raylib/parser/output/raylib_api.txt
2022-08-05 20:01:25 +02:00

4116 lines
145 KiB
Plaintext

Defines found: 53
Define 001: RAYLIB_H
Name: RAYLIB_H
Type: GUARD
Value:
Description:
Define 002: RAYLIB_VERSION
Name: RAYLIB_VERSION
Type: STRING
Value: "4.2"
Description:
Define 003: __declspec(x)
Name: __declspec(x)
Type: MACRO
Value: __attribute__((x))
Description:
Define 004: RLAPI
Name: RLAPI
Type: UNKNOWN
Value: __declspec(dllexport)
Description: We are building the library as a Win32 shared library (.dll)
Define 005: PI
Name: PI
Type: FLOAT
Value: 3.14159265358979323846
Description:
Define 006: DEG2RAD
Name: DEG2RAD
Type: FLOAT_MATH
Value: (PI/180.0f)
Description:
Define 007: RAD2DEG
Name: RAD2DEG
Type: FLOAT_MATH
Value: (180.0f/PI)
Description:
Define 008: RL_MALLOC(sz)
Name: RL_MALLOC(sz)
Type: MACRO
Value: malloc(sz)
Description:
Define 009: RL_CALLOC(n,sz)
Name: RL_CALLOC(n,sz)
Type: MACRO
Value: calloc(n,sz)
Description:
Define 010: RL_REALLOC(ptr,sz)
Name: RL_REALLOC(ptr,sz)
Type: MACRO
Value: realloc(ptr,sz)
Description:
Define 011: RL_FREE(ptr)
Name: RL_FREE(ptr)
Type: MACRO
Value: free(ptr)
Description:
Define 012: CLITERAL(type)
Name: CLITERAL(type)
Type: MACRO
Value: type
Description:
Define 013: RL_COLOR_TYPE
Name: RL_COLOR_TYPE
Type: GUARD
Value:
Description:
Define 014: RL_RECTANGLE_TYPE
Name: RL_RECTANGLE_TYPE
Type: GUARD
Value:
Description:
Define 015: RL_VECTOR2_TYPE
Name: RL_VECTOR2_TYPE
Type: GUARD
Value:
Description:
Define 016: RL_VECTOR3_TYPE
Name: RL_VECTOR3_TYPE
Type: GUARD
Value:
Description:
Define 017: RL_VECTOR4_TYPE
Name: RL_VECTOR4_TYPE
Type: GUARD
Value:
Description:
Define 018: RL_QUATERNION_TYPE
Name: RL_QUATERNION_TYPE
Type: GUARD
Value:
Description:
Define 019: RL_MATRIX_TYPE
Name: RL_MATRIX_TYPE
Type: GUARD
Value:
Description:
Define 020: LIGHTGRAY
Name: LIGHTGRAY
Type: COLOR
Value: CLITERAL(Color){ 200, 200, 200, 255 }
Description: Light Gray
Define 021: GRAY
Name: GRAY
Type: COLOR
Value: CLITERAL(Color){ 130, 130, 130, 255 }
Description: Gray
Define 022: DARKGRAY
Name: DARKGRAY
Type: COLOR
Value: CLITERAL(Color){ 80, 80, 80, 255 }
Description: Dark Gray
Define 023: YELLOW
Name: YELLOW
Type: COLOR
Value: CLITERAL(Color){ 253, 249, 0, 255 }
Description: Yellow
Define 024: GOLD
Name: GOLD
Type: COLOR
Value: CLITERAL(Color){ 255, 203, 0, 255 }
Description: Gold
Define 025: ORANGE
Name: ORANGE
Type: COLOR
Value: CLITERAL(Color){ 255, 161, 0, 255 }
Description: Orange
Define 026: PINK
Name: PINK
Type: COLOR
Value: CLITERAL(Color){ 255, 109, 194, 255 }
Description: Pink
Define 027: RED
Name: RED
Type: COLOR
Value: CLITERAL(Color){ 230, 41, 55, 255 }
Description: Red
Define 028: MAROON
Name: MAROON
Type: COLOR
Value: CLITERAL(Color){ 190, 33, 55, 255 }
Description: Maroon
Define 029: GREEN
Name: GREEN
Type: COLOR
Value: CLITERAL(Color){ 0, 228, 48, 255 }
Description: Green
Define 030: LIME
Name: LIME
Type: COLOR
Value: CLITERAL(Color){ 0, 158, 47, 255 }
Description: Lime
Define 031: DARKGREEN
Name: DARKGREEN
Type: COLOR
Value: CLITERAL(Color){ 0, 117, 44, 255 }
Description: Dark Green
Define 032: SKYBLUE
Name: SKYBLUE
Type: COLOR
Value: CLITERAL(Color){ 102, 191, 255, 255 }
Description: Sky Blue
Define 033: BLUE
Name: BLUE
Type: COLOR
Value: CLITERAL(Color){ 0, 121, 241, 255 }
Description: Blue
Define 034: DARKBLUE
Name: DARKBLUE
Type: COLOR
Value: CLITERAL(Color){ 0, 82, 172, 255 }
Description: Dark Blue
Define 035: PURPLE
Name: PURPLE
Type: COLOR
Value: CLITERAL(Color){ 200, 122, 255, 255 }
Description: Purple
Define 036: VIOLET
Name: VIOLET
Type: COLOR
Value: CLITERAL(Color){ 135, 60, 190, 255 }
Description: Violet
Define 037: DARKPURPLE
Name: DARKPURPLE
Type: COLOR
Value: CLITERAL(Color){ 112, 31, 126, 255 }
Description: Dark Purple
Define 038: BEIGE
Name: BEIGE
Type: COLOR
Value: CLITERAL(Color){ 211, 176, 131, 255 }
Description: Beige
Define 039: BROWN
Name: BROWN
Type: COLOR
Value: CLITERAL(Color){ 127, 106, 79, 255 }
Description: Brown
Define 040: DARKBROWN
Name: DARKBROWN
Type: COLOR
Value: CLITERAL(Color){ 76, 63, 47, 255 }
Description: Dark Brown
Define 041: WHITE
Name: WHITE
Type: COLOR
Value: CLITERAL(Color){ 255, 255, 255, 255 }
Description: White
Define 042: BLACK
Name: BLACK
Type: COLOR
Value: CLITERAL(Color){ 0, 0, 0, 255 }
Description: Black
Define 043: BLANK
Name: BLANK
Type: COLOR
Value: CLITERAL(Color){ 0, 0, 0, 0 }
Description: Blank (Transparent)
Define 044: MAGENTA
Name: MAGENTA
Type: COLOR
Value: CLITERAL(Color){ 255, 0, 255, 255 }
Description: Magenta
Define 045: RAYWHITE
Name: RAYWHITE
Type: COLOR
Value: CLITERAL(Color){ 245, 245, 245, 255 }
Description: My own White (raylib logo)
Define 046: RL_BOOL_TYPE
Name: RL_BOOL_TYPE
Type: GUARD
Value:
Description:
Define 047: MOUSE_LEFT_BUTTON
Name: MOUSE_LEFT_BUTTON
Type: UNKNOWN
Value: MOUSE_BUTTON_LEFT
Description:
Define 048: MOUSE_RIGHT_BUTTON
Name: MOUSE_RIGHT_BUTTON
Type: UNKNOWN
Value: MOUSE_BUTTON_RIGHT
Description:
Define 049: MOUSE_MIDDLE_BUTTON
Name: MOUSE_MIDDLE_BUTTON
Type: UNKNOWN
Value: MOUSE_BUTTON_MIDDLE
Description:
Define 050: MATERIAL_MAP_DIFFUSE
Name: MATERIAL_MAP_DIFFUSE
Type: UNKNOWN
Value: MATERIAL_MAP_ALBEDO
Description:
Define 051: MATERIAL_MAP_SPECULAR
Name: MATERIAL_MAP_SPECULAR
Type: UNKNOWN
Value: MATERIAL_MAP_METALNESS
Description:
Define 052: SHADER_LOC_MAP_DIFFUSE
Name: SHADER_LOC_MAP_DIFFUSE
Type: UNKNOWN
Value: SHADER_LOC_MAP_ALBEDO
Description:
Define 053: SHADER_LOC_MAP_SPECULAR
Name: SHADER_LOC_MAP_SPECULAR
Type: UNKNOWN
Value: SHADER_LOC_MAP_METALNESS
Description:
Structures found: 32
Struct 01: Vector2 (2 fields)
Name: Vector2
Description: Vector2, 2 components
Field[1]: float x // Vector x component
Field[2]: float y // Vector y component
Struct 02: Vector3 (3 fields)
Name: Vector3
Description: Vector3, 3 components
Field[1]: float x // Vector x component
Field[2]: float y // Vector y component
Field[3]: float z // Vector z component
Struct 03: Vector4 (4 fields)
Name: Vector4
Description: Vector4, 4 components
Field[1]: float x // Vector x component
Field[2]: float y // Vector y component
Field[3]: float z // Vector z component
Field[4]: float w // Vector w component
Struct 04: Matrix (16 fields)
Name: Matrix
Description: Matrix, 4x4 components, column major, OpenGL style, right handed
Field[1]: float m0 // Matrix first row (4 components)
Field[2]: float m4 // Matrix first row (4 components)
Field[3]: float m8 // Matrix first row (4 components)
Field[4]: float m12 // Matrix first row (4 components)
Field[5]: float m1 // Matrix second row (4 components)
Field[6]: float m5 // Matrix second row (4 components)
Field[7]: float m9 // Matrix second row (4 components)
Field[8]: float m13 // Matrix second row (4 components)
Field[9]: float m2 // Matrix third row (4 components)
Field[10]: float m6 // Matrix third row (4 components)
Field[11]: float m10 // Matrix third row (4 components)
Field[12]: float m14 // Matrix third row (4 components)
Field[13]: float m3 // Matrix fourth row (4 components)
Field[14]: float m7 // Matrix fourth row (4 components)
Field[15]: float m11 // Matrix fourth row (4 components)
Field[16]: float m15 // Matrix fourth row (4 components)
Struct 05: Color (4 fields)
Name: Color
Description: Color, 4 components, R8G8B8A8 (32bit)
Field[1]: unsigned char r // Color red value
Field[2]: unsigned char g // Color green value
Field[3]: unsigned char b // Color blue value
Field[4]: unsigned char a // Color alpha value
Struct 06: Rectangle (4 fields)
Name: Rectangle
Description: Rectangle, 4 components
Field[1]: float x // Rectangle top-left corner position x
Field[2]: float y // Rectangle top-left corner position y
Field[3]: float width // Rectangle width
Field[4]: float height // Rectangle height
Struct 07: Image (5 fields)
Name: Image
Description: Image, pixel data stored in CPU memory (RAM)
Field[1]: void * data // Image raw data
Field[2]: int width // Image base width
Field[3]: int height // Image base height
Field[4]: int mipmaps // Mipmap levels, 1 by default
Field[5]: int format // Data format (PixelFormat type)
Struct 08: Texture (5 fields)
Name: Texture
Description: Texture, tex data stored in GPU memory (VRAM)
Field[1]: unsigned int id // OpenGL texture id
Field[2]: int width // Texture base width
Field[3]: int height // Texture base height
Field[4]: int mipmaps // Mipmap levels, 1 by default
Field[5]: int format // Data format (PixelFormat type)
Struct 09: RenderTexture (3 fields)
Name: RenderTexture
Description: RenderTexture, fbo for texture rendering
Field[1]: unsigned int id // OpenGL framebuffer object id
Field[2]: Texture texture // Color buffer attachment texture
Field[3]: Texture depth // Depth buffer attachment texture
Struct 10: NPatchInfo (6 fields)
Name: NPatchInfo
Description: NPatchInfo, n-patch layout info
Field[1]: Rectangle source // Texture source rectangle
Field[2]: int left // Left border offset
Field[3]: int top // Top border offset
Field[4]: int right // Right border offset
Field[5]: int bottom // Bottom border offset
Field[6]: int layout // Layout of the n-patch: 3x3, 1x3 or 3x1
Struct 11: GlyphInfo (5 fields)
Name: GlyphInfo
Description: GlyphInfo, font characters glyphs info
Field[1]: int value // Character value (Unicode)
Field[2]: int offsetX // Character offset X when drawing
Field[3]: int offsetY // Character offset Y when drawing
Field[4]: int advanceX // Character advance position X
Field[5]: Image image // Character image data
Struct 12: Font (6 fields)
Name: Font
Description: Font, font texture and GlyphInfo array data
Field[1]: int baseSize // Base size (default chars height)
Field[2]: int glyphCount // Number of glyph characters
Field[3]: int glyphPadding // Padding around the glyph characters
Field[4]: Texture2D texture // Texture atlas containing the glyphs
Field[5]: Rectangle * recs // Rectangles in texture for the glyphs
Field[6]: GlyphInfo * glyphs // Glyphs info data
Struct 13: Camera3D (5 fields)
Name: Camera3D
Description: Camera, defines position/orientation in 3d space
Field[1]: Vector3 position // Camera position
Field[2]: Vector3 target // Camera target it looks-at
Field[3]: Vector3 up // Camera up vector (rotation over its axis)
Field[4]: float fovy // Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic
Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
Struct 14: Camera2D (4 fields)
Name: Camera2D
Description: Camera2D, defines position/orientation in 2d space
Field[1]: Vector2 offset // Camera offset (displacement from target)
Field[2]: Vector2 target // Camera target (rotation and zoom origin)
Field[3]: float rotation // Camera rotation in degrees
Field[4]: float zoom // Camera zoom (scaling), should be 1.0f by default
Struct 15: Mesh (15 fields)
Name: Mesh
Description: Mesh, vertex data and vao/vbo
Field[1]: int vertexCount // Number of vertices stored in arrays
Field[2]: int triangleCount // Number of triangles stored (indexed or not)
Field[3]: float * vertices // Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
Field[4]: float * texcoords // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
Field[5]: float * texcoords2 // Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)
Field[6]: float * normals // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
Field[7]: float * tangents // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
Field[8]: unsigned char * colors // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
Field[9]: unsigned short * indices // Vertex indices (in case vertex data comes indexed)
Field[10]: float * animVertices // Animated vertex positions (after bones transformations)
Field[11]: float * animNormals // Animated normals (after bones transformations)
Field[12]: unsigned char * boneIds // Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)
Field[13]: float * boneWeights // Vertex bone weight, up to 4 bones influence by vertex (skinning)
Field[14]: unsigned int vaoId // OpenGL Vertex Array Object id
Field[15]: unsigned int * vboId // OpenGL Vertex Buffer Objects id (default vertex data)
Struct 16: Shader (2 fields)
Name: Shader
Description: Shader
Field[1]: unsigned int id // Shader program id
Field[2]: int * locs // Shader locations array (RL_MAX_SHADER_LOCATIONS)
Struct 17: MaterialMap (3 fields)
Name: MaterialMap
Description: MaterialMap
Field[1]: Texture2D texture // Material map texture
Field[2]: Color color // Material map color
Field[3]: float value // Material map value
Struct 18: Material (3 fields)
Name: Material
Description: Material, includes shader and maps
Field[1]: Shader shader // Material shader
Field[2]: MaterialMap * maps // Material maps array (MAX_MATERIAL_MAPS)
Field[3]: float[4] params // Material generic parameters (if required)
Struct 19: Transform (3 fields)
Name: Transform
Description: Transform, vectex transformation data
Field[1]: Vector3 translation // Translation
Field[2]: Quaternion rotation // Rotation
Field[3]: Vector3 scale // Scale
Struct 20: BoneInfo (2 fields)
Name: BoneInfo
Description: Bone, skeletal animation bone
Field[1]: char[32] name // Bone name
Field[2]: int parent // Bone parent
Struct 21: Model (9 fields)
Name: Model
Description: Model, meshes, materials and animation data
Field[1]: Matrix transform // Local transform matrix
Field[2]: int meshCount // Number of meshes
Field[3]: int materialCount // Number of materials
Field[4]: Mesh * meshes // Meshes array
Field[5]: Material * materials // Materials array
Field[6]: int * meshMaterial // Mesh material number
Field[7]: int boneCount // Number of bones
Field[8]: BoneInfo * bones // Bones information (skeleton)
Field[9]: Transform * bindPose // Bones base transformation (pose)
Struct 22: ModelAnimation (4 fields)
Name: ModelAnimation
Description: ModelAnimation
Field[1]: int boneCount // Number of bones
Field[2]: int frameCount // Number of animation frames
Field[3]: BoneInfo * bones // Bones information (skeleton)
Field[4]: Transform ** framePoses // Poses array by frame
Struct 23: Ray (2 fields)
Name: Ray
Description: Ray, ray for raycasting
Field[1]: Vector3 position // Ray position (origin)
Field[2]: Vector3 direction // Ray direction
Struct 24: RayCollision (4 fields)
Name: RayCollision
Description: RayCollision, ray hit information
Field[1]: bool hit // Did the ray hit something?
Field[2]: float distance // Distance to nearest hit
Field[3]: Vector3 point // Point of nearest hit
Field[4]: Vector3 normal // Surface normal of hit
Struct 25: BoundingBox (2 fields)
Name: BoundingBox
Description: BoundingBox
Field[1]: Vector3 min // Minimum vertex box-corner
Field[2]: Vector3 max // Maximum vertex box-corner
Struct 26: Wave (5 fields)
Name: Wave
Description: Wave, audio wave data
Field[1]: unsigned int frameCount // Total number of frames (considering channels)
Field[2]: unsigned int sampleRate // Frequency (samples per second)
Field[3]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
Field[4]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...)
Field[5]: void * data // Buffer data pointer
Struct 27: AudioStream (5 fields)
Name: AudioStream
Description: AudioStream, custom audio stream
Field[1]: rAudioBuffer * buffer // Pointer to internal data used by the audio system
Field[2]: rAudioProcessor * processor // Pointer to internal data processor, useful for audio effects
Field[3]: unsigned int sampleRate // Frequency (samples per second)
Field[4]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
Field[5]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...)
