raylib/examples/resources/model
victorfisac 1bcb5ddd50 Added lighting engine module
- New lighting engine module which contains new data types Light and
Material. These data types and functions facilitates making a basic 3D
iluminated program with a light and a model.

- Added lighting engine module example (currently included in raylib.h;
it might be compiled by separate and include lighting.h in game source C
file).

- Corrected some opengl defines control structures and added some TODO
to fix raylib-opengl 1.1 source build (note: now source can be compiled
without errors, but rlglReadPixels() won't work properly).

Note: most of functions of phong version 330 shader are not in v100
shaders, so I couldn't write a version 100 phong shader. These functions
are included from version 150.
2015-12-21 17:25:22 +01:00
..
dwarf_diffuse.png Replaced 3d model example resources 2015-08-27 16:13:49 +02:00
dwarf.obj Replaced 3d model example resources 2015-08-27 16:13:49 +02:00
shapes.obj Added lighting engine module 2015-12-21 17:25:22 +01:00