From cf5ff12105aa5108dba3c00d65b21da05dbaa3db Mon Sep 17 00:00:00 2001 From: drh Date: Wed, 21 Aug 2013 22:09:25 +0000 Subject: [PATCH] Refactor the sqlite3_randomness() implementation for improved performance. FossilOrigin-Name: 4144dffb57b5ed791d7a6d2f26fab5e7dc77fbd1 --- manifest | 12 ++++++------ manifest.uuid | 2 +- src/random.c | 51 ++++++++++++++------------------------------------- 3 files changed, 21 insertions(+), 44 deletions(-) diff --git a/manifest b/manifest index c036908051..6265e284f8 100644 --- a/manifest +++ b/manifest @@ -1,5 +1,5 @@ -C Simplification\sto\sthe\sStrAccum\sobject\sand\sthe\ssqlite3StrAccumAppend()\nmethod\sthat\salso\sresults\sin\sslightly\sbetter\sperformance. -D 2013-08-21T21:12:10.959 +C Refactor\sthe\ssqlite3_randomness()\simplementation\sfor\simproved\sperformance. +D 2013-08-21T22:09:25.294 F Makefile.arm-wince-mingw32ce-gcc d6df77f1f48d690bd73162294bbba7f59507c72f F Makefile.in 5e41da95d92656a5004b03d3576e8b226858a28e F Makefile.linux-gcc 91d710bdc4998cb015f39edf3cb314ec4f4d7e23 @@ -213,7 +213,7 @@ F src/pcache1.c a467393909a4ed7ca9de066d85ba5c5b04a5be63 F src/pragma.c 1d96ba749253b49bc229c6294f9c2e5ef3dca85c F src/prepare.c fa6988589f39af8504a61731614cd4f6ae71554f F src/printf.c da9119eb31a187a4b99f60aa4a225141c0ebb74b -F src/random.c cd4a67b3953b88019f8cd4ccd81394a8ddfaba50 +F src/random.c 0b2dbc37fdfbfa6bd455b091dfcef5bdb32dba68 F src/resolve.c 9d53899cc6e1f4ec0b4632d07e97d57827bf63b9 F src/rowset.c 64655f1a627c9c212d9ab497899e7424a34222e0 F src/select.c 8b148eb851f384412aea57091659d14b369918ca @@ -1105,7 +1105,7 @@ F tool/warnings-clang.sh f6aa929dc20ef1f856af04a730772f59283631d4 F tool/warnings.sh fbc018d67fd7395f440c28f33ef0f94420226381 F tool/wherecosttest.c f407dc4c79786982a475261866a161cd007947ae F tool/win/sqlite.vsix 97894c2790eda7b5bce3cc79cb2a8ec2fde9b3ac -P ef2a6a37366f91889dc2f1ba9cb6d1257d9b05db -R b5f522403c7336cdf922a181f76ebfed +P 700dbbea8647e0fdaee6d0aba3d3dd8ebfbac04a +R bace2fbe40d117379ef5fcee60c09ed4 U drh -Z 3ab1c9a1ca4e97a25908645404ada3f7 +Z a22b19ec66f802a5577e622202a99c6b diff --git a/manifest.uuid b/manifest.uuid index 261a986cf4..e433e95dde 100644 --- a/manifest.uuid +++ b/manifest.uuid @@ -1 +1 @@ -700dbbea8647e0fdaee6d0aba3d3dd8ebfbac04a \ No newline at end of file +4144dffb57b5ed791d7a6d2f26fab5e7dc77fbd1 \ No newline at end of file diff --git a/src/random.c b/src/random.c index 234ebdf658..7afff50885 100644 --- a/src/random.c +++ b/src/random.c @@ -28,24 +28,11 @@ static SQLITE_WSD struct sqlite3PrngType { } sqlite3Prng; /* -** Get a single 8-bit random value from the RC4 PRNG. The Mutex -** must be held while executing this routine. -** -** Why not just use a library random generator like lrand48() for this? -** Because the OP_NewRowid opcode in the VDBE depends on having a very -** good source of random numbers. The lrand48() library function may -** well be good enough. But maybe not. Or maybe lrand48() has some -** subtle problems on some systems that could cause problems. It is hard -** to know. To minimize the risk of problems due to bad lrand48() -** implementations, SQLite uses this random number generator based -** on RC4, which we know works very well. -** -** (Later): Actually, OP_NewRowid does not depend on a good source of -** randomness any more. But we will leave this code in all the same. +** Return N random bytes. */ -static u8 randomByte(void){ +void sqlite3_randomness(int N, void *pBuf){ unsigned char t; - + unsigned char *zBuf = pBuf; /* The "wsdPrng" macro will resolve to the pseudo-random number generator ** state vector. If writable static data is unsupported on the target, @@ -60,6 +47,10 @@ static u8 randomByte(void){ # define wsdPrng sqlite3Prng #endif +#if SQLITE_THREADSAFE + sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG); + sqlite3_mutex_enter(mutex); +#endif /* Initialize the state of the random number generator once, ** the first time this routine is called. The seed value does @@ -88,28 +79,14 @@ static u8 randomByte(void){ wsdPrng.isInit = 1; } - /* Generate and return single random byte - */ - wsdPrng.i++; - t = wsdPrng.s[wsdPrng.i]; - wsdPrng.j += t; - wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j]; - wsdPrng.s[wsdPrng.j] = t; - t += wsdPrng.s[wsdPrng.i]; - return wsdPrng.s[t]; -} - -/* -** Return N random bytes. -*/ -void sqlite3_randomness(int N, void *pBuf){ - unsigned char *zBuf = pBuf; -#if SQLITE_THREADSAFE - sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG); -#endif - sqlite3_mutex_enter(mutex); while( N-- ){ - *(zBuf++) = randomByte(); + wsdPrng.i++; + t = wsdPrng.s[wsdPrng.i]; + wsdPrng.j += t; + wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j]; + wsdPrng.s[wsdPrng.j] = t; + t += wsdPrng.s[wsdPrng.i]; + *(zBuf++) = wsdPrng.s[t]; } sqlite3_mutex_leave(mutex); }