ed269b8d9a
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()` |
||
---|---|---|
.. | ||
resources | ||
shaders_custom_uniform.c | ||
shaders_custom_uniform.png | ||
shaders_model_shader.c | ||
shaders_model_shader.png | ||
shaders_postprocessing.c | ||
shaders_postprocessing.png | ||
shaders_shapes_textures.c | ||
shaders_shapes_textures.png |