6e97f8ec84
This fixes a problem with date/time functions in check-constraints. Add some test cases for date/time functions in index expressions and check constraints. FossilOrigin-Name: 22eda0985ecd1f456c073e6ad735a8417f3ff1fb6aaad1640e1cec01e50c51d8
325 lines
12 KiB
C
325 lines
12 KiB
C
/*
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** 2001 September 15
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**
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** The author disclaims copyright to this source code. In place of
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** a legal notice, here is a blessing:
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**
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** May you do good and not evil.
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** May you find forgiveness for yourself and forgive others.
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** May you share freely, never taking more than you give.
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**
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*************************************************************************
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** Header file for the Virtual DataBase Engine (VDBE)
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**
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** This header defines the interface to the virtual database engine
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** or VDBE. The VDBE implements an abstract machine that runs a
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** simple program to access and modify the underlying database.
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*/
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#ifndef SQLITE_VDBE_H
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#define SQLITE_VDBE_H
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#include <stdio.h>
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/*
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** A single VDBE is an opaque structure named "Vdbe". Only routines
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** in the source file sqliteVdbe.c are allowed to see the insides
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** of this structure.
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*/
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typedef struct Vdbe Vdbe;
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/*
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** The names of the following types declared in vdbeInt.h are required
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** for the VdbeOp definition.
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*/
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typedef struct sqlite3_value Mem;
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typedef struct SubProgram SubProgram;
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/*
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** A single instruction of the virtual machine has an opcode
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** and as many as three operands. The instruction is recorded
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** as an instance of the following structure:
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*/
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struct VdbeOp {
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u8 opcode; /* What operation to perform */
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signed char p4type; /* One of the P4_xxx constants for p4 */
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u16 p5; /* Fifth parameter is an unsigned 16-bit integer */
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int p1; /* First operand */
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int p2; /* Second parameter (often the jump destination) */
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int p3; /* The third parameter */
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union p4union { /* fourth parameter */
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int i; /* Integer value if p4type==P4_INT32 */
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void *p; /* Generic pointer */
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char *z; /* Pointer to data for string (char array) types */
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i64 *pI64; /* Used when p4type is P4_INT64 */
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double *pReal; /* Used when p4type is P4_REAL */
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FuncDef *pFunc; /* Used when p4type is P4_FUNCDEF */
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sqlite3_context *pCtx; /* Used when p4type is P4_FUNCCTX */
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CollSeq *pColl; /* Used when p4type is P4_COLLSEQ */
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Mem *pMem; /* Used when p4type is P4_MEM */
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VTable *pVtab; /* Used when p4type is P4_VTAB */
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KeyInfo *pKeyInfo; /* Used when p4type is P4_KEYINFO */
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int *ai; /* Used when p4type is P4_INTARRAY */
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SubProgram *pProgram; /* Used when p4type is P4_SUBPROGRAM */
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Table *pTab; /* Used when p4type is P4_TABLE */
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#ifdef SQLITE_ENABLE_CURSOR_HINTS
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Expr *pExpr; /* Used when p4type is P4_EXPR */
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#endif
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int (*xAdvance)(BtCursor *, int);
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} p4;
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#ifdef SQLITE_ENABLE_EXPLAIN_COMMENTS
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char *zComment; /* Comment to improve readability */
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#endif
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#ifdef VDBE_PROFILE
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u32 cnt; /* Number of times this instruction was executed */
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u64 cycles; /* Total time spent executing this instruction */
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#endif
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#ifdef SQLITE_VDBE_COVERAGE
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int iSrcLine; /* Source-code line that generated this opcode */
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#endif
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};
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typedef struct VdbeOp VdbeOp;
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/*
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** A sub-routine used to implement a trigger program.
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*/
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struct SubProgram {
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VdbeOp *aOp; /* Array of opcodes for sub-program */
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int nOp; /* Elements in aOp[] */
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int nMem; /* Number of memory cells required */
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int nCsr; /* Number of cursors required */
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u8 *aOnce; /* Array of OP_Once flags */
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void *token; /* id that may be used to recursive triggers */
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SubProgram *pNext; /* Next sub-program already visited */
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};
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/*
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** A smaller version of VdbeOp used for the VdbeAddOpList() function because
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** it takes up less space.
