raylib/projects/Notepad++/npes_saved_w64devkit.txt
2023-03-15 19:09:30 +01:00

144 lines
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::basic_c_compilation
echo > Setup required Environment
echo -------------------------------------
SET RAYLIB_PATH=C:\raylib\raylib
SET COMPILER_PATH=C:\raylib\w64devkit\bin
ENV_SET PATH=$(COMPILER_PATH)
SET CC=gcc
cd $(CURRENT_DIRECTORY)
echo
echo > Saving Current File
echo -------------------------
npp_save
echo
echo > Compile simple C file
echo ----------------------------
$(CC) -o $(NAME_PART).exe $(FILE_NAME) -Wall -Wextra -std=c99
echo
echo > Reset Environment
echo --------------------------
ENV_UNSET PATH
::resource_file_compilation
echo > Setup required Environment
echo -------------------------------------
SET RAYLIB_PATH=C:\raylib\raylib
SET COMPILER_PATH=C:\raylib\w64devkit\bin
ENV_SET PATH=$(COMPILER_PATH)
SET RESC=windres
cd $(CURRENT_DIRECTORY)
echo
echo > Compile simple .rc file
echo ----------------------------
// Choose CPU architecture target: --target=pe-i386 (32bit) / --target=pe-x86-64 (64bit)
$(RESC) $(NAME_PART).rc -o $(NAME_PART).rc.data --target=pe-i386
echo
echo > Reset Environment
echo --------------------------
ENV_UNSET PATH
::raylib_compile_execute
echo > Setup required Environment
echo -------------------------------------
SET RAYLIB_PATH=C:\raylib\raylib
SET COMPILER_PATH=C:\raylib\w64devkit\bin
ENV_SET PATH=$(COMPILER_PATH)
SET CC=gcc
SET CFLAGS=$(RAYLIB_PATH)\src\raylib.rc.data -s -static -O2 -std=c99 -Wall -I$(RAYLIB_PATH)\src -Iexternal -DPLATFORM_DESKTOP
SET LDFLAGS=-lraylib -lopengl32 -lgdi32 -lwinmm
cd $(CURRENT_DIRECTORY)
echo
echo > Clean latest build
echo ------------------------
cmd /c IF EXIST $(NAME_PART).exe del /F $(NAME_PART).exe
echo
echo > Saving Current File
echo -------------------------
npp_save
echo
echo > Compile program
echo -----------------------
$(CC) -o $(NAME_PART).exe $(FILE_NAME) $(CFLAGS) $(LDFLAGS)
echo
echo > Reset Environment
echo --------------------------
ENV_UNSET PATH
echo
echo > Execute program
echo -----------------------
cmd /c IF EXIST $(NAME_PART).exe $(NAME_PART).exe
::raylib_source_compile
echo > Choose compile options
echo -------------------------------
echo Set desired OpenGL API version: 1.1, 2.1, 3.3, 4.3
SET GRAPHIC_API=GRAPHICS_API_OPENGL_33
echo
echo > Setup required Environment
echo -------------------------------------
SET RAYLIB_PATH=C:\raylib\raylib
SET COMPILER_PATH=C:\raylib\w64devkit\bin
ENV_SET PATH=$(COMPILER_PATH)
SET CC=gcc
SET AR=ar
SET CFLAGS=-std=c99 -Wall -DPLATFORM_DESKTOP -D$(GRAPHIC_API)
SET RELEASE_PATH=$(COMPILER_PATH)\..\i686-w64-mingw32
cd $(RAYLIB_PATH)\src
echo
echo > Clean latest build
echo -----------------------
cmd /c del /F *.o
cmd /c del /F libraylib.a
echo
echo > Compile raylib modules
echo ------------------------------
$(CC) -c rcore.c -Iexternal/glfw/include $(CFLAGS)
$(CC) -c rglfw.c $(CFLAGS)
$(CC) -c rshapes.c $(CFLAGS)
$(CC) -c rtextures.c $(CFLAGS)
$(CC) -c rtext.c $(CFLAGS)
$(CC) -c rmodels.c $(CFLAGS)
$(CC) -c raudio.c $(CFLAGS)
$(CC) -c utils.c $(CFLAGS)
echo
echo > Generate raylib library
echo ------------------------------
$(AR) rcs libraylib.a rcore.o rglfw.o rshapes.o rtextures.o rtext.o rmodels.o raudio.o utils.o
echo
echo > Install raylib library
echo --------------------------
cmd /c copy raylib.h $(RELEASE_PATH)\include /Y
cmd /c copy rlgl.h $(RELEASE_PATH)\include /Y
cmd /c copy libraylib.a $(RELEASE_PATH)\lib /Y
echo
echo > Reset Environment
echo --------------------------
ENV_UNSET PATH
::raylib_makefile
echo > Choose compile options
echo -------------------------------
echo Set desired PLATFORM: DESKTOP, RPI, ANDROID, WEB
SET PLATFORM=PLATFORM_DESKTOP
echo
echo > Setup required Environment
echo -------------------------------------
SET RAYLIB_PATH=C:\raylib\raylib
SET COMPILER_PATH=C:\raylib\w64devkit\bin
ENV_SET PATH=$(COMPILER_PATH)
SET MAKE=mingw32-make
cd $(CURRENT_DIRECTORY)
echo
echo WARNING: Makefile to be executed must be open and selected!
echo
echo > Execute makefile
echo -----------------------
//$(MAKE) clean
$(MAKE) PLATFORM=$(PLATFORM) -B
// Build a single example using raylib/examples/Makefile
//$(MAKE) core/core_basic_window PLATFORM=$(PLATFORM) -B
echo
echo > Reset Environment
echo --------------------------
ENV_UNSET PATH