raylib/.travis.yml
Ahmad Fatoum 7d57a64337
Travis CI: build, don't download, external GLFW
CI is failing because we still test with GLFW 3.2, while
the internal GLFW is 3.3. To avoid such breakages in future,
build and install our own GLFW instead of relying on an external
Debian package.
2019-05-04 23:04:52 +02:00

164 lines
6.3 KiB
YAML

language: c
dist: trusty
git:
depth: 3
# TODO we could use a 32 bit Docker container for running true 32-bit tests
services:
- docker
matrix:
include:
- os: linux
env: ARCH=i386
sudo: required
- os: linux
env: ARCH=amd64 INSTALL_GLFW=YES USE_EXTERNAL_GLFW=OFF
sudo: required
- os: linux
env: ARCH=amd64 INSTALL_GLFW=YES STATIC=OFF RELEASE=NO
sudo: required
- os: linux
env: WAYLAND=ON ARCH=amd64 RELEASE=NO
sudo: required
addons:
apt:
packages:
- libwayland-dev
- libxkbcommon-dev
- libegl1-mesa-dev
- os: osx
env: ARCH=universal
- os: osx
osx_image: xcode9.4
env: ARCH=universal SHARED=OFF RELEASE=NO
- os: linux
env: ARCH=arm64-android RELEASE=NO
sudo: required
- os: linux
env: ARCH=arm32-android RELEASE=NO
sudo: required
- os: linux
env: ARCH=html5 RELEASE=NO
sudo: required
- os: windows
compiler: gcc
env: ARCH=i386 SHARED=OFF RELEASE=NO
before_script:
before_install:
- if [ -z "$USE_EXTERNAL_GLFW" ]; then export USE_EXTERNAL_GLFW=IF_POSSIBLE; fi
- if [ -z "$SHARED" ]; then export SHARED=ON ; fi
- if [ -z "$STATIC" ]; then export STATIC=ON ; fi
- if [[ "$INSTALL_GLFW" == "YES" && "$USE_EXTERNAL_GLFW" != "OFF" ]]; then
export DONT_TEST=1;
fi
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then
if [[ "$ARCH" == *-android ]]; then
export DONT_TEST=1;
export RAYLIB_PACKAGE_SUFFIX="-Android-arm64";
wget https://dl.google.com/android/repository/android-ndk-r17-linux-x86_64.zip;
unzip -qq android-ndk*.zip;
if [[ "$ARCH" == arm64-* ]]; then
export RAYLIB_PACKAGE_SUFFIX="-Android-arm64";
TOOLCHAIN_ARCH=arm64;
PREFIX=aarch64-linux-android-;
else
export RAYLIB_PACKAGE_SUFFIX="-Android-arm32";
TOOLCHAIN_ARCH=arm;
PREFIX=arm-linux-androideabi-;
fi;
android-ndk*/build/tools/make_standalone_toolchain.py --arch $TOOLCHAIN_ARCH --api 21 --install-dir /tmp/android-toolchain;
export PATH=/tmp/android-toolchain/bin:$PATH;
export CC=${PREFIX}clang;
export CXX=${PREFIX}clang++;
export CMAKE_ARCH_ARGS='-DPLATFORM=Android';
elif [ "$ARCH" == "html5" ]; then
export DONT_TEST=1;
export RAYLIB_PACKAGE_SUFFIX="-html5";
docker run --privileged=true -dit --name emscripten -v $(pwd):/src trzeci/emscripten:sdk-incoming-64bit bash;
export CMAKE_ARCH_ARGS='-DPLATFORM=Web -DCMAKE_TOOLCHAIN_FILE=../cmake/emscripten.cmake';
RUNNER='docker exec -it emscripten cmake -E chdir build';
else
sudo apt-get install -y gcc-multilib
libasound2-dev:$ARCH
libxcursor-dev:$ARCH libxinerama-dev:$ARCH mesa-common-dev:$ARCH
libx11-dev:$ARCH libxrandr-dev:$ARCH libxrandr2:$ARCH libxi-dev:$ARCH
