48 lines
2.0 KiB
Lua
48 lines
2.0 KiB
Lua
-------------------------------------------------------------------------------------------
|
|
--
|
|
-- raylib [shapes] example - Draw raylib logo using basic shapes
|
|
--
|
|
-- This example has been created using raylib 1.6 (www.raylib.com)
|
|
-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
--
|
|
-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
|
|
--
|
|
-------------------------------------------------------------------------------------------
|
|
|
|
-- Initialization
|
|
-------------------------------------------------------------------------------------------
|
|
local screenWidth = 800
|
|
local screenHeight = 450
|
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes")
|
|
|
|
SetTargetFPS(60) -- Set target frames-per-second
|
|
-------------------------------------------------------------------------------------------
|
|
|
|
-- Main game loop
|
|
while not WindowShouldClose() do -- Detect window close button or ESC key
|
|
-- Update
|
|
---------------------------------------------------------------------------------------
|
|
-- TODO: Update your variables here
|
|
---------------------------------------------------------------------------------------
|
|
|
|
-- Draw
|
|
---------------------------------------------------------------------------------------
|
|
BeginDrawing()
|
|
|
|
ClearBackground(RAYWHITE)
|
|
|
|
DrawRectangle(screenWidth/2 - 128, screenHeight/2 - 128, 256, 256, BLACK)
|
|
DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, RAYWHITE)
|
|
DrawText("raylib", screenWidth/2 - 44, screenHeight/2 + 48, 50, BLACK)
|
|
|
|
DrawText("this is NOT a texture!", 350, 370, 10, GRAY)
|
|
|
|
EndDrawing()
|
|
---------------------------------------------------------------------------------------
|
|
end
|
|
|
|
-- De-Initialization
|
|
-------------------------------------------------------------------------------------------
|
|
CloseWindow() -- Close window and OpenGL context
|
|
------------------------------------------------------------------------------------------- |