRAME, FRAME, w2, h2);
res.result = dest;
if (!immediate) {
// update status to be owned by the resizer (which isn't running yet,
// so there's no thread issues here)
src_c->status = LOAD_resizing;
// store data to come back for later
pending_resize.image = NULL;
pending_resize.image_c = src_c;
pending_resize.filename = strdup(src_c->filename);
// run the resizer in the background (equivalent to the call below)
stb_workq(resize_workers, work_resize, &res, &pending_resize.image);
} else {
// run the resizer in the main thread
pending_resize.image = work_resize(&res);
}
}
// put a resize request in the "queue" (which is only one deep)
void enqueue_resize(int left, int top, int width, int height)
{
if (cur && ((width == cur->x && height >= cur->y) || (height == cur->y && width >= cur->x))) {
// if we have a current image, and that image can satisfy the request (they're
// dragging one side of the image out wider), just immediately update the window
qs.w = 0; // clear the queue
if (!show_frame) left += FRAME, top += FRAME, width -= 2*FRAME, height -= 2*FRAME;
MoveWindow(win, left, top, width, height, TRUE);
InvalidateRect(win, NULL, FALSE);
} else {
// otherwise store the most recent request for processing in the main thread
qs.x = left;
qs.y = top;
qs.w = width;
qs.h = height;
}
}
// do all operations _as if_ we had the frame
void GetAdjustedWindowRect(HWND win, RECT *rect)
{
GetWindowRect(win, rect);
if (!show_frame) {
rect->left -= FRAME;
rect->top -= FRAME;
rect->right += FRAME;
rect->bottom += FRAME;
}
}
// compute the size we'd prefer this window to be at for 1:1-ness
void ideal_window_size(int w, int h, int *w_ideal, int *h_ideal, int *x, int *y)
{
// @TODO: this probably isn't right if the virtual TL isn't (0,0)???
int cx = GetSystemMetrics(SM_CXVIRTUALSCREEN);
int cy = GetSystemMetrics(SM_CYVIRTUALSCREEN);
int cx2 = GetSystemMetrics(SM_CXSCREEN);
int cy2 = GetSystemMetrics(SM_CYSCREEN);
if (w <= cx2 && h <= cy2) {
// if the image fits on the primary monitor, go for it
*w_ideal = w;
*h_ideal = h;
} else if (w - FRAME*2 <= cx2 && h - FRAME*2 <= cy2) {
// if the image fits on the primary monitor with border...
// this makes the test above irrelevant
*w_ideal = w;
*h_ideal = h;
} else {
// will we show more if we use the virtual desktop, rather than just the primary?
int w1,h1,w2,h2;
compute_size(cx+FRAME*2 ,cy+FRAME*2,w,h,&w1,&h1);
compute_size(cx2+FRAME*2,cy2+FRAME*2,w,h,&w2,&h2);
// require it be "significantly more" on the virtual
if (h1 > h2*1.25 || w1 > w2*1.25) {
*w_ideal = stb_min(cx,w1)+FRAME*2;
*h_ideal = stb_min(cy,h1)+FRAME*2;
} else {
*w_ideal = stb_min(cx2,w2)+FRAME*2;
*h_ideal = stb_min(cy2,h2)+FRAME*2;
}
// compute actual size image will be if fit to this window
compute_size(*w_ideal, *h_ideal, w,h, &w,&h);
// and add the padding in
w += FRAME*2;
h += FRAME*2;
}
// now find center point...
if ((cx != cx2 || cy != cy2) && w <= cx2+FRAME*2 && h <= cy2+FRAME*2) {
// if it fits on the primary, center it on the primary
*x = (cx2 - w) >> 1;
*y = (cy2 - h) >> 1;
} else {
// otherwise center on the virtual
*x = (cx - w) >> 1;
*y = (cy - h) >> 1;
}
}
enum
{
DISPLAY_actual, // display the image 1:1, or fullscreen if larger than screen
DISPLAY_current, // display the image in the current window's size
DISPLAY__num,
};
int display_mode;
// resize the current image to match the current window/mode, adjusting
// the window in mode DISPLAY_actual. If 'maximize' and the mode is
// DISPLAY_current, it means they've // double-clicked or alt-entered
// into 'fullscreen', so we want to maximize the window.
void size_to_current(int maximize)
{
int w2,h2;
int w,h,x,y;
// the 1:1 actual size WITH frame
w2 = source->x+FRAME*2;
h2 = source->y+FRAME*2;
switch (display_mode) {
case DISPLAY_actual: {
int cx,cy;
RECT rect;
// given the actual size, compute the ideal window size
// (which is either 1:1 or fullscreen) and center point
ideal_window_size(w2,h2, &w,&h, &x,&y);
// get the desktop size
cx = GetSystemMetrics(SM_CXSCREEN);
cy = GetSystemMetrics(SM_CYSCREEN);
// if the window fits on the desktop
if (w <= cx && h <= cy) {
// try to use the current center point, as much as possible
GetAdjustedWindowRect(win, &rect);
x = (rect.right + rect.left - w) >> 1;
y = (rect.top + rect.bottom - h) >> 1;
x = stb_clamp(x,0,cx-w);
y = stb_clamp(y,0,cy-h);
}
break;
}
case DISPLAY_current:
if (maximize) {
// fullscreen, plus the frame around the edge
x = y = -FRAME;
w = GetSystemMetrics(SM_CXSCREEN) + FRAME*2;
h = GetSystemMetrics(SM_CYSCREEN) + FRAME*2;
} else {
// just use the current window
RECT rect;
GetAdjustedWindowRect(win, &rect);
x = rect.left;
y = rect.top;
w = rect.right - rect.left;
h = rect.bottom - rect.top;
}
break;
}
// if the image is 1:1, we don't need to resize, so skip
// queueing and all that and just build it
if (w == w2 && h == h2) {
int j;
unsigned char *p = source->pixels;
// free the current image
imfree(cur);
free(cur_filename);
// build the new one
cur = bmp_alloc(w2,h2);
cur_filename = strdup(source_c->filename);
// build a frame around the data
frame(cur);
// copy the raw data in
for (j=0; j < source->y; ++j) {
unsigned char *q = cur->pixels + (j+FRAME)*cur->stride + FRAME*BPP;
memcpy(q, p, source->x*BPP);
p += source->x*BPP;
}
// no error for this image
display_error[0] = 0;
// if they don't want the frame, remove it now
if (!show_frame) x+=FRAME,y+=FRAME,w-=FRAME*2,h-=FRAME*2;
// move/show it
MoveWindow(win, x,y,w,h, TRUE);
InvalidateRect(win, NULL, FALSE);
} else {
// not 1:1; it requires resizing, so queue a resize request
qs.x = x;
qs.y = y;
qs.w = w;
qs.h = h;
}
}
// when the user toggles the frame on and off, toggle the flag
// and update the window size as appropriate
void toggle_frame(void)
{
RECT rect;
show_frame = !show_frame;
GetWindowRect(win, &rect);
if (show_frame) {
rect.left -= FRAME;
rect.right += FRAME;
rect.top -= FRAME;
rect.bottom += FRAME;
} else {
rect.left += FRAME;
rect.right -= FRAME;
rect.top += FRAME;
rect.bottom -= FRAME;
}
SetWindowPos(win, NULL, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, SWP_NOCOPYBITS|SWP_NOOWNERZORDER);
}
// the most recent image we've seen
int best_lru = 0;
// when we change which file is the one being viewed/resized,
// call this function to update our globals and fit to window
void update_source(ImageFile *q)
{
source = q->image;
source_c = q;
o(("Making %s (%d) current\n", q->filename, q->lru));
if (q->lru > best_lru)
best_lru = q->lru;
if (source)
size_to_current(FALSE); // don't maximize
}
// toggle between the two main display modes
void toggle_display(void)
{
if (source) {
display_mode = (display_mode + 1) % DISPLAY__num;
size_to_current(TRUE); // _DO_ maximize if DISPLAY_current
}
}
// manage the list of files in the current directory
// note that this is totally detached from the image cache;
// if you switch directories, the cache will still have
// images from the old directory, and if you switch back
// before they're flushed, it will still be valid
char path_to_file[4096];
char *filename; // @TODO: gah, we have cur_filename AND filename. and filename is being set dumbly!
// stb_sdict is a string dictionary (strings as keys, void * as values)
// dictionary mapping filenames (key) to cached images (ImageFile *)
// We can't just replace this with an ImageFile* in the fileinfo (and
// the backpointer) because we keep ImageFile entries around for images
// not in the fileinfo list.
stb_sdict *file_cache;
// when switching/refreshing directories, free this data
void free_fileinfo(void)
{
int i;
for (i=0; i < stb_arr_len(fileinfo); ++i)
free(fileinfo[i].filename); // allocated by stb_readdir
stb_arr_free(fileinfo);
fileinfo = NULL;
}
//derived from michael herf's code: http://www.stereopsis.com/strcmp4humans.html
// sorts like this:
// foo.jpg
// foo1.jpg
// foo2.jpg
// foo10.jpg
// foo_1.jpg
// food.jpg
// use upper, not lower, to get better sorting versus '_'
__forceinline char tupper(char b)
{
//if (b >= 'A' && b <= 'Z') return b - 'A' + 'a';
if (b >= 'a' && b <= 'z') return b - 'a' + 'A';
return b;
}
__forceinline char isnum(char b)
{
if (b >= '0' && b <= '9') return 1;
return 0;
}
__forceinline int parsenum(char **a_p)
{
char *a = *a_p;
int result = *a - '0';
++a;
while (isnum(*a)) {
result *= 10;
result += *a - '0';
++a;
}
*a_p = a-1;
return result;
}
int StringCompare(char *a, char *b)
{
char *orig_a = a, *orig_b = b;
if (a == b) return 0;
if (a == NULL) return -1;
if (b == NULL) return 1;
while (*a && *b) {
int a0, b0; // will contain either a number or a letter
if (isnum(*a) && isnum(*b)) {
a0 = parsenum(&a);
b0 = parsenum(&b);
} else {
// if they are mixed number and character, use ASCII comparison
// order between them (number before character), not herf's
// approach (numbers after everything else). this produces the order:
// foo.jpg
// foo1.jpg
// food.jpg
// foo_.jpg
// which I think looks better than having foo_ before food (but
// I could be wrong, given how a blank space sorts)
a0 = tupper(*a);
b0 = tupper(*b);
}
if (a0 < b0) return -1;
if (a0 > b0) return 1;
++a;
++b;
}
if (*a) return 1;
if (*b) return -1;
{
// if strings differ only by leading 0s, use case-insensitive ASCII sort
// (note, we should work this out more efficiently by noticing which one changes length first)
int z = stricmp(orig_a, orig_b);
if (z) return z;
// if identical case-insensitive, return ASCII sort
return strcmp(orig_a, orig_b);
}
}
int StringCompareSort(const void *p, const void *q)
{
return StringCompare(*(char **) p, *(char **) q);
}
char *open_filter = "Image Files\0*.jpg;*.jpeg;*.png;*.bmp\0";
// build a filelist for the current directory
void init_filelist(void)
{
char **image_files; // stb_arr (dynamic array type) of filenames
char *to_free = NULL;
int i;
if (fileinfo) {
// cache the current filename so we can look for it in the list below
// @BUG: is this leaking the old filename?
filename = to_free = strdup(fileinfo[cur_loc].filename);
free_fileinfo();
}
image_files = stb_readdir_files_mask(path_to_file, open_filter + 12);
if (image_files == NULL) { error("Error: couldn't read directory."); exit(0); }
qsort(image_files, stb_arr_len(image_files), sizeof(*image_files), StringCompareSort);
// given the array of filenames, build an equivalent fileinfo array
stb_arr_setlen(fileinfo, stb_arr_len(image_files));
// while we're going through, let's look for the current file, and
// initialize 'cur_loc' to that value. Otherwise it gets a 0.
cur_loc = 0;
for (i=0; i < stb_arr_len(image_files); ++i) {
fileinfo[i].filename = image_files[i];
fileinfo[i].lru = 0;
if (!stricmp(image_files[i], filename))
cur_loc = i;
}
// if we made a temp copy of the filename, free it... wait, why,
// given that we're not setting filename=NULL?!
