Improved README.txt file in the amalgamation-autoconf tarball.

FossilOrigin-Name: b7814350381a2929e9fa6444867a80437291b8bbe59479d4525350b2719bc72c
This commit is contained in:
drh 2024-10-17 13:29:49 +00:00
parent 4f5eba199a
commit bcdb28b8f9
3 changed files with 38 additions and 51 deletions

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@ -9,8 +9,37 @@ This package contains:
* a Makefile.msc, sqlite3.rc, and Replace.cs for building with Microsoft
Visual C++ on Windows
SUMMARY OF HOW TO BUILD
=======================
WHY USE THIS PACKAGE?
=====================
The canonical make system for SQLite requires TCL as part of the build
process. Various TCL scripts are used to generate parts of the code and
TCL is used to run tests. But some people would prefer to build SQLite
using only generic tools and without having to install TCL. The purpose
of this package is to provide that capability.
This package contains a pre-build SQLite amalgamation file "sqlite3.c"
(and its associated header file "sqlite3.h"). Because the amalgamation
has been pre-built, no TCL is required.
REASONS TO USE THE CANONICAL BUILD SYSTEM RATHER THAN THIS PACKAGE
==================================================================
* the cononical build system allows you to run tests to verify that
the build worked
* the canonical build system supports more compile-time options
* the canonical build system works for any arbitrary check-in to
the SQLite source tree
Step-by-step instructions on how to build using the canonical make
system for SQLite can be found at:
https://sqlite.org/src/doc/trunk/doc/compile-for-unix.md
https://sqlite.org/src/doc/trunk/doc/compile-for-windows.md
SUMMARY OF HOW TO BUILD USING THIS PACKAGE
==========================================
Unix: ./configure; make
Windows: nmake /f Makefile.msc
@ -53,48 +82,6 @@ Using Microsoft Visual C++ 2005 (or later) is recommended. Several Windows
platform variants may be built by adding additional macros to the NMAKE
command line.
Building for WinRT 8.0
----------------------
FOR_WINRT=1
Using Microsoft Visual C++ 2012 (or later) is required. When using the
above, something like the following macro will need to be added to the
NMAKE command line as well:
"NSDKLIBPATH=%WindowsSdkDir%\..\8.0\lib\win8\um\x86"
Building for WinRT 8.1
----------------------
FOR_WINRT=1
Using Microsoft Visual C++ 2013 (or later) is required. When using the
above, something like the following macro will need to be added to the
NMAKE command line as well:
"NSDKLIBPATH=%WindowsSdkDir%\..\8.1\lib\winv6.3\um\x86"
Building for UWP 10.0
---------------------
FOR_WINRT=1 FOR_UWP=1
Using Microsoft Visual C++ 2015 (or later) is required. When using the
above, something like the following macros will need to be added to the
NMAKE command line as well:
"NSDKLIBPATH=%WindowsSdkDir%\..\10\lib\10.0.10586.0\um\x86"
"PSDKLIBPATH=%WindowsSdkDir%\..\10\lib\10.0.10586.0\um\x86"
"NUCRTLIBPATH=%UniversalCRTSdkDir%\..\10\lib\10.0.10586.0\ucrt\x86"
Building for the Windows 10 SDK
-------------------------------
FOR_WIN10=1
Using Microsoft Visual C++ 2015 (or later) is required. When using the
above, no other macros should be needed on the NMAKE command line.
Other preprocessor defines
--------------------------

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@ -1,5 +1,5 @@
C Attempt\sto\sget\sthe\sTEA\sbuilder\sin\sthe\samalgamation-autoconf\starball\sworking\nusing\shints\sfrom\sJan\sNijtmans.
D 2024-10-17T13:00:56.798
C Improved\sREADME.txt\sfile\sin\sthe\samalgamation-autoconf\starball.
D 2024-10-17T13:29:49.356
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F LICENSE.md df5091916dbb40e6e9686186587125e1b2ff51f022cc334e886c19a0e9982724
@ -19,7 +19,7 @@ F autoconf/Makefile.am adedc1324b6a87fdd1265ddd336d2fb7d4f36a0e77b86ea553ae7cc4e
F autoconf/Makefile.fallback 22fe523eb36dfce31e0f6349f782eb084e86a5620b2b0b4f84a2d6133f53f5ac
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@ -2219,8 +2219,8 @@ F vsixtest/vsixtest.tcl 6195aba1f12a5e10efc2b8c0009532167be5e301abe5b31385638080
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