62 lines
2.1 KiB
C++
62 lines
2.1 KiB
C++
/*******************************************************************************************
|
|
*
|
|
* raylib [core] example - Basic window
|
|
*
|
|
* Welcome to raylib!
|
|
*
|
|
* To test examples, just press F6 and execute raylib_compile_execute script
|
|
* Note that compiled executable is placed in the same folder as .c file
|
|
*
|
|
* You can find all basic examples on C:\raylib\raylib\examples folder or
|
|
* raylib official webpage: www.raylib.com
|
|
*
|
|
* Enjoy using raylib. :)
|
|
*
|
|
* This example has been created using raylib 1.0 (www.raylib.com)
|
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
*
|
|
* Copyright (c) 2014 Ramon Santamaria (@raysan5)
|
|
*
|
|
********************************************************************************************/
|
|
|
|
#include "raylib.h"
|
|
|
|
int main(int argc, char* argv[])
|
|
{
|
|
// Initialization
|
|
//--------------------------------------------------------------------------------------
|
|
int screenWidth = 800;
|
|
int screenHeight = 450;
|
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
|
|
|
|
SetTargetFPS(60);
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
// Main game loop
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
{
|
|
// Update
|
|
//----------------------------------------------------------------------------------
|
|
// TODO: Update your variables here
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// Draw
|
|
//----------------------------------------------------------------------------------
|
|
BeginDrawing();
|
|
|
|
ClearBackground(RAYWHITE);
|
|
|
|
DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
|
|
|
|
EndDrawing();
|
|
//----------------------------------------------------------------------------------
|
|
}
|
|
|
|
// De-Initialization
|
|
//--------------------------------------------------------------------------------------
|
|
CloseWindow(); // Close window and OpenGL context
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
return 0;
|
|
} |