raylib/games/wave_collector/screens
Ray ed269b8d9a Review RenderTexture drawing usage
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
2018-11-19 09:40:01 +01:00
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screen_ending.c Review contact information 2017-03-19 12:52:13 +01:00
screen_gameplay.c Review RenderTexture drawing usage 2018-11-19 09:40:01 +01:00
screen_logo.c Review contact information 2017-03-19 12:52:13 +01:00
screen_title.c Review contact information 2017-03-19 12:52:13 +01:00
screens.h BREAKING CHANGE: Renamed SpriteFont type to Font 2018-05-04 16:59:48 +02:00