346 lines
12 KiB
Makefile
346 lines
12 KiB
Makefile
#**************************************************************************************************
|
|
#
|
|
# raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5
|
|
#
|
|
# Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
|
|
#
|
|
# This software is provided "as-is", without any express or implied warranty. In no event
|
|
# will the authors be held liable for any damages arising from the use of this software.
|
|
#
|
|
# Permission is granted to anyone to use this software for any purpose, including commercial
|
|
# applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
|
#
|
|
# 1. The origin of this software must not be misrepresented; you must not claim that you
|
|
# wrote the original software. If you use this software in a product, an acknowledgment
|
|
# in the product documentation would be appreciated but is not required.
|
|
#
|
|
# 2. Altered source versions must be plainly marked as such, and must not be misrepresented
|
|
# as being the original software.
|
|
#
|
|
# 3. This notice may not be removed or altered from any source distribution.
|
|
#
|
|
#**************************************************************************************************
|
|
|
|
.PHONY: all clean
|
|
|
|
# Define required raylib variables
|
|
# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
|
|
PLATFORM ?= PLATFORM_DESKTOP
|
|
RAYLIB_PATH ?= ..
|
|
PROJECT_NAME ?= raylib_example
|
|
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
RAYLIB_PATH ?= /home/pi/raylib
|
|
endif
|
|
|
|
# Library type used for raylib and OpenAL Soft: STATIC (.a) or SHARED (.so/.dll)
|
|
# NOTE: Libraries should be provided in the selected form
|
|
RAYLIB_LIBTYPE ?= STATIC
|
|
OPENAL_LIBTYPE ?= STATIC
|
|
|
|
# On PLATFORM_WEB force OpenAL Soft shared library
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
OPENAL_LIBTYPE = SHARED
|
|
endif
|
|
|
|
# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
|
|
ifeq ($(OS),Windows_NT)
|
|
PLATFORM_OS=WINDOWS
|
|
LIBPATH=win32
|
|
else
|
|
UNAMEOS=$(shell uname)
|
|
ifeq ($(UNAMEOS),Linux)
|
|
PLATFORM_OS=LINUX
|
|
LIBPATH=linux
|
|
else
|
|
ifeq ($(UNAMEOS),Darwin)
|
|
PLATFORM_OS=OSX
|
|
LIBPATH=osx
|
|
endif
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
# RPI cross-compiler
|
|
RPI_CROSS_COMPILE ?= NO
|
|
endif
|
|
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
# Emscripten required variables
|
|
EMSDK_PATH = C:/emsdk
|
|
EMSCRIPTEN_VERSION = 1.37.21
|
|
CLANG_VERSION=e1.37.21_64bit
|
|
PYTHON_VERSION=2.7.5.3_64bit
|
|
NODE_VERSION=4.1.1_64bit
|
|
export PATH=$(EMSDK_PATH);$(EMSDK_PATH)\clang\$(CLANG_VERSION);$(EMSDK_PATH)\node\$(NODE_VERSION)\bin;$(EMSDK_PATH)\python\$(PYTHON_VERSION);$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION);C:\raylib\MinGW\bin:$$(PATH)
|
|
EMSCRIPTEN=$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION)
|
|
endif
|
|
|
|
# Define raylib release directory for compiled library
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
ifeq ($(PLATFORM_OS),WINDOWS)
|
|
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/win32/mingw32
|
|
endif
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/linux
|
|
endif
|
|
ifeq ($(PLATFORM_OS),OSX)
|
|
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/osx
|
|
endif
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/html5
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/rpi
|
|
endif
|
|
|
|
# Define default C compiler: gcc
|
|
CC = gcc
|
|
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
ifeq ($(PLATFORM_OS),OSX)
|
|
# OSX default compiler
|
|
CC = clang
|
|
endif
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
ifeq ($(RPI_CROSS_COMPILE),YES)
|
|
# RPI cross-compiler
|
|
CC = armv6j-hardfloat-linux-gnueabi-gcc
|
|
endif
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
# HTML5 emscripten compiler
|
|
