raylib/shaders
victorfisac 77f599885d Fixed GLSL 100 shaders
texture() doesn't exist in glsl 100, it must use texture2D().
2016-06-10 00:59:48 +02:00
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glsl100 Fixed GLSL 100 shaders 2016-06-10 00:59:48 +02:00
glsl330 Review uniform name 2016-06-03 17:30:09 +02:00