raylib/release
Ray San 3b5a26099e Removed OpenAL Soft dependency on building
OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
..
include Updated release versions for raylib 1.8 2017-10-20 17:14:58 +02:00
libs Removed OpenAL Soft dependency on building 2017-12-05 14:01:35 +01:00
README.md

raylib release

In this folder you can find raylib library pre-compiled and ready-to-use for different platforms.

It also includes additional raylib required libraries for different platforms that sometimes users need to compile by themselfs.Depending on target platform some libraries can be just downloaded from their repos using some package manager software provided by the OS, very tipical in Linux (apt-get) and OSX.

Provided libraries you will find in this folder are:

Library Version Date Platform Notes
raylib 1.8.0 Oct 2017 all simple and easy-to-use library for games dev.
GLFW3 3.2.1 Aug 2016 win32-mingw32,
win32-msvc
Window and input management on desktop platforms
OpenAL Soft 1.18.2 Sep 2017 win32-mingw32,
win32-msvc,
Android
Audio device management

For detailed information on raylib external dependencies, just check Wiki information on external dependencies.