fc95ceadf0
...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping... Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code. |
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.. | ||
resources | ||
audio_module_playing.c | ||
audio_module_playing.png | ||
audio_multichannel_sound.c | ||
audio_music_stream.c | ||
audio_music_stream.png | ||
audio_raw_stream.c | ||
audio_raw_stream.png | ||
audio_sound_loading.c | ||
audio_sound_loading.png |