f9b79403d1
* Implement a load values from accessor function. Added some more value types for the different GLTF attributes. Fixed crash when loading animated triangle. * Split GLTF model loading into separate functions for readability. * Fixed the already working models that I broke when introducing GLTFReadValue. Improved the example for gltf models to be able to switch between a few models. * Removed license from screen. It is pu inside a license file anyway. * Small improvements on the naming of functions Removed (*model). and replaced it with model->
260 KiB
260 KiB