// @TODO: why didn't this hurt? if (to_free) free(to_free);
// free the stb_readdir() array, but not the filenames themselves
stb_arr_free(image_files);
}
// current lru timestamp
int lru_stamp=1;
// maximum size of the cache
int max_cache_bytes = 256 * (1 << 20); // 256 MB; one 5MP image is 20MB
// minimum number of cache entries
#define MIN_CACHE 3 // always keep 3 images cached, to allow prefetching
// compare the lru timestamps in two cached images, with extra indirection
int ImageFilePtrCompare(const void *p, const void *q)
{
ImageFile *a = *(ImageFile **) p;
ImageFile *b = *(ImageFile **) q;
return (a->lru < b->lru) ? -1 : (a->lru > b->lru);
}
// see if we should flush any data. we should flush if
// (a) there aren't enough free slots for prefetching, and
// (b) if we're using too much memory
void flush_cache(int locked)
{
int limit = MAX_CACHED_IMAGES - MIN_CACHE; // maximum images to cache
volatile ImageFile *list[MAX_CACHED_IMAGES];
int i, total=0, occupied_slots=0, n=0;
// count number of images in use, and size they're using
for (i=0; i < MAX_CACHED_IMAGES; ++i) {
volatile ImageFile *z = &cache[i];
if (z->status != LOAD_unused)
++occupied_slots;
if (MAIN_OWNS(z)) {
if (z->status == LOAD_available) {
total += z->image->stride * z->image->y;
} else if (z->status == LOAD_reading_done) {
total += z->len;
}
list[n++] = z;
} // if main doesn't own, don't worry about it... so we may underestimate sometimes
}
if (!(total > max_cache_bytes || occupied_slots > limit))
return;
// sort by lru
qsort((void *) list, n, sizeof(*list), ImageFilePtrCompare);
// now we free earliest slots on the list...
// we could just leave the cache locked the whole time, but will be slightly smarter
if (!locked) stb_mutex_begin(cache_mutex);
for (i=0; i < n && occupied_slots > MIN_CACHE && (occupied_slots > limit || total > max_cache_bytes); ++i) {
if (MAIN_OWNS(list[i]) && list[i]->status != LOAD_unused) {
// copy the rest of the data out for later use, then clear the existing data
ImageFile p = *list[i];
list[i]->bail = 1; // force disk to bail if it gets this -- can't happen?
list[i]->filename = NULL;
list[i]->filedata = NULL;
list[i]->len = 0;
list[i]->image = NULL;
list[i]->error = NULL;
list[i]->status = LOAD_unused;
// we're done touching this entry (but not done with the data),
// so release the mutex
if (!locked) stb_mutex_end(cache_mutex);
// now do the potentially slow stuff
o(("MAIN: freeing cache: %s\n", p.filename));
stb_sdict_remove(file_cache, p.filename, NULL);
--occupied_slots; // occupied slots
if (p.status == LOAD_available)
total -= p.image->stride * p.image->y;
else if (p.status == LOAD_reading_done)
total -= p.len;
free(p.filename);
if (p.filedata) free(p.filedata);
if (p.image) imfree(p.image);
if (p.error) free(p.error);
// and now we're ready to return to the loop, so reclaim the mutex
if (!locked) stb_mutex_begin(cache_mutex);
}
}
if (!locked) stb_mutex_end(cache_mutex);
o(("Reduced to %d megabytes\n", total >> 20));
}
// keep an index within the 'fileinfo' array
int wrap(int z)
{
int n = stb_arr_len(fileinfo);
if (z < 0) return z + n;
while (z >= n) z = z - n;
return z;
}
// consider adding a file-load command to the disk-load command
// if make_current is true, if it's already loaded, make it current
// (maybe that should be done in advance() instead?)
void queue_disk_command(DiskCommand *dc, int which, int make_current)
{
char *filename;
volatile ImageFile *z;
// check if we already have it cached
filename = fileinfo[which].filename;
z = stb_sdict_get(file_cache, filename);
if (z) {
// we already have a cache slot for this entry.
z->lru = fileinfo[which].lru;
if (!MAIN_OWNS(z)) {
// it's being loaded/decoded
return;
}
// it's waiting to be decoded, so doesn't need queueing
if (z->status == LOAD_reading_done)
return;
// it's already loaded
if (z->status == LOAD_available) {
if (make_current) {
o(("Hey look, make_currentdisk request for %s and it's ready to show!\n", z->filename));
update_source((ImageFile *) z);
}
return;
}
// if it's not inactive and none of the above, it's an error
if (z->status != LOAD_inactive) {
if (make_current) {
set_error(z);
}
return;
}
// z->status == LOAD_inactive
// "fall through" to after the if, below
} else {
int i,tried_again=FALSE;
// didn't already have a cache slot, so find one; we called
// flush_cache() before calling this so a slot should be free
for (i=0; i < MAX_CACHED_IMAGES; ++i)
if (cache[i].status == LOAD_unused)
break;
if (i == MAX_CACHED_IMAGES) {
stb_fatal("Internal logic error: no free cache slots, but flush_cache() should free a few");
return;
}
// allocate this slot and fill in the info
z = &cache[i];
free(z->filename);
assert(z->filedata == NULL);
z->filename = strdup(filename);
z->lru = 0;
z->status = LOAD_inactive;
stb_sdict_add(file_cache, filename, (void *) z);
}
// now, take the z we already had, or just allocated, prep it for loading
assert(z->status == LOAD_inactive);
o(("MAIN: proposing %s\n", z->filename));
z->status = LOAD_inactive; // we still own it for now
z->image = NULL;
z->bail = 0;
z->lru = fileinfo[which].lru; // pass lru value through
// and now really put it on the command list
dc->files[dc->num_files++] = (ImageFile *) z;
}
// step through the current file list
void advance(int dir)
{
DiskCommand dc;
int i;
if (fileinfo == NULL)
init_filelist();
cur_loc = wrap(cur_loc + dir);
// set adjacent files to previous lru value, so they're 2nd-highest priority
fileinfo[wrap(cur_loc-1)].lru = lru_stamp;
fileinfo[wrap(cur_loc+1)].lru = lru_stamp;
// set this file to new value
fileinfo[cur_loc].lru = ++lru_stamp;
// make sure there's room for new images
flush_cache(FALSE);
// we're mucking with the cache like mad, so grab the mutex; it doubles
// as a mutex on dc_shared, so don't release until we're done with dc_shared
stb_mutex_begin(cache_mutex);
{
dc.num_files = 0;
queue_disk_command(&dc, cur_loc, 1); // first thing to load: this file
if (dir) {
queue_disk_command(&dc, wrap(cur_loc+dir), 0); // second thing to load: the next file (preload)
queue_disk_command(&dc, wrap(cur_loc-dir), 0); // last thing to load: the previous file (in case it got skipped when they went fast)
}
filename = fileinfo[cur_loc].filename;
if (dc.num_files) {
dc_shared = dc;
for (i=0; i < dc.num_files; ++i)
assert(dc.files[i]->filedata == NULL);
// wake up the disk thread if needed
stb_sem_release(disk_command_queue);
}
}
stb_mutex_end(cache_mutex);
// tell disk loader not to bother with older files
for (i=0; i < MAX_CACHED_IMAGES; ++i)
if (cache[i].lru < lru_stamp-1)
cache[i].bail = 1;
if (do_show)
SetTimer(win, 0, delay_time, NULL);
}
// ctrl-O, or initial command if no filename: run
// GetOpenFileName(), set as the active filename,
// load the specified filelist, set cur_loc into
// the filelist, and force it to load (and prefetch)
// with 'advance'
static char filenamebuffer[4096];
void open_file(void)
{
OPENFILENAME o = { sizeof(o) };
o.lpstrFilter = open_filter;
o.lpstrFile = filenamebuffer;
filenamebuffer[0] = 0;
o.nMaxFile = sizeof(filenamebuffer);
if (!GetOpenFileName(&o))
return;
filename = filenamebuffer;
stb_fixpath(filename);
stb_splitpath(path_to_file, filename, STB_PATH);
free_fileinfo();
init_filelist();
advance(0);
}
// cleaner casting in C--remember, C macros of the form "foo()" don't
// conflict with uses for 'foo' without a following open parenthesis,
// so this doesn't cause problems
#define int(x) ((int) (x))
// discrete resize operation (from keyboard or mousewheel):
// we want to resize in nice steps, but finer grained than 2x at a time.
// so we resize at sqrt(2) at a time. to prevent rounding errors (so that
// when you size up and back down to 1:1, so it's really 1:1), we actually
// compute a 'zoom factor' that's log2, so zoom=0 is unzoomed, zoom=1 is
// zoomed 2x in each dimension.
void resize(int step)
{
int x = source->x, y = source->y;
float s;
int x2,y2;
int zoom=0; // this is log2(zoom_factor)*2; that is, a 0=1x, 2=2x, 4=4x, 6=8x
// if we have a current image, use that
if (cur) {
// first characterize the current size relative to the raw size
// we do this by linearly probing possible values for zoom
// @TODO: refactor to combine these loops
if (cur->x > x + FRAME*2 || cur->y > y + FRAME*2) {
for(;;) {
s = (float) pow(2, zoom/2.0f + 0.25f);
x2 = int(x*s);
y2 = int(y*s);
if (cur->x < x2 + FRAME*2 || cur->y < y2 + FRAME*2)
break;
++zoom;
}
} else {
for(;;) {
s = (float) pow(2, zoom/2.0f - 0.25f);
x2 = int(x*s);
y2 = int(y*s);
if (cur->x > x2 + FRAME*2 || cur->y > y2 + FRAME*2)
break;
--zoom;
}
}
// now resize
do {
zoom += step;
s = (float) pow(2, zoom/2.0);
if (x*s < 4 || y*s < 4 || x*s > 4000 || y*s > 3000)
return;
x2 = int(x*s) + 2*FRAME;
y2 = int(y*s) + 2*FRAME;
} while (x2 == cur->x || y2 == cur->y);
} else {
// if no current image (e.g. an error), just resize relative to current in power-of-two steps
RECT rect;
GetAdjustedWindowRect(win, &rect);
x2 = rect.right - rect.left;
y2 = rect.bottom - rect.top;
if (step > 0 && x2 <= 1200 && y2 <= 1024)
x2 <<= 1, y2 <<= 1;
if (step < 0 && x2 >= 64 && y2 >= 64)
x2 >>= 1, y2 >>= 1;
}
{
// compute top left to keep same center
RECT rect;
GetAdjustedWindowRect(win, &rect);
x = (rect.left + rect.right)>>1;
y = (rect.top + rect.bottom)>>1;
x -= x2>>1;
y -= y2>>1;
enqueue_resize(x,y,x2,y2);
}
display_mode = zoom==0 ? DISPLAY_actual : DISPLAY_current;
}
// when mouse button is down, what mode are we in?
