f9b79403d1
* Implement a load values from accessor function. Added some more value types for the different GLTF attributes. Fixed crash when loading animated triangle. * Split GLTF model loading into separate functions for readability. * Fixed the already working models that I broke when introducing GLTFReadValue. Improved the example for gltf models to be able to switch between a few models. * Removed license from screen. It is pu inside a license file anyway. * Small improvements on the naming of functions Removed (*model). and replaced it with model-> |
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.. | ||
gltf | ||
guy | ||
models | ||
pbr | ||
shaders | ||
angle_gauge.png | ||
background.png | ||
billboard.png | ||
cubicmap_atlas.png | ||
cubicmap.png | ||
dresden_square_1k.hdr | ||
dresden_square_2k.hdr | ||
heightmap.png | ||
pitch.png | ||
plane_diffuse.png | ||
plane.obj | ||
plane.png | ||
skybox.png |