Struct 28: Sound (2 fields)
Name: Sound
Description: Sound
Field[1]: AudioStream stream // Audio stream
Field[2]: unsigned int frameCount // Total number of frames (considering channels)
Struct 29: Music (5 fields)
Name: Music
Description: Music, audio stream, anything longer than ~10 seconds should be streamed
Field[1]: AudioStream stream // Audio stream
Field[2]: unsigned int frameCount // Total number of frames (considering channels)
Field[3]: bool looping // Music looping enable
Field[4]: int ctxType // Type of music context (audio filetype)
Field[5]: void * ctxData // Audio context data, depends on type
Struct 30: VrDeviceInfo (10 fields)
Name: VrDeviceInfo
Description: VrDeviceInfo, Head-Mounted-Display device parameters
Field[1]: int hResolution // Horizontal resolution in pixels
Field[2]: int vResolution // Vertical resolution in pixels
Field[3]: float hScreenSize // Horizontal size in meters
Field[4]: float vScreenSize // Vertical size in meters
Field[5]: float vScreenCenter // Screen center in meters
Field[6]: float eyeToScreenDistance // Distance between eye and display in meters
Field[7]: float lensSeparationDistance // Lens separation distance in meters
Field[8]: float interpupillaryDistance // IPD (distance between pupils) in meters
Field[9]: float[4] lensDistortionValues // Lens distortion constant parameters
Field[10]: float[4] chromaAbCorrection // Chromatic aberration correction parameters
Struct 31: VrStereoConfig (8 fields)
Name: VrStereoConfig
Description: VrStereoConfig, VR stereo rendering configuration for simulator
Field[1]: Matrix[2] projection // VR projection matrices (per eye)
Field[2]: Matrix[2] viewOffset // VR view offset matrices (per eye)
Field[3]: float[2] leftLensCenter // VR left lens center
Field[4]: float[2] rightLensCenter // VR right lens center
Field[5]: float[2] leftScreenCenter // VR left screen center
Field[6]: float[2] rightScreenCenter // VR right screen center
Field[7]: float[2] scale // VR distortion scale
Field[8]: float[2] scaleIn // VR distortion scale in
Struct 32: FilePathList (3 fields)
Name: FilePathList
Description: File path list
Field[1]: unsigned int capacity // Filepaths max entries
Field[2]: unsigned int count // Filepaths entries count
Field[3]: char ** paths // Filepaths entries
Aliases found: 5
Alias 001: Quaternion
Type: Vector4
Name: Quaternion
Description: Quaternion, 4 components (Vector4 alias)
Alias 002: Texture2D
Type: Texture
Name: Texture2D
Description: Texture2D, same as Texture
Alias 003: TextureCubemap
Type: Texture
Name: TextureCubemap
Description: TextureCubemap, same as Texture
Alias 004: RenderTexture2D
Type: RenderTexture
Name: RenderTexture2D
Description: RenderTexture2D, same as RenderTexture
Alias 005: Camera
Type: Camera3D
Name: Camera
Description: Camera type fallback, defaults to Camera3D
Enums found: 21
Enum 01: ConfigFlags (15 values)
Name: ConfigFlags
Description: System/Window config flags
Value[FLAG_VSYNC_HINT]: 64
Value[FLAG_FULLSCREEN_MODE]: 2
Value[FLAG_WINDOW_RESIZABLE]: 4
Value[FLAG_WINDOW_UNDECORATED]: 8
Value[FLAG_WINDOW_HIDDEN]: 128
Value[FLAG_WINDOW_MINIMIZED]: 512
Value[FLAG_WINDOW_MAXIMIZED]: 1024
Value[FLAG_WINDOW_UNFOCUSED]: 2048
Value[FLAG_WINDOW_TOPMOST]: 4096
Value[FLAG_WINDOW_ALWAYS_RUN]: 256
Value[FLAG_WINDOW_TRANSPARENT]: 16
Value[FLAG_WINDOW_HIGHDPI]: 8192
Value[FLAG_WINDOW_MOUSE_PASSTHROUGH]: 16384
Value[FLAG_MSAA_4X_HINT]: 32
Value[FLAG_INTERLACED_HINT]: 65536
Enum 02: TraceLogLevel (8 values)
Name: TraceLogLevel
Description: Trace log level
Value[LOG_ALL]: 0
Value[LOG_TRACE]: 1
Value[LOG_DEBUG]: 2
Value[LOG_INFO]: 3
Value[LOG_WARNING]: 4
Value[LOG_ERROR]: 5
Value[LOG_FATAL]: 6
Value[LOG_NONE]: 7
Enum 03: KeyboardKey (110 values)
Name: KeyboardKey
Description: Keyboard keys (US keyboard layout)
Value[KEY_NULL]: 0
Value[KEY_APOSTROPHE]: 39
Value[KEY_COMMA]: 44
Value[KEY_MINUS]: 45
Value[KEY_PERIOD]: 46
Value[KEY_SLASH]: 47
Value[KEY_ZERO]: 48
Value[KEY_ONE]: 49
Value[KEY_TWO]: 50
Value[KEY_THREE]: 51
Value[KEY_FOUR]: 52
Value[KEY_FIVE]: 53
Value[KEY_SIX]: 54
Value[KEY_SEVEN]: 55
Value[KEY_EIGHT]: 56
Value[KEY_NINE]: 57
Value[KEY_SEMICOLON]: 59
Value[KEY_EQUAL]: 61
Value[KEY_A]: 65
Value[KEY_B]: 66
Value[KEY_C]: 67
Value[KEY_D]: 68
Value[KEY_E]: 69
Value[KEY_F]: 70
Value[KEY_G]: 71
Value[KEY_H]: 72
Value[KEY_I]: 73
Value[KEY_J]: 74
Value[KEY_K]: 75
Value[KEY_L]: 76
Value[KEY_M]: 77
Value[KEY_N]: 78
Value[KEY_O]: 79
Value[KEY_P]: 80
Value[KEY_Q]: 81
Value[KEY_R]: 82
Value[KEY_S]: 83
Value[KEY_T]: 84
Value[KEY_U]: 85
Value[KEY_V]: 86
Value[KEY_W]: 87
Value[KEY_X]: 88
Value[KEY_Y]: 89
Value[KEY_Z]: 90
Value[KEY_LEFT_BRACKET]: 91
Value[KEY_BACKSLASH]: 92
Value[KEY_RIGHT_BRACKET]: 93
Value[KEY_GRAVE]: 96
Value[KEY_SPACE]: 32
Value[KEY_ESCAPE]: 256
Value[KEY_ENTER]: 257
Value[KEY_TAB]: 258
Value[KEY_BACKSPACE]: 259
Value[KEY_INSERT]: 260
Value[KEY_DELETE]: 261
Value[KEY_RIGHT]: 262
Value[KEY_LEFT]: 263
Value[KEY_DOWN]: 264
Value[KEY_UP]: 265
Value[KEY_PAGE_UP]: 266
Value[KEY_PAGE_DOWN]: 267
Value[KEY_HOME]: 268
Value[KEY_END]: 269
Value[KEY_CAPS_LOCK]: 280
Value[KEY_SCROLL_LOCK]: 281
Value[KEY_NUM_LOCK]: 282
Value[KEY_PRINT_SCREEN]: 283
Value[KEY_PAUSE]: 284
Value[KEY_F1]: 290
Value[KEY_F2]: 291
Value[KEY_F3]: 292
Value[KEY_F4]: 293
Value[KEY_F5]: 294
Value[KEY_F6]: 295
Value[KEY_F7]: 296
Value[KEY_F8]: 297
Value[KEY_F9]: 298
Value[KEY_F10]: 299
Value[KEY_F11]: 300
Value[KEY_F12]: 301
Value[KEY_LEFT_SHIFT]: 340
Value[KEY_LEFT_CONTROL]: 341
Value[KEY_LEFT_ALT]: 342
Value[KEY_LEFT_SUPER]: 343
Value[KEY_RIGHT_SHIFT]: 344
Value[KEY_RIGHT_CONTROL]: 345
Value[KEY_RIGHT_ALT]: 346
Value[KEY_RIGHT_SUPER]: 347
Value[KEY_KB_MENU]: 348
Value[KEY_KP_0]: 320
Value[KEY_KP_1]: 321
Value[KEY_KP_2]: 322
Value[KEY_KP_3]: 323
Value[KEY_KP_4]: 324
Value[KEY_KP_5]: 325
Value[KEY_KP_6]: 326
Value[KEY_KP_7]: 327
Value[KEY_KP_8]: 328
Value[KEY_KP_9]: 329
Value[KEY_KP_DECIMAL]: 330
Value[KEY_KP_DIVIDE]: 331
Value[KEY_KP_MULTIPLY]: 332
Value[KEY_KP_SUBTRACT]: 333
Value[KEY_KP_ADD]: 334
Value[KEY_KP_ENTER]: 335
Value[KEY_KP_EQUAL]: 336
Value[KEY_BACK]: 4
Value[KEY_MENU]: 82
Value[KEY_VOLUME_UP]: 24
Value[KEY_VOLUME_DOWN]: 25
Enum 04: MouseButton (7 values)
Name: MouseButton
Description: Mouse buttons
Value[MOUSE_BUTTON_LEFT]: 0
Value[MOUSE_BUTTON_RIGHT]: 1
Value[MOUSE_BUTTON_MIDDLE]: 2
Value[MOUSE_BUTTON_SIDE]: 3
Value[MOUSE_BUTTON_EXTRA]: 4
Value[MOUSE_BUTTON_FORWARD]: 5
Value[MOUSE_BUTTON_BACK]: 6
Enum 05: MouseCursor (11 values)
Name: MouseCursor
Description: Mouse cursor
Value[MOUSE_CURSOR_DEFAULT]: 0
Value[MOUSE_CURSOR_ARROW]: 1
Value[MOUSE_CURSOR_IBEAM]: 2
Value[MOUSE_CURSOR_CROSSHAIR]: 3
Value[MOUSE_CURSOR_POINTING_HAND]: 4
Value[MOUSE_CURSOR_RESIZE_EW]: 5
Value[MOUSE_CURSOR_RESIZE_NS]: 6
Value[MOUSE_CURSOR_RESIZE_NWSE]: 7
Value[MOUSE_CURSOR_RESIZE_NESW]: 8
Value[MOUSE_CURSOR_RESIZE_ALL]: 9
Value[MOUSE_CURSOR_NOT_ALLOWED]: 10
Enum 06: GamepadButton (18 values)
Name: GamepadButton
Description: Gamepad buttons
Value[GAMEPAD_BUTTON_UNKNOWN]: 0
Value[GAMEPAD_BUTTON_LEFT_FACE_UP]: 1
Value[GAMEPAD_BUTTON_LEFT_FACE_RIGHT]: 2
Value[GAMEPAD_BUTTON_LEFT_FACE_DOWN]: 3
Value[GAMEPAD_BUTTON_LEFT_FACE_LEFT]: 4
Value[GAMEPAD_BUTTON_RIGHT_FACE_UP]: 5
Value[GAMEPAD_BUTTON_RIGHT_FACE_RIGHT]: 6
Value[GAMEPAD_BUTTON_RIGHT_FACE_DOWN]: 7
Value[GAMEPAD_BUTTON_RIGHT_FACE_LEFT]: 8
Value[GAMEPAD_BUTTON_LEFT_TRIGGER_1]: 9
Value[GAMEPAD_BUTTON_LEFT_TRIGGER_2]: 10
Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_1]: 11
Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_2]: 12
Value[GAMEPAD_BUTTON_MIDDLE_LEFT]: 13
Value[GAMEPAD_BUTTON_MIDDLE]: 14
Value[GAMEPAD_BUTTON_MIDDLE_RIGHT]: 15
Value[GAMEPAD_BUTTON_LEFT_THUMB]: 16
Value[GAMEPAD_BUTTON_RIGHT_THUMB]: 17
Enum 07: GamepadAxis (6 values)
Name: GamepadAxis
Description: Gamepad axis
Value[GAMEPAD_AXIS_LEFT_X]: 0
Value[GAMEPAD_AXIS_LEFT_Y]: 1
Value[GAMEPAD_AXIS_RIGHT_X]: 2
Value[GAMEPAD_AXIS_RIGHT_Y]: 3
Value[GAMEPAD_AXIS_LEFT_TRIGGER]: 4
Value[GAMEPAD_AXIS_RIGHT_TRIGGER]: 5
Enum 08: MaterialMapIndex (11 values)
Name: MaterialMapIndex
Description: Material map index
Value[MATERIAL_MAP_ALBEDO]: 0
Value[MATERIAL_MAP_METALNESS]: 1
Value[MATERIAL_MAP_NORMAL]: 2
Value[MATERIAL_MAP_ROUGHNESS]: 3
Value[MATERIAL_MAP_OCCLUSION]: 4
Value[MATERIAL_MAP_EMISSION]: 5
Value[MATERIAL_MAP_HEIGHT]: 6
Value[MATERIAL_MAP_CUBEMAP]: 7
Value[MATERIAL_MAP_IRRADIANCE]: 8
Value[MATERIAL_MAP_PREFILTER]: 9
Value[MATERIAL_MAP_BRDF]: 10
Enum 09: ShaderLocationIndex (26 values)
Name: ShaderLocationIndex
Description: Shader location index
Value[SHADER_LOC_VERTEX_POSITION]: 0
Value[SHADER_LOC_VERTEX_TEXCOORD01]: 1
Value[SHADER_LOC_VERTEX_TEXCOORD02]: 2
Value[SHADER_LOC_VERTEX_NORMAL]: 3
Value[SHADER_LOC_VERTEX_TANGENT]: 4
Value[SHADER_LOC_VERTEX_COLOR]: 5
Value[SHADER_LOC_MATRIX_MVP]: 6
Value[SHADER_LOC_MATRIX_VIEW]: 7
Value[SHADER_LOC_MATRIX_PROJECTION]: 8
Value[SHADER_LOC_MATRIX_MODEL]: 9
Value[SHADER_LOC_MATRIX_NORMAL]: 10
Value[SHADER_LOC_VECTOR_VIEW]: 11
Value[SHADER_LOC_COLOR_DIFFUSE]: 12
Value[SHADER_LOC_COLOR_SPECULAR]: 13
Value[SHADER_LOC_COLOR_AMBIENT]: 14
Value[SHADER_LOC_MAP_ALBEDO]: 15
Value[SHADER_LOC_MAP_METALNESS]: 16
Value[SHADER_LOC_MAP_NORMAL]: 17
Value[SHADER_LOC_MAP_ROUGHNESS]: 18
Value[SHADER_LOC_MAP_OCCLUSION]: 19
Value[SHADER_LOC_MAP_EMISSION]: 20
Value[SHADER_LOC_MAP_HEIGHT]: 21
Value[SHADER_LOC_MAP_CUBEMAP]: 22
Value[SHADER_LOC_MAP_IRRADIANCE]: 23
Value[SHADER_LOC_MAP_PREFILTER]: 24
Value[SHADER_LOC_MAP_BRDF]: 25
Enum 10: ShaderUniformDataType (9 values)
Name: ShaderUniformDataType
Description: Shader uniform data type
Value[SHADER_UNIFORM_FLOAT]: 0
Value[SHADER_UNIFORM_VEC2]: 1
Value[SHADER_UNIFORM_VEC3]: 2
Value[SHADER_UNIFORM_VEC4]: 3
Value[SHADER_UNIFORM_INT]: 4
Value[SHADER_UNIFORM_IVEC2]: 5
Value[SHADER_UNIFORM_IVEC3]: 6
Value[SHADER_UNIFORM_IVEC4]: 7
Value[SHADER_UNIFORM_SAMPLER2D]: 8
Enum 11: ShaderAttributeDataType (4 values)
Name: ShaderAttributeDataType
Description: Shader attribute data types
Value[SHADER_ATTRIB_FLOAT]: 0
Value[SHADER_ATTRIB_VEC2]: 1
Value[SHADER_ATTRIB_VEC3]: 2
Value[SHADER_ATTRIB_VEC4]: 3
Enum 12: PixelFormat (21 values)
Name: PixelFormat
Description: Pixel formats
Value[PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1
Value[PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA]: 2
Value[PIXELFORMAT_UNCOMPRESSED_R5G6B5]: 3
Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8]: 4
Value[PIXELFORMAT_UNCOMPRESSED_R5G5B5A1]: 5
Value[PIXELFORMAT_UNCOMPRESSED_R4G4B4A4]: 6
Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8A8]: 7
Value[PIXELFORMAT_UNCOMPRESSED_R32]: 8
Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 9
Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 10
Value[PIXELFORMAT_COMPRESSED_DXT1_RGB]: 11
Value[PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 12
Value[PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 13
Value[PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 14
Value[PIXELFORMAT_COMPRESSED_ETC1_RGB]: 15
Value[PIXELFORMAT_COMPRESSED_ETC2_RGB]: 16
Value[PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 17
Value[PIXELFORMAT_COMPRESSED_PVRT_RGB]: 18
Value[PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 19
Value[PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 20
Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 21
Enum 13: TextureFilter (6 values)
Name: TextureFilter
Description: Texture parameters: filter mode
Value[TEXTURE_FILTER_POINT]: 0
Value[TEXTURE_FILTER_BILINEAR]: 1
Value[TEXTURE_FILTER_TRILINEAR]: 2
Value[TEXTURE_FILTER_ANISOTROPIC_4X]: 3
Value[TEXTURE_FILTER_ANISOTROPIC_8X]: 4
Value[TEXTURE_FILTER_ANISOTROPIC_16X]: 5
Enum 14: TextureWrap (4 values)
Name: TextureWrap
Description: Texture parameters: wrap mode
Value[TEXTURE_WRAP_REPEAT]: 0
Value[TEXTURE_WRAP_CLAMP]: 1
Value[TEXTURE_WRAP_MIRROR_REPEAT]: 2
Value[TEXTURE_WRAP_MIRROR_CLAMP]: 3
Enum 15: CubemapLayout (6 values)
Name: CubemapLayout
Description: Cubemap layouts
Value[CUBEMAP_LAYOUT_AUTO_DETECT]: 0
Value[CUBEMAP_LAYOUT_LINE_VERTICAL]: 1
Value[CUBEMAP_LAYOUT_LINE_HORIZONTAL]: 2
Value[CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR]: 3
Value[CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE]: 4
Value[CUBEMAP_LAYOUT_PANORAMA]: 5
Enum 16: FontType (3 values)
Name: FontType
Description: Font type, defines generation method
Value[FONT_DEFAULT]: 0
Value[FONT_BITMAP]: 1
Value[FONT_SDF]: 2
Enum 17: BlendMode (7 values)
Name: BlendMode
Description: Color blending modes (pre-defined)
Value[BLEND_ALPHA]: 0
Value[BLEND_ADDITIVE]: 1
Value[BLEND_MULTIPLIED]: 2
Value[BLEND_ADD_COLORS]: 3
Value[BLEND_SUBTRACT_COLORS]: 4
Value[BLEND_ALPHA_PREMULTIPLY]: 5
Value[BLEND_CUSTOM]: 6
Enum 18: Gesture (11 values)
Name: Gesture
Description: Gesture
Value[GESTURE_NONE]: 0
Value[GESTURE_TAP]: 1
Value[GESTURE_DOUBLETAP]: 2
Value[GESTURE_HOLD]: 4
Value[GESTURE_DRAG]: 8
Value[GESTURE_SWIPE_RIGHT]: 16
Value[GESTURE_SWIPE_LEFT]: 32
Value[GESTURE_SWIPE_UP]: 64
Value[GESTURE_SWIPE_DOWN]: 128
Value[GESTURE_PINCH_IN]: 256
Value[GESTURE_PINCH_OUT]: 512
Enum 19: CameraMode (5 values)
Name: CameraMode
Description: Camera system modes
Value[CAMERA_CUSTOM]: 0
Value[CAMERA_FREE]: 1
Value[CAMERA_ORBITAL]: 2
Value[CAMERA_FIRST_PERSON]: 3
Value[CAMERA_THIRD_PERSON]: 4
Enum 20: CameraProjection (2 values)
Name: CameraProjection
Description: Camera projection
Value[CAMERA_PERSPECTIVE]: 0
Value[CAMERA_ORTHOGRAPHIC]: 1
Enum 21: NPatchLayout (3 values)
Name: NPatchLayout
Description: N-patch layout
Value[NPATCH_NINE_PATCH]: 0
Value[NPATCH_THREE_PATCH_VERTICAL]: 1
Value[NPATCH_THREE_PATCH_HORIZONTAL]: 2
Callbacks found: 6
Callback 001: TraceLogCallback() (3 input parameters)
Name: TraceLogCallback
Return type: void
Description: Logging: Redirect trace log messages
Param[1]: logLevel (type: int)
Param[2]: text (type: const char *)
Param[3]: args (type: va_list)
Callback 002: LoadFileDataCallback() (2 input parameters)
Name: LoadFileDataCallback
Return type: unsigned char *
Description: FileIO: Load binary data
Param[1]: fileName (type: const char *)
Param[2]: bytesRead (type: unsigned int *)
Callback 003: SaveFileDataCallback() (3 input parameters)
Name: SaveFileDataCallback
Return type: bool
Description: FileIO: Save binary data
Param[1]: fileName (type: const char *)
Param[2]: data (type: void *)
Param[3]: bytesToWrite (type: unsigned int)
Callback 004: LoadFileTextCallback() (1 input parameters)
Name: LoadFileTextCallback
Return type: char *
Description: FileIO: Load text data
Param[1]: fileName (type: const char *)
Callback 005: SaveFileTextCallback() (2 input parameters)
Name: SaveFileTextCallback
Return type: bool
Description: FileIO: Save text data
Param[1]: fileName (type: const char *)
Param[2]: text (type: char *)
Callback 006: AudioCallback() (2 input parameters)
Name: AudioCallback
Return type: void
Description:
Param[1]: bufferData (type: void *)
Param[2]: frames (type: unsigned int)
Functions found: 502
Function 001: InitWindow() (3 input parameters)
Name: InitWindow
Return type: void
Description: Initialize window and OpenGL context
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: title (type: const char *)
Function 002: WindowShouldClose() (0 input parameters)
Name: WindowShouldClose
Return type: bool
Description: Check if KEY_ESCAPE pressed or Close icon pressed
No input parameters
Function 003: CloseWindow() (0 input parameters)
Name: CloseWindow
Return type: void
Description: Close window and unload OpenGL context
No input parameters
Function 004: IsWindowReady() (0 input parameters)
Name: IsWindowReady
Return type: bool
Description: Check if window has been initialized successfully
No input parameters
Function 005: IsWindowFullscreen() (0 input parameters)
Name: IsWindowFullscreen
Return type: bool
Description: Check if window is currently fullscreen
No input parameters
Function 006: IsWindowHidden() (0 input parameters)
Name: IsWindowHidden
Return type: bool
Description: Check if window is currently hidden (only PLATFORM_DESKTOP)
No input parameters
Function 007: IsWindowMinimized() (0 input parameters)
Name: IsWindowMinimized
Return type: bool
Description: Check if window is currently minimized (only PLATFORM_DESKTOP)
No input parameters
Function 008: IsWindowMaximized() (0 input parameters)
Name: IsWindowMaximized
Return type: bool
Description: Check if window is currently maximized (only PLATFORM_DESKTOP)
No input parameters
Function 009: IsWindowFocused() (0 input parameters)
Name: IsWindowFocused
Return type: bool
Description: Check if window is currently focused (only PLATFORM_DESKTOP)