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*/
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struct VdbeOpList {
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u8 opcode; /* What operation to perform */
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signed char p1; /* First operand */
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signed char p2; /* Second parameter (often the jump destination) */
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signed char p3; /* Third parameter */
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};
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typedef struct VdbeOpList VdbeOpList;
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/*
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** Allowed values of VdbeOp.p4type
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*/
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#define P4_NOTUSED 0 /* The P4 parameter is not used */
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#define P4_TRANSIENT 0 /* P4 is a pointer to a transient string */
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#define P4_STATIC (-1) /* Pointer to a static string */
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#define P4_COLLSEQ (-2) /* P4 is a pointer to a CollSeq structure */
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#define P4_INT32 (-3) /* P4 is a 32-bit signed integer */
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#define P4_SUBPROGRAM (-4) /* P4 is a pointer to a SubProgram structure */
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#define P4_ADVANCE (-5) /* P4 is a pointer to BtreeNext() or BtreePrev() */
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#define P4_TABLE (-6) /* P4 is a pointer to a Table structure */
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/* Above do not own any resources. Must free those below */
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#define P4_FREE_IF_LE (-7)
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#define P4_DYNAMIC (-7) /* Pointer to memory from sqliteMalloc() */
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#define P4_FUNCDEF (-8) /* P4 is a pointer to a FuncDef structure */
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#define P4_KEYINFO (-9) /* P4 is a pointer to a KeyInfo structure */
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#define P4_EXPR (-10) /* P4 is a pointer to an Expr tree */
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#define P4_MEM (-11) /* P4 is a pointer to a Mem* structure */
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#define P4_VTAB (-12) /* P4 is a pointer to an sqlite3_vtab structure */
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#define P4_REAL (-13) /* P4 is a 64-bit floating point value */
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#define P4_INT64 (-14) /* P4 is a 64-bit signed integer */
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#define P4_INTARRAY (-15) /* P4 is a vector of 32-bit integers */
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#define P4_FUNCCTX (-16) /* P4 is a pointer to an sqlite3_context object */
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/* Error message codes for OP_Halt */
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#define P5_ConstraintNotNull 1
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#define P5_ConstraintUnique 2
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#define P5_ConstraintCheck 3
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#define P5_ConstraintFK 4
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/*
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** The Vdbe.aColName array contains 5n Mem structures, where n is the
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** number of columns of data returned by the statement.
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*/
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#define COLNAME_NAME 0
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#define COLNAME_DECLTYPE 1
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#define COLNAME_DATABASE 2
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#define COLNAME_TABLE 3
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#define COLNAME_COLUMN 4
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#ifdef SQLITE_ENABLE_COLUMN_METADATA
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# define COLNAME_N 5 /* Number of COLNAME_xxx symbols */
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#else
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# ifdef SQLITE_OMIT_DECLTYPE
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# define COLNAME_N 1 /* Store only the name */
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# else
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# define COLNAME_N 2 /* Store the name and decltype */
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# endif
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#endif
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/*
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** The following macro converts a relative address in the p2 field
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** of a VdbeOp structure into a negative number so that
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** sqlite3VdbeAddOpList() knows that the address is relative. Calling
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** the macro again restores the address.
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*/
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#define ADDR(X) (-1-(X))
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/*
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** The makefile scans the vdbe.c source file and creates the "opcodes.h"
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** header file that defines a number for each opcode used by the VDBE.
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*/
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#include "opcodes.h"
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/*
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** Additional non-public SQLITE_PREPARE_* flags
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*/
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#define SQLITE_PREPARE_SAVESQL 0x80 /* Preserve SQL text */
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#define SQLITE_PREPARE_MASK 0x0f /* Mask of public flags */
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/*
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** Prototypes for the VDBE interface. See comments on the implementation
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** for a description of what each of these routines does.
