62 lines
2.2 KiB
C
62 lines
2.2 KiB
C
/*******************************************************************************************
|
|
*
|
|
* raylib test - Testing FormatText() function
|
|
*
|
|
* This test has been created using raylib 1.0 (www.raylib.com)
|
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
*
|
|
* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
|
|
*
|
|
********************************************************************************************/
|
|
|
|
#include "raylib.h"
|
|
|
|
int main()
|
|
{
|
|
// Initialization
|
|
//--------------------------------------------------------------------------------------
|
|
int screenWidth = 800;
|
|
int screenHeight = 450;
|
|
|
|
int score = 100020;
|
|
int hiscore = 200450;
|
|
int lives = 5;
|
|
|
|
InitWindow(screenWidth, screenHeight, "raylib test - FormatText()");
|
|
|
|
SetTargetFPS(60);
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
// Main game loop
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
{
|
|
// Update
|
|
//----------------------------------------------------------------------------------
|
|
// TODO: Update your variables here
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// Draw
|
|
//----------------------------------------------------------------------------------
|
|
BeginDrawing();
|
|
|
|
ClearBackground(RAYWHITE);
|
|
|
|
DrawText(FormatText("Score: %08i", score), 80, 80, 20, RED);
|
|
|
|
DrawText(FormatText("HiScore: %08i", hiscore), 80, 120, 20, GREEN);
|
|
|
|
DrawText(FormatText("Lives: %02i", lives), 80, 160, 40, BLUE);
|
|
|
|
DrawText(FormatText("Elapsed Time: %02.02f ms", GetFrameTime()*1000), 80, 220, 20, BLACK);
|
|
|
|
EndDrawing();
|
|
//----------------------------------------------------------------------------------
|
|
}
|
|
|
|
// De-Initialization
|
|
//--------------------------------------------------------------------------------------
|
|
CloseWindow(); // Close window and OpenGL context
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
return 0;
|
|
} |