enum
{
MODE_none,
MODE_drag,
MODE_resize,
} dragmode;
#define setmode(x) (dragmode = (x))
#define ismode(x) (dragmode == (x))
#define anymode() !ismode(MODE_none)
static int ex,ey; // mousedown location relative to top left
static int ex2,ey2; // mousedown location relative to bottom right
static int rx,ry; // sides that are being resized
// compute the borders to the resize-vs-move regions (e.g. for mouse cursor)
static void cursor_regions(int *x0, int *y0, int *x1, int *y1)
{
RECT rect;
int w,h,z2,z;
GetClientRect(win, &rect);
// client dimensions
assert(rect.left == 0 && rect.top == 0);
w = rect.right;
h = rect.bottom;
// size of resize regions is identical in both axes, so
// use smaller window size
z = stb_min(w,h);
// compute size of handles
// this is a pretty ad-hoc logic that is designed to:
// - make them bigger with bigger windows, so easier to grab
// - but not too big
// - make them smaller with smaller windows, so there's still an ample 'move' region
// - but not too small
if (z < 16) z2 = z >> 1;
else if (z < 200) z2 = z >> 2;
else if (z < 800) z2 = z >> 3;
else if (z < 1600) z2 = z >> 4;
else z2 = 100;
*x0 = z2;
*x1 = w - z2;
*y0 = z2;
*y1 = h - z2;
}
// static cursor cache of standard windows cursor for resizing
HCURSOR c_def, c_ne_sw, c_e_w, c_nw_se, c_n_s;
// given the cursor position in client coordinates, set the cursor shape
void set_cursor(int x, int y)
{
int x0,y0,x1,y1;
cursor_regions(&x0,&y0,&x1,&y1);
if (x < x0 && y < y0) SetCursor(c_nw_se);
else if (x > x1 && y > y1) SetCursor(c_nw_se);
else if (x > x1 && y < y0) SetCursor(c_ne_sw);
else if (x < x0 && y > y1) SetCursor(c_ne_sw);
else if (x < x0 || x > x1) SetCursor(c_e_w);
else if (y < y0 || y > y1) SetCursor(c_n_s);
else SetCursor(c_def);
}
// all windows mouse messages that involve the cursor position route here
// (i.e. all mouse messages except mousewheel)
void mouse(UINT ev, int x, int y)
{
switch (ev) {
case WM_LBUTTONDBLCLK:
toggle_display();
break;
case WM_LBUTTONDOWN:
// if we're not in drag/size (and how could we be?!?)
if (!anymode()) {
RECT rect;
int x0,y0,x1,y1;
// determine which region the user clicked in; there are 9 'quadrants',
// three in each dimension, so we measure each dimension separately
cursor_regions(&x0,&y0,&x1,&y1);
rx = (x < x0) ? -1 : (x > x1);
ry = (y < y0) ? -1 : (y > y1);
// if the middle region it's a drag; any other region is a resize
if (rx || ry)
setmode(MODE_resize);
else
setmode(MODE_drag);
// capture the mouse until they let go
SetCapture(win);
// record the position of the mouse cursor relative to the window
// sides, so we can resize properly
GetAdjustedWindowRect(win, &rect);
ex = x;
ey = y;
ex2 = x - (rect.right-rect.left);
ey2 = y - (rect.bottom-rect.top);
}
break;
case WM_MOUSEMOVE:
switch(dragmode) {
default: assert(0);
case MODE_none:
break;
// in drag mode, a mouse move just moves the window
case MODE_drag: {
RECT rect;
GetWindowRect(win, &rect);
MoveWindow(win, rect.left + x-ex, rect.top + y-ey, rect.right - rect.left, rect.bottom - rect.top, TRUE);
break;
}
case MODE_resize: {
RECT rect;
assert(rx || ry);
GetAdjustedWindowRect(win, &rect);
display_mode = DISPLAY_current; // resizing the window forces it out of 'actual' mode
// "LIMIT" controls how small a window can be in each dimension
#define LIMIT 16
// for each direction we're resizing, compute the new position of that edge
if (rx < 0) rect.left = stb_min(rect.left+x-ex , rect.right - LIMIT);
if (rx > 0) rect.right = stb_max(rect.left+x-ex2, rect.left + LIMIT);
if (ry < 0) rect.top = stb_min(rect.top +y-ey , rect.bottom - LIMIT);
if (ry > 0) rect.bottom = stb_max(rect.top +y-ey2, rect.top + LIMIT);
// then force the window to resize to the new rect
enqueue_resize(rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top);
break;
}
}
break;
case WM_RBUTTONUP:
// right mouse click when not modal exits
if (!anymode())
exit(0);
// otherwise, disrupt a modal operation
/* FALLTHROUGH */
case WM_LBUTTONUP:
ReleaseCapture();
setmode(MODE_none);
set_cursor(x,y); // return cursor to normal setting
break;
}
}
static unsigned int physmem; // available physical memory according to GlobalMemoryStatus
char *reg_root = "Software\\SilverSpaceship\\imv";
HKEY zreg;
int reg_get(char *str, void *data, int len)
{
unsigned int type;
if (ERROR_SUCCESS == RegQueryValueEx(zreg, str, 0, &type, data, &len))
if (type == REG_BINARY)
return TRUE;
return FALSE;
}
int reg_set(char *str, void *data, int len)
{
return (ERROR_SUCCESS == RegSetValueEx(zreg, str, 0, REG_BINARY, data, len));
}
int only_stbi=FALSE;
// we use very short strings for these to avoid wasting space, since
// people shouldn't be mucking with them directly anyway!
void reg_save(void)
{
if (ERROR_SUCCESS == RegCreateKeyEx(HKEY_LOCAL_MACHINE, reg_root, 0, NULL, REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &zreg, NULL))
{
int temp = max_cache_bytes >> 20;
reg_set("ac", &alpha_background, 6);
reg_set("up", &upsample_cubic, 4);
reg_set("cache", &temp, 4);
reg_set("lfs", &label_font_height, 4);
reg_set("label", &show_label, 4);
reg_set("stbi", &only_stbi, 4);
RegCloseKey(zreg);
}
}
void reg_load(void)
{
int temp;
if (ERROR_SUCCESS == RegOpenKeyEx(HKEY_LOCAL_MACHINE, reg_root, 0, KEY_READ, &zreg))
{
reg_get("ac", &alpha_background, 6);
reg_get("up", &upsample_cubic, 4);
reg_get("lfs", &label_font_height, 4);
reg_get("label", &show_label, 4);
if (reg_get("cache", &temp, 4))
max_cache_bytes = temp << 20;
reg_get("stbi", &only_stbi, 4);
RegCloseKey(zreg);
}
}
static HWND dialog; // preferences dialog
// set an edit control's text from an integer
static void set_dialog_number(int id, int value)
{
char buffer[16];
sprintf(buffer, "%d", value);
SetWindowText(GetDlgItem(dialog, id), buffer);
}
// get an edit control's text as an integer
static int get_dialog_number(int id)
{
char buffer[32];
int n = GetWindowText(GetDlgItem(dialog,id), buffer, sizeof(buffer)-1);
buffer[n] = 0;
return atoi(buffer);
}
// clamp an edit control's text into an integer range (and
// remove non-integer chacters)
static void dialog_clamp(int id, int low, int high)
{
int x = get_dialog_number(id);
if (x < low) x = low;
else if (x > high) x = high;
else return;
set_dialog_number(id,x);
}
extern unsigned char *rom_images[]; // preference images
// preferences dialog windows procedure
BOOL CALLBACK PrefDlgProc(HWND hdlg, UINT imsg, WPARAM wparam, LPARAM lparam)
{
static Image *pref_image;
int i;
dialog = hdlg; // store dialog handle to not pass it to above functions
switch(imsg)
{
case WM_INITDIALOG: {
// pick a random preference image
int n = ((rand() >> 6) % 3);
int x,y,i,j,k;
// decode it
uint8 *data = stbi_load_from_memory(rom_images[n],2000,&x,&y,NULL,1);
pref_image = bmp_alloc(x,y);
if (data && pref_image) {
// convert monochrome to BGR
for (j=0; j < y; ++j)
for (i=0; i < x; ++i)
for (k=0; k < 3; ++k)
pref_image->pixels[pref_image->stride*j + BPP*i + k] = data[j*x+i];
}
if (data) free(data);
// copy preferences into dialog
SendMessage(GetDlgItem(hdlg, DIALOG_upsample), BM_SETCHECK, upsample_cubic, 0);
SendMessage(GetDlgItem(hdlg, DIALOG_showlabel), BM_SETCHECK, show_label, 0);
SendMessage(GetDlgItem(hdlg, DIALOG_stbi_only), BM_SETCHECK, only_stbi, 0);
for (i=0; i < 6; ++i)
set_dialog_number(DIALOG_r1+i, alpha_background[0][i]);
set_dialog_number(DIALOG_cachesize, max_cache_bytes >> 20);
set_dialog_number(DIALOG_labelheight, label_font_height);
return TRUE;
}
case WM_PAINT: {
if (pref_image) {
// draw the preferences image
RECT z;
int x,y;
HWND pic = GetDlgItem(hdlg, DIALOG_image);
GetWindowRect(pic,&z);
// not clear why these next two lines work/are required, but it's what petzold does;
// doesn't UpdateWindow() just force a WM_PAINT? why isn't this an infinite loop?