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*/
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Vdbe *sqlite3VdbeCreate(Parse*);
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int sqlite3VdbeAddOp0(Vdbe*,int);
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int sqlite3VdbeAddOp1(Vdbe*,int,int);
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int sqlite3VdbeAddOp2(Vdbe*,int,int,int);
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int sqlite3VdbeGoto(Vdbe*,int);
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int sqlite3VdbeLoadString(Vdbe*,int,const char*);
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void sqlite3VdbeMultiLoad(Vdbe*,int,const char*,...);
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int sqlite3VdbeAddOp3(Vdbe*,int,int,int,int);
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int sqlite3VdbeAddOp4(Vdbe*,int,int,int,int,const char *zP4,int);
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int sqlite3VdbeAddOp4Dup8(Vdbe*,int,int,int,int,const u8*,int);
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int sqlite3VdbeAddOp4Int(Vdbe*,int,int,int,int,int);
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void sqlite3VdbeEndCoroutine(Vdbe*,int);
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#if defined(SQLITE_DEBUG) && !defined(SQLITE_TEST_REALLOC_STRESS)
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void sqlite3VdbeVerifyNoMallocRequired(Vdbe *p, int N);
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void sqlite3VdbeVerifyNoResultRow(Vdbe *p);
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#else
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# define sqlite3VdbeVerifyNoMallocRequired(A,B)
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# define sqlite3VdbeVerifyNoResultRow(A)
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#endif
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VdbeOp *sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp, int iLineno);
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void sqlite3VdbeAddParseSchemaOp(Vdbe*,int,char*);
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void sqlite3VdbeChangeOpcode(Vdbe*, u32 addr, u8);
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void sqlite3VdbeChangeP1(Vdbe*, u32 addr, int P1);
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void sqlite3VdbeChangeP2(Vdbe*, u32 addr, int P2);
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void sqlite3VdbeChangeP3(Vdbe*, u32 addr, int P3);
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void sqlite3VdbeChangeP5(Vdbe*, u16 P5);
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void sqlite3VdbeJumpHere(Vdbe*, int addr);
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int sqlite3VdbeChangeToNoop(Vdbe*, int addr);
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int sqlite3VdbeDeletePriorOpcode(Vdbe*, u8 op);
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void sqlite3VdbeChangeP4(Vdbe*, int addr, const char *zP4, int N);
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void sqlite3VdbeAppendP4(Vdbe*, void *pP4, int p4type);
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void sqlite3VdbeSetP4KeyInfo(Parse*, Index*);
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void sqlite3VdbeUsesBtree(Vdbe*, int);
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VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
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int sqlite3VdbeMakeLabel(Vdbe*);
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void sqlite3VdbeRunOnlyOnce(Vdbe*);
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void sqlite3VdbeReusable(Vdbe*);
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void sqlite3VdbeDelete(Vdbe*);
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void sqlite3VdbeClearObject(sqlite3*,Vdbe*);
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void sqlite3VdbeMakeReady(Vdbe*,Parse*);
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int sqlite3VdbeFinalize(Vdbe*);
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void sqlite3VdbeResolveLabel(Vdbe*, int);
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int sqlite3VdbeCurrentAddr(Vdbe*);
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#ifdef SQLITE_DEBUG
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int sqlite3VdbeAssertMayAbort(Vdbe *, int);
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#endif
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void sqlite3VdbeResetStepResult(Vdbe*);
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void sqlite3VdbeRewind(Vdbe*);
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int sqlite3VdbeReset(Vdbe*);
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void sqlite3VdbeSetNumCols(Vdbe*,int);
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int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, void(*)(void*));
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void sqlite3VdbeCountChanges(Vdbe*);
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sqlite3 *sqlite3VdbeDb(Vdbe*);
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u8 sqlite3VdbePrepareFlags(Vdbe*);
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void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, u8);
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void sqlite3VdbeSwap(Vdbe*,Vdbe*);
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VdbeOp *sqlite3VdbeTakeOpArray(Vdbe*, int*, int*);
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sqlite3_value *sqlite3VdbeGetBoundValue(Vdbe*, int, u8);
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void sqlite3VdbeSetVarmask(Vdbe*, int);
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#ifndef SQLITE_OMIT_TRACE
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char *sqlite3VdbeExpandSql(Vdbe*, const char*);
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#endif
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int sqlite3MemCompare(const Mem*, const Mem*, const CollSeq*);
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void sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,UnpackedRecord*);
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int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*);
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int sqlite3VdbeRecordCompareWithSkip(int, const void *, UnpackedRecord *, int);
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UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(KeyInfo*);
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typedef int (*RecordCompare)(int,const void*,UnpackedRecord*);
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RecordCompare sqlite3VdbeFindCompare(UnpackedRecord*);
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#ifndef SQLITE_OMIT_TRIGGER
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void sqlite3VdbeLinkSubProgram(Vdbe *, SubProgram *);
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#endif
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int sqlite3NotPureFunc(sqlite3_context*);
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/* Use SQLITE_ENABLE_COMMENTS to enable generation of extra comments on
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** each VDBE opcode.