No input parameters
Function 010: IsWindowResized() (0 input parameters)
Name: IsWindowResized
Return type: bool
Description: Check if window has been resized last frame
No input parameters
Function 011: IsWindowState() (1 input parameters)
Name: IsWindowState
Return type: bool
Description: Check if one specific window flag is enabled
Param[1]: flag (type: unsigned int)
Function 012: SetWindowState() (1 input parameters)
Name: SetWindowState
Return type: void
Description: Set window configuration state using flags (only PLATFORM_DESKTOP)
Param[1]: flags (type: unsigned int)
Function 013: ClearWindowState() (1 input parameters)
Name: ClearWindowState
Return type: void
Description: Clear window configuration state flags
Param[1]: flags (type: unsigned int)
Function 014: ToggleFullscreen() (0 input parameters)
Name: ToggleFullscreen
Return type: void
Description: Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)
No input parameters
Function 015: MaximizeWindow() (0 input parameters)
Name: MaximizeWindow
Return type: void
Description: Set window state: maximized, if resizable (only PLATFORM_DESKTOP)
No input parameters
Function 016: MinimizeWindow() (0 input parameters)
Name: MinimizeWindow
Return type: void
Description: Set window state: minimized, if resizable (only PLATFORM_DESKTOP)
No input parameters
Function 017: RestoreWindow() (0 input parameters)
Name: RestoreWindow
Return type: void
Description: Set window state: not minimized/maximized (only PLATFORM_DESKTOP)
No input parameters
Function 018: SetWindowIcon() (1 input parameters)
Name: SetWindowIcon
Return type: void
Description: Set icon for window (only PLATFORM_DESKTOP)
Param[1]: image (type: Image)
Function 019: SetWindowTitle() (1 input parameters)
Name: SetWindowTitle
Return type: void
Description: Set title for window (only PLATFORM_DESKTOP)
Param[1]: title (type: const char *)
Function 020: SetWindowPosition() (2 input parameters)
Name: SetWindowPosition
Return type: void
Description: Set window position on screen (only PLATFORM_DESKTOP)
Param[1]: x (type: int)
Param[2]: y (type: int)
Function 021: SetWindowMonitor() (1 input parameters)
Name: SetWindowMonitor
Return type: void
Description: Set monitor for the current window (fullscreen mode)
Param[1]: monitor (type: int)
Function 022: SetWindowMinSize() (2 input parameters)
Name: SetWindowMinSize
Return type: void
Description: Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
Param[1]: width (type: int)
Param[2]: height (type: int)
Function 023: SetWindowSize() (2 input parameters)
Name: SetWindowSize
Return type: void
Description: Set window dimensions
Param[1]: width (type: int)
Param[2]: height (type: int)
Function 024: SetWindowOpacity() (1 input parameters)
Name: SetWindowOpacity
Return type: void
Description: Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)
Param[1]: opacity (type: float)
Function 025: GetWindowHandle() (0 input parameters)
Name: GetWindowHandle
Return type: void *
Description: Get native window handle
No input parameters
Function 026: GetScreenWidth() (0 input parameters)
Name: GetScreenWidth
Return type: int
Description: Get current screen width
No input parameters
Function 027: GetScreenHeight() (0 input parameters)
Name: GetScreenHeight
Return type: int
Description: Get current screen height
No input parameters
Function 028: GetRenderWidth() (0 input parameters)
Name: GetRenderWidth
Return type: int
Description: Get current render width (it considers HiDPI)
No input parameters
Function 029: GetRenderHeight() (0 input parameters)
Name: GetRenderHeight
Return type: int
Description: Get current render height (it considers HiDPI)
No input parameters
Function 030: GetMonitorCount() (0 input parameters)
Name: GetMonitorCount
Return type: int
Description: Get number of connected monitors
No input parameters
Function 031: GetCurrentMonitor() (0 input parameters)
Name: GetCurrentMonitor
Return type: int
Description: Get current connected monitor
No input parameters
Function 032: GetMonitorPosition() (1 input parameters)
Name: GetMonitorPosition
Return type: Vector2
Description: Get specified monitor position
Param[1]: monitor (type: int)
Function 033: GetMonitorWidth() (1 input parameters)
Name: GetMonitorWidth
Return type: int
Description: Get specified monitor width (current video mode used by monitor)
Param[1]: monitor (type: int)
Function 034: GetMonitorHeight() (1 input parameters)
Name: GetMonitorHeight
Return type: int
Description: Get specified monitor height (current video mode used by monitor)
Param[1]: monitor (type: int)
Function 035: GetMonitorPhysicalWidth() (1 input parameters)
Name: GetMonitorPhysicalWidth
Return type: int
Description: Get specified monitor physical width in millimetres
Param[1]: monitor (type: int)
Function 036: GetMonitorPhysicalHeight() (1 input parameters)
Name: GetMonitorPhysicalHeight
Return type: int
Description: Get specified monitor physical height in millimetres
Param[1]: monitor (type: int)
Function 037: GetMonitorRefreshRate() (1 input parameters)
Name: GetMonitorRefreshRate
Return type: int
Description: Get specified monitor refresh rate
Param[1]: monitor (type: int)
Function 038: GetWindowPosition() (0 input parameters)
Name: GetWindowPosition
Return type: Vector2
Description: Get window position XY on monitor
No input parameters
Function 039: GetWindowScaleDPI() (0 input parameters)
Name: GetWindowScaleDPI
Return type: Vector2
Description: Get window scale DPI factor
No input parameters
Function 040: GetMonitorName() (1 input parameters)
Name: GetMonitorName
Return type: const char *
Description: Get the human-readable, UTF-8 encoded name of the primary monitor
Param[1]: monitor (type: int)
Function 041: SetClipboardText() (1 input parameters)
Name: SetClipboardText
Return type: void
Description: Set clipboard text content
Param[1]: text (type: const char *)
Function 042: GetClipboardText() (0 input parameters)
Name: GetClipboardText
Return type: const char *
Description: Get clipboard text content
No input parameters
Function 043: EnableEventWaiting() (0 input parameters)
Name: EnableEventWaiting
Return type: void
Description: Enable waiting for events on EndDrawing(), no automatic event polling
No input parameters
Function 044: DisableEventWaiting() (0 input parameters)
Name: DisableEventWaiting
Return type: void
Description: Disable waiting for events on EndDrawing(), automatic events polling
No input parameters
Function 045: SwapScreenBuffer() (0 input parameters)
Name: SwapScreenBuffer
Return type: void
Description: Swap back buffer with front buffer (screen drawing)
No input parameters
Function 046: PollInputEvents() (0 input parameters)
Name: PollInputEvents
Return type: void
Description: Register all input events
No input parameters
Function 047: WaitTime() (1 input parameters)
Name: WaitTime
Return type: void
Description: Wait for some time (halt program execution)
Param[1]: seconds (type: double)
Function 048: ShowCursor() (0 input parameters)
Name: ShowCursor
Return type: void
Description: Shows cursor
No input parameters
Function 049: HideCursor() (0 input parameters)
Name: HideCursor
Return type: void
Description: Hides cursor
No input parameters
Function 050: IsCursorHidden() (0 input parameters)
Name: IsCursorHidden
Return type: bool
Description: Check if cursor is not visible
No input parameters
Function 051: EnableCursor() (0 input parameters)
Name: EnableCursor
Return type: void
Description: Enables cursor (unlock cursor)
No input parameters
Function 052: DisableCursor() (0 input parameters)
Name: DisableCursor
Return type: void
Description: Disables cursor (lock cursor)
No input parameters
Function 053: IsCursorOnScreen() (0 input parameters)
Name: IsCursorOnScreen
Return type: bool
Description: Check if cursor is on the screen
No input parameters
Function 054: ClearBackground() (1 input parameters)
Name: ClearBackground
Return type: void
Description: Set background color (framebuffer clear color)
Param[1]: color (type: Color)
Function 055: BeginDrawing() (0 input parameters)
Name: BeginDrawing
Return type: void
Description: Setup canvas (framebuffer) to start drawing
No input parameters
Function 056: EndDrawing() (0 input parameters)
Name: EndDrawing
Return type: void
Description: End canvas drawing and swap buffers (double buffering)
No input parameters
Function 057: BeginMode2D() (1 input parameters)
Name: BeginMode2D
Return type: void
Description: Begin 2D mode with custom camera (2D)
Param[1]: camera (type: Camera2D)
Function 058: EndMode2D() (0 input parameters)
Name: EndMode2D
Return type: void
Description: Ends 2D mode with custom camera
No input parameters
Function 059: BeginMode3D() (1 input parameters)
Name: BeginMode3D
Return type: void
Description: Begin 3D mode with custom camera (3D)
Param[1]: camera (type: Camera3D)
Function 060: EndMode3D() (0 input parameters)
Name: EndMode3D
Return type: void
Description: Ends 3D mode and returns to default 2D orthographic mode
No input parameters
Function 061: BeginTextureMode() (1 input parameters)
Name: BeginTextureMode
Return type: void
Description: Begin drawing to render texture
Param[1]: target (type: RenderTexture2D)
Function 062: EndTextureMode() (0 input parameters)
Name: EndTextureMode
Return type: void
Description: Ends drawing to render texture
No input parameters
Function 063: BeginShaderMode() (1 input parameters)
Name: BeginShaderMode
Return type: void
Description: Begin custom shader drawing
Param[1]: shader (type: Shader)
Function 064: EndShaderMode() (0 input parameters)
Name: EndShaderMode
Return type: void
Description: End custom shader drawing (use default shader)
No input parameters
Function 065: BeginBlendMode() (1 input parameters)
Name: BeginBlendMode
Return type: void
Description: Begin blending mode (alpha, additive, multiplied, subtract, custom)
Param[1]: mode (type: int)
Function 066: EndBlendMode() (0 input parameters)
Name: EndBlendMode
Return type: void
Description: End blending mode (reset to default: alpha blending)
No input parameters
Function 067: BeginScissorMode() (4 input parameters)
Name: BeginScissorMode
Return type: void
Description: Begin scissor mode (define screen area for following drawing)
Param[1]: x (type: int)
Param[2]: y (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Function 068: EndScissorMode() (0 input parameters)
Name: EndScissorMode
Return type: void
Description: End scissor mode
No input parameters
Function 069: BeginVrStereoMode() (1 input parameters)
Name: BeginVrStereoMode
Return type: void
Description: Begin stereo rendering (requires VR simulator)
Param[1]: config (type: VrStereoConfig)
Function 070: EndVrStereoMode() (0 input parameters)
Name: EndVrStereoMode
Return type: void
Description: End stereo rendering (requires VR simulator)
No input parameters
Function 071: LoadVrStereoConfig() (1 input parameters)
Name: LoadVrStereoConfig
Return type: VrStereoConfig
Description: Load VR stereo config for VR simulator device parameters
Param[1]: device (type: VrDeviceInfo)
Function 072: UnloadVrStereoConfig() (1 input parameters)
Name: UnloadVrStereoConfig
Return type: void
Description: Unload VR stereo config
Param[1]: config (type: VrStereoConfig)
Function 073: LoadShader() (2 input parameters)
Name: LoadShader
Return type: Shader
Description: Load shader from files and bind default locations
Param[1]: vsFileName (type: const char *)
Param[2]: fsFileName (type: const char *)
Function 074: LoadShaderFromMemory() (2 input parameters)
Name: LoadShaderFromMemory
Return type: Shader
Description: Load shader from code strings and bind default locations
Param[1]: vsCode (type: const char *)
Param[2]: fsCode (type: const char *)
Function 075: GetShaderLocation() (2 input parameters)
Name: GetShaderLocation
Return type: int
Description: Get shader uniform location
Param[1]: shader (type: Shader)
Param[2]: uniformName (type: const char *)
Function 076: GetShaderLocationAttrib() (2 input parameters)
Name: GetShaderLocationAttrib
Return type: int
Description: Get shader attribute location
Param[1]: shader (type: Shader)
Param[2]: attribName (type: const char *)
Function 077: SetShaderValue() (4 input parameters)
Name: SetShaderValue
Return type: void
Description: Set shader uniform value
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: value (type: const void *)
Param[4]: uniformType (type: int)
Function 078: SetShaderValueV() (5 input parameters)
Name: SetShaderValueV
Return type: void
Description: Set shader uniform value vector
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: value (type: const void *)
Param[4]: uniformType (type: int)
Param[5]: count (type: int)
Function 079: SetShaderValueMatrix() (3 input parameters)
Name: SetShaderValueMatrix
Return type: void
Description: Set shader uniform value (matrix 4x4)
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: mat (type: Matrix)
Function 080: SetShaderValueTexture() (3 input parameters)
Name: SetShaderValueTexture
Return type: void
Description: Set shader uniform value for texture (sampler2d)
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: texture (type: Texture2D)
Function 081: UnloadShader() (1 input parameters)
Name: UnloadShader
Return type: void
Description: Unload shader from GPU memory (VRAM)
Param[1]: shader (type: Shader)
Function 082: GetMouseRay() (2 input parameters)
Name: GetMouseRay
Return type: Ray
Description: Get a ray trace from mouse position
Param[1]: mousePosition (type: Vector2)
Param[2]: camera (type: Camera)
Function 083: GetCameraMatrix() (1 input parameters)
Name: GetCameraMatrix
Return type: Matrix
Description: Get camera transform matrix (view matrix)
Param[1]: camera (type: Camera)
Function 084: GetCameraMatrix2D() (1 input parameters)
Name: GetCameraMatrix2D
Return type: Matrix
Description: Get camera 2d transform matrix
Param[1]: camera (type: Camera2D)
Function 085: GetWorldToScreen() (2 input parameters)
Name: GetWorldToScreen
Return type: Vector2
Description: Get the screen space position for a 3d world space position
Param[1]: position (type: Vector3)
Param[2]: camera (type: Camera)
Function 086: GetScreenToWorld2D() (2 input parameters)
Name: GetScreenToWorld2D
Return type: Vector2
Description: Get the world space position for a 2d camera screen space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
Function 087: GetWorldToScreenEx() (4 input parameters)
Name: GetWorldToScreenEx
Return type: Vector2
Description: Get size position for a 3d world space position
Param[1]: position (type: Vector3)
Param[2]: camera (type: Camera)
Param[3]: width (type: int)
Param[4]: height (type: int)
Function 088: GetWorldToScreen2D() (2 input parameters)
Name: GetWorldToScreen2D
Return type: Vector2
Description: Get the screen space position for a 2d camera world space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
Function 089: SetTargetFPS() (1 input parameters)
Name: SetTargetFPS
Return type: void
Description: Set target FPS (maximum)
Param[1]: fps (type: int)
Function 090: GetFPS() (0 input parameters)
Name: GetFPS
Return type: int
Description: Get current FPS
No input parameters
Function 091: GetFrameTime() (0 input parameters)
Name: GetFrameTime
Return type: float
Description: Get time in seconds for last frame drawn (delta time)
No input parameters
Function 092: GetTime() (0 input parameters)
Name: GetTime
Return type: double
Description: Get elapsed time in seconds since InitWindow()
No input parameters
Function 093: GetRandomValue() (2 input parameters)
Name: GetRandomValue
Return type: int
Description: Get a random value between min and max (both included)
Param[1]: min (type: int)
Param[2]: max (type: int)
Function 094: SetRandomSeed() (1 input parameters)
Name: SetRandomSeed
Return type: void
Description: Set the seed for the random number generator
Param[1]: seed (type: unsigned int)
Function 095: TakeScreenshot() (1 input parameters)
Name: TakeScreenshot
Return type: void
Description: Takes a screenshot of current screen (filename extension defines format)
Param[1]: fileName (type: const char *)
Function 096: SetConfigFlags() (1 input parameters)
Name: SetConfigFlags
Return type: void
Description: Setup init configuration flags (view FLAGS)
Param[1]: flags (type: unsigned int)
Function 097: TraceLog() (3 input parameters)
Name: TraceLog
Return type: void
Description: Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)
Param[1]: logLevel (type: int)
Param[2]: text (type: const char *)
Param[3]: args (type: ...)