InvalidateRect(pic,NULL,TRUE);
UpdateWindow(pic);
// center it
x = (z.right - z.left - pref_image->x) >> 1;
y = (z.bottom - z.top - pref_image->y) >> 1;
platformDrawBitmap(GetDC(pic), x,y,pref_image->pixels,pref_image->x,pref_image->y,pref_image->stride,0);
}
break;
}
case WM_COMMAND: {
int k = LOWORD(wparam);
int n = HIWORD(wparam);
switch(k) {
// validate the dialog entries into range and numeric only, when
// they lose focus only
case DIALOG_r1: case DIALOG_g1: case DIALOG_b1:
case DIALOG_r2: case DIALOG_g2: case DIALOG_b2:
if (n == EN_KILLFOCUS) dialog_clamp(k,0,255);
break;
case DIALOG_cachesize:
if (n == EN_KILLFOCUS) dialog_clamp(k,1,(physmem>>22)*3); // 3/4 of phys mem
break;
case DIALOG_labelheight:
if (n == EN_KILLFOCUS) dialog_clamp(k,1,200);
break;
case IDOK: {
// user clicked ok... copy out current values to check for changes
unsigned char cur[6];
int old_cubic = upsample_cubic;
memcpy(cur, alpha_background, 6);
// load the settings back out of the dialog box
for (i=0; i < 6; ++i)
alpha_background[0][i] = get_dialog_number(DIALOG_r1+i);
max_cache_bytes = get_dialog_number(DIALOG_cachesize) << 20;
label_font_height = get_dialog_number(DIALOG_labelheight);
upsample_cubic = BST_CHECKED == SendMessage(GetDlgItem(hdlg,DIALOG_upsample ), BM_GETCHECK,0,0);
show_label = BST_CHECKED == SendMessage(GetDlgItem(hdlg,DIALOG_showlabel), BM_GETCHECK,0,0);
only_stbi = BST_CHECKED == SendMessage(GetDlgItem(hdlg,DIALOG_stbi_only), BM_GETCHECK,0,0);
// if alpha_background changed, clear the cache of any images that used it
if (memcmp(alpha_background, cur, 6)) {
stb_mutex_begin(cache_mutex);
for (i=0; i < MAX_CACHED_IMAGES; ++i) {
if (cache[i].status == LOAD_available) {
if (cache[i].image->had_alpha) {
stb_sdict_remove(file_cache, cache[i].filename, NULL);
free(cache[i].filename);
imfree(cache[i].image);
cache[i].status = LOAD_unused;
cache[i].image = NULL;
cache[i].filename = NULL;
}
}
}
stb_mutex_end(cache_mutex);
// force a reload of the current image
advance(0);
} else if (old_cubic != upsample_cubic) {
free(cur_filename);
cur_filename = NULL;
advance(0);
}
// save the data out to the registry
reg_save();
// rebuild the label font
build_label_font();
// redraw window -- only needed if changed label state, but we can live with always
InvalidateRect(win, NULL, FALSE);
/* FALL THROUGH */
}
case IDCANCEL:
EndDialog(hdlg,0);
return TRUE;
}
break;
}
case WM_DESTROY:
// we're closing the dialog, so clear the cached image
imfree(pref_image);
pref_image = NULL;
break;
}
return FALSE;
}
#ifdef PERFTEST
void performance_test(void)
{
int t1,t2;
int len,i;
uint8 *buffer = stb_file2(cur_filename, &len);
if (buffer == NULL) return;
t1 = timeGetTime();
for (i=0; i < 50; ++i) {
int x,y,n;
uint8 *result = imv_decode_from_memory(buffer, len, &x, &y, &n, 4);
free(result);
}
t2 = timeGetTime();
free(buffer);
{
char buffer[512];
sprintf(buffer, "Decode time: %f ms\n", (t2-t1)/50.0);
error(buffer);
}
}
#endif
// missing VK definitions in old compiler
#ifndef VK_OEM_PLUS
#define VK_OEM_PLUS 0xbb
#define VK_OEM_MINUS 0xbd
#endif
#ifndef VK_SLASH
#define VK_SLASH 0xbf
#endif
// ok, surely windows doesn't BY DESIGN require you to store your
// HINSTANCE in a global, does it? but I couldn't find a 'GetCurrentInstance'
// or some such to tell you what instance a thread came from. But the
// HINSTANCE is needed to launch the preferences dialog. Oh well!
HINSTANCE inst;
int WINAPI MainWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg) {
case WM_CREATE: {
win = hWnd;
break;
}
case WM_APP_LOAD_ERROR:
case WM_APP_DECODE_ERROR:
{
// if the load/decode threads get an error, they send this message
// to make sure the main thread gets woken up. then we have to decide
// whether to show it or not; we do that by scanning the whole cache
// to see what the most recently-browsed-and-displayable image is,
// and store that in 'best'.
int best_lru=0,i;
volatile ImageFile *best = NULL;
for (i=0; i < MAX_CACHED_IMAGES; ++i) {
if (cache[i].lru > best_lru) {
if (MAIN_OWNS(&cache[i])) {
if (cache[i].status >= LOAD_error_reading) {
best_lru = cache[i].lru;
best = &cache[i];
}
}
}
}
// if the most recently-browsed and displayable image is an error, show it
if (best->status == LOAD_error_reading || best->status == LOAD_error_decoding)
set_error(best);
break;
}
case WM_APP_DECODED: {
// if the decode thread finishes, it sends us this message. note that
// we skip files that had an error; but we use a global variable for 'best_lru'
// so we won't ever retreat. I'm not sure how this really interacts with
// the above loop, though. maybe they should be combined.
int i;
ImageFile *best = NULL;
for (i=0; i < stb_arr_len(fileinfo); ++i) {
if (fileinfo[i].lru > best_lru) {
ImageFile *z = stb_sdict_get(file_cache, fileinfo[i].filename);
if (z && z->status == LOAD_available) {
assert(z->image != NULL);
best = z;
best_lru = fileinfo[i].lru;
}
}
}
if (best) {
o(("Post-decode, found a best image, better than any before.\n"));
update_source(best);
}
// since we've decoded a new image, our cache might be too big,
// so try flushing it
flush_cache(FALSE);
break;
}
case WM_MOUSEWHEEL: {
int zdelta = (short) HIWORD(wParam);
// ignore wheel scaling factor and step 1 by 1
if (zdelta > 0) resize(1);
if (zdelta < 0) resize(-1);
break;
}
case WM_MOUSEMOVE:
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_LBUTTONDBLCLK:
mouse(uMsg, (short) LOWORD(lParam), (short) HIWORD(lParam));
return 0;
case WM_SETCURSOR: {
// there's no GetCursorPos for the client window?
POINT p;
if (GetCursorPos(&p)) {
RECT rect;
GetWindowRect(win, &rect);
set_cursor(p.x - rect.left, p.y - rect.top);
return TRUE;
}
return FALSE;
}
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hDC = BeginPaint(hWnd, &ps);
display(hWnd, hDC);
EndPaint(hWnd, &ps);
return 0;
}
case WM_TIMER: {
advance(1);
return 0;
break;
}
#define MY_SHIFT (1 << 16)
#define MY_CTRL (1 << 17)
#define MY_ALT (1 << 18)
case WM_CHAR: {
int code = (GetKeyState(VK_SHIFT) < 0 ? MY_SHIFT : 0)
| (GetKeyState(VK_CONTROL) < 0 ? MY_CTRL : 0);
code += wParam;
switch (wParam) {
case 27:
if (!show_help)
exit(0);
show_help = !show_help;
InvalidateRect(win, NULL, FALSE);
break;
case ' ': // space
advance(1);
break;
case 0x08: // backspace
advance(-1);
break;
case 'l': case 'L':
show_label = !show_label;
InvalidateRect(win, NULL, FALSE);
break;
case 'S':
do_show = !do_show;
if (do_show)
SetTimer(win,0,delay_time,NULL);
else
KillTimer(win,0);
break;
default:
return 1;
}
return 0;
}
case WM_KEYDOWN:
case WM_SYSKEYDOWN: {
int code =(GetKeyState(VK_SHIFT) < 0 ? MY_SHIFT : 0)
| (GetKeyState(VK_CONTROL) < 0 ? MY_CTRL : 0)
| (GetKeyState(VK_MENU ) < 0 ? MY_ALT : 0);
code += wParam;
switch (code) {
case VK_RIGHT:
case VK_NUMPAD6:
advance(1);
break;
case VK_LEFT:
case VK_NUMPAD4:
advance(-1);
break;
case VK_F1:
case 'H':
case 'H' | MY_SHIFT:
case VK_SLASH:
case VK_SLASH | MY_SHIFT:
show_help = !show_help;
InvalidateRect(win, NULL, FALSE);
break;
#ifdef MONO_THUMB
case 'T' | MY_CTRL | MY_ALT | MY_SHIFT:
{
extern Image *make_mono_thumb(Image *src);
while (pending_resize.size.w && !pending_resize.image)
Sleep(10);
source = make_mono_thumb(source);
imfree(source_c->image);
source_c->image = source;
size_to_current(FALSE);
break;
}
#endif
case 'B' | MY_CTRL:
extra_border = !extra_border;
if (cur) frame(cur);
InvalidateRect(win, NULL, FALSE);
break;
case 'B' | MY_SHIFT:
toggle_frame();
break;
case 'B':
toggle_frame();
extra_border = show_frame;
if (cur) frame(cur);
break;
case 'C' | MY_CTRL: {
HGLOBAL hMem;
char buffer[1024], *t;
stb_fullpath(buffer, 1024, source_c->filename);
hMem = GlobalAlloc(GHND, strlen(buffer)+1);
t = GlobalLock(hMem);
strcpy(t, buffer);
GlobalUnlock(hMem);
OpenClipboard(win);
EmptyClipboard();
SetClipboardData(CF_TEXT, hMem);
CloseClipboard();
break;
}
case 'I' | MY_CTRL: {
// not sure which of these is smaller
#if 0
char buffer[MAX_PATH+1024];
PROCESS_INFORMATION pi={0};
STARTUPINFO si={0};
buffer[0] = '"';
GetModuleFileName(NULL, buffer+1, MAX_PATH);
strcat(buffer, "\" \"");
stb_fullpath(buffer+strlen(buffer), 1020, source_c->filename);
strcat(filename, "\"");
CreateProcess(NULL, buffer, NULL, NULL, FALSE, DETACHED_PROCESS, NULL, NULL, &si, &pi);
#else
char buffer[MAX_PATH],filename[1024] = {'\"'};
GetModuleFileName(NULL, buffer, sizeof(buffer));
stb_fullpath(filename+1, sizeof(filename)-2, source_c->filename);
strcat(filename, "\"");
_spawnl(_P_NOWAIT, buffer, buffer, filename, NULL);
#endif
break;
}
#ifdef PERFTEST
case 'D' | MY_CTRL:
performance_test();
break;
#endif
case 'P':
case 'P' | MY_CTRL:
DialogBox(inst, MAKEINTRESOURCE(IDD_pref), hWnd, PrefDlgProc);
break;
case MY_CTRL | VK_OEM_PLUS:
case MY_CTRL | MY_SHIFT | VK_OEM_PLUS:
resize(1);
break;
case MY_CTRL | VK_OEM_MINUS:
resize(-1);
break;
case 'O':
case MY_CTRL | 'O':
open_file();
break;
case MY_ALT | '\r':
toggle_display();
break;
default:
return DefWindowProc (hWnd, uMsg, wParam, lParam);
}
break;
}
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return DefWindowProc (hWnd, uMsg, wParam, lParam);
}
return 1;
}
// number of threads to use in resizer
int resize_threads;
// whether 'cur' (the resized image currently displayed) actually comes from 'source'
int cur_is_current(void)
{
if (!cur_filename) return FALSE;
if (!source_c || !source_c->filename) return FALSE;
return !strcmp(cur_filename, source_c->filename);
}
#ifdef USE_GDIPLUS
typedef ULONG ULONG_PTR;
static Bool GdiplusPresent;
static ULONG_PTR GpToken;
static Bool LoadGdiplus(void);
#define ICM_SUFFIX ""
// use this definition to enable color management
//#define ICM_SUFFIX "ICM"
#endif
#ifdef USE_FREEIMAGE
static int FreeImagePresent;
static int LoadFreeImage(void);
#endif
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
int argc;
char **argv = stb_tokens_quoted(lpCmdLine, " ", &argc);
char filenamebuffer[4096];
MEMORYSTATUS mem;
MSG msg;
WNDCLASSEX wndclass = { sizeof(wndclass) };
HWND hWnd;
// initial loaded image
int image_x, image_y, image_loaded_as_rgb, image_n;
unsigned char *image_data;
inst = hInstance;
// determine the number of threads to use in the resizer
resize_threads = stb_min(stb_processor_count(), 16);
// compute the amount of physical memory to set a guess for the cache size
GlobalMemoryStatus(&mem);
if (mem.dwTotalPhys == 0) --mem.dwTotalPhys;
physmem = mem.dwTotalPhys;
max_cache_bytes = physmem / 6;
if (max_cache_bytes > 256 << 20) max_cache_bytes = 256 << 20;
// load the registry preferences, if they're there (AFTER the above)
reg_load();
// concatenate the version number onto the help text, because
// we can't do this statically with the current build process
strcat(helptext_center, VERSION);
#ifdef USE_GDIPLUS
if (LoadGdiplus()) {
strcat(helptext_center, "\nUsing GDI+");
open_filter = "Image Files\0*.jpg;*.jpeg;*.png;*.bmp;*.gif;*.ico;*.jng;*.tiff\0";
}
#endif
// now try to LoadFreeImage _after_ we've already loaded the prefs;
// that way only_stbi can be used to suppress errors
#ifdef USE_FREEIMAGE
if (LoadFreeImage()) {
strcat(helptext_center, "\nUsing FreeImage.dll: http://freeimage.sourceforge.net");
open_filter = "Image Files\0*.jpg;*.jpeg;*.png;*.bmp;*.dds;*.gif;*.ico;*.jng;*.lbm;*.pcx;*.ppm;*.psd;*.tga;*.tiff\0";
}
#endif
assert(helptext_center[sizeof(helptext_center)-1]==0);
// create the main window class
wndclass.style = CS_OWNDC | CS_DBLCLKS;
wndclass.lpfnWndProc = (WNDPROC)MainWndProc;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(hInstance, szAppName);
wndclass.hCursor = LoadCursor(NULL,IDC_ARROW);
wndclass.hbrBackground = NULL;
wndclass.lpszMenuName = szAppName;
wndclass.lpszClassName = szAppName;
wndclass.hIconSm = LoadIcon(hInstance, szAppName);
if (!RegisterClassEx(&wndclass))
return FALSE;
// cache the cursors
c_def = LoadCursor(NULL, IDC_ARROW);
c_nw_se = LoadCursor(NULL, IDC_SIZENWSE);
c_ne_sw = LoadCursor(NULL, IDC_SIZENESW);
c_e_w = LoadCursor(NULL, IDC_SIZEWE);
c_n_s = LoadCursor(NULL, IDC_SIZENS);
build_label_font();
srand(time(NULL));
if (argc < 1) {
// if run with no arguments, get an initial filename
OPENFILENAME o = { sizeof(o) };
o.lpstrFilter = open_filter;
o.lpstrFile = filenamebuffer;
filenamebuffer[0] = 0;
o.nMaxFile = sizeof(filenamebuffer);
if (!GetOpenFileName(&o))
return 0;
filename = filenamebuffer;
} else {
// else grab the first one... what about additional names? should
// we launch more windows? or initialize the filelist to them, I guess?
