victorfisac 77f599885d Fixed GLSL 100 shaders
texture() doesn't exist in glsl 100, it must use texture2D().
2016-06-10 00:59:48 +02:00
..
2016-02-11 12:26:45 +01:00
2016-06-10 00:59:48 +02:00
2016-02-20 22:43:10 +01:00
2016-02-11 12:26:45 +01:00