8e599908d9
* update code::blocks example to support linux * add macos support * update screenshot * update templates readme |
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compiler_settings.png | ||
core_basic_window.c | ||
core_basic_window.cbp | ||
README.md |
Raylib template for Code::Blocks
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Install Raylib. On Windows you must install the Windows Installer (with MinGW compiler) package. On other platforms you can install however you like following the instructions in the wiki.
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Install and run Code::Blocks.
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Windows only: Select
Settings
Compiler
Toolchain executables
. ChangeCompiler's instrallation directory
toC:\raylib\MingGW
. Do not press auto-detect. There is a screenshot below showing how it should look. PressOK
. -
Select
File
Open
and open thecore_basic_windows.cbp
file.
For an example with resources, see https://github.com/electronstudio/raylib-game-template-codeblocks