Reuse space left-over opcode space at the end of the VDBE opcode array to
store memory cells, VDBE cursors, and other content needed by the VDBE. This reduces the memory required by a prepared statement. (CVS 6307) FossilOrigin-Name: 58a1809257ccfb7d9112a35f79ca2f82b3daa878
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manifest
@ -1,5 +1,5 @@
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C Remove\scode\sin\smalloc.c\sthat\swas\salready\scommented\sout\susing\s#if\s0.\s(CVS\s6306)
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D 2009-02-19T20:50:15
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C Reuse\sspace\sleft-over\sopcode\sspace\sat\sthe\send\sof\sthe\sVDBE\sopcode\sarray\sto\nstore\smemory\scells,\sVDBE\scursors,\sand\sother\scontent\sneeded\sby\sthe\sVDBE.\nThis\sreduces\sthe\smemory\srequired\sby\sa\sprepared\sstatement.\s(CVS\s6307)
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D 2009-02-20T01:28:59
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F Makefile.arm-wince-mingw32ce-gcc fcd5e9cd67fe88836360bb4f9ef4cb7f8e2fb5a0
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F Makefile.in 1d83fa2b1fd326b9e121012bd1ff9740537e12b3
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F Makefile.linux-gcc d53183f4aa6a9192d249731c90dbdffbd2c68654
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@ -202,9 +202,9 @@ F src/util.c 1363f64351f3b544790f3c523439354c02f8c4e9
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F src/vacuum.c 4929a585ef0fb1dfaf46302f8a9c4aa30c2d9cf5
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F src/vdbe.c d7b996a5b75753ade4471fbe0452a684dc047d72
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F src/vdbe.h d70a68bee196ab228914a3902c79dbd24342a0f2
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F src/vdbeInt.h 9dd984cf80ef4f2970266b05f1dbb5622ac3817b
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F src/vdbeInt.h d12bc259b34d3d610ebf05d648eb6346d48478c3
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F src/vdbeapi.c f94fe2eb6f48687e918f0df7eed1409cff9dcf58
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F src/vdbeaux.c f636fd01adbab85675167a25cf194eddd58b13dd
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F src/vdbeaux.c dd5fc23bae4647d40b00ac308acd85f5c862f01e
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F src/vdbeblob.c b0dcebfafedcf9c0addc7901ad98f6f986c08935
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F src/vdbemem.c 543a79d722734d2f8b7ad70f08218c30bcc5bbf5
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F src/vtab.c e39e011d7443a8d574b1b9cde207a35522e6df43
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@ -701,7 +701,7 @@ F tool/speedtest16.c c8a9c793df96db7e4933f0852abb7a03d48f2e81
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F tool/speedtest2.tcl ee2149167303ba8e95af97873c575c3e0fab58ff
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F tool/speedtest8.c 2902c46588c40b55661e471d7a86e4dd71a18224
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F tool/speedtest8inst1.c 293327bc76823f473684d589a8160bde1f52c14e
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P d9f6ffbc5ea090ba0daac571fc9a6c68b9c864e4
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R 71113436f434e40594eca0b6cc7e07b2
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P e1ad757ec0abead25265f9251c954d2497bccc06
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R 0a182bd5291018e602b666bb6aa5e2e4
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U drh
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Z 7f8f808d7025e6cd7278ce47c4e4464a
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Z 9760075414da00e3d0c2807d9c7bc689
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@ -1 +1 @@
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e1ad757ec0abead25265f9251c954d2497bccc06
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58a1809257ccfb7d9112a35f79ca2f82b3daa878
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@ -15,7 +15,7 @@
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** 6000 lines long) it was split up into several smaller files and
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** this header information was factored out.
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**
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** $Id: vdbeInt.h,v 1.163 2009/02/19 14:39:25 danielk1977 Exp $
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** $Id: vdbeInt.h,v 1.164 2009/02/20 01:28:59 drh Exp $
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*/
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#ifndef _VDBEINT_H_
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#define _VDBEINT_H_
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@ -304,6 +304,7 @@ struct Vdbe {
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BtreeMutexArray aMutex; /* An array of Btree used here and needing locks */
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int aCounter[2]; /* Counters used by sqlite3_stmt_status() */
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char *zSql; /* Text of the SQL statement that generated this */
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void *pFree; /* Free this when deleting the vdbe */
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#ifdef SQLITE_DEBUG
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FILE *trace; /* Write an execution trace here, if not NULL */
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#endif
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@ -14,7 +14,7 @@
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** to version 2.8.7, all this code was combined into the vdbe.c source file.
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** But that file was getting too big so this subroutines were split out.
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**
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** $Id: vdbeaux.c,v 1.436 2009/02/19 14:39:25 danielk1977 Exp $
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** $Id: vdbeaux.c,v 1.437 2009/02/20 01:28:59 drh Exp $
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*/
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#include "sqliteInt.h"
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#include "vdbeInt.h"
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@ -114,7 +114,7 @@ static int growOpArray(Vdbe *p){
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int nNew = (p->nOpAlloc ? p->nOpAlloc*2 : (int)(1024/sizeof(Op)));
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pNew = sqlite3DbRealloc(p->db, p->aOp, nNew*sizeof(Op));
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if( pNew ){
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p->nOpAlloc = nNew;
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p->nOpAlloc = sqlite3MallocSize(pNew)/sizeof(Op);
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p->aOp = pNew;
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}
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return (pNew ? SQLITE_OK : SQLITE_NOMEM);
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@ -1000,6 +1000,39 @@ void sqlite3VdbeIOTraceSql(Vdbe *p){
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}
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#endif /* !SQLITE_OMIT_TRACE && SQLITE_ENABLE_IOTRACE */
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/*
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** Allocate space from a fixed size buffer. Make *pp point to the
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** allocated space. (Note: pp is a char* rather than a void** to
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** work around the pointer aliasing rules of C.) *pp should initially
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** be zero. If *pp is not zero, that means that the space has already
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** been allocated and this routine is a noop.