Function 098: SetTraceLogLevel() (1 input parameters)
Name: SetTraceLogLevel
Return type: void
Description: Set the current threshold (minimum) log level
Param[1]: logLevel (type: int)
Function 099: MemAlloc() (1 input parameters)
Name: MemAlloc
Return type: void *
Description: Internal memory allocator
Param[1]: size (type: int)
Function 100: MemRealloc() (2 input parameters)
Name: MemRealloc
Return type: void *
Description: Internal memory reallocator
Param[1]: ptr (type: void *)
Param[2]: size (type: int)
Function 101: MemFree() (1 input parameters)
Name: MemFree
Return type: void
Description: Internal memory free
Param[1]: ptr (type: void *)
Function 102: OpenURL() (1 input parameters)
Name: OpenURL
Return type: void
Description: Open URL with default system browser (if available)
Param[1]: url (type: const char *)
Function 103: SetTraceLogCallback() (1 input parameters)
Name: SetTraceLogCallback
Return type: void
Description: Set custom trace log
Param[1]: callback (type: TraceLogCallback)
Function 104: SetLoadFileDataCallback() (1 input parameters)
Name: SetLoadFileDataCallback
Return type: void
Description: Set custom file binary data loader
Param[1]: callback (type: LoadFileDataCallback)
Function 105: SetSaveFileDataCallback() (1 input parameters)
Name: SetSaveFileDataCallback
Return type: void
Description: Set custom file binary data saver
Param[1]: callback (type: SaveFileDataCallback)
Function 106: SetLoadFileTextCallback() (1 input parameters)
Name: SetLoadFileTextCallback
Return type: void
Description: Set custom file text data loader
Param[1]: callback (type: LoadFileTextCallback)
Function 107: SetSaveFileTextCallback() (1 input parameters)
Name: SetSaveFileTextCallback
Return type: void
Description: Set custom file text data saver
Param[1]: callback (type: SaveFileTextCallback)
Function 108: LoadFileData() (2 input parameters)
Name: LoadFileData
Return type: unsigned char *
Description: Load file data as byte array (read)
Param[1]: fileName (type: const char *)
Param[2]: bytesRead (type: unsigned int *)
Function 109: UnloadFileData() (1 input parameters)
Name: UnloadFileData
Return type: void
Description: Unload file data allocated by LoadFileData()
Param[1]: data (type: unsigned char *)
Function 110: SaveFileData() (3 input parameters)
Name: SaveFileData
Return type: bool
Description: Save data to file from byte array (write), returns true on success
Param[1]: fileName (type: const char *)
Param[2]: data (type: void *)
Param[3]: bytesToWrite (type: unsigned int)
Function 111: ExportDataAsCode() (3 input parameters)
Name: ExportDataAsCode
Return type: bool
Description: Export data to code (.h), returns true on success
Param[1]: data (type: const char *)
Param[2]: size (type: unsigned int)
Param[3]: fileName (type: const char *)
Function 112: LoadFileText() (1 input parameters)
Name: LoadFileText
Return type: char *
Description: Load text data from file (read), returns a '\0' terminated string
Param[1]: fileName (type: const char *)
Function 113: UnloadFileText() (1 input parameters)
Name: UnloadFileText
Return type: void
Description: Unload file text data allocated by LoadFileText()
Param[1]: text (type: char *)
Function 114: SaveFileText() (2 input parameters)
Name: SaveFileText
Return type: bool
Description: Save text data to file (write), string must be '\0' terminated, returns true on success
Param[1]: fileName (type: const char *)
Param[2]: text (type: char *)
Function 115: FileExists() (1 input parameters)
Name: FileExists
Return type: bool
Description: Check if file exists
Param[1]: fileName (type: const char *)
Function 116: DirectoryExists() (1 input parameters)
Name: DirectoryExists
Return type: bool
Description: Check if a directory path exists
Param[1]: dirPath (type: const char *)
Function 117: IsFileExtension() (2 input parameters)
Name: IsFileExtension
Return type: bool
Description: Check file extension (including point: .png, .wav)
Param[1]: fileName (type: const char *)
Param[2]: ext (type: const char *)
Function 118: GetFileLength() (1 input parameters)
Name: GetFileLength
Return type: int
Description: Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)
Param[1]: fileName (type: const char *)
Function 119: GetFileExtension() (1 input parameters)
Name: GetFileExtension
Return type: const char *
Description: Get pointer to extension for a filename string (includes dot: '.png')
Param[1]: fileName (type: const char *)
Function 120: GetFileName() (1 input parameters)
Name: GetFileName
Return type: const char *
Description: Get pointer to filename for a path string
Param[1]: filePath (type: const char *)
Function 121: GetFileNameWithoutExt() (1 input parameters)
Name: GetFileNameWithoutExt
Return type: const char *
Description: Get filename string without extension (uses static string)
Param[1]: filePath (type: const char *)
Function 122: GetDirectoryPath() (1 input parameters)
Name: GetDirectoryPath
Return type: const char *
Description: Get full path for a given fileName with path (uses static string)
Param[1]: filePath (type: const char *)
Function 123: GetPrevDirectoryPath() (1 input parameters)
Name: GetPrevDirectoryPath
Return type: const char *
Description: Get previous directory path for a given path (uses static string)
Param[1]: dirPath (type: const char *)
Function 124: GetWorkingDirectory() (0 input parameters)
Name: GetWorkingDirectory
Return type: const char *
Description: Get current working directory (uses static string)
No input parameters
Function 125: GetApplicationDirectory() (0 input parameters)
Name: GetApplicationDirectory
Return type: const char *
Description: Get the directory if the running application (uses static string)
No input parameters
Function 126: ChangeDirectory() (1 input parameters)
Name: ChangeDirectory
Return type: bool
Description: Change working directory, return true on success
Param[1]: dir (type: const char *)
Function 127: IsPathFile() (1 input parameters)
Name: IsPathFile
Return type: bool
Description: Check if a given path is a file or a directory
Param[1]: path (type: const char *)
Function 128: LoadDirectoryFiles() (1 input parameters)
Name: LoadDirectoryFiles
Return type: FilePathList
Description: Load directory filepaths
Param[1]: dirPath (type: const char *)
Function 129: LoadDirectoryFilesEx() (3 input parameters)
Name: LoadDirectoryFilesEx
Return type: FilePathList
Description: Load directory filepaths with extension filtering and recursive directory scan
Param[1]: basePath (type: const char *)
Param[2]: filter (type: const char *)
Param[3]: scanSubdirs (type: bool)
Function 130: UnloadDirectoryFiles() (1 input parameters)
Name: UnloadDirectoryFiles
Return type: void
Description: Unload filepaths
Param[1]: files (type: FilePathList)
Function 131: IsFileDropped() (0 input parameters)
Name: IsFileDropped
Return type: bool
Description: Check if a file has been dropped into window
No input parameters
Function 132: LoadDroppedFiles() (0 input parameters)
Name: LoadDroppedFiles
Return type: FilePathList
Description: Load dropped filepaths
No input parameters
Function 133: UnloadDroppedFiles() (1 input parameters)
Name: UnloadDroppedFiles
Return type: void
Description: Unload dropped filepaths
Param[1]: files (type: FilePathList)
Function 134: GetFileModTime() (1 input parameters)
Name: GetFileModTime
Return type: long
Description: Get file modification time (last write time)
Param[1]: fileName (type: const char *)
Function 135: CompressData() (3 input parameters)
Name: CompressData
Return type: unsigned char *
Description: Compress data (DEFLATE algorithm), memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: compDataSize (type: int *)
Function 136: DecompressData() (3 input parameters)
Name: DecompressData
Return type: unsigned char *
Description: Decompress data (DEFLATE algorithm), memory must be MemFree()
Param[1]: compData (type: const unsigned char *)
Param[2]: compDataSize (type: int)
Param[3]: dataSize (type: int *)
Function 137: EncodeDataBase64() (3 input parameters)
Name: EncodeDataBase64
Return type: char *
Description: Encode data to Base64 string, memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: outputSize (type: int *)
Function 138: DecodeDataBase64() (2 input parameters)
Name: DecodeDataBase64
Return type: unsigned char *
Description: Decode Base64 string data, memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: outputSize (type: int *)
Function 139: IsKeyPressed() (1 input parameters)
Name: IsKeyPressed
Return type: bool
Description: Check if a key has been pressed once
Param[1]: key (type: int)
Function 140: IsKeyDown() (1 input parameters)
Name: IsKeyDown
Return type: bool
Description: Check if a key is being pressed
Param[1]: key (type: int)
Function 141: IsKeyReleased() (1 input parameters)
Name: IsKeyReleased
Return type: bool
Description: Check if a key has been released once
Param[1]: key (type: int)
Function 142: IsKeyUp() (1 input parameters)
Name: IsKeyUp
Return type: bool
Description: Check if a key is NOT being pressed
Param[1]: key (type: int)
Function 143: SetExitKey() (1 input parameters)
Name: SetExitKey
Return type: void
Description: Set a custom key to exit program (default is ESC)
Param[1]: key (type: int)
Function 144: GetKeyPressed() (0 input parameters)
Name: GetKeyPressed
Return type: int
Description: Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty
No input parameters
Function 145: GetCharPressed() (0 input parameters)
Name: GetCharPressed
Return type: int
Description: Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty
No input parameters
Function 146: IsGamepadAvailable() (1 input parameters)
Name: IsGamepadAvailable
Return type: bool
Description: Check if a gamepad is available
Param[1]: gamepad (type: int)
Function 147: GetGamepadName() (1 input parameters)
Name: GetGamepadName
Return type: const char *
Description: Get gamepad internal name id
Param[1]: gamepad (type: int)
Function 148: IsGamepadButtonPressed() (2 input parameters)
Name: IsGamepadButtonPressed
Return type: bool
Description: Check if a gamepad button has been pressed once
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
Function 149: IsGamepadButtonDown() (2 input parameters)
Name: IsGamepadButtonDown
Return type: bool
Description: Check if a gamepad button is being pressed
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
Function 150: IsGamepadButtonReleased() (2 input parameters)
Name: IsGamepadButtonReleased
Return type: bool
Description: Check if a gamepad button has been released once
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
Function 151: IsGamepadButtonUp() (2 input parameters)
Name: IsGamepadButtonUp
Return type: bool
Description: Check if a gamepad button is NOT being pressed
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
Function 152: GetGamepadButtonPressed() (0 input parameters)
Name: GetGamepadButtonPressed
Return type: int
Description: Get the last gamepad button pressed
No input parameters
Function 153: GetGamepadAxisCount() (1 input parameters)
Name: GetGamepadAxisCount
Return type: int
Description: Get gamepad axis count for a gamepad
Param[1]: gamepad (type: int)
Function 154: GetGamepadAxisMovement() (2 input parameters)
Name: GetGamepadAxisMovement
Return type: float
Description: Get axis movement value for a gamepad axis
Param[1]: gamepad (type: int)
Param[2]: axis (type: int)
Function 155: SetGamepadMappings() (1 input parameters)
Name: SetGamepadMappings
Return type: int
Description: Set internal gamepad mappings (SDL_GameControllerDB)
Param[1]: mappings (type: const char *)
Function 156: IsMouseButtonPressed() (1 input parameters)
Name: IsMouseButtonPressed
Return type: bool
Description: Check if a mouse button has been pressed once
Param[1]: button (type: int)
Function 157: IsMouseButtonDown() (1 input parameters)
Name: IsMouseButtonDown
Return type: bool
Description: Check if a mouse button is being pressed
Param[1]: button (type: int)
Function 158: IsMouseButtonReleased() (1 input parameters)
Name: IsMouseButtonReleased
Return type: bool
Description: Check if a mouse button has been released once
Param[1]: button (type: int)
Function 159: IsMouseButtonUp() (1 input parameters)
Name: IsMouseButtonUp
Return type: bool
Description: Check if a mouse button is NOT being pressed
Param[1]: button (type: int)
Function 160: GetMouseX() (0 input parameters)
Name: GetMouseX
Return type: int
Description: Get mouse position X
No input parameters
Function 161: GetMouseY() (0 input parameters)
Name: GetMouseY
Return type: int
Description: Get mouse position Y
No input parameters
Function 162: GetMousePosition() (0 input parameters)
Name: GetMousePosition
Return type: Vector2
Description: Get mouse position XY
No input parameters
Function 163: GetMouseDelta() (0 input parameters)
Name: GetMouseDelta
Return type: Vector2
Description: Get mouse delta between frames
No input parameters
Function 164: SetMousePosition() (2 input parameters)
Name: SetMousePosition
Return type: void
Description: Set mouse position XY
Param[1]: x (type: int)
Param[2]: y (type: int)
Function 165: SetMouseOffset() (2 input parameters)
Name: SetMouseOffset
Return type: void
Description: Set mouse offset
Param[1]: offsetX (type: int)
Param[2]: offsetY (type: int)
Function 166: SetMouseScale() (2 input parameters)
Name: SetMouseScale
Return type: void
Description: Set mouse scaling
Param[1]: scaleX (type: float)
Param[2]: scaleY (type: float)
Function 167: GetMouseWheelMove() (0 input parameters)
Name: GetMouseWheelMove
Return type: float
Description: Get mouse wheel movement for X or Y, whichever is larger
No input parameters
Function 168: GetMouseWheelMoveV() (0 input parameters)
Name: GetMouseWheelMoveV
Return type: Vector2
Description: Get mouse wheel movement for both X and Y
No input parameters
Function 169: SetMouseCursor() (1 input parameters)
Name: SetMouseCursor
Return type: void
Description: Set mouse cursor
Param[1]: cursor (type: int)
Function 170: GetTouchX() (0 input parameters)
Name: GetTouchX
Return type: int
Description: Get touch position X for touch point 0 (relative to screen size)
No input parameters
Function 171: GetTouchY() (0 input parameters)
Name: GetTouchY
Return type: int
Description: Get touch position Y for touch point 0 (relative to screen size)
No input parameters
Function 172: GetTouchPosition() (1 input parameters)
Name: GetTouchPosition
Return type: Vector2
Description: Get touch position XY for a touch point index (relative to screen size)
Param[1]: index (type: int)
Function 173: GetTouchPointId() (1 input parameters)
Name: GetTouchPointId
Return type: int
Description: Get touch point identifier for given index
Param[1]: index (type: int)
Function 174: GetTouchPointCount() (0 input parameters)
Name: GetTouchPointCount
Return type: int
Description: Get number of touch points
No input parameters
Function 175: SetGesturesEnabled() (1 input parameters)
Name: SetGesturesEnabled
Return type: void
Description: Enable a set of gestures using flags
Param[1]: flags (type: unsigned int)
Function 176: IsGestureDetected() (1 input parameters)
Name: IsGestureDetected
Return type: bool
Description: Check if a gesture have been detected
Param[1]: gesture (type: int)
Function 177: GetGestureDetected() (0 input parameters)
Name: GetGestureDetected
Return type: int
Description: Get latest detected gesture
No input parameters
Function 178: GetGestureHoldDuration() (0 input parameters)
Name: GetGestureHoldDuration
Return type: float
Description: Get gesture hold time in milliseconds
No input parameters
Function 179: GetGestureDragVector() (0 input parameters)
Name: GetGestureDragVector
Return type: Vector2
Description: Get gesture drag vector
No input parameters
Function 180: GetGestureDragAngle() (0 input parameters)
Name: GetGestureDragAngle
Return type: float
Description: Get gesture drag angle
No input parameters
Function 181: GetGesturePinchVector() (0 input parameters)
Name: GetGesturePinchVector
Return type: Vector2
Description: Get gesture pinch delta
No input parameters
Function 182: GetGesturePinchAngle() (0 input parameters)
Name: GetGesturePinchAngle
Return type: float
Description: Get gesture pinch angle
No input parameters
Function 183: SetCameraMode() (2 input parameters)
Name: SetCameraMode
Return type: void
Description: Set camera mode (multiple camera modes available)
Param[1]: camera (type: Camera)
Param[2]: mode (type: int)
Function 184: UpdateCamera() (1 input parameters)
Name: UpdateCamera
Return type: void
Description: Update camera position for selected mode
Param[1]: camera (type: Camera *)
Function 185: SetCameraPanControl() (1 input parameters)
Name: SetCameraPanControl
Return type: void
Description: Set camera pan key to combine with mouse movement (free camera)
Param[1]: keyPan (type: int)
Function 186: SetCameraAltControl() (1 input parameters)
Name: SetCameraAltControl
Return type: void
Description: Set camera alt key to combine with mouse movement (free camera)
Param[1]: keyAlt (type: int)
Function 187: SetCameraSmoothZoomControl() (1 input parameters)
Name: SetCameraSmoothZoomControl
Return type: void
Description: Set camera smooth zoom key to combine with mouse (free camera)
Param[1]: keySmoothZoom (type: int)
Function 188: SetCameraMoveControls() (6 input parameters)
Name: SetCameraMoveControls
Return type: void
Description: Set camera move controls (1st person and 3rd person cameras)
Param[1]: keyFront (type: int)
Param[2]: keyBack (type: int)
Param[3]: keyRight (type: int)
Param[4]: keyLeft (type: int)
Param[5]: keyUp (type: int)
Param[6]: keyDown (type: int)
Function 189: SetShapesTexture() (2 input parameters)
Name: SetShapesTexture
Return type: void
Description: Set texture and rectangle to be used on shapes drawing
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Function 190: DrawPixel() (3 input parameters)