libgl1-mesa-dev:$ARCH libglu1-mesa-dev:$ARCH;
if [ "$OPENAL" == "ON" ]; then sudo apt-get install -y libopenal-dev; fi;
if [ "$ARCH" == "i386" ]; then export CMAKE_ARCH_ARGS='-DCMAKE_C_FLAGS=-m32 -DCMAKE_SYSTEM_LIBRARY_PATH=/usr/lib/i386-linux-gnu -DSUPPORT_FILEFORMAT_FLAC=OFF'; fi;
export RAYLIB_PACKAGE_SUFFIX="-Linux-$ARCH";
if [ "$INSTALL_GLFW" == "YES" ]; then
pushd src/external/glfw;
cmake . -DGLFW_BUILD_DOCS=OFF
-DGLFW_BUILD_TESTS=OFF
-DGLFW_BUILD_EXAMPLES=OFF
-DGLFW_INSTALL=ON
-DBUILD_SHARED_LIBS=ON
-DGLFW_USE_WAYLAND=$WAYLAND;
make;
sudo make install;
popd;
fi;
fi;
fi
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then
export RAYLIB_PACKAGE_SUFFIX="-macOS";
if [ "$INSTALL_GLFW" == "YES" ]; then brew update; brew install glfw; fi;
fi
- if [ "$TRAVIS_OS_NAME" == "windows" ]; then
export DONT_TEST=1;
export RAYLIB_PACKAGE_SUFFIX="-windows";
export CMAKE_ARCH_ARGS='-DPLATFORM=Desktop';
fi
- mkdir build
- $RUNNER $CC --version
script:
- cd build
- if test -n "$WAYLAND";
then wget https://mirrors.kernel.org/ubuntu/pool/universe/e/extra-cmake-modules/extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
sudo dpkg -i extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
pushd wayland-protocols;
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
popd;
fi
- $RUNNER cmake $CMAKE_ARCH_ARGS
-DMACOS_FATLIB=ON
-DSTATIC=$STATIC -DSHARED=$SHARED
-DBUILD_EXAMPLES=ON -DBUILD_GAMES=ON
-DUSE_EXTERNAL_GLFW=$USE_EXTERNAL_GLFW
-DUSE_WAYLAND=$WAYLAND
-DINCLUDE_EVERYTHING=ON
-DCMAKE_VERBOSE_MAKEFILE:BOOL=ON
..
- $RUNNER cmake --build . --target
- if [ "$RELEASE" != "NO" ]; then $RUNNER cmake --build . --target package; fi
- if [ -n "$RUNNER" ]; then
sudo $RUNNER cmake --build . --target install;
else
$(which sudo) $RUNNER "$(which cmake)" --build . --target install;
fi
- if [ ! "$DONT_TEST" ]; then
pkg-config --static --libs raylib;
nm -g release/libraylib.a | grep glfwGetProcAddress || (echo "libraylib.a doesn't contain GLFW symbols! Aborting..." && false);
ctest --output-on-failure;
fi
deploy:
provider: releases
api_key:
secure: LvqUIAN/3dJul+Ra2iK3tSaNG5IwsNMmGIwVMy0DK5IBCxiQPBc9pWGiE30RTBPt6Z+N4BhMEE8DtUl+vnISlMoHWNIIhF2zwC66hs/F7zY7qEITMRSmfiLcqxQysknFOnJB06CATgXcFqlEo9j+t4abrG/f3qcb92J4O2uNz336Au2myTx93Q5MxbyA7KiUuEutFnb2dWiPCY4d+sGeXEfsiD2R7aj/8MaWOkoGdZVrTkI9juMgvpImkjQBArvqdjUMeT3MsRrwgOIq5v2GFV9dOl8k1WzPeT8B2JHh00ed/o1/wuFq/cLLOxtYo2+Pv3+xatOrlexoX0WkDm7C9/L1W5U4rLexU3CQ9mMBmHPnp6k/WXZ5QXEE4uUF0+LpN3XlIXzFpdZmZiVV8VLxg2WvyncMmivYiu7/MTkyfZxyKkzwl7sZZslzHA9kOGedGaN7b7/2B77OFHoQK8lKfdFml7jJnarh+89nenNZYMab0E8qkOJOyb2bYlDTa0/2nyxGiyymYgq6YHLNrDbhqB/1LzdgzjMliQ8ri5q9Ux2vjfcqOzhfAmcwFwnY/D6yXJWYi0DWpHZdpKl3du6dYDrypW91/yDWbwiJ/YhrE7ZunzrcB6GH/QkbuzWxdCth39rQAHih8DG01co/K3Gvi4yGjvIH5tFUpyEolMnpMiA=
file_glob: true
file: raylib-*.tar.gz
skip_cleanup: true
on:
repo: raysan5/raylib
branch: master
tags: true