8e599908d9
* update code::blocks example to support linux * add macos support * update screenshot * update templates readme
138 lines
4.1 KiB
XML
138 lines
4.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
|
<CodeBlocks_project_file>
|
|
<FileVersion major="1" minor="6" />
|
|
<Project>
|
|
<Option title="raylib-game-template" />
|
|
<Option execution_dir="." />
|
|
<Option pch_mode="2" />
|
|
<Option compiler="gcc" />
|
|
<Build>
|
|
<Target title="Debug (Mac)">
|
|
<Option platforms="Mac;" />
|
|
<Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
|
|
<Option working_dir="." />
|
|
<Option object_output="obj/Debug/" />
|
|
<Option type="1" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-g" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add library="raylib" />
|
|
<Add option="-framework OpenGL" />
|
|
<Add option="-framework Cocoa" />
|
|
<Add option="-framework IOKit" />
|
|
<Add option="-framework CoreAudio" />
|
|
<Add option="-framework CoreVideo" />
|
|
</Linker>
|
|
</Target>
|
|
<Target title="Release (Mac)">
|
|
<Option platforms="Mac;" />
|
|
<Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
|
|
<Option working_dir="." />
|
|
<Option object_output="obj/Release/" />
|
|
<Option type="1" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-O2" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add option="-s" />
|
|
<Add library="raylib" />
|
|
<Add option="-framework OpenGL" />
|
|
<Add option="-framework Cocoa" />
|
|
<Add option="-framework IOKit" />
|
|
<Add option="-framework CoreAudio" />
|
|
<Add option="-framework CoreVideo" />
|
|
</Linker>
|
|
</Target>
|
|
<Target title="Debug (Linux)">
|
|
<Option platforms="Unix;" />
|
|
<Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
|
|
<Option working_dir="." />
|
|
<Option object_output="obj/Debug/" />
|
|
<Option type="1" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-g" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add library="raylib" />
|
|
<Add library="GL" />
|
|
<Add library="m" />
|
|
<Add library="pthread" />
|
|
<Add library="dl" />
|
|
<Add library="rt" />
|
|
<Add library="X11" />
|
|
</Linker>
|
|
</Target>
|
|
<Target title="Release (Linux)">
|
|
<Option platforms="Unix;" />
|
|
<Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
|
|
<Option working_dir="." />
|
|
<Option object_output="obj/Release/" />
|
|
<Option type="1" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-O2" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add option="-s" />
|
|
<Add library="raylib" />
|
|
<Add library="GL" />
|
|
<Add library="m" />
|
|
<Add library="pthread" />
|
|
<Add library="dl" />
|
|
<Add library="rt" />
|
|
<Add library="X11" />
|
|
</Linker>
|
|
</Target>
|
|
<Target title="Debug (Windows)">
|
|
<Option platforms="Windows;" />
|
|
<Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
|
|
<Option working_dir="." />
|
|
<Option object_output="obj/Debug/" />
|
|
<Option type="1" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-g" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add library="raylib" />
|
|
<Add library="opengl32" />
|
|
<Add library="gdi32" />
|
|
<Add library="winmm" />
|
|
<Add option="-static" />
|
|
<Add library="pthread" />
|
|
</Linker>
|
|
</Target>
|
|
<Target title="Release (Windows)">
|
|
<Option platforms="Windows;" />
|
|
<Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
|
|
<Option working_dir="." />
|
|
<Option object_output="obj/Release/" />
|
|
<Option type="1" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-O2" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add option="-s" />
|
|
<Add library="raylib" />
|
|
<Add library="opengl32" />
|
|
<Add library="gdi32" />
|
|
<Add library="winmm" />
|
|
<Add option="-static" />
|
|
<Add library="pthread" />
|
|
</Linker>
|
|
</Target>
|
|
</Build>
|
|
<Compiler>
|
|
<Add option="-Wall" />
|
|
</Compiler>
|
|
<Unit filename="core_basic_window.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
</Project>
|
|
</CodeBlocks_project_file>
|