Name: DrawPixel
Return type: void
Description: Draw a pixel
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: color (type: Color)
Function 191: DrawPixelV() (2 input parameters)
Name: DrawPixelV
Return type: void
Description: Draw a pixel (Vector version)
Param[1]: position (type: Vector2)
Param[2]: color (type: Color)
Function 192: DrawLine() (5 input parameters)
Name: DrawLine
Return type: void
Description: Draw a line
Param[1]: startPosX (type: int)
Param[2]: startPosY (type: int)
Param[3]: endPosX (type: int)
Param[4]: endPosY (type: int)
Param[5]: color (type: Color)
Function 193: DrawLineV() (3 input parameters)
Name: DrawLineV
Return type: void
Description: Draw a line (Vector version)
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: color (type: Color)
Function 194: DrawLineEx() (4 input parameters)
Name: DrawLineEx
Return type: void
Description: Draw a line defining thickness
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
Function 195: DrawLineBezier() (4 input parameters)
Name: DrawLineBezier
Return type: void
Description: Draw a line using cubic-bezier curves in-out
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
Function 196: DrawLineBezierQuad() (5 input parameters)
Name: DrawLineBezierQuad
Return type: void
Description: Draw line using quadratic bezier curves with a control point
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: controlPos (type: Vector2)
Param[4]: thick (type: float)
Param[5]: color (type: Color)
Function 197: DrawLineBezierCubic() (6 input parameters)
Name: DrawLineBezierCubic
Return type: void
Description: Draw line using cubic bezier curves with 2 control points
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: startControlPos (type: Vector2)
Param[4]: endControlPos (type: Vector2)
Param[5]: thick (type: float)
Param[6]: color (type: Color)
Function 198: DrawLineStrip() (3 input parameters)
Name: DrawLineStrip
Return type: void
Description: Draw lines sequence
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 199: DrawCircle() (4 input parameters)
Name: DrawCircle
Return type: void
Description: Draw a color-filled circle
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color (type: Color)
Function 200: DrawCircleSector() (6 input parameters)
Name: DrawCircleSector
Return type: void
Description: Draw a piece of a circle
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: startAngle (type: float)
Param[4]: endAngle (type: float)
Param[5]: segments (type: int)
Param[6]: color (type: Color)
Function 201: DrawCircleSectorLines() (6 input parameters)
Name: DrawCircleSectorLines
Return type: void
Description: Draw circle sector outline
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: startAngle (type: float)
Param[4]: endAngle (type: float)
Param[5]: segments (type: int)
Param[6]: color (type: Color)
Function 202: DrawCircleGradient() (5 input parameters)
Name: DrawCircleGradient
Return type: void
Description: Draw a gradient-filled circle
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color1 (type: Color)
Param[5]: color2 (type: Color)
Function 203: DrawCircleV() (3 input parameters)
Name: DrawCircleV
Return type: void
Description: Draw a color-filled circle (Vector version)
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: color (type: Color)
Function 204: DrawCircleLines() (4 input parameters)
Name: DrawCircleLines
Return type: void
Description: Draw circle outline
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color (type: Color)
Function 205: DrawEllipse() (5 input parameters)
Name: DrawEllipse
Return type: void
Description: Draw ellipse
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radiusH (type: float)
Param[4]: radiusV (type: float)
Param[5]: color (type: Color)
Function 206: DrawEllipseLines() (5 input parameters)
Name: DrawEllipseLines
Return type: void
Description: Draw ellipse outline
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radiusH (type: float)
Param[4]: radiusV (type: float)
Param[5]: color (type: Color)
Function 207: DrawRing() (7 input parameters)
Name: DrawRing
Return type: void
Description: Draw ring
Param[1]: center (type: Vector2)
Param[2]: innerRadius (type: float)
Param[3]: outerRadius (type: float)
Param[4]: startAngle (type: float)
Param[5]: endAngle (type: float)
Param[6]: segments (type: int)
Param[7]: color (type: Color)
Function 208: DrawRingLines() (7 input parameters)
Name: DrawRingLines
Return type: void
Description: Draw ring outline
Param[1]: center (type: Vector2)
Param[2]: innerRadius (type: float)
Param[3]: outerRadius (type: float)
Param[4]: startAngle (type: float)
Param[5]: endAngle (type: float)
Param[6]: segments (type: int)
Param[7]: color (type: Color)
Function 209: DrawRectangle() (5 input parameters)
Name: DrawRectangle
Return type: void
Description: Draw a color-filled rectangle
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color (type: Color)
Function 210: DrawRectangleV() (3 input parameters)
Name: DrawRectangleV
Return type: void
Description: Draw a color-filled rectangle (Vector version)
Param[1]: position (type: Vector2)
Param[2]: size (type: Vector2)
Param[3]: color (type: Color)
Function 211: DrawRectangleRec() (2 input parameters)
Name: DrawRectangleRec
Return type: void
Description: Draw a color-filled rectangle
Param[1]: rec (type: Rectangle)
Param[2]: color (type: Color)
Function 212: DrawRectanglePro() (4 input parameters)
Name: DrawRectanglePro
Return type: void
Description: Draw a color-filled rectangle with pro parameters
Param[1]: rec (type: Rectangle)
Param[2]: origin (type: Vector2)
Param[3]: rotation (type: float)
Param[4]: color (type: Color)
Function 213: DrawRectangleGradientV() (6 input parameters)
Name: DrawRectangleGradientV
Return type: void
Description: Draw a vertical-gradient-filled rectangle
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color1 (type: Color)
Param[6]: color2 (type: Color)
Function 214: DrawRectangleGradientH() (6 input parameters)
Name: DrawRectangleGradientH
Return type: void
Description: Draw a horizontal-gradient-filled rectangle
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color1 (type: Color)
Param[6]: color2 (type: Color)
Function 215: DrawRectangleGradientEx() (5 input parameters)
Name: DrawRectangleGradientEx
Return type: void
Description: Draw a gradient-filled rectangle with custom vertex colors
Param[1]: rec (type: Rectangle)
Param[2]: col1 (type: Color)
Param[3]: col2 (type: Color)
Param[4]: col3 (type: Color)
Param[5]: col4 (type: Color)
Function 216: DrawRectangleLines() (5 input parameters)
Name: DrawRectangleLines
Return type: void
Description: Draw rectangle outline
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color (type: Color)
Function 217: DrawRectangleLinesEx() (3 input parameters)
Name: DrawRectangleLinesEx
Return type: void
Description: Draw rectangle outline with extended parameters
Param[1]: rec (type: Rectangle)
Param[2]: lineThick (type: float)
Param[3]: color (type: Color)
Function 218: DrawRectangleRounded() (4 input parameters)
Name: DrawRectangleRounded
Return type: void
Description: Draw rectangle with rounded edges
Param[1]: rec (type: Rectangle)
Param[2]: roundness (type: float)
Param[3]: segments (type: int)
Param[4]: color (type: Color)
Function 219: DrawRectangleRoundedLines() (5 input parameters)
Name: DrawRectangleRoundedLines
Return type: void
Description: Draw rectangle with rounded edges outline
Param[1]: rec (type: Rectangle)
Param[2]: roundness (type: float)
Param[3]: segments (type: int)
Param[4]: lineThick (type: float)
Param[5]: color (type: Color)
Function 220: DrawTriangle() (4 input parameters)
Name: DrawTriangle
Return type: void
Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
Param[1]: v1 (type: Vector2)
Param[2]: v2 (type: Vector2)
Param[3]: v3 (type: Vector2)
Param[4]: color (type: Color)
Function 221: DrawTriangleLines() (4 input parameters)
Name: DrawTriangleLines
Return type: void
Description: Draw triangle outline (vertex in counter-clockwise order!)
Param[1]: v1 (type: Vector2)
Param[2]: v2 (type: Vector2)
Param[3]: v3 (type: Vector2)
Param[4]: color (type: Color)
Function 222: DrawTriangleFan() (3 input parameters)
Name: DrawTriangleFan
Return type: void
Description: Draw a triangle fan defined by points (first vertex is the center)
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 223: DrawTriangleStrip() (3 input parameters)
Name: DrawTriangleStrip
Return type: void
Description: Draw a triangle strip defined by points
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 224: DrawPoly() (5 input parameters)
Name: DrawPoly
Return type: void
Description: Draw a regular polygon (Vector version)
Param[1]: center (type: Vector2)
Param[2]: sides (type: int)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: color (type: Color)
Function 225: DrawPolyLines() (5 input parameters)
Name: DrawPolyLines
Return type: void
Description: Draw a polygon outline of n sides
Param[1]: center (type: Vector2)
Param[2]: sides (type: int)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: color (type: Color)
Function 226: DrawPolyLinesEx() (6 input parameters)
Name: DrawPolyLinesEx
Return type: void
Description: Draw a polygon outline of n sides with extended parameters
Param[1]: center (type: Vector2)
Param[2]: sides (type: int)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: lineThick (type: float)
Param[6]: color (type: Color)
Function 227: CheckCollisionRecs() (2 input parameters)
Name: CheckCollisionRecs
Return type: bool
Description: Check collision between two rectangles
Param[1]: rec1 (type: Rectangle)
Param[2]: rec2 (type: Rectangle)
Function 228: CheckCollisionCircles() (4 input parameters)
Name: CheckCollisionCircles
Return type: bool
Description: Check collision between two circles
Param[1]: center1 (type: Vector2)
Param[2]: radius1 (type: float)
Param[3]: center2 (type: Vector2)
Param[4]: radius2 (type: float)
Function 229: CheckCollisionCircleRec() (3 input parameters)
Name: CheckCollisionCircleRec
Return type: bool
Description: Check collision between circle and rectangle
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: rec (type: Rectangle)
Function 230: CheckCollisionPointRec() (2 input parameters)
Name: CheckCollisionPointRec
Return type: bool
Description: Check if point is inside rectangle
Param[1]: point (type: Vector2)
Param[2]: rec (type: Rectangle)
Function 231: CheckCollisionPointCircle() (3 input parameters)
Name: CheckCollisionPointCircle
Return type: bool
Description: Check if point is inside circle
Param[1]: point (type: Vector2)
Param[2]: center (type: Vector2)
Param[3]: radius (type: float)
Function 232: CheckCollisionPointTriangle() (4 input parameters)
Name: CheckCollisionPointTriangle
Return type: bool
Description: Check if point is inside a triangle
Param[1]: point (type: Vector2)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: p3 (type: Vector2)
Function 233: CheckCollisionLines() (5 input parameters)
Name: CheckCollisionLines
Return type: bool
Description: Check the collision between two lines defined by two points each, returns collision point by reference
Param[1]: startPos1 (type: Vector2)
Param[2]: endPos1 (type: Vector2)
Param[3]: startPos2 (type: Vector2)
Param[4]: endPos2 (type: Vector2)
Param[5]: collisionPoint (type: Vector2 *)
Function 234: CheckCollisionPointLine() (4 input parameters)
Name: CheckCollisionPointLine
Return type: bool
Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]
Param[1]: point (type: Vector2)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: threshold (type: int)
Function 235: GetCollisionRec() (2 input parameters)
Name: GetCollisionRec
Return type: Rectangle
Description: Get collision rectangle for two rectangles collision
Param[1]: rec1 (type: Rectangle)
Param[2]: rec2 (type: Rectangle)
Function 236: LoadImage() (1 input parameters)
Name: LoadImage
Return type: Image
Description: Load image from file into CPU memory (RAM)
Param[1]: fileName (type: const char *)
Function 237: LoadImageRaw() (5 input parameters)
Name: LoadImageRaw
Return type: Image
Description: Load image from RAW file data
Param[1]: fileName (type: const char *)
Param[2]: width (type: int)
Param[3]: height (type: int)
Param[4]: format (type: int)
Param[5]: headerSize (type: int)
Function 238: LoadImageAnim() (2 input parameters)
Name: LoadImageAnim
Return type: Image
Description: Load image sequence from file (frames appended to image.data)
Param[1]: fileName (type: const char *)
Param[2]: frames (type: int *)
Function 239: LoadImageFromMemory() (3 input parameters)
Name: LoadImageFromMemory
Return type: Image
Description: Load image from memory buffer, fileType refers to extension: i.e. '.png'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
Function 240: LoadImageFromTexture() (1 input parameters)
Name: LoadImageFromTexture
Return type: Image
Description: Load image from GPU texture data
Param[1]: texture (type: Texture2D)
Function 241: LoadImageFromScreen() (0 input parameters)
Name: LoadImageFromScreen
Return type: Image
Description: Load image from screen buffer and (screenshot)
No input parameters
Function 242: UnloadImage() (1 input parameters)
Name: UnloadImage
Return type: void
Description: Unload image from CPU memory (RAM)
Param[1]: image (type: Image)
Function 243: ExportImage() (2 input parameters)
Name: ExportImage
Return type: bool
Description: Export image data to file, returns true on success
Param[1]: image (type: Image)
Param[2]: fileName (type: const char *)
Function 244: ExportImageAsCode() (2 input parameters)
Name: ExportImageAsCode
Return type: bool
Description: Export image as code file defining an array of bytes, returns true on success
Param[1]: image (type: Image)
Param[2]: fileName (type: const char *)
Function 245: GenImageColor() (3 input parameters)
Name: GenImageColor
Return type: Image
Description: Generate image: plain color
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: color (type: Color)
Function 246: GenImageGradientV() (4 input parameters)
Name: GenImageGradientV
Return type: Image
Description: Generate image: vertical gradient
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: top (type: Color)
Param[4]: bottom (type: Color)
Function 247: GenImageGradientH() (4 input parameters)
Name: GenImageGradientH
Return type: Image
Description: Generate image: horizontal gradient
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: left (type: Color)
Param[4]: right (type: Color)
Function 248: GenImageGradientRadial() (5 input parameters)
Name: GenImageGradientRadial
Return type: Image
Description: Generate image: radial gradient
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: density (type: float)
Param[4]: inner (type: Color)
Param[5]: outer (type: Color)
Function 249: GenImageChecked() (6 input parameters)
Name: GenImageChecked
Return type: Image
Description: Generate image: checked
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: checksX (type: int)
Param[4]: checksY (type: int)
Param[5]: col1 (type: Color)
Param[6]: col2 (type: Color)
Function 250: GenImageWhiteNoise() (3 input parameters)
Name: GenImageWhiteNoise
Return type: Image
Description: Generate image: white noise
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: factor (type: float)
Function 251: GenImageCellular() (3 input parameters)
Name: GenImageCellular
Return type: Image
Description: Generate image: cellular algorithm, bigger tileSize means bigger cells
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: tileSize (type: int)
Function 252: ImageCopy() (1 input parameters)
Name: ImageCopy
Return type: Image
Description: Create an image duplicate (useful for transformations)
Param[1]: image (type: Image)
Function 253: ImageFromImage() (2 input parameters)
Name: ImageFromImage
Return type: Image
Description: Create an image from another image piece
Param[1]: image (type: Image)
Param[2]: rec (type: Rectangle)
Function 254: ImageText() (3 input parameters)
Name: ImageText
Return type: Image
Description: Create an image from text (default font)
Param[1]: text (type: const char *)
Param[2]: fontSize (type: int)
Param[3]: color (type: Color)
Function 255: ImageTextEx() (5 input parameters)
Name: ImageTextEx
Return type: Image
Description: Create an image from text (custom sprite font)
Param[1]: font (type: Font)
Param[2]: text (type: const char *)
Param[3]: fontSize (type: float)
Param[4]: spacing (type: float)
Param[5]: tint (type: Color)
Function 256: ImageFormat() (2 input parameters)
Name: ImageFormat
Return type: void
Description: Convert image data to desired format
Param[1]: image (type: Image *)
Param[2]: newFormat (type: int)
Function 257: ImageToPOT() (2 input parameters)
Name: ImageToPOT
Return type: void
Description: Convert image to POT (power-of-two)
Param[1]: image (type: Image *)
Param[2]: fill (type: Color)
Function 258: ImageCrop() (2 input parameters)
Name: ImageCrop
Return type: void
Description: Crop an image to a defined rectangle
Param[1]: image (type: Image *)
Param[2]: crop (type: Rectangle)
Function 259: ImageAlphaCrop() (2 input parameters)
Name: ImageAlphaCrop
Return type: void
Description: Crop image depending on alpha value
Param[1]: image (type: Image *)
Param[2]: threshold (type: float)
Function 260: ImageAlphaClear() (3 input parameters)
Name: ImageAlphaClear
Return type: void
Description: Clear alpha channel to desired color
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
Param[3]: threshold (type: float)
Function 261: ImageAlphaMask() (2 input parameters)
Name: ImageAlphaMask
Return type: void
Description: Apply alpha mask to image
Param[1]: image (type: Image *)
Param[2]: alphaMask (type: Image)
Function 262: ImageAlphaPremultiply() (1 input parameters)
Name: ImageAlphaPremultiply
Return type: void
Description: Premultiply alpha channel
