raylib/games/koala_seasons/screens
noshbar 1d548eaa4b 3 minor sample game cleanups:
* changed bitwise & to logical &&
* removed redundant state check
* moved a strcpy inside a NULL check to prevent a crash.
  NOTE: nothing sensible will happen as a result, but no crash at least.
2018-10-10 22:05:13 +02:00
..
atlas01.h Upload new game: Koala Seasons 2017-04-18 10:42:15 +02:00
atlas02.h Upload new game: Koala Seasons 2017-04-18 10:42:15 +02:00
screen_ending.c Review game code (something broken) 2017-04-23 12:05:47 +02:00
screen_gameplay.c 3 minor sample game cleanups: 2018-10-10 22:05:13 +02:00
screen_logo.c enjoy! 2018-09-18 21:34:02 +02:00
screen_title.c Reviewed spacings on latest PR 2018-08-06 20:49:47 +02:00
screens.h BREAKING CHANGE: Renamed SpriteFont type to Font 2018-05-04 16:59:48 +02:00