ed269b8d9a
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()` |
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screen_ending.c | ||
screen_gameplay.c | ||
screen_logo.c | ||
screen_title.c | ||
screens.h |