filename = argv[0];
}
// allocate worker threads
resize_workers = stb_workq_new(resize_threads, resize_threads * 4);
// load initial image
{
char *why=NULL;
int len;
uint8 *data = stb_file2(filename, &len);
if (!data)
why = "Couldn't open file";
else {
image_data = imv_decode_from_memory(data, len, &image_x, &image_y, &image_loaded_as_rgb, &image_n, BPP);
if (image_data == NULL)
why = imv_failure_reason();
}
if (why) {
// we treat errors on initial image differently: message box and exit...
// now that we handle errors nicely, this is kind of dumb... but what
// size should the initial window be?
char buffer[512];
sprintf(buffer, "'%s': %s", filename, why);
error(buffer);
exit(0);
}
}
// fix the filename & path for consistency with readdir()
stb_fixpath(filename);
// extract just the path
stb_splitpath(path_to_file, filename, STB_PATH);
// allocate semaphores / mutexes
cache_mutex = stb_mutex_new();
decode_mutex = stb_mutex_new();
decode_queue = stb_sem_new(1);
disk_command_queue = stb_sem_new(1);
resize_merge = stb_sync_new();
// go ahead and start the other tasks
stb_create_thread(diskload_task, NULL);
stb_create_thread(decode_task, NULL);
// create the source image by converting the image data to BGR,
// pre-blending alpha
source = malloc(sizeof(*source));
make_image(source, image_x, image_y, image_data, image_loaded_as_rgb, image_n);
// create a cache entry in case they start browsing later
cache[0].status = LOAD_available;
cache[0].image = source;
cache[0].lru = lru_stamp++;
cache[0].filename = strdup(filename);
file_cache = stb_sdict_new(1);
stb_sdict_add(file_cache, filename, (void *) &cache[0]);
source_c = (ImageFile *) &cache[0];
{
int x,y;
int w2 = source->x+FRAME*2, h2 = source->y+FRAME*2;
int w,h;
// determine an initial window size, and resize
ideal_window_size(w2,h2, &w,&h, &x,&y);
// if the size exactly matches, don't resize, just copy
if (w == source->x+FRAME*2 && h == source->y+FRAME*2) {
display_error[0] = 0;
cur = bmp_alloc(image_x + FRAME*2, image_y + FRAME*2);
frame(cur);
{
int j;
unsigned char *p = image_data;
for (j=0; j < image_y; ++j) {
unsigned char *q = cur->pixels + (j+FRAME)*cur->stride + FRAME*BPP;
memcpy(q, p, image_x*BPP);
p += image_x*BPP;
}
}
w=w;
} else {
// size is not an exact match
queue_resize(w,h, (ImageFile *) &cache[0], TRUE);
display_error[0] = 0;
cur = pending_resize.image;
pending_resize.image = NULL;
}
cur_filename = strdup(filename);
// create the window
hWnd = CreateWindow(szAppName, displayName,
WS_POPUP,
x,y, w, h,
NULL, NULL, hInstance, NULL);
if (!hWnd)
return FALSE;
} // open brace for defining some temporary variables
// display the window
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
InvalidateRect(hWnd, NULL, TRUE);
for(;;) {
// if we're not currently resizing, and there's a resize request
if (qs.w && pending_resize.size.w == 0) {
if (source) {
// is the image we're showing the image to resize, and does the size match?
if (cur_is_current() && (!cur || (qs.w == cur->x && qs.h >= cur->y) || (qs.h == cur->y && qs.w >= cur->x))) {
// no resize necessary, just a variant of the current shape
if (!show_frame) qs.x += FRAME, qs.y += FRAME, qs.w -= 2*FRAME, qs.h -= 2*FRAME;
MoveWindow(win, qs.x,qs.y,qs.w,qs.h, TRUE);
InvalidateRect(win, NULL, FALSE);
} else {
o(("Enqueueing resize\n"));
pending_resize.size = qs;
queue_resize(qs.w, qs.h, source_c, FALSE);
}
//flush = FALSE;
}
qs.w = 0;
}
// this is currently done in a stupid way--we should have the resizer
// post us a message to wake us up, but I wrote this before I had
// that infrastructure worked out
if (!PeekMessage(&msg, NULL, 0,0, PM_NOREMOVE)) {
// no messages, so check for a resize completing
if (pending_resize.size.w) {
// there's a resize pending, so don't block
if (!pending_resize.image) {
// @TODO: use a message instead!
// resize isn't done, so sleep for a bit and try again
Sleep(10);
continue;
} else {
// resize is done
HDC hdc;
o(("Finished resize\n"));
// reclaim ownership of the image from the resizer
pending_resize.image_c->status = LOAD_available;
// free the current image we're about to write over
imfree(cur);
cur = pending_resize.image;
// pending_resize.filename was strdup()ed, so just take ownership of it
cur_filename = pending_resize.filename;
pending_resize.filename = NULL;
// clear error messages
display_error[0] = 0;
if (!show_frame) {
pending_resize.size.x += FRAME;
pending_resize.size.y += FRAME;
pending_resize.size.w -= FRAME*2;
pending_resize.size.h -= FRAME*2;
}
// resize the window
SetWindowPos(hWnd,NULL,pending_resize.size.x, pending_resize.size.y, pending_resize.size.w, pending_resize.size.h, SWP_NOZORDER|SWP_NOCOPYBITS);
//MoveWindow(hWnd,pending_resize.size.x, pending_resize.size.y, pending_resize.size.w, pending_resize.size.h, FALSE);
// clear the resize request info
barrier();
pending_resize.size.w = 0;
// paint the window
hdc = GetDC(win);
display(hWnd, hdc);
ReleaseDC(win, hdc);
// restart from the top
continue;
}
}
}
// we can get rid of this with peek-with-remove, surely?
if (!GetMessage(&msg, NULL, 0, 0))
return msg.wParam;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
/////////////////////////////////////////////////////////////////////////////
//
// Everything from here on down just does image resizing
//
typedef struct {
short i;
unsigned char f;
} SplitPoint;
SplitPoint point_buffer[3200];
typedef struct
{
double temp;
Image *dest;
Image *src;
SplitPoint *p;
int j0,j1;
float dy;
} ImageProcess;
#define CACHE_REBLOCK 64
void *image_resize_work(ImageProcess *q)
{
int i,j,k,n=0;
Image *dest = q->dest, *src = q->src;
SplitPoint *p = q->p;
float y, y0 = q->dy * q->j0;
for (k=0; k < dest->x; k += CACHE_REBLOCK) {
int k2 = stb_min(k + CACHE_REBLOCK, dest->x);
y = y0;
for (j=q->j0; j < q->j1; ++j) {
int iy;
int fy;
y = q->dy * j;
iy = (int) floor(y);
fy = (int) floor(255.9f*(y - iy));
if (iy >= src->y-1) {
iy = src->y-2;
fy = 255;
}
{
unsigned char *d = &dest->pixels[j*dest->stride + k*BPP];
unsigned char *s0 = src->pixels + src->stride*iy;
unsigned char *s1 = s0 + src->stride;
for (i=k; i < k2; ++i) {
s0 += p[i].i;
s1 += p[i].i;
{
unsigned char x = p[i].f;
#if BPP == 4
uint32 c00,c01,c10,c11,rb0,rb1,rb00,rb01,rb10,rb11,rb,g;
c00 = *(uint32 *) s0;
c01 = *(uint32 *) (s0+4);
c10 = *(uint32 *) s1;
c11 = *(uint32 *) (s1+4);
rb00 = c00 & 0xff00ff;
rb01 = c01 & 0xff00ff;
rb0 = (rb00 + (((rb01 - rb00) * x) >> 8)) & 0xff00ff;
rb10 = c10 & 0xff00ff;
rb11 = c11 & 0xff00ff;
rb1 = (rb10 + (((rb11 - rb10) * x) >> 8)) & 0xff00ff;
rb = (rb0 + (((rb1 - rb0) * fy) >> 8)) & 0xff00ff;
rb00 = c00 & 0xff00;
rb01 = c01 & 0xff00;
rb0 = (rb00 + (((rb01 - rb00) * x) >> 8)) & 0xff00;
rb10 = c10 & 0xff00;
rb11 = c11 & 0xff00;
rb1 = (rb10 + (((rb11 - rb10) * x) >> 8)) & 0xff00;
g = (rb0 + (((rb1 - rb0) * fy) >> 8)) & 0xff00;
*(uint32 *)d = rb + g;
#else
unsigned char v00,v01,v10,v11;
int v0,v1;
v00 = s0[0]; v01 = s0[BPP+0]; v10 = s1[0]; v11 = s1[BPP+0];
v0 = (v00<<8) + x * (v01 - v00);
v1 = (v10<<8) + x * (v11 - v10);
v0 = (v0<<8) + fy * (v1 - v0);
d[0] = v0 >> 16;
v00 = s0[1]; v01 = s0[BPP+1]; v10 = s1[1]; v11 = s1[BPP+1];
v0 = (v00<<8) + x * (v01 - v00);
v1 = (v10<<8) + x * (v11 - v10);
v0 = (v0<<8) + fy * (v1 - v0);
d[1] = v0 >> 16;
v00 = s0[2]; v01 = s0[BPP+2]; v10 = s1[2]; v11 = s1[BPP+2];
v0 = (v00<<8) + x * (v01 - v00);
v1 = (v10<<8) + x * (v11 - v10);
v0 = (v0<<8) + fy * (v1 - v0);
d[2] = v0 >> 16;
#endif
d += BPP;
}
}
}
y += q->dy;
}
}
return NULL;
}
void image_resize_bilinear(Image *dest, Image *src)
{
ImageProcess proc_buffer[16], *q = stb_temp(proc_buffer, resize_threads * sizeof(*q));
SplitPoint *p = stb_temp(point_buffer, dest->x * sizeof(*p));
int i,j0,j1,k;
float x,dx,dy;
assert(src->frame == 0);