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**
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** Use the SQLITE_ENABLE_MODULE_COMMENTS macro to see some extra no-op
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** comments in VDBE programs that show key decision points in the code
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** generator.
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*/
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#ifdef SQLITE_ENABLE_EXPLAIN_COMMENTS
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void sqlite3VdbeComment(Vdbe*, const char*, ...);
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# define VdbeComment(X) sqlite3VdbeComment X
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void sqlite3VdbeNoopComment(Vdbe*, const char*, ...);
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# define VdbeNoopComment(X) sqlite3VdbeNoopComment X
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# ifdef SQLITE_ENABLE_MODULE_COMMENTS
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# define VdbeModuleComment(X) sqlite3VdbeNoopComment X
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# else
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# define VdbeModuleComment(X)
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# endif
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#else
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# define VdbeComment(X)
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# define VdbeNoopComment(X)
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# define VdbeModuleComment(X)
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#endif
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/*
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** The VdbeCoverage macros are used to set a coverage testing point
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** for VDBE branch instructions. The coverage testing points are line
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** numbers in the sqlite3.c source file. VDBE branch coverage testing
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** only works with an amalagmation build. That's ok since a VDBE branch
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** coverage build designed for testing the test suite only. No application
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** should ever ship with VDBE branch coverage measuring turned on.
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**
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** VdbeCoverage(v) // Mark the previously coded instruction
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** // as a branch
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**
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** VdbeCoverageIf(v, conditional) // Mark previous if conditional true
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**
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** VdbeCoverageAlwaysTaken(v) // Previous branch is always taken
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**
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** VdbeCoverageNeverTaken(v) // Previous branch is never taken
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**
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** Every VDBE branch operation must be tagged with one of the macros above.
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** If not, then when "make test" is run with -DSQLITE_VDBE_COVERAGE and
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** -DSQLITE_DEBUG then an ALWAYS() will fail in the vdbeTakeBranch()
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** routine in vdbe.c, alerting the developer to the missed tag.
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*/
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#ifdef SQLITE_VDBE_COVERAGE
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void sqlite3VdbeSetLineNumber(Vdbe*,int);
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# define VdbeCoverage(v) sqlite3VdbeSetLineNumber(v,__LINE__)
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# define VdbeCoverageIf(v,x) if(x)sqlite3VdbeSetLineNumber(v,__LINE__)
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# define VdbeCoverageAlwaysTaken(v) sqlite3VdbeSetLineNumber(v,2);
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# define VdbeCoverageNeverTaken(v) sqlite3VdbeSetLineNumber(v,1);
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# define VDBE_OFFSET_LINENO(x) (__LINE__+x)
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#else
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# define VdbeCoverage(v)
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# define VdbeCoverageIf(v,x)
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# define VdbeCoverageAlwaysTaken(v)
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# define VdbeCoverageNeverTaken(v)
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# define VDBE_OFFSET_LINENO(x) 0
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#endif
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#ifdef SQLITE_ENABLE_STMT_SCANSTATUS
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void sqlite3VdbeScanStatus(Vdbe*, int, int, int, LogEst, const char*);
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#else
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# define sqlite3VdbeScanStatus(a,b,c,d,e)
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#endif
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#endif /* SQLITE_VDBE_H */
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