CC = emcc
|
|
endif
|
|
|
|
# Define default make program: Mingw32-make
|
|
MAKE = mingw32-make
|
|
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
MAKE = make
|
|
endif
|
|
endif
|
|
|
|
# Define compiler flags:
|
|
# -O1 defines optimization level
|
|
# -Og enable debugging
|
|
# -s strip unnecessary data from build
|
|
# -Wall turns on most, but not all, compiler warnings
|
|
# -std=c99 defines C language mode (standard C from 1999 revision)
|
|
# -std=gnu99 defines C language mode (GNU C from 1999 revision)
|
|
# -fgnu89-inline declaring inline functions support (GCC optimized)
|
|
# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
|
|
# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
|
|
CFLAGS += -O1 -s -Wall -std=c99 -D_DEFAULT_SOURCE -fgnu89-inline -Wno-missing-braces
|
|
|
|
# Additional flags for compiler (if desired)
|
|
#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
ifeq ($(PLATFORM_OS),WINDOWS)
|
|
# resources file contains windows exe icon
|
|
# -Wl,--subsystem,windows hides the console window
|
|
CFLAGS += $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
|
|
endif
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
CFLAGS += -no-pie -D_DEFAULT_SOURCE
|
|
endif
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
CFLAGS += -std=gnu99
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
# -O2 # if used, also set --memory-init-file 0
|
|
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
|
|
# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
|
|
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
|
|
# -s USE_PTHREADS=1 # multithreading support
|
|
CFLAGS += -s USE_GLFW=3 -s ASSERTIONS=1 --profiling -s TOTAL_MEMORY=16777216 --preload-file resources
|
|
endif
|
|
|
|
# Define include paths for required headers
|
|
# NOTE: Several external required libraries (stb and others)
|
|
INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/release/include -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
|
|
|
|
# Define additional directories containing required header files
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
# RPI requried libraries
|
|
INCLUDE_PATHS += -I/opt/vc/include
|
|
INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux
|
|
INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads
|
|
endif
|
|
|
|
# Define library paths containing required libs
|
|
LDFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src
|
|
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
LDFLAGS += -L/opt/vc/lib
|
|
endif
|
|
|
|
# Define any libraries required on linking
|
|
# if you want to link libraries (libname.so or libname.a), use the -lname
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
ifeq ($(PLATFORM_OS),WINDOWS)
|
|
# Libraries for Windows desktop compiling
|
|
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
|
|
LDLIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
|
|
|
|
# Define required flags and libs for OpenAL Soft STATIC/SHARED usage
|
|
# NOTE: ALLIBS flag only required for raylib Win32 SHARED library building
|
|
ifeq ($(OPENAL_LIBTYPE),STATIC)
|
|
LDLIBS += -lopenal32 -lwinmm
|
|
CFLAGS += -DAL_LIBTYPE_STATIC -Wl,-allow-multiple-definition
|
|
else
|
|
LDLIBS += -lopenal32dll
|
|
endif
|
|
|
|
# Required for physac examples
|
|
LDLIBS += -static -lpthread
|
|
endif
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
# Libraries for Debian GNU/Linux desktop compiling
|
|
# NOTE: Required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev
|
|
LDLIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
|
|
|
|
# On XWindow requires also below libraries
|
|
LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
|
|
endif
|
|
ifeq ($(PLATFORM_OS),OSX)
|
|
# Libraries for OSX 10.9 desktop compiling
|
|
# NOTE: Required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev
|
|
LDLIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