dx = (float) (src->x - 1) / (dest->x - 1);
dy = (float) (src->y - 1) / (dest->y - 1);
x=0;
for (i=0; i < dest->x; ++i) {
p[i].i = (int) floor(x);
p[i].f = (int) floor(255.9f*(x - p[i].i));
if (p[i].i >= src->x-1) {
p[i].i = src->x-2;
p[i].f = 255;
}
x += dx;
p[i].i *= BPP;
}
for (k=0; k < dest->x; k += CACHE_REBLOCK) {
int k2 = stb_min(k+CACHE_REBLOCK, dest->x);
for (i=k2-1; i > k; --i) {
p[i].i -= p[i-1].i;
}
}
j0 = 0;
for (i=0; i < resize_threads; ++i) {
j1 = dest->y * (i+1) / resize_threads;
q[i].dest = dest;
q[i].src = src;
q[i].j0 = j0;
q[i].j1 = j1;
q[i].dy = dy;
q[i].p = p;
j1 = j0;
}
if (resize_threads == 1) {
image_resize_work(q);
} else {
stb_sync_set_target(resize_merge, resize_threads);
for (i=1; i < resize_threads; ++i)
stb_workq_reach(resize_workers, image_resize_work, q+i, NULL, resize_merge);
image_resize_work(q);
stb_sync_reach_and_wait(resize_merge);
}
stb_tempfree(point_buffer, p);
stb_tempfree(proc_buffer , q);
}
#if BPP==4
//
#undef R
#undef G
#undef B
#undef A
#undef RGB
#undef RGBA
#define R(x) ( (x) & 0xff)
#define G(x) (((x) >> 8) & 0xff)
#define B(x) (((x) >> 16) & 0xff)
#define A(x) (((x) >> 24) & 0xff)
#define RGBA(r,g,b,a) (((a) << 24) + ((b) << 16) + ((g) << 8) + (r))
#define RGB(r,g,b) RGBA(r,g,b,0)
typedef uint32 Color;
// lerp() is just blend() that also "blends" alpha
// put a/256 of src over dest, including alpha
// again, cannot be used for a=256
static Color lerp(Color dest, Color src, uint8 a)
{
int rb_src = src & 0xff00ff;
int rb_dest = dest & 0xff00ff;
int rb = rb_dest + ((rb_src - rb_dest) * a >> 8);
int ga_src = (src & 0xff00ff00) >> 8;
int ga_dest = (dest & 0xff00ff00) >> 8;
int ga = (ga_dest<<8) + (ga_src - ga_dest) * a;
return (rb & 0xff00ff) + (ga & 0xff00ff00);
}
#if 1
#define SSE __declspec(align(16))
#define MMX __declspec(align(8))
// out = a * t^3 + b*t^2 + c*t + d
// out = (a*t+b)*t^2 + (c*t+d)*1
MMX int16 three[4] = { 3,3,3,3 };
static void cubic_interpolate_span(uint32 *dest,
uint32 *x0, uint32 *x1, uint32 *x2, uint32 *x3,
int lerp8, int step_dest, int step_src, int len)
{
if (len <= 0) return;
__asm {
// these save/restores shouldn't be necessary... but they seem to be needed
// in VC6 opt builds; either a buggy compiler, or I'm doing something wrong
push eax
push ebx
push ecx
push edx
push esi
push edi
mov edi,dest
mov eax,x0
mov ebx,x1
mov ecx,x2
mov edx,x3
pxor mm0,mm0
movd mm7,lerp8
mov esi,len
punpcklbw mm7,mm7 // 0,0,0,0,0,0,lerp,lerp
punpcklbw mm7,mm7 // 0,0,0,0,lerp,lerp,lerp,lerp
punpcklbw mm7,mm7 // 8xlerp. (This meakes each unsigned lerp value 0..15)
psrlw mm7,1 // slide away from the sign bit; 1.15 lerp
} looptop: __asm {
movd mm1,[eax]
movd mm4,[edx]
movd mm2,[ebx]
movd mm3,[ecx]
add eax,step_src
add ebx,step_src
punpcklbw mm1,mm0 // mm1 = x0
punpcklbw mm4,mm0 // mm4 = x3
punpcklbw mm2,mm0 // mm2 = x1
punpcklbw mm3,mm0 // mm3 = x2
add ecx,step_src
add edx,step_src
#if 1
// catmull-rom cubic
// "scheduled" to try to spread stuff out early
// also the final shift by two has been optimized up earlier
// (which means we really only get 6-7 good bits)
psubw mm4,mm1 // mm4 = x3-x0
movq mm5,mm2 // mm5 = x1
movq mm6,mm3 // mm6 = x2
psubw mm5,mm3 // mm5 = x1-x2
paddw mm3,mm1 // mm3 = x0+x2
psubw mm6,mm1 // mm6 = c
psubw mm3,mm2 // mm3 = x0+x2-d/2
pmullw mm5,three // mm5 = 3*(x1-x2)
psubw mm3,mm2 // mm3 = x0+x2-d
pmulhw mm6,mm7 // mm6 = c*t
paddw mm5,mm4 // mm5 = a
psubw mm3,mm5 // mm3 = b
psllw mm5,2 // mm5 = a(15.1)
psllw mm3,1 // mm3 = b
pmulhw mm5,mm7 // mm5 = a*t
paddw mm6,mm2 // mm6 = c*t+d
paddw mm5,mm3 // mm5 = a*t + b
pmulhw mm5,mm7 // mm5 = a*t^2+b*t
pmulhw mm5,mm7 // mm5 = a*t^3+b*t^2
paddw mm5,mm6
packuswb mm5,mm5
movd [edi],mm5
#else
// unknown spline type from: http://local.wasp.uwa.edu.au/~pbourke/other/interpolation/
psubw mm4,mm3 // mm4 = x3-x2
psubw mm4,mm1 // mm4 = x3-x2-x0
paddw mm4,mm2 // mm4 = a0 = x3-x2-x0+x1
psubw mm3,mm1 // mm3 = a2 = x2-x0
psubw mm1,mm2 // mm1 = x0-x1
psubw mm1,mm4 // mm1 = a1 = x0-x1-a0
// mm2 = a3 = y1
psllw mm4,3
pmulhw mm4,mm7
pmulhw mm4,mm7
pmulhw mm4,mm7
psllw mm1,2
pmulhw mm1,mm7
pmulhw mm1,mm7
psllw mm3,1
pmulhw mm3,mm7
paddw mm1,mm2
paddw mm1,mm3
paddw mm1,mm4
packuswb mm1,mm1
movd [edi],mm1
#endif
add edi,step_dest
dec esi
jnz looptop
emms
pop edi
pop esi
pop edx
pop ecx
pop ebx
pop eax
}
}
#else
static int cubic(int x0, int x1, int x2, int x3, int lerp8)
{
int a = 3*(x1-x2) + (x3-x0);
int d = x1+x1;
int c = x2 - x0;
int b = -a-d + x0+x2;
int res = a * lerp8 + (b << 8);
res = (res * lerp8);
res = ((res >> 16) + c) * lerp8;
res = ((res >> 8) + d) >> 1;
if (res < 0) res = 0; else if (res > 255) res = 255;
return res;
}
static void cubic_interpolate_span(Color *dest, Color *x0, Color *x1, Color *x2, Color *x3, int lerp8, int step_dest, int step_src, int len)
{
int i;
for (i=0; i < len; ++i) {
int r,g,b,a;
r = cubic(R(*x0),R(*x1),R(*x2),R(*x3),lerp8);
g = cubic(G(*x0),G(*x1),G(*x2),G(*x3),lerp8);
b = cubic(B(*x0),B(*x1),B(*x2),B(*x3),lerp8);
a = cubic(A(*x0),A(*x1),A(*x2),A(*x3),lerp8);
*dest = RGBA(r,g,b,a);
x0 += step_src>>2;
x1 += step_src>>2;
x2 += step_src>>2;
x3 += step_src>>2;
dest += step_dest>>2;
}
}
#endif
#define PLUS(x,y) ((uint32 *) ((uint8 *) (x) + (y)))
struct
{
Image *src;
Image *out;
int out_len;
int delta;
} cubic_work;
#define CUBIC_BLOCK 32
void * cubic_interp_1d_x_work(int n)
{
int out_w = cubic_work.out_len;
int x,dx,i,j,k,k_start, k_end;
Image *out = cubic_work.out;
Image *src = cubic_work.src;
dx = cubic_work.delta;
k_start = out->y * n / resize_threads;
k_end = out->y * (n+1) / resize_threads;
for (k=k_start; k < k_end; k += CUBIC_BLOCK) {
int k2 = stb_min(k+CUBIC_BLOCK, k_end);
x = 0;
for (i=0; i < out_w; ++i) {
uint32 *data = (uint32 *) (src->pixels + k*src->stride);
uint32 *dest = (uint32 *) (out->pixels + k*out->stride) + i;
int xp = (x >> 16);
int xw = (x >> 8) & 255;
if (xp == 0) {
cubic_interpolate_span(dest, data+xp,data+xp,data+xp+1,data+xp+2,xw,out->stride,src->stride,k2-k);
} else if (xp >= src->x - 2) {
if (xp == src->x-1) {
for (j=k; j < k2; ++j) {
dest[0] = data[xp];
data = PLUS(data, src->stride);
dest = PLUS(dest , out->stride);
}
} else {
cubic_interpolate_span(dest, data+xp-1,data+xp,data+xp+1,data+xp+1,xw,out->stride,src->stride,k2-k);
}
} else {
cubic_interpolate_span(dest, data+xp-1,data+xp,data+xp+1,data+xp+2,xw,out->stride,src->stride,k2-k);
}
x += dx;
}
}
return NULL;
}
Image *cubic_interp_1d_x(Image *src, int out_w)
{
int i;
cubic_work.out = bmp_alloc(out_w, src->y);
cubic_work.delta = (src->x-1)*65536 / (out_w-1);
cubic_work.src = src;
cubic_work.out_len = out_w;
barrier();
if (resize_threads == 1) {
cubic_interp_1d_x_work(0);
} else {
stb_sync_set_target(resize_merge, resize_threads);
for (i=1; i < resize_threads; ++i)
stb_workq_reach(resize_workers, (stb_thread_func) cubic_interp_1d_x_work, (void *) i, NULL, resize_merge);
cubic_interp_1d_x_work(0);
stb_sync_reach_and_wait(resize_merge);
}
return cubic_work.out;
}
Image *cubic_interp_1d_y_work(int n)
{
int y,dy,j,j_end;
int out_h = cubic_work.out_len;
Image *src = cubic_work.src;
Image *out = cubic_work.out;
dy = cubic_work.delta;
j = out_h * n / resize_threads;
j_end = out_h * (n+1) / resize_threads;
y = j * dy;
for (; j < j_end; ++j,y+=dy) {
uint32 *dest = (uint32 *) (out->pixels + j*out->stride);
int yp = (y >> 16);
uint8 yw = (y >> 8);
uint32 *data1 = (uint32 *) (src->pixels + yp*src->stride);
uint32 *data2 = PLUS(data1,src->stride);
uint32 *data0 = (yp > 0) ? PLUS(data1, - src->stride) : data1;
uint32 *data3 = (yp < src->y-2) ? PLUS(data2, src->stride) : data2;
cubic_interpolate_span(dest, data0, data1, data2, data3, yw, 4,4,out->x);
}
return NULL;
}
Image *cubic_interp_1d_y(Image *src, int out_h)
{
int i;