Param[1]: image (type: Image *)
Function 263: ImageResize() (3 input parameters)
Name: ImageResize
Return type: void
Description: Resize image (Bicubic scaling algorithm)
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
Function 264: ImageResizeNN() (3 input parameters)
Name: ImageResizeNN
Return type: void
Description: Resize image (Nearest-Neighbor scaling algorithm)
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
Function 265: ImageResizeCanvas() (6 input parameters)
Name: ImageResizeCanvas
Return type: void
Description: Resize canvas and fill with color
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
Param[4]: offsetX (type: int)
Param[5]: offsetY (type: int)
Param[6]: fill (type: Color)
Function 266: ImageMipmaps() (1 input parameters)
Name: ImageMipmaps
Return type: void
Description: Compute all mipmap levels for a provided image
Param[1]: image (type: Image *)
Function 267: ImageDither() (5 input parameters)
Name: ImageDither
Return type: void
Description: Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
Param[1]: image (type: Image *)
Param[2]: rBpp (type: int)
Param[3]: gBpp (type: int)
Param[4]: bBpp (type: int)
Param[5]: aBpp (type: int)
Function 268: ImageFlipVertical() (1 input parameters)
Name: ImageFlipVertical
Return type: void
Description: Flip image vertically
Param[1]: image (type: Image *)
Function 269: ImageFlipHorizontal() (1 input parameters)
Name: ImageFlipHorizontal
Return type: void
Description: Flip image horizontally
Param[1]: image (type: Image *)
Function 270: ImageRotateCW() (1 input parameters)
Name: ImageRotateCW
Return type: void
Description: Rotate image clockwise 90deg
Param[1]: image (type: Image *)
Function 271: ImageRotateCCW() (1 input parameters)
Name: ImageRotateCCW
Return type: void
Description: Rotate image counter-clockwise 90deg
Param[1]: image (type: Image *)
Function 272: ImageColorTint() (2 input parameters)
Name: ImageColorTint
Return type: void
Description: Modify image color: tint
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
Function 273: ImageColorInvert() (1 input parameters)
Name: ImageColorInvert
Return type: void
Description: Modify image color: invert
Param[1]: image (type: Image *)
Function 274: ImageColorGrayscale() (1 input parameters)
Name: ImageColorGrayscale
Return type: void
Description: Modify image color: grayscale
Param[1]: image (type: Image *)
Function 275: ImageColorContrast() (2 input parameters)
Name: ImageColorContrast
Return type: void
Description: Modify image color: contrast (-100 to 100)
Param[1]: image (type: Image *)
Param[2]: contrast (type: float)
Function 276: ImageColorBrightness() (2 input parameters)
Name: ImageColorBrightness
Return type: void
Description: Modify image color: brightness (-255 to 255)
Param[1]: image (type: Image *)
Param[2]: brightness (type: int)
Function 277: ImageColorReplace() (3 input parameters)
Name: ImageColorReplace
Return type: void
Description: Modify image color: replace color
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
Param[3]: replace (type: Color)
Function 278: LoadImageColors() (1 input parameters)
Name: LoadImageColors
Return type: Color *
Description: Load color data from image as a Color array (RGBA - 32bit)
Param[1]: image (type: Image)
Function 279: LoadImagePalette() (3 input parameters)
Name: LoadImagePalette
Return type: Color *
Description: Load colors palette from image as a Color array (RGBA - 32bit)
Param[1]: image (type: Image)
Param[2]: maxPaletteSize (type: int)
Param[3]: colorCount (type: int *)
Function 280: UnloadImageColors() (1 input parameters)
Name: UnloadImageColors
Return type: void
Description: Unload color data loaded with LoadImageColors()
Param[1]: colors (type: Color *)
Function 281: UnloadImagePalette() (1 input parameters)
Name: UnloadImagePalette
Return type: void
Description: Unload colors palette loaded with LoadImagePalette()
Param[1]: colors (type: Color *)
Function 282: GetImageAlphaBorder() (2 input parameters)
Name: GetImageAlphaBorder
Return type: Rectangle
Description: Get image alpha border rectangle
Param[1]: image (type: Image)
Param[2]: threshold (type: float)
Function 283: GetImageColor() (3 input parameters)
Name: GetImageColor
Return type: Color
Description: Get image pixel color at (x, y) position
Param[1]: image (type: Image)
Param[2]: x (type: int)
Param[3]: y (type: int)
Function 284: ImageClearBackground() (2 input parameters)
Name: ImageClearBackground
Return type: void
Description: Clear image background with given color
Param[1]: dst (type: Image *)
Param[2]: color (type: Color)
Function 285: ImageDrawPixel() (4 input parameters)
Name: ImageDrawPixel
Return type: void
Description: Draw pixel within an image
Param[1]: dst (type: Image *)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: color (type: Color)
Function 286: ImageDrawPixelV() (3 input parameters)
Name: ImageDrawPixelV
Return type: void
Description: Draw pixel within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: position (type: Vector2)
Param[3]: color (type: Color)
Function 287: ImageDrawLine() (6 input parameters)
Name: ImageDrawLine
Return type: void
Description: Draw line within an image
Param[1]: dst (type: Image *)
Param[2]: startPosX (type: int)
Param[3]: startPosY (type: int)
Param[4]: endPosX (type: int)
Param[5]: endPosY (type: int)
Param[6]: color (type: Color)
Function 288: ImageDrawLineV() (4 input parameters)
Name: ImageDrawLineV
Return type: void
Description: Draw line within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: start (type: Vector2)
Param[3]: end (type: Vector2)
Param[4]: color (type: Color)
Function 289: ImageDrawCircle() (5 input parameters)
Name: ImageDrawCircle
Return type: void
Description: Draw circle within an image
Param[1]: dst (type: Image *)
Param[2]: centerX (type: int)
Param[3]: centerY (type: int)
Param[4]: radius (type: int)
Param[5]: color (type: Color)
Function 290: ImageDrawCircleV() (4 input parameters)
Name: ImageDrawCircleV
Return type: void
Description: Draw circle within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: center (type: Vector2)
Param[3]: radius (type: int)
Param[4]: color (type: Color)
Function 291: ImageDrawRectangle() (6 input parameters)
Name: ImageDrawRectangle
Return type: void
Description: Draw rectangle within an image
Param[1]: dst (type: Image *)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: width (type: int)
Param[5]: height (type: int)
Param[6]: color (type: Color)
Function 292: ImageDrawRectangleV() (4 input parameters)
Name: ImageDrawRectangleV
Return type: void
Description: Draw rectangle within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: position (type: Vector2)
Param[3]: size (type: Vector2)
Param[4]: color (type: Color)
Function 293: ImageDrawRectangleRec() (3 input parameters)
Name: ImageDrawRectangleRec
Return type: void
Description: Draw rectangle within an image
Param[1]: dst (type: Image *)
Param[2]: rec (type: Rectangle)
Param[3]: color (type: Color)
Function 294: ImageDrawRectangleLines() (4 input parameters)
Name: ImageDrawRectangleLines
Return type: void
Description: Draw rectangle lines within an image
Param[1]: dst (type: Image *)
Param[2]: rec (type: Rectangle)
Param[3]: thick (type: int)
Param[4]: color (type: Color)
Function 295: ImageDraw() (5 input parameters)
Name: ImageDraw
Return type: void
Description: Draw a source image within a destination image (tint applied to source)
Param[1]: dst (type: Image *)
Param[2]: src (type: Image)
Param[3]: srcRec (type: Rectangle)
Param[4]: dstRec (type: Rectangle)
Param[5]: tint (type: Color)
Function 296: ImageDrawText() (6 input parameters)
Name: ImageDrawText
Return type: void
Description: Draw text (using default font) within an image (destination)
Param[1]: dst (type: Image *)
Param[2]: text (type: const char *)
Param[3]: posX (type: int)
Param[4]: posY (type: int)
Param[5]: fontSize (type: int)
Param[6]: color (type: Color)
Function 297: ImageDrawTextEx() (7 input parameters)
Name: ImageDrawTextEx
Return type: void
Description: Draw text (custom sprite font) within an image (destination)
Param[1]: dst (type: Image *)
Param[2]: font (type: Font)
Param[3]: text (type: const char *)
Param[4]: position (type: Vector2)
Param[5]: fontSize (type: float)
Param[6]: spacing (type: float)
Param[7]: tint (type: Color)
Function 298: LoadTexture() (1 input parameters)
Name: LoadTexture
Return type: Texture2D
Description: Load texture from file into GPU memory (VRAM)
Param[1]: fileName (type: const char *)
Function 299: LoadTextureFromImage() (1 input parameters)
Name: LoadTextureFromImage
Return type: Texture2D
Description: Load texture from image data
Param[1]: image (type: Image)
Function 300: LoadTextureCubemap() (2 input parameters)
Name: LoadTextureCubemap
Return type: TextureCubemap
Description: Load cubemap from image, multiple image cubemap layouts supported
Param[1]: image (type: Image)
Param[2]: layout (type: int)
Function 301: LoadRenderTexture() (2 input parameters)
Name: LoadRenderTexture
Return type: RenderTexture2D
Description: Load texture for rendering (framebuffer)
Param[1]: width (type: int)
Param[2]: height (type: int)
Function 302: UnloadTexture() (1 input parameters)
Name: UnloadTexture
Return type: void
Description: Unload texture from GPU memory (VRAM)
Param[1]: texture (type: Texture2D)
Function 303: UnloadRenderTexture() (1 input parameters)
Name: UnloadRenderTexture
Return type: void
Description: Unload render texture from GPU memory (VRAM)
Param[1]: target (type: RenderTexture2D)
Function 304: UpdateTexture() (2 input parameters)
Name: UpdateTexture
Return type: void
Description: Update GPU texture with new data
Param[1]: texture (type: Texture2D)
Param[2]: pixels (type: const void *)
Function 305: UpdateTextureRec() (3 input parameters)
Name: UpdateTextureRec
Return type: void
Description: Update GPU texture rectangle with new data
Param[1]: texture (type: Texture2D)
Param[2]: rec (type: Rectangle)
Param[3]: pixels (type: const void *)
Function 306: GenTextureMipmaps() (1 input parameters)
Name: GenTextureMipmaps
Return type: void
Description: Generate GPU mipmaps for a texture
Param[1]: texture (type: Texture2D *)
Function 307: SetTextureFilter() (2 input parameters)
Name: SetTextureFilter
Return type: void
Description: Set texture scaling filter mode
Param[1]: texture (type: Texture2D)
Param[2]: filter (type: int)
Function 308: SetTextureWrap() (2 input parameters)
Name: SetTextureWrap
Return type: void
Description: Set texture wrapping mode
Param[1]: texture (type: Texture2D)
Param[2]: wrap (type: int)
Function 309: DrawTexture() (4 input parameters)
Name: DrawTexture
Return type: void
Description: Draw a Texture2D
Param[1]: texture (type: Texture2D)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: tint (type: Color)
Function 310: DrawTextureV() (3 input parameters)
Name: DrawTextureV
Return type: void
Description: Draw a Texture2D with position defined as Vector2
Param[1]: texture (type: Texture2D)
Param[2]: position (type: Vector2)
Param[3]: tint (type: Color)
Function 311: DrawTextureEx() (5 input parameters)
Name: DrawTextureEx
Return type: void
Description: Draw a Texture2D with extended parameters
Param[1]: texture (type: Texture2D)
Param[2]: position (type: Vector2)
Param[3]: rotation (type: float)
Param[4]: scale (type: float)
Param[5]: tint (type: Color)
Function 312: DrawTextureRec() (4 input parameters)
Name: DrawTextureRec
Return type: void
Description: Draw a part of a texture defined by a rectangle
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Param[3]: position (type: Vector2)
Param[4]: tint (type: Color)
Function 313: DrawTextureQuad() (5 input parameters)
Name: DrawTextureQuad
Return type: void
Description: Draw texture quad with tiling and offset parameters
Param[1]: texture (type: Texture2D)
Param[2]: tiling (type: Vector2)
Param[3]: offset (type: Vector2)
Param[4]: quad (type: Rectangle)
Param[5]: tint (type: Color)
Function 314: DrawTextureTiled() (7 input parameters)
Name: DrawTextureTiled
Return type: void
Description: Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Param[3]: dest (type: Rectangle)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: scale (type: float)
Param[7]: tint (type: Color)
Function 315: DrawTexturePro() (6 input parameters)
Name: DrawTexturePro
Return type: void
Description: Draw a part of a texture defined by a rectangle with 'pro' parameters
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Param[3]: dest (type: Rectangle)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: tint (type: Color)
Function 316: DrawTextureNPatch() (6 input parameters)
Name: DrawTextureNPatch
Return type: void
Description: Draws a texture (or part of it) that stretches or shrinks nicely
Param[1]: texture (type: Texture2D)
Param[2]: nPatchInfo (type: NPatchInfo)
Param[3]: dest (type: Rectangle)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: tint (type: Color)
Function 317: DrawTexturePoly() (6 input parameters)
Name: DrawTexturePoly
Return type: void
Description: Draw a textured polygon
Param[1]: texture (type: Texture2D)
Param[2]: center (type: Vector2)
Param[3]: points (type: Vector2 *)
Param[4]: texcoords (type: Vector2 *)
Param[5]: pointCount (type: int)
Param[6]: tint (type: Color)
Function 318: Fade() (2 input parameters)
Name: Fade
Return type: Color
Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f
Param[1]: color (type: Color)
Param[2]: alpha (type: float)
Function 319: ColorToInt() (1 input parameters)
Name: ColorToInt
Return type: int
Description: Get hexadecimal value for a Color
Param[1]: color (type: Color)
Function 320: ColorNormalize() (1 input parameters)
Name: ColorNormalize
Return type: Vector4
Description: Get Color normalized as float [0..1]
Param[1]: color (type: Color)
Function 321: ColorFromNormalized() (1 input parameters)
Name: ColorFromNormalized
Return type: Color
Description: Get Color from normalized values [0..1]
Param[1]: normalized (type: Vector4)
Function 322: ColorToHSV() (1 input parameters)
Name: ColorToHSV
Return type: Vector3
Description: Get HSV values for a Color, hue [0..360], saturation/value [0..1]
Param[1]: color (type: Color)
Function 323: ColorFromHSV() (3 input parameters)
Name: ColorFromHSV
Return type: Color
Description: Get a Color from HSV values, hue [0..360], saturation/value [0..1]
Param[1]: hue (type: float)
Param[2]: saturation (type: float)
Param[3]: value (type: float)
Function 324: ColorAlpha() (2 input parameters)
Name: ColorAlpha
Return type: Color
Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f
Param[1]: color (type: Color)
Param[2]: alpha (type: float)
Function 325: ColorAlphaBlend() (3 input parameters)
Name: ColorAlphaBlend
Return type: Color
Description: Get src alpha-blended into dst color with tint
Param[1]: dst (type: Color)
Param[2]: src (type: Color)
Param[3]: tint (type: Color)
Function 326: GetColor() (1 input parameters)
Name: GetColor
Return type: Color
Description: Get Color structure from hexadecimal value
Param[1]: hexValue (type: unsigned int)
Function 327: GetPixelColor() (2 input parameters)
Name: GetPixelColor
Return type: Color
Description: Get Color from a source pixel pointer of certain format
Param[1]: srcPtr (type: void *)
Param[2]: format (type: int)
Function 328: SetPixelColor() (3 input parameters)
Name: SetPixelColor
Return type: void
Description: Set color formatted into destination pixel pointer
Param[1]: dstPtr (type: void *)
Param[2]: color (type: Color)
Param[3]: format (type: int)
Function 329: GetPixelDataSize() (3 input parameters)
Name: GetPixelDataSize
Return type: int
Description: Get pixel data size in bytes for certain format
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: format (type: int)
Function 330: GetFontDefault() (0 input parameters)
Name: GetFontDefault
Return type: Font
Description: Get the default Font
No input parameters
Function 331: LoadFont() (1 input parameters)
Name: LoadFont
Return type: Font
Description: Load font from file into GPU memory (VRAM)
Param[1]: fileName (type: const char *)
Function 332: LoadFontEx() (4 input parameters)
Name: LoadFontEx
Return type: Font
Description: Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set
Param[1]: fileName (type: const char *)
Param[2]: fontSize (type: int)
Param[3]: fontChars (type: int *)
Param[4]: glyphCount (type: int)
Function 333: LoadFontFromImage() (3 input parameters)
Name: LoadFontFromImage
Return type: Font
Description: Load font from Image (XNA style)
Param[1]: image (type: Image)
Param[2]: key (type: Color)
Param[3]: firstChar (type: int)
Function 334: LoadFontFromMemory() (6 input parameters)
Name: LoadFontFromMemory
Return type: Font
Description: Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
Param[4]: fontSize (type: int)
Param[5]: fontChars (type: int *)
Param[6]: glyphCount (type: int)
Function 335: LoadFontData() (6 input parameters)
Name: LoadFontData
Return type: GlyphInfo *
Description: Load font data for further use
Param[1]: fileData (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: fontSize (type: int)
Param[4]: fontChars (type: int *)
Param[5]: glyphCount (type: int)
Param[6]: type (type: int)
Function 336: GenImageFontAtlas() (6 input parameters)
Name: GenImageFontAtlas
Return type: Image
Description: Generate image font atlas using chars info
Param[1]: chars (type: const GlyphInfo *)
Param[2]: recs (type: Rectangle **)
Param[3]: glyphCount (type: int)
Param[4]: fontSize (type: int)
Param[5]: padding (type: int)
Param[6]: packMethod (type: int)
Function 337: UnloadFontData() (2 input parameters)
Name: UnloadFontData
Return type: void
Description: Unload font chars info data (RAM)
Param[1]: chars (type: GlyphInfo *)
Param[2]: glyphCount (type: int)
Function 338: UnloadFont() (1 input parameters)
Name: UnloadFont