|
|
endif
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
# Libraries for Raspberry Pi compiling
|
|
# NOTE: Required packages: libopenal1
|
|
LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
# Libraries for web (HTML5) compiling
|
|
LDLIBS = $(RAYLIB_RELEASE)/libraylib.bc
|
|
endif
|
|
|
|
# Define output extension to generate a .html file using provided shell
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
EXT = .html
|
|
WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
|
|
endif
|
|
|
|
# Define all object files required
|
|
EXAMPLES = \
|
|
core/core_basic_window \
|
|
core/core_input_keys \
|
|
core/core_input_mouse \
|
|
core/core_mouse_wheel \
|
|
core/core_input_gamepad \
|
|
core/core_random_values \
|
|
core/core_color_select \
|
|
core/core_drop_files \
|
|
core/core_storage_values \
|
|
core/core_gestures_detection \
|
|
core/core_3d_mode \
|
|
core/core_3d_picking \
|
|
core/core_3d_camera_free \
|
|
core/core_3d_camera_first_person \
|
|
core/core_2d_camera \
|
|
core/core_world_screen \
|
|
core/core_vr_simulator \
|
|
shapes/shapes_logo_raylib \
|
|
shapes/shapes_basic_shapes \
|
|
shapes/shapes_colors_palette \
|
|
shapes/shapes_logo_raylib_anim \
|
|
shapes/shapes_lines_bezier \
|
|
textures/textures_logo_raylib \
|
|
textures/textures_image_loading \
|
|
textures/textures_rectangle \
|
|
textures/textures_srcrec_dstrec \
|
|
textures/textures_to_image \
|
|
textures/textures_raw_data \
|
|
textures/textures_particles_blending \
|
|
textures/textures_image_processing \
|
|
textures/textures_image_drawing \
|
|
textures/textures_image_generation \
|
|
text/text_sprite_fonts \
|
|
text/text_bmfont_ttf \
|
|
text/text_raylib_fonts \
|
|
text/text_format_text \
|
|
text/text_writing_anim \
|
|
text/text_ttf_loading \
|
|
text/text_bmfont_unordered \
|
|
text/text_input_box \
|
|
models/models_geometric_shapes \
|
|
models/models_box_collisions \
|
|
models/models_billboard \
|
|
models/models_obj_loading \
|
|
models/models_heightmap \
|
|
models/models_cubicmap \
|
|
models/models_mesh_picking \
|
|
models/models_mesh_generation \
|
|
models/models_yaw_pitch_roll \
|
|
models/models_material_pbr \
|
|
models/models_skybox \
|
|
shaders/shaders_model_shader \
|
|
shaders/shaders_shapes_textures \
|
|
shaders/shaders_custom_uniform \
|
|
shaders/shaders_postprocessing \
|
|
audio/audio_sound_loading \
|
|
audio/audio_music_stream \
|
|
audio/audio_module_playing \
|
|
audio/audio_raw_stream \
|
|
physac/physics_demo \
|
|
physac/physics_friction \
|
|
physac/physics_movement \
|
|
physac/physics_restitution \
|
|
physac/physics_shatter \
|
|
fix_dylib \
|
|
|
|
CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
|
|
|
|
# Default target entry
|
|
all: $(EXAMPLES)
|
|
|
|
# Generic compilation pattern
|
|
# NOTE: Examples must be ready for Android compilation!
|
|
%: %.c
|
|
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
|
$(MAKE) -f Makefile.Android PROJECT_NAME=$@ PROJECT_SOURCE_FILES=$<
|
|
else
|
|
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
|
endif
|
|
|
|
# fix dylib install path name for each executable (MAC)
|
|
fix_dylib:
|
|
ifeq ($(PLATFORM_OS),OSX)
|
|
find . -type f -perm +ugo+x -print0 | xargs -t -0 -R 1 -I file install_name_tool -change libglfw.3.0.dylib ../external/glfw3/lib/osx/libglfw.3.0.dylib file
|
|
endif
|
|
|
|
# Clean everything
|
|
clean:
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
ifeq ($(PLATFORM_OS),WINDOWS)
|
|
del *.o *.exe /s
|
|
endif
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
|
|
endif
|
|
ifeq ($(PLATFORM_OS),OSX)
|
|
find . -type f -perm +ugo+x -delete
|
|
rm -f *.o
|
|
endif
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
find . -type f -executable -delete
|
|
rm -f *.o
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
del *.o *.html *.js
|
|
endif
|
|
@echo Cleaning done
|
|
|