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**
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** nByte is the number of bytes of space needed.
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**
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** *ppFrom point to available space and pEnd points to the end of the
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** available space.
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**
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** *pnByte is a counter of the number of bytes of space that have failed
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** to allocate. If there is insufficient space in *ppFrom to satisfy the
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** request, then increate *pnByte by the amount of the request.
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*/
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static void allocSpace(
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char *pp, /* IN/OUT: Set *pp to point to allocated buffer */
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int nByte, /* Number of bytes to allocate */
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u8 **ppFrom, /* IN/OUT: Allocate from *ppFrom */
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u8 *pEnd, /* Pointer to 1 byte passed end of *ppFrom buffer */
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int *pnByte /* If allocation cannot be made, increment *pnByte */
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){
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if( (*(void**)pp)==0 ){
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nByte = (nByte+7)&~7;
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if( (pEnd - *ppFrom)>=nByte ){
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*(void**)pp = (void *)*ppFrom;
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*ppFrom += nByte;
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}else{
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*pnByte += nByte;
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}
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}
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}
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/*
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** Prepare a virtual machine for execution. This involves things such
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@ -1054,35 +1087,44 @@ void sqlite3VdbeMakeReady(
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** first time this function is called for a given VDBE, not when it is
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** being called from sqlite3_reset() to reset the virtual machine.
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*/
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if( nVar>=0 ){
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if( nVar>=0 && !db->mallocFailed ){
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u8 *zCsr = (u8 *)&p->aOp[p->nOp];
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u8 *zEnd = (u8 *)&p->aOp[p->nOpAlloc];
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int nByte;
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int nArg; /* Maximum number of args passed to a user function. */
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resolveP2Values(p, &nArg);
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if( isExplain && nMem<10 ){
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nMem = 10;
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}
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nByte = nMem*sizeof(Mem) /* aMem */
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+ nVar*sizeof(Mem) /* aVar */
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+ nArg*sizeof(Mem*) /* apArg */
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+ nVar*sizeof(char*) /* azVar */
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+ nCursor*sizeof(VdbeCursor*); /* apCsr */
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if( nByte ){
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p->aMem = sqlite3DbMallocZero(db, nByte);
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}
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if( !db->mallocFailed ){
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p->aMem--; /* aMem[] goes from 1..nMem */
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p->nMem = nMem; /* not from 0..nMem-1 */
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p->aVar = &p->aMem[nMem+1];
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do {
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memset(zCsr, 0, zEnd-zCsr);
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nByte = 0;
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allocSpace((char*)&p->aMem, nMem*sizeof(Mem), &zCsr, zEnd, &nByte);
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allocSpace((char*)&p->aVar, nVar*sizeof(Mem), &zCsr, zEnd, &nByte);
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allocSpace((char*)&p->apArg, nArg*sizeof(Mem*), &zCsr, zEnd, &nByte);
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allocSpace((char*)&p->azVar, nVar*sizeof(char*), &zCsr, zEnd, &nByte);
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allocSpace((char*)&p->apCsr,
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nCursor*sizeof(VdbeCursor*), &zCsr, zEnd, &nByte
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);
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if( nByte ){
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p->pFree = sqlite3DbMallocRaw(db, nByte);
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}
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zCsr = p->pFree;
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zEnd = &zCsr[nByte];
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}while( nByte && !db->mallocFailed );
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p->nCursor = nCursor;
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if( p->aVar ){
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p->nVar = nVar;
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p->okVar = 0;
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p->apArg = (Mem**)&p->aVar[nVar];
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p->azVar = (char**)&p->apArg[nArg];
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p->apCsr = (VdbeCursor**)&p->azVar[nVar];
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p->nCursor = nCursor;
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for(n=0; n<nVar; n++){
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p->aVar[n].flags = MEM_Null;
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p->aVar[n].db = db;
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}
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}
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if( p->aMem ){
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p->aMem--; /* aMem[] goes from 1..nMem */
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p->nMem = nMem; /* not from 0..nMem-1 */
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for(n=1; n<=nMem; n++){
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p->aMem[n].flags = MEM_Null;
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p->aMem[n].db = db;
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@ -1859,17 +1901,15 @@ void sqlite3VdbeDelete(Vdbe *p){
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sqlite3DbFree(db, pOp->zComment);
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#endif
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}
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sqlite3DbFree(db, p->aOp);
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}
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releaseMemArray(p->aVar, p->nVar);
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sqlite3DbFree(db, p->aLabel);
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if( p->aMem ){
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sqlite3DbFree(db, &p->aMem[1]);
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}
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releaseMemArray(p->aColName, p->nResColumn*COLNAME_N);
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sqlite3DbFree(db, p->aColName);
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sqlite3DbFree(db, p->zSql);
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p->magic = VDBE_MAGIC_DEAD;
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sqlite3DbFree(db, p->aOp);
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sqlite3DbFree(db, p->pFree);
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sqlite3DbFree(db, p);
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}
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