Return type: void
Description: Unload font from GPU memory (VRAM)
Param[1]: font (type: Font)
Function 339: ExportFontAsCode() (2 input parameters)
Name: ExportFontAsCode
Return type: bool
Description: Export font as code file, returns true on success
Param[1]: font (type: Font)
Param[2]: fileName (type: const char *)
Function 340: DrawFPS() (2 input parameters)
Name: DrawFPS
Return type: void
Description: Draw current FPS
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Function 341: DrawText() (5 input parameters)
Name: DrawText
Return type: void
Description: Draw text (using default font)
Param[1]: text (type: const char *)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: fontSize (type: int)
Param[5]: color (type: Color)
Function 342: DrawTextEx() (6 input parameters)
Name: DrawTextEx
Return type: void
Description: Draw text using font and additional parameters
Param[1]: font (type: Font)
Param[2]: text (type: const char *)
Param[3]: position (type: Vector2)
Param[4]: fontSize (type: float)
Param[5]: spacing (type: float)
Param[6]: tint (type: Color)
Function 343: DrawTextPro() (8 input parameters)
Name: DrawTextPro
Return type: void
Description: Draw text using Font and pro parameters (rotation)
Param[1]: font (type: Font)
Param[2]: text (type: const char *)
Param[3]: position (type: Vector2)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: fontSize (type: float)
Param[7]: spacing (type: float)
Param[8]: tint (type: Color)
Function 344: DrawTextCodepoint() (5 input parameters)
Name: DrawTextCodepoint
Return type: void
Description: Draw one character (codepoint)
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
Param[3]: position (type: Vector2)
Param[4]: fontSize (type: float)
Param[5]: tint (type: Color)
Function 345: DrawTextCodepoints() (7 input parameters)
Name: DrawTextCodepoints
Return type: void
Description: Draw multiple character (codepoint)
Param[1]: font (type: Font)
Param[2]: codepoints (type: const int *)
Param[3]: count (type: int)
Param[4]: position (type: Vector2)
Param[5]: fontSize (type: float)
Param[6]: spacing (type: float)
Param[7]: tint (type: Color)
Function 346: MeasureText() (2 input parameters)
Name: MeasureText
Return type: int
Description: Measure string width for default font
Param[1]: text (type: const char *)
Param[2]: fontSize (type: int)
Function 347: MeasureTextEx() (4 input parameters)
Name: MeasureTextEx
Return type: Vector2
Description: Measure string size for Font
Param[1]: font (type: Font)
Param[2]: text (type: const char *)
Param[3]: fontSize (type: float)
Param[4]: spacing (type: float)
Function 348: GetGlyphIndex() (2 input parameters)
Name: GetGlyphIndex
Return type: int
Description: Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
Function 349: GetGlyphInfo() (2 input parameters)
Name: GetGlyphInfo
Return type: GlyphInfo
Description: Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
Function 350: GetGlyphAtlasRec() (2 input parameters)
Name: GetGlyphAtlasRec
Return type: Rectangle
Description: Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
Function 351: LoadCodepoints() (2 input parameters)
Name: LoadCodepoints
Return type: int *
Description: Load all codepoints from a UTF-8 text string, codepoints count returned by parameter
Param[1]: text (type: const char *)
Param[2]: count (type: int *)
Function 352: UnloadCodepoints() (1 input parameters)
Name: UnloadCodepoints
Return type: void
Description: Unload codepoints data from memory
Param[1]: codepoints (type: int *)
Function 353: GetCodepointCount() (1 input parameters)
Name: GetCodepointCount
Return type: int
Description: Get total number of codepoints in a UTF-8 encoded string
Param[1]: text (type: const char *)
Function 354: GetCodepoint() (2 input parameters)
Name: GetCodepoint
Return type: int
Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
Param[1]: text (type: const char *)
Param[2]: bytesProcessed (type: int *)
Function 355: CodepointToUTF8() (2 input parameters)
Name: CodepointToUTF8
Return type: const char *
Description: Encode one codepoint into UTF-8 byte array (array length returned as parameter)
Param[1]: codepoint (type: int)
Param[2]: byteSize (type: int *)
Function 356: TextCodepointsToUTF8() (2 input parameters)
Name: TextCodepointsToUTF8
Return type: char *
Description: Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)
Param[1]: codepoints (type: const int *)
Param[2]: length (type: int)
Function 357: TextCopy() (2 input parameters)
Name: TextCopy
Return type: int
Description: Copy one string to another, returns bytes copied
Param[1]: dst (type: char *)
Param[2]: src (type: const char *)
Function 358: TextIsEqual() (2 input parameters)
Name: TextIsEqual
Return type: bool
Description: Check if two text string are equal
Param[1]: text1 (type: const char *)
Param[2]: text2 (type: const char *)
Function 359: TextLength() (1 input parameters)
Name: TextLength
Return type: unsigned int
Description: Get text length, checks for '\0' ending
Param[1]: text (type: const char *)
Function 360: TextFormat() (2 input parameters)
Name: TextFormat
Return type: const char *
Description: Text formatting with variables (sprintf() style)
Param[1]: text (type: const char *)
Param[2]: args (type: ...)
Function 361: TextSubtext() (3 input parameters)
Name: TextSubtext
Return type: const char *
Description: Get a piece of a text string
Param[1]: text (type: const char *)
Param[2]: position (type: int)
Param[3]: length (type: int)
Function 362: TextReplace() (3 input parameters)
Name: TextReplace
Return type: char *
Description: Replace text string (WARNING: memory must be freed!)
Param[1]: text (type: char *)
Param[2]: replace (type: const char *)
Param[3]: by (type: const char *)
Function 363: TextInsert() (3 input parameters)
Name: TextInsert
Return type: char *
Description: Insert text in a position (WARNING: memory must be freed!)
Param[1]: text (type: const char *)
Param[2]: insert (type: const char *)
Param[3]: position (type: int)
Function 364: TextJoin() (3 input parameters)
Name: TextJoin
Return type: const char *
Description: Join text strings with delimiter
Param[1]: textList (type: const char **)
Param[2]: count (type: int)
Param[3]: delimiter (type: const char *)
Function 365: TextSplit() (3 input parameters)
Name: TextSplit
Return type: const char **
Description: Split text into multiple strings
Param[1]: text (type: const char *)
Param[2]: delimiter (type: char)
Param[3]: count (type: int *)
Function 366: TextAppend() (3 input parameters)
Name: TextAppend
Return type: void
Description: Append text at specific position and move cursor!
Param[1]: text (type: char *)
Param[2]: append (type: const char *)
Param[3]: position (type: int *)
Function 367: TextFindIndex() (2 input parameters)
Name: TextFindIndex
Return type: int
Description: Find first text occurrence within a string
Param[1]: text (type: const char *)
Param[2]: find (type: const char *)
Function 368: TextToUpper() (1 input parameters)
Name: TextToUpper
Return type: const char *
Description: Get upper case version of provided string
Param[1]: text (type: const char *)
Function 369: TextToLower() (1 input parameters)
Name: TextToLower
Return type: const char *
Description: Get lower case version of provided string
Param[1]: text (type: const char *)
Function 370: TextToPascal() (1 input parameters)
Name: TextToPascal
Return type: const char *
Description: Get Pascal case notation version of provided string
Param[1]: text (type: const char *)
Function 371: TextToInteger() (1 input parameters)
Name: TextToInteger
Return type: int
Description: Get integer value from text (negative values not supported)
Param[1]: text (type: const char *)
Function 372: DrawLine3D() (3 input parameters)
Name: DrawLine3D
Return type: void
Description: Draw a line in 3D world space
Param[1]: startPos (type: Vector3)
Param[2]: endPos (type: Vector3)
Param[3]: color (type: Color)
Function 373: DrawPoint3D() (2 input parameters)
Name: DrawPoint3D
Return type: void
Description: Draw a point in 3D space, actually a small line
Param[1]: position (type: Vector3)
Param[2]: color (type: Color)
Function 374: DrawCircle3D() (5 input parameters)
Name: DrawCircle3D
Return type: void
Description: Draw a circle in 3D world space
Param[1]: center (type: Vector3)
Param[2]: radius (type: float)
Param[3]: rotationAxis (type: Vector3)
Param[4]: rotationAngle (type: float)
Param[5]: color (type: Color)
Function 375: DrawTriangle3D() (4 input parameters)
Name: DrawTriangle3D
Return type: void
Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
Param[1]: v1 (type: Vector3)
Param[2]: v2 (type: Vector3)
Param[3]: v3 (type: Vector3)
Param[4]: color (type: Color)
Function 376: DrawTriangleStrip3D() (3 input parameters)
Name: DrawTriangleStrip3D
Return type: void
Description: Draw a triangle strip defined by points
Param[1]: points (type: Vector3 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 377: DrawCube() (5 input parameters)
Name: DrawCube
Return type: void
Description: Draw cube
Param[1]: position (type: Vector3)
Param[2]: width (type: float)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
Function 378: DrawCubeV() (3 input parameters)
Name: DrawCubeV
Return type: void
Description: Draw cube (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
Function 379: DrawCubeWires() (5 input parameters)
Name: DrawCubeWires
Return type: void
Description: Draw cube wires
Param[1]: position (type: Vector3)
Param[2]: width (type: float)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
Function 380: DrawCubeWiresV() (3 input parameters)
Name: DrawCubeWiresV
Return type: void
Description: Draw cube wires (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
Function 381: DrawCubeTexture() (6 input parameters)
Name: DrawCubeTexture
Return type: void
Description: Draw cube textured
Param[1]: texture (type: Texture2D)
Param[2]: position (type: Vector3)
Param[3]: width (type: float)
Param[4]: height (type: float)
Param[5]: length (type: float)
Param[6]: color (type: Color)
Function 382: DrawCubeTextureRec() (7 input parameters)
Name: DrawCubeTextureRec
Return type: void
Description: Draw cube with a region of a texture
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Param[3]: position (type: Vector3)
Param[4]: width (type: float)
Param[5]: height (type: float)
Param[6]: length (type: float)
Param[7]: color (type: Color)
Function 383: DrawSphere() (3 input parameters)
Name: DrawSphere
Return type: void
Description: Draw sphere
Param[1]: centerPos (type: Vector3)
Param[2]: radius (type: float)
Param[3]: color (type: Color)
Function 384: DrawSphereEx() (5 input parameters)
Name: DrawSphereEx
Return type: void
Description: Draw sphere with extended parameters
Param[1]: centerPos (type: Vector3)
Param[2]: radius (type: float)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
Function 385: DrawSphereWires() (5 input parameters)
Name: DrawSphereWires
Return type: void
Description: Draw sphere wires
Param[1]: centerPos (type: Vector3)
Param[2]: radius (type: float)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
Function 386: DrawCylinder() (6 input parameters)
Name: DrawCylinder
Return type: void
Description: Draw a cylinder/cone
Param[1]: position (type: Vector3)
Param[2]: radiusTop (type: float)
Param[3]: radiusBottom (type: float)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
Function 387: DrawCylinderEx() (6 input parameters)
Name: DrawCylinderEx
Return type: void
Description: Draw a cylinder with base at startPos and top at endPos
Param[1]: startPos (type: Vector3)
Param[2]: endPos (type: Vector3)
Param[3]: startRadius (type: float)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
Function 388: DrawCylinderWires() (6 input parameters)
Name: DrawCylinderWires
Return type: void
Description: Draw a cylinder/cone wires
Param[1]: position (type: Vector3)
Param[2]: radiusTop (type: float)
Param[3]: radiusBottom (type: float)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
Function 389: DrawCylinderWiresEx() (6 input parameters)
Name: DrawCylinderWiresEx
Return type: void
Description: Draw a cylinder wires with base at startPos and top at endPos
Param[1]: startPos (type: Vector3)
Param[2]: endPos (type: Vector3)
Param[3]: startRadius (type: float)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
Function 390: DrawPlane() (3 input parameters)
Name: DrawPlane
Return type: void
Description: Draw a plane XZ
Param[1]: centerPos (type: Vector3)
Param[2]: size (type: Vector2)
Param[3]: color (type: Color)
Function 391: DrawRay() (2 input parameters)
Name: DrawRay
Return type: void
Description: Draw a ray line
Param[1]: ray (type: Ray)
Param[2]: color (type: Color)
Function 392: DrawGrid() (2 input parameters)
Name: DrawGrid
Return type: void
Description: Draw a grid (centered at (0, 0, 0))
Param[1]: slices (type: int)
Param[2]: spacing (type: float)
Function 393: LoadModel() (1 input parameters)
Name: LoadModel
Return type: Model
Description: Load model from files (meshes and materials)
Param[1]: fileName (type: const char *)
Function 394: LoadModelFromMesh() (1 input parameters)
Name: LoadModelFromMesh
Return type: Model
Description: Load model from generated mesh (default material)
Param[1]: mesh (type: Mesh)
Function 395: UnloadModel() (1 input parameters)
Name: UnloadModel
Return type: void
Description: Unload model (including meshes) from memory (RAM and/or VRAM)
Param[1]: model (type: Model)
Function 396: UnloadModelKeepMeshes() (1 input parameters)
Name: UnloadModelKeepMeshes
Return type: void
Description: Unload model (but not meshes) from memory (RAM and/or VRAM)
Param[1]: model (type: Model)
Function 397: GetModelBoundingBox() (1 input parameters)
Name: GetModelBoundingBox
Return type: BoundingBox
Description: Compute model bounding box limits (considers all meshes)
Param[1]: model (type: Model)
Function 398: DrawModel() (4 input parameters)
Name: DrawModel
Return type: void
Description: Draw a model (with texture if set)
Param[1]: model (type: Model)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
Function 399: DrawModelEx() (6 input parameters)
Name: DrawModelEx
Return type: void
Description: Draw a model with extended parameters
Param[1]: model (type: Model)
Param[2]: position (type: Vector3)
Param[3]: rotationAxis (type: Vector3)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
Function 400: DrawModelWires() (4 input parameters)
Name: DrawModelWires
Return type: void
Description: Draw a model wires (with texture if set)
Param[1]: model (type: Model)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
Function 401: DrawModelWiresEx() (6 input parameters)
Name: DrawModelWiresEx
Return type: void
Description: Draw a model wires (with texture if set) with extended parameters
Param[1]: model (type: Model)
Param[2]: position (type: Vector3)
Param[3]: rotationAxis (type: Vector3)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
Function 402: DrawBoundingBox() (2 input parameters)
Name: DrawBoundingBox
Return type: void
Description: Draw bounding box (wires)
Param[1]: box (type: BoundingBox)
Param[2]: color (type: Color)
Function 403: DrawBillboard() (5 input parameters)
Name: DrawBillboard
Return type: void
Description: Draw a billboard texture
Param[1]: camera (type: Camera)
Param[2]: texture (type: Texture2D)
Param[3]: position (type: Vector3)
Param[4]: size (type: float)
Param[5]: tint (type: Color)
Function 404: DrawBillboardRec() (6 input parameters)
Name: DrawBillboardRec
Return type: void
Description: Draw a billboard texture defined by source
Param[1]: camera (type: Camera)
Param[2]: texture (type: Texture2D)
Param[3]: source (type: Rectangle)
Param[4]: position (type: Vector3)
Param[5]: size (type: Vector2)
Param[6]: tint (type: Color)
Function 405: DrawBillboardPro() (9 input parameters)
Name: DrawBillboardPro
Return type: void
Description: Draw a billboard texture defined by source and rotation
Param[1]: camera (type: Camera)
Param[2]: texture (type: Texture2D)
Param[3]: source (type: Rectangle)
Param[4]: position (type: Vector3)
Param[5]: up (type: Vector3)
Param[6]: size (type: Vector2)
Param[7]: origin (type: Vector2)
Param[8]: rotation (type: float)
Param[9]: tint (type: Color)
Function 406: UploadMesh() (2 input parameters)
Name: UploadMesh
Return type: void
Description: Upload mesh vertex data in GPU and provide VAO/VBO ids
Param[1]: mesh (type: Mesh *)
Param[2]: dynamic (type: bool)
Function 407: UpdateMeshBuffer() (5 input parameters)
Name: UpdateMeshBuffer
Return type: void
Description: Update mesh vertex data in GPU for a specific buffer index
Param[1]: mesh (type: Mesh)
Param[2]: index (type: int)
Param[3]: data (type: const void *)
Param[4]: dataSize (type: int)
Param[5]: offset (type: int)
Function 408: UnloadMesh() (1 input parameters)
Name: UnloadMesh
Return type: void
Description: Unload mesh data from CPU and GPU
Param[1]: mesh (type: Mesh)
Function 409: DrawMesh() (3 input parameters)
Name: DrawMesh
Return type: void
Description: Draw a 3d mesh with material and transform
Param[1]: mesh (type: Mesh)
Param[2]: material (type: Material)
Param[3]: transform (type: Matrix)
Function 410: DrawMeshInstanced() (4 input parameters)
Name: DrawMeshInstanced
Return type: void
Description: Draw multiple mesh instances with material and different transforms
Param[1]: mesh (type: Mesh)
Param[2]: material (type: Material)
Param[3]: transforms (type: const Matrix *)
Param[4]: instances (type: int)
Function 411: ExportMesh() (2 input parameters)
Name: ExportMesh
Return type: bool
Description: Export mesh data to file, returns true on success
Param[1]: mesh (type: Mesh)
Param[2]: fileName (type: const char *)
Function 412: GetMeshBoundingBox() (1 input parameters)
Name: GetMeshBoundingBox
Return type: BoundingBox
Description: Compute mesh bounding box limits
