mirror of https://github.com/raysan5/raylib
91 lines
1.5 KiB
Plaintext
91 lines
1.5 KiB
Plaintext
# Ignore generated files
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# ...
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# Ignore VIM's backup generated files
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*.swp
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# Ignore Android generated files and folders
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src_android/obj/
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templates/android_project/bin/
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templates/android_project/obj/
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templates/android_project/libs/
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local.properties
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# Ignore thumbnails created by windows
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Thumbs.db
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# Ignore files build by Visual Studio
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# *.obj --> Can be confused with 3d model!
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*.pdb
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*.aps
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*.vcproj.*.user
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*.vcxproj*
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*.sln
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*.vspscc
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*_i.c
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*.i
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*.icf
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*_p.c
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*.ncb
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*.suo
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*.tlb
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*.tlh
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*.bak
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*.cache
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*.ilk
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*.log
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[Bb]in
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[Dd]ebug/
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[Dd]ebug.win32/
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*.sbr
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*.sdf
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obj/
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[Rr]elease.win32/
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_ReSharper*/
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[Tt]est[Rr]esult*
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ipch/
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*.opensdf
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# Ignore compiled binaries
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*.o
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*.exe
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!tools/rREM/rrem.exe
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# Ignore files build by xcode
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*.mode*v*
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*.pbxuser
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*.xcbkptlist
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*.xcscheme
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*.xcworkspacedata
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*.xcuserstate
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*.xccheckout
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xcschememanagement.plist
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.DS_Store
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._.*
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xcuserdata/
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DerivedData/
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*.dll
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src/libraylib.a
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src/libraylib.bc
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# oculus example
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!examples/oculus_glfw_sample/
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# external libraries DLLs
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!src/external/glfw3/lib/win32/glfw3.dll
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!src/external/openal_soft/lib/win32/OpenAL32.dll
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!src/external/OculusSDK/LibOVR/LibOVRRT32_1.dll
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!src/external/pthread/lib/pthreadGC2.dll
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# Visual Studio project
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project/vs2015/*.db
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project/vs2015/*.opendb
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!project/vs2015/raylib.sln
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!project/vs2015/raylib/*.vcxproj
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!project/vs2015/examples/*.vcxproj
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!project/vs2015/external/glfw3/lib/win32/glfw3.dll
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!project/vs2015/external/openal_soft/lib/win32/OpenAL32.dll
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!project/vs2015/external/openal_soft/lib/win64/OpenAL32.dll
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!project/vs2015/external/lua/lib/win32/lua53.dll
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