86ead96263
* Added optional GPU skinning * Added skinned bone matrices support for different file formats. * Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes. * Added GPU skinning example. * Removed variable declaration to avoid shadowing warning. |
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.. | ||
models | ||
shaders | ||
billboard.png | ||
cubicmap_atlas.png | ||
cubicmap.png | ||
dresden_square_1k.hdr | ||
dresden_square_2k.hdr | ||
heightmap.png | ||
LICENSE.md | ||
skybox.png |