cubic_work.src = src;
cubic_work.out = bmp_alloc(src->x, out_h);
cubic_work.delta = ((src->y-1)*65536-1) / (out_h-1);
cubic_work.out_len = out_h;
if (resize_threads == 1) {
cubic_interp_1d_y_work(0);
} else {
barrier();
stb_sync_set_target(resize_merge, resize_threads);
for (i=1; i < resize_threads; ++i)
stb_workq_reach(resize_workers, (stb_thread_func) cubic_interp_1d_y_work, (void *) i, NULL, resize_merge);
cubic_interp_1d_y_work(0);
stb_sync_reach_and_wait(resize_merge);
}
return cubic_work.out;
}
// downsampling
Image *downsample_half(Image *src)
{
int i,j, w,h;
Image *res;
w = src->x>>1;
h = src->y>>1;
res = bmp_alloc(w,h);
for (j=0; j < h; j += 1) {
Color *src0 = (uint32*)(src->pixels + 2*j * src->stride);
Color *src1 = PLUS(src0, src->stride);
for (i=0; i < w; i += 1) {
Color *dest = (uint32*)(res->pixels + j * res->stride + i*BPP);
// this will cause quantization of flat-colored regions, thus can
// cause banding in very slow gradients
*dest = ((src0[0] >> 2) & 0x3f3f3f3f) +
((src0[1] >> 2) & 0x3f3f3f3f) +
((src1[0] >> 2) & 0x3f3f3f3f) +
((src1[1] >> 2) & 0x3f3f3f3f);
src0 += 2;
src1 += 2;
}
}
return res;
}
Image *downsample_two_thirds(Image *src)
{
int i,j, w,h;
Image *res;
w = src->x/3 * 2;
h = src->y/3 * 2;
res = bmp_alloc(w, h);
for (j=0; j+1 < h; j += 2) {
Color *src0 = (uint32*)(src->pixels + 3*(j>>1) * src->stride);
Color *src1 = PLUS(src0, src->stride);
Color *src2 = PLUS(src1, src->stride);
// use (2/3,1/3) and (1/3,2/3), which amounts to:
// A B C W X
// D E F ->
// G H I Y Z
// W = A*4/9 + B * 2/9 + D * 2/9 + E * 1/9
// for speed, approximate as A*3/8 + B*2/8 + D*2/8 + E*1/8
for (i=0; i+1 < w; i += 2) {
Color *dest = (uint32*)(res->pixels + j * res->stride + i*BPP);
dest[0] = ((src0[0] >> 1) & 0x7f7f7f7f) - ((src0[0] >> 3) & 0x1f1f1f1f)
+ ((src0[1] >> 2) & 0x3f3f3f3f) + ((src1[0] >> 2) & 0x3f3f3f3f)
+ ((src1[1] >> 3) & 0x1f1f1f1f);
dest[1] = ((src0[2] >> 1) & 0x7f7f7f7f) - ((src0[2] >> 3) & 0x1f1f1f1f)
+ ((src0[1] >> 2) & 0x3f3f3f3f) + ((src1[2] >> 2) & 0x3f3f3f3f)
+ ((src1[1] >> 3) & 0x1f1f1f1f);
dest = PLUS(dest,res->stride);
dest[0] = ((src2[0] >> 1) & 0x7f7f7f7f) - ((src2[0] >> 3) & 0x1f1f1f1f)
+ ((src2[1] >> 2) & 0x3f3f3f3f) + ((src1[0] >> 2) & 0x3f3f3f3f)
+ ((src1[1] >> 3) & 0x1f1f1f1f);
dest[1] = ((src2[2] >> 1) & 0x7f7f7f7f) - ((src2[2] >> 3) & 0x1f1f1f1f)
+ ((src2[1] >> 2) & 0x3f3f3f3f) + ((src1[2] >> 2) & 0x3f3f3f3f)
+ ((src1[1] >> 3) & 0x1f1f1f1f);
src0 += 3;
src1 += 3;
src2 += 3;
}
}
return res;
}
Image *grScaleBitmap(Image *src, int gx, int gy, Image *dest)
{
Image *to_free, *res;
int upsample=FALSE;
to_free = NULL;
// check if we're scaling up
if (gx > src->x || gy > src->y) {
upsample = TRUE;
} else {
// maybe should do something smarter here, like find the
// nearest box size, instead of repetitive powers of two
while (gx <= (src->x >> 1) && gy <= (src->y >> 1)) {
src = downsample_half(src);
if (to_free) imfree(to_free);
to_free = src;
}
if (gx < src->x * 0.666666f && gy < src->y * 0.666666f) {
src = downsample_two_thirds(src);
if (to_free) imfree(to_free);
to_free = src;
}
}
if (gx == src->x && gy == src->y) {
if (to_free)
res = src;
else {
res = bmp_alloc(src->x, src->y);
memcpy(res->pixels, src->pixels, res->y * res->stride);
return res;
}
} else if (upsample ? upsample_cubic : downsample_cubic) {
res = cubic_interp_1d_y(src, gy);
if (to_free) imfree(to_free);
to_free = res;
res = cubic_interp_1d_x(res, gx);
imfree(to_free);
} else {
#if 1
image_resize_bilinear(dest, src);
if (to_free) imfree(to_free);
res = NULL;
#else
res = grScaleBitmapX(src, gx);
if (to_free) imfree(to_free);
to_free = res;
res = grScaleBitmapY(res, gy);
imfree(to_free);
#endif
}
return res;
}
#endif // BPP==4
void image_resize(Image *dest, Image *src)
{
#if BPP==3
image_resize_bilinear(dest, src);
#else
int j;
Image *temp;
temp = grScaleBitmap(src, dest->x, dest->y, dest);
if (temp) {
for (j=0; j < dest->y; ++j)
memcpy(dest->pixels + j*dest->stride, temp->pixels + j*temp->stride, BPP*dest->x);
imfree(temp);
}
#endif
}
char imv_failure_buffer[1024];
char *imv_failure_string;
static char *imv_failure_reason(void)
{
return imv_failure_string;
}
#ifdef USE_GDIPLUS
#pragma pack(push,8)
// from GdiplusTypes.h
typedef enum
{
GpOk = 0,
GpGenericError = 1,
GpInvalidParameter = 2,
GpOutOfMemory = 3,
GpObjectBusy = 4,
GpInsufficientBuffer = 5,
GpNotImplemented = 6,
GpWin32Error = 7,
GpWrongState = 8,
GpAborted = 9,
GpFileNotFound = 10,
GpValueOverflow = 11,
GpAccessDenied = 12,
GpUnknownImageFormat = 13,
GpFontFamilyNotFound = 14,
GpFontStyleNotFound = 15,
GpNotTrueTypeFont = 16,
GpUnsupportedGdiplusVersion = 17,
GpGdiplusNotInitialized = 18,
GpPropertyNotFound = 19,
GpPropertyNotSupported = 20
} GpStatus;
// from GdiplusInit.h
typedef enum
{
GpDebugEventLevelFatal,
GpDebugEventLevelWarning
} GpDebugEventLevel;
typedef VOID (WINAPI *GpDebugEventProc)(GpDebugEventLevel level, CHAR *message);
typedef GpStatus (WINAPI *GpNotificationHookProc)(ULONG_PTR *token);
typedef VOID (WINAPI *GpNotificationUnhookProc)(ULONG_PTR token);
typedef struct {
UINT32 GdiplusVersion;
GpDebugEventProc DebugEventCallback;
BOOL SuppressBackgroundThread;
BOOL SuppressExternalCodecs;
} GdiplusStartupInput;
typedef struct {
GpNotificationHookProc NoticationHook;
GpNotificationUnhookProc NotificatoinUnhook;
} GdiplusStartupOutput;
static HINSTANCE GdiplusDLL;
static GdiplusStartupOutput gpStartupOutput;
// from GdiplusHeaders.h
typedef void GpImage; // opaque type
typedef struct {
GpImage* nativeImage;
GpStatus lastResult;
GpStatus loadStatus;
} GpBitmap;
// from GdiplusTypes.h
typedef struct {
INT X;
INT Y;
INT Width;
INT Height;
} GpRect;
// from GdiplusPixelFormat.h
typedef INT GpPixelFormat;
// In-memory pixel data formats:
// bits 0-7 = format index
// bits 8-15 = pixel size (in bits)
// bits 16-23 = flags
// bits 24-31 = reserved
#define GpPixelFormatGDI 0x00020000 // Is a GDI-supported format
#define GpPixelFormatAlpha 0x00040000 // Has an alpha component
#define GpPixelFormatCanonical 0x00200000
#define GpPixelFormat24bppRGB (8 | (24 << 8) | GpPixelFormatGDI)
#define GpPixelFormat32bppARGB (10 | (32 << 8) | GpPixelFormatAlpha | GpPixelFormatGDI | GpPixelFormatCanonical)
// from GdiplusImaging.h
typedef struct {
UINT Width;
UINT Height;
INT Stride;
GpPixelFormat PixelFormat;
VOID* Scan0;
UINT_PTR Reserved;
} GpBitmapData;
typedef enum
{
GpImageLockModeRead = 0x0001,
GpImageLockModeWrite = 0x0002,
GpImageLockModeUserInputBuf= 0x0004
} GpImageLockMode;
typedef __declspec(dllimport) GpStatus (WINAPI *GdiplusStartupProc)(ULONG_PTR *token, const GdiplusStartupInput* input, GdiplusStartupOutput* output);
static GdiplusStartupProc GdiplusStartup;
typedef __declspec(dllimport) GpStatus (WINAPI *GdiplusShutdownProc)(ULONG_PTR token);
static GdiplusShutdownProc GdiplusShutdown;
typedef __declspec(dllimport) GpStatus (WINAPI *GdipCreateBitmapFromStreamProc)(IStream* stream, GpBitmap **bitmap);
static GdipCreateBitmapFromStreamProc GdipCreateBitmapFromStream;
typedef __declspec(dllimport) GpStatus (WINAPI *GdipDisposeImageProc)(GpImage *image);
static GdipDisposeImageProc GdipDisposeImage;
typedef __declspec(dllimport) GpStatus (WINAPI *GdipBitmapLockBitsProc)(GpBitmap* bitmap, const GpRect* rect, GpImageLockMode flags, GpPixelFormat format, GpBitmapData* lockedBitmapData);
static GdipBitmapLockBitsProc GdipBitmapLockBits;
typedef __declspec(dllimport) GpStatus (WINAPI *GdipBitmapUnlockBitsProc)(GpBitmap* bitmap, GpBitmapData* lockedBitmapData);
static GdipBitmapUnlockBitsProc GdipBitmapUnlockBits;
#pragma pack(pop)
FARPROC GpFunc(char *str)
{
FARPROC p = GetProcAddress(GdiplusDLL, str);
if (p == NULL)
GdiplusPresent = FALSE; // if something doesn't load, bail!