Param[1]: mesh (type: Mesh)
Function 413: GenMeshTangents() (1 input parameters)
Name: GenMeshTangents
Return type: void
Description: Compute mesh tangents
Param[1]: mesh (type: Mesh *)
Function 414: GenMeshPoly() (2 input parameters)
Name: GenMeshPoly
Return type: Mesh
Description: Generate polygonal mesh
Param[1]: sides (type: int)
Param[2]: radius (type: float)
Function 415: GenMeshPlane() (4 input parameters)
Name: GenMeshPlane
Return type: Mesh
Description: Generate plane mesh (with subdivisions)
Param[1]: width (type: float)
Param[2]: length (type: float)
Param[3]: resX (type: int)
Param[4]: resZ (type: int)
Function 416: GenMeshCube() (3 input parameters)
Name: GenMeshCube
Return type: Mesh
Description: Generate cuboid mesh
Param[1]: width (type: float)
Param[2]: height (type: float)
Param[3]: length (type: float)
Function 417: GenMeshSphere() (3 input parameters)
Name: GenMeshSphere
Return type: Mesh
Description: Generate sphere mesh (standard sphere)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
Function 418: GenMeshHemiSphere() (3 input parameters)
Name: GenMeshHemiSphere
Return type: Mesh
Description: Generate half-sphere mesh (no bottom cap)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
Function 419: GenMeshCylinder() (3 input parameters)
Name: GenMeshCylinder
Return type: Mesh
Description: Generate cylinder mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
Function 420: GenMeshCone() (3 input parameters)
Name: GenMeshCone
Return type: Mesh
Description: Generate cone/pyramid mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
Function 421: GenMeshTorus() (4 input parameters)
Name: GenMeshTorus
Return type: Mesh
Description: Generate torus mesh
Param[1]: radius (type: float)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
Function 422: GenMeshKnot() (4 input parameters)
Name: GenMeshKnot
Return type: Mesh
Description: Generate trefoil knot mesh
Param[1]: radius (type: float)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
Function 423: GenMeshHeightmap() (2 input parameters)
Name: GenMeshHeightmap
Return type: Mesh
Description: Generate heightmap mesh from image data
Param[1]: heightmap (type: Image)
Param[2]: size (type: Vector3)
Function 424: GenMeshCubicmap() (2 input parameters)
Name: GenMeshCubicmap
Return type: Mesh
Description: Generate cubes-based map mesh from image data
Param[1]: cubicmap (type: Image)
Param[2]: cubeSize (type: Vector3)
Function 425: LoadMaterials() (2 input parameters)
Name: LoadMaterials
Return type: Material *
Description: Load materials from model file
Param[1]: fileName (type: const char *)
Param[2]: materialCount (type: int *)
Function 426: LoadMaterialDefault() (0 input parameters)
Name: LoadMaterialDefault
Return type: Material
Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)
No input parameters
Function 427: UnloadMaterial() (1 input parameters)
Name: UnloadMaterial
Return type: void
Description: Unload material from GPU memory (VRAM)
Param[1]: material (type: Material)
Function 428: SetMaterialTexture() (3 input parameters)
Name: SetMaterialTexture
Return type: void
Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)
Param[1]: material (type: Material *)
Param[2]: mapType (type: int)
Param[3]: texture (type: Texture2D)
Function 429: SetModelMeshMaterial() (3 input parameters)
Name: SetModelMeshMaterial
Return type: void
Description: Set material for a mesh
Param[1]: model (type: Model *)
Param[2]: meshId (type: int)
Param[3]: materialId (type: int)
Function 430: LoadModelAnimations() (2 input parameters)
Name: LoadModelAnimations
Return type: ModelAnimation *
Description: Load model animations from file
Param[1]: fileName (type: const char *)
Param[2]: animCount (type: unsigned int *)
Function 431: UpdateModelAnimation() (3 input parameters)
Name: UpdateModelAnimation
Return type: void
Description: Update model animation pose
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Param[3]: frame (type: int)
Function 432: UnloadModelAnimation() (1 input parameters)
Name: UnloadModelAnimation
Return type: void
Description: Unload animation data
Param[1]: anim (type: ModelAnimation)
Function 433: UnloadModelAnimations() (2 input parameters)
Name: UnloadModelAnimations
Return type: void
Description: Unload animation array data
Param[1]: animations (type: ModelAnimation *)
Param[2]: count (type: unsigned int)
Function 434: IsModelAnimationValid() (2 input parameters)
Name: IsModelAnimationValid
Return type: bool
Description: Check model animation skeleton match
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Function 435: CheckCollisionSpheres() (4 input parameters)
Name: CheckCollisionSpheres
Return type: bool
Description: Check collision between two spheres
Param[1]: center1 (type: Vector3)
Param[2]: radius1 (type: float)
Param[3]: center2 (type: Vector3)
Param[4]: radius2 (type: float)
Function 436: CheckCollisionBoxes() (2 input parameters)
Name: CheckCollisionBoxes
Return type: bool
Description: Check collision between two bounding boxes
Param[1]: box1 (type: BoundingBox)
Param[2]: box2 (type: BoundingBox)
Function 437: CheckCollisionBoxSphere() (3 input parameters)
Name: CheckCollisionBoxSphere
Return type: bool
Description: Check collision between box and sphere
Param[1]: box (type: BoundingBox)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
Function 438: GetRayCollisionSphere() (3 input parameters)
Name: GetRayCollisionSphere
Return type: RayCollision
Description: Get collision info between ray and sphere
Param[1]: ray (type: Ray)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
Function 439: GetRayCollisionBox() (2 input parameters)
Name: GetRayCollisionBox
Return type: RayCollision
Description: Get collision info between ray and box
Param[1]: ray (type: Ray)
Param[2]: box (type: BoundingBox)
Function 440: GetRayCollisionMesh() (3 input parameters)
Name: GetRayCollisionMesh
Return type: RayCollision
Description: Get collision info between ray and mesh
Param[1]: ray (type: Ray)
Param[2]: mesh (type: Mesh)
Param[3]: transform (type: Matrix)
Function 441: GetRayCollisionTriangle() (4 input parameters)
Name: GetRayCollisionTriangle
Return type: RayCollision
Description: Get collision info between ray and triangle
Param[1]: ray (type: Ray)
Param[2]: p1 (type: Vector3)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
Function 442: GetRayCollisionQuad() (5 input parameters)
Name: GetRayCollisionQuad
Return type: RayCollision
Description: Get collision info between ray and quad
Param[1]: ray (type: Ray)
Param[2]: p1 (type: Vector3)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
Param[5]: p4 (type: Vector3)
Function 443: InitAudioDevice() (0 input parameters)
Name: InitAudioDevice
Return type: void
Description: Initialize audio device and context
No input parameters
Function 444: CloseAudioDevice() (0 input parameters)
Name: CloseAudioDevice
Return type: void
Description: Close the audio device and context
No input parameters
Function 445: IsAudioDeviceReady() (0 input parameters)
Name: IsAudioDeviceReady
Return type: bool
Description: Check if audio device has been initialized successfully
No input parameters
Function 446: SetMasterVolume() (1 input parameters)
Name: SetMasterVolume
Return type: void
Description: Set master volume (listener)
Param[1]: volume (type: float)
Function 447: LoadWave() (1 input parameters)
Name: LoadWave
Return type: Wave
Description: Load wave data from file
Param[1]: fileName (type: const char *)
Function 448: LoadWaveFromMemory() (3 input parameters)
Name: LoadWaveFromMemory
Return type: Wave
Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
Function 449: LoadSound() (1 input parameters)
Name: LoadSound
Return type: Sound
Description: Load sound from file
Param[1]: fileName (type: const char *)
Function 450: LoadSoundFromWave() (1 input parameters)
Name: LoadSoundFromWave
Return type: Sound
Description: Load sound from wave data
Param[1]: wave (type: Wave)
Function 451: UpdateSound() (3 input parameters)
Name: UpdateSound
Return type: void
Description: Update sound buffer with new data
Param[1]: sound (type: Sound)
Param[2]: data (type: const void *)
Param[3]: sampleCount (type: int)
Function 452: UnloadWave() (1 input parameters)
Name: UnloadWave
Return type: void
Description: Unload wave data
Param[1]: wave (type: Wave)
Function 453: UnloadSound() (1 input parameters)
Name: UnloadSound
Return type: void
Description: Unload sound
Param[1]: sound (type: Sound)
Function 454: ExportWave() (2 input parameters)
Name: ExportWave
Return type: bool
Description: Export wave data to file, returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
Function 455: ExportWaveAsCode() (2 input parameters)
Name: ExportWaveAsCode
Return type: bool
Description: Export wave sample data to code (.h), returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
Function 456: PlaySound() (1 input parameters)
Name: PlaySound
Return type: void
Description: Play a sound
Param[1]: sound (type: Sound)
Function 457: StopSound() (1 input parameters)
Name: StopSound
Return type: void
Description: Stop playing a sound
Param[1]: sound (type: Sound)
Function 458: PauseSound() (1 input parameters)
Name: PauseSound
Return type: void
Description: Pause a sound
Param[1]: sound (type: Sound)
Function 459: ResumeSound() (1 input parameters)
Name: ResumeSound
Return type: void
Description: Resume a paused sound
Param[1]: sound (type: Sound)
Function 460: PlaySoundMulti() (1 input parameters)
Name: PlaySoundMulti
Return type: void
Description: Play a sound (using multichannel buffer pool)
Param[1]: sound (type: Sound)
Function 461: StopSoundMulti() (0 input parameters)
Name: StopSoundMulti
Return type: void
Description: Stop any sound playing (using multichannel buffer pool)
No input parameters
Function 462: GetSoundsPlaying() (0 input parameters)
Name: GetSoundsPlaying
Return type: int
Description: Get number of sounds playing in the multichannel
No input parameters
Function 463: IsSoundPlaying() (1 input parameters)
Name: IsSoundPlaying
Return type: bool
Description: Check if a sound is currently playing
Param[1]: sound (type: Sound)
Function 464: SetSoundVolume() (2 input parameters)
Name: SetSoundVolume
Return type: void
Description: Set volume for a sound (1.0 is max level)
Param[1]: sound (type: Sound)
Param[2]: volume (type: float)
Function 465: SetSoundPitch() (2 input parameters)
Name: SetSoundPitch
Return type: void
Description: Set pitch for a sound (1.0 is base level)
Param[1]: sound (type: Sound)
Param[2]: pitch (type: float)
Function 466: SetSoundPan() (2 input parameters)
Name: SetSoundPan
Return type: void
Description: Set pan for a sound (0.5 is center)
Param[1]: sound (type: Sound)
Param[2]: pan (type: float)
Function 467: WaveCopy() (1 input parameters)
Name: WaveCopy
Return type: Wave
Description: Copy a wave to a new wave
Param[1]: wave (type: Wave)
Function 468: WaveCrop() (3 input parameters)
Name: WaveCrop
Return type: void
Description: Crop a wave to defined samples range
Param[1]: wave (type: Wave *)
Param[2]: initSample (type: int)
Param[3]: finalSample (type: int)
Function 469: WaveFormat() (4 input parameters)
Name: WaveFormat
Return type: void
Description: Convert wave data to desired format
Param[1]: wave (type: Wave *)
Param[2]: sampleRate (type: int)
Param[3]: sampleSize (type: int)
Param[4]: channels (type: int)
Function 470: LoadWaveSamples() (1 input parameters)
Name: LoadWaveSamples
Return type: float *
Description: Load samples data from wave as a 32bit float data array
Param[1]: wave (type: Wave)
Function 471: UnloadWaveSamples() (1 input parameters)
Name: UnloadWaveSamples
Return type: void
Description: Unload samples data loaded with LoadWaveSamples()
Param[1]: samples (type: float *)
Function 472: LoadMusicStream() (1 input parameters)
Name: LoadMusicStream
Return type: Music
Description: Load music stream from file
Param[1]: fileName (type: const char *)
Function 473: LoadMusicStreamFromMemory() (3 input parameters)
Name: LoadMusicStreamFromMemory
Return type: Music
Description: Load music stream from data
Param[1]: fileType (type: const char *)
Param[2]: data (type: const unsigned char *)
Param[3]: dataSize (type: int)
Function 474: UnloadMusicStream() (1 input parameters)
Name: UnloadMusicStream
Return type: void
Description: Unload music stream
Param[1]: music (type: Music)
Function 475: PlayMusicStream() (1 input parameters)
Name: PlayMusicStream
Return type: void
Description: Start music playing
Param[1]: music (type: Music)
Function 476: IsMusicStreamPlaying() (1 input parameters)
Name: IsMusicStreamPlaying
Return type: bool
Description: Check if music is playing
Param[1]: music (type: Music)
Function 477: UpdateMusicStream() (1 input parameters)
Name: UpdateMusicStream
Return type: void
Description: Updates buffers for music streaming
Param[1]: music (type: Music)
Function 478: StopMusicStream() (1 input parameters)
Name: StopMusicStream
Return type: void
Description: Stop music playing
Param[1]: music (type: Music)
Function 479: PauseMusicStream() (1 input parameters)
Name: PauseMusicStream
Return type: void
Description: Pause music playing
Param[1]: music (type: Music)
Function 480: ResumeMusicStream() (1 input parameters)
Name: ResumeMusicStream
Return type: void
Description: Resume playing paused music
Param[1]: music (type: Music)
Function 481: SeekMusicStream() (2 input parameters)
Name: SeekMusicStream
Return type: void
Description: Seek music to a position (in seconds)
Param[1]: music (type: Music)
Param[2]: position (type: float)
Function 482: SetMusicVolume() (2 input parameters)
Name: SetMusicVolume
Return type: void
Description: Set volume for music (1.0 is max level)
Param[1]: music (type: Music)
Param[2]: volume (type: float)
Function 483: SetMusicPitch() (2 input parameters)
Name: SetMusicPitch
Return type: void
Description: Set pitch for a music (1.0 is base level)
Param[1]: music (type: Music)
Param[2]: pitch (type: float)
Function 484: SetMusicPan() (2 input parameters)
Name: SetMusicPan
Return type: void
Description: Set pan for a music (0.5 is center)
Param[1]: music (type: Music)
Param[2]: pan (type: float)
Function 485: GetMusicTimeLength() (1 input parameters)
Name: GetMusicTimeLength
Return type: float
Description: Get music time length (in seconds)
Param[1]: music (type: Music)
Function 486: GetMusicTimePlayed() (1 input parameters)
Name: GetMusicTimePlayed
Return type: float
Description: Get current music time played (in seconds)
Param[1]: music (type: Music)
Function 487: LoadAudioStream() (3 input parameters)
Name: LoadAudioStream
Return type: AudioStream
Description: Load audio stream (to stream raw audio pcm data)
Param[1]: sampleRate (type: unsigned int)
Param[2]: sampleSize (type: unsigned int)
Param[3]: channels (type: unsigned int)
Function 488: UnloadAudioStream() (1 input parameters)
Name: UnloadAudioStream
Return type: void
Description: Unload audio stream and free memory
Param[1]: stream (type: AudioStream)
Function 489: UpdateAudioStream() (3 input parameters)
Name: UpdateAudioStream
Return type: void
Description: Update audio stream buffers with data
Param[1]: stream (type: AudioStream)
Param[2]: data (type: const void *)
Param[3]: frameCount (type: int)
Function 490: IsAudioStreamProcessed() (1 input parameters)
Name: IsAudioStreamProcessed
Return type: bool
Description: Check if any audio stream buffers requires refill
Param[1]: stream (type: AudioStream)
Function 491: PlayAudioStream() (1 input parameters)
Name: PlayAudioStream
Return type: void
Description: Play audio stream
Param[1]: stream (type: AudioStream)
Function 492: PauseAudioStream() (1 input parameters)
Name: PauseAudioStream
Return type: void
Description: Pause audio stream
Param[1]: stream (type: AudioStream)
Function 493: ResumeAudioStream() (1 input parameters)
Name: ResumeAudioStream
Return type: void
Description: Resume audio stream
Param[1]: stream (type: AudioStream)
Function 494: IsAudioStreamPlaying() (1 input parameters)
Name: IsAudioStreamPlaying
Return type: bool
Description: Check if audio stream is playing
Param[1]: stream (type: AudioStream)
Function 495: StopAudioStream() (1 input parameters)
Name: StopAudioStream
Return type: void
Description: Stop audio stream
Param[1]: stream (type: AudioStream)
Function 496: SetAudioStreamVolume() (2 input parameters)
Name: SetAudioStreamVolume
Return type: void
Description: Set volume for audio stream (1.0 is max level)
Param[1]: stream (type: AudioStream)
Param[2]: volume (type: float)
Function 497: SetAudioStreamPitch() (2 input parameters)
Name: SetAudioStreamPitch
Return type: void
Description: Set pitch for audio stream (1.0 is base level)
Param[1]: stream (type: AudioStream)
Param[2]: pitch (type: float)
Function 498: SetAudioStreamPan() (2 input parameters)
Name: SetAudioStreamPan
Return type: void
Description: Set pan for audio stream (0.5 is centered)
Param[1]: stream (type: AudioStream)
Param[2]: pan (type: float)
Function 499: SetAudioStreamBufferSizeDefault() (1 input parameters)
Name: SetAudioStreamBufferSizeDefault
Return type: void
Description: Default size for new audio streams
Param[1]: size (type: int)
Function 500: SetAudioStreamCallback() (2 input parameters)
Name: SetAudioStreamCallback
Return type: void
Description: Audio thread callback to request new data
Param[1]: stream (type: AudioStream)
Param[2]: callback (type: AudioCallback)
Function 501: AttachAudioStreamProcessor() (2 input parameters)
Name: AttachAudioStreamProcessor
Return type: void
Description:
Param[1]: stream (type: AudioStream)
Param[2]: processor (type: AudioCallback)
Function 502: DetachAudioStreamProcessor() (2 input parameters)
Name: DetachAudioStreamProcessor
Return type: void
Description:
Param[1]: stream (type: AudioStream)
Param[2]: processor (type: AudioCallback)