raylib/games/skully_escape
Ahmad Fatoum 2c219fb814
Allow use of main instead of android_main
Inspired by #504.
Instead of requiring the user to do PLATFORM_ANDROID #ifdefery,
have the android_main entry point exported by raylib and call
the user-defined main. This way many games could (in theory)
run unmodified on Android and elsewhere.

This is untested!
2018-03-16 21:37:22 +01:00
..
resources Added game sources: Skully Escape 2016-02-07 11:09:12 +01:00
screens Replaced font.size with font.baseSize. Uncommented linux libs. Typo or two 2017-03-25 20:41:04 -05:00
CMakeLists.txt CMake based build system. 2017-08-27 13:28:02 -04:00
LICENSE.txt Added games license 2017-05-03 14:16:11 +02:00
Makefile Removed flag -fgnu89-inline 2018-02-21 23:28:34 +01:00
Makefile.Android Adapted games to compile for Android 2017-10-22 11:48:41 +02:00
monster.c Review contact information 2017-03-19 12:52:13 +01:00
monster.h Review contact information 2017-03-19 12:52:13 +01:00
player.c Review contact information 2017-03-19 12:52:13 +01:00
player.h Added game sources: Skully Escape 2016-02-07 11:09:12 +01:00
skully_escape.c Allow use of main instead of android_main 2018-03-16 21:37:22 +01:00