return p;
}
static Bool LoadGdiplus(void)
{
static Bool InitializationAttempted = FALSE;
if (InitializationAttempted)
return GdiplusPresent;
InitializationAttempted = TRUE;
GdiplusPresent = FALSE;
GdiplusDLL = LoadLibrary("gdiplus.dll");
if (!GdiplusDLL)
return GdiplusPresent;
GdiplusPresent = TRUE;
GdiplusStartup = (GdiplusStartupProc)GpFunc("GdiplusStartup");
//GdiplusShutdown = (GdiplusShutdownProc)GpFunc("GdiplusShutdown");
GdipCreateBitmapFromStream = (GdipCreateBitmapFromStreamProc)GpFunc("GdipCreateBitmapFromStream" ICM_SUFFIX);
GdipDisposeImage = (GdipDisposeImageProc)GpFunc("GdipDisposeImage");
GdipBitmapLockBits = (GdipBitmapLockBitsProc)GpFunc("GdipBitmapLockBits");
GdipBitmapUnlockBits = (GdipBitmapUnlockBitsProc)GpFunc("GdipBitmapUnlockBits");
if (!GdiplusPresent) {
if (!only_stbi)
error("Invalid GdiPlus.dll; disabling GDI+ support.");
} else {
// no need to use GDI+ backup thread, or to call the hook methods in gpStartupOutput
GdiplusStartupInput gpStartupInput = { 1, NULL, TRUE, FALSE };
if (GdiplusStartup(&GpToken, &gpStartupInput, &gpStartupOutput) != GpOk) {
GdiplusPresent = FALSE;
if (!only_stbi)
error("Failed to initialize GdiPlus.dll; disabling GDI+ support.");
}
}
return GdiplusPresent;
}
static uint8 *LoadImageWithGdiplus(uint8 *mem, int len, int *x, int *y, int *n, int n_req) {
HGLOBAL hMem = NULL;
IStream* stream = NULL;
GpBitmap* bitmap = NULL;
GpBitmapData data;
GpPixelFormat pixelFormat;
size_t i, image_sz = 0;
uint8 *buf = NULL, *ret = NULL;
image_sz = 0;
*x = 0;
*y = 0;
*n = n_req;
data.Scan0 = NULL;
hMem = GlobalAlloc(GMEM_MOVEABLE, len);
if (!hMem)
goto liwgExit;
buf = GlobalLock(hMem);
if (!buf) goto liwgExit;
memcpy(buf, mem, len);
if (GlobalUnlock(hMem))
goto liwgExit;
if (CreateStreamOnHGlobal(buf, FALSE, &stream) != S_OK)
goto liwgExit;
if (GdipCreateBitmapFromStream(stream, &bitmap) != GpOk)
goto liwgExit;
#if BPP == 3
assert(n_req == 3);
pixelFormat = GpPixelFormat24bppRGB;
#else
assert(n_req == 4);
pixelFormat = GpPixelFormat32bppARGB;
#endif
if (GdipBitmapLockBits(bitmap, NULL, GpImageLockModeRead, pixelFormat, &data) != GpOk)
goto liwgExit;
*x = data.Width;
*y = data.Height;
*n = n_req;
image_sz = data.Width * data.Height * n_req;
ret = (uint8*)malloc(image_sz);
for (i=0; i<data.Height; ++i)
memcpy(&ret[i*data.Width*n_req], &((uint8*)data.Scan0)[i*data.Stride], data.Width*n_req);
liwgExit:
if (data.Scan0) GdipBitmapUnlockBits(bitmap, &data);
if (bitmap) GdipDisposeImage(bitmap);
if (stream) stream->lpVtbl->Release(stream);
if (hMem) GlobalFree(hMem);
return ret;
}
#endif
#ifdef USE_FREEIMAGE
// FreeImage types
typedef int FREE_IMAGE_FORMAT;
typedef struct FIBITMAP FIBITMAP;
typedef struct FIMEMORY FIMEMORY;
typedef void (*FreeImage_OutputMessageFunction)(FREE_IMAGE_FORMAT fif, const char *msg);
#define fitype(x) typedef __declspec(dllimport) x __stdcall
// FreeImage functions that we're going to import;
fitype(void) freeimage_setoutputmessage(FreeImage_OutputMessageFunction omf);
static freeimage_setoutputmessage *FreeImage_SetOutputMessage;
fitype(FIMEMORY *) freeimage_openmemory(uint8 *data, unsigned size);
static freeimage_openmemory *FreeImage_OpenMemory;
fitype(void) freeimage_closememory(FIMEMORY *stream);
static freeimage_closememory *FreeImage_CloseMemory;
fitype(int) freeimage_seekmemory(FIMEMORY *stream, long offset, int origin);
static freeimage_seekmemory *FreeImage_SeekMemory;
fitype(FIBITMAP *) freeimage_loadfrommemory(FREE_IMAGE_FORMAT fif, FIMEMORY *fi, int flags);
static freeimage_loadfrommemory *FreeImage_LoadFromMemory;
fitype(void) freeimage_converttorawbits(BYTE *bits, FIBITMAP *dib, int pitch, unsigned bpp, unsigned red_mask, unsigned green_mask, unsigned blue_mask, BOOL topdown);
static freeimage_converttorawbits *FreeImage_ConvertToRawBits;
typedef __declspec(dllimport) void __stdcall freeimage_unload(FIBITMAP *dib);
static freeimage_unload *FreeImage_Unload;
typedef __declspec(dllimport) unsigned __stdcall freeimage_getwidth(FIBITMAP *dib);
static freeimage_getwidth *FreeImage_GetWidth;
typedef __declspec(dllimport) unsigned __stdcall freeimage_getheight(FIBITMAP *dib);
static freeimage_getheight *FreeImage_GetHeight;
typedef __declspec(dllimport) FREE_IMAGE_FORMAT __stdcall freeimage_getfiletypefrommemory(FIMEMORY *fi, int size);
static freeimage_getfiletypefrommemory *FreeImage_GetFileTypeFromMemory;
typedef __declspec(dllimport) FREE_IMAGE_FORMAT __stdcall freeimage_getfiffromfilename(const char *filename);
static freeimage_getfiffromfilename *FreeImage_GetFIFFromFilename;
typedef __declspec(dllimport) BYTE *__stdcall freeimage_getbits(FIBITMAP *dib);
static freeimage_getbits *FreeImage_GetBits;
typedef __declspec(dllimport) int __stdcall freeimage_istransparent(FIBITMAP *dib);
static freeimage_istransparent *FreeImage_IsTransparent;
static void
FreeImageErrorHandler(FREE_IMAGE_FORMAT fif, const char *message)
{
strcpy(imv_failure_buffer, message);
imv_failure_string = imv_failure_buffer;
}
static HINSTANCE FreeImageDLL;
FARPROC fifunc(char *str)
{
FARPROC p = GetProcAddress(FreeImageDLL, str);
if (p == NULL)
FreeImagePresent = FALSE; // if something doesn't load, bail!
return p;
}
static int LoadFreeImage(void)
{
static int InitializationAttempted;
if (InitializationAttempted) return FreeImagePresent;
InitializationAttempted = TRUE;
FreeImagePresent = FALSE;
FreeImageDLL = LoadLibrary("FreeImage.dll");
if (!FreeImageDLL) return FreeImagePresent;
FreeImagePresent = TRUE;
FreeImage_ConvertToRawBits = (freeimage_converttorawbits *)fifunc("_FreeImage_ConvertToRawBits@32");
FreeImage_GetBits = (freeimage_getbits *)fifunc("_FreeImage_GetBits@4");
FreeImage_GetFIFFromFilename = (freeimage_getfiffromfilename *)fifunc("_FreeImage_GetFIFFromFilename@4");
FreeImage_GetFileTypeFromMemory = (freeimage_getfiletypefrommemory *)fifunc("_FreeImage_GetFileTypeFromMemory@8");
FreeImage_GetHeight = (freeimage_getheight *)fifunc("_FreeImage_GetHeight@4");
FreeImage_GetWidth = (freeimage_getwidth *)fifunc("_FreeImage_GetWidth@4");
FreeImage_LoadFromMemory = (freeimage_loadfrommemory *)fifunc("_FreeImage_LoadFromMemory@12");
FreeImage_SetOutputMessage = (freeimage_setoutputmessage *)fifunc("_FreeImage_SetOutputMessage@4");
FreeImage_Unload = (freeimage_unload *)fifunc("_FreeImage_Unload@4");
FreeImage_OpenMemory = (freeimage_openmemory *)fifunc("_FreeImage_OpenMemory@8");
FreeImage_CloseMemory = (freeimage_closememory *)fifunc("_FreeImage_CloseMemory@4");
FreeImage_SeekMemory = (freeimage_seekmemory *)fifunc("_FreeImage_SeekMemory@12");
FreeImage_IsTransparent = (freeimage_istransparent *)fifunc("_FreeImage_IsTransparent@4");
if (!FreeImagePresent) {
if (!only_stbi)
error("Invalid FreeImage.dll; disabling FreeImage support.");
} else
FreeImage_SetOutputMessage(FreeImageErrorHandler);
return FreeImagePresent;
}
uint8 *LoadImageWithFreeImage(FIMEMORY *fi, int *x, int *y, int *n, int n_req)
{
uint8 *Result = 0;
FREE_IMAGE_FORMAT FileFormat = FreeImage_GetFileTypeFromMemory(fi, 0);
FIBITMAP *Bitmap;
if(FileFormat == -1) {
// @TODO: propogate the filename to here?
// bail!
return NULL;
// FileFormat = FreeImage_GetFIFFromFilename(FromFilename);
}
FreeImage_SeekMemory(fi, 0, SEEK_SET);
Bitmap = FreeImage_LoadFromMemory(FileFormat, fi, 0);
if(Bitmap) {
int32 Width = FreeImage_GetWidth(Bitmap);
int32 Height = FreeImage_GetHeight(Bitmap);
Result = (uint8 *) malloc(Width * Height * BPP);
if(Result) {
FreeImage_ConvertToRawBits(Result, Bitmap, BPP*Width, BPP*8, 0xff0000,0x00ff00,0xff, FALSE);
*x = Width;
*y = Height;
*n = FreeImage_IsTransparent(Bitmap) ? 4 : 3;
}
FreeImage_Unload(Bitmap);
}
return Result;
}
#endif
static uint8 *imv_decode_from_memory(uint8 *mem, int len, int *x, int *y, Bool* loaded_as_rgb, int *n, int n_req)
{
uint8 *res = NULL;
imv_failure_string = NULL;
// prefer STBI over everything else
*loaded_as_rgb = FALSE;
res = stbi_load_from_memory(mem, len, x, y, n, n_req);
if (res) {
*loaded_as_rgb = TRUE;
return res;
}
imv_failure_string = stbi_failure_reason();
if (only_stbi)
return res;
// prefer GDI+ over FreeImage
#ifdef USE_GDIPLUS
if (GdiplusPresent) {
res = LoadImageWithGdiplus(mem, len, x, y, n, n_req);
if (res)
return res;
}
#endif
// FreeImage is the final fallback
#ifdef USE_FREEIMAGE
if (FreeImagePresent) {
FIMEMORY *fi = FreeImage_OpenMemory(mem,len);
res = LoadImageWithFreeImage(fi, x, y, n, n_req);
FreeImage_CloseMemory(fi);
// if no error message is generated, because it's not a known type,
// we'll get the unknown-type message from stbi_failure_reason()
}
#endif
return res;
}