904a7ee032
Note that latest emsdk changed paths
675 lines
27 KiB
Makefile
675 lines
27 KiB
Makefile
#******************************************************************************
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#
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# raylib makefile
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#
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# Platforms supported:
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# PLATFORM_DESKTOP: Windows (Win32, Win64)
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# PLATFORM_DESKTOP: Linux (32 and 64 bit)
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# PLATFORM_DESKTOP: OSX/macOS
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# PLATFORM_DESKTOP: FreeBSD, OpenBSD, NetBSD, DragonFly
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# PLATFORM_ANDROID: Android (ARM, ARM64)
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# PLATFORM_RPI: Raspberry Pi (Raspbian)
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# PLATFORM_WEB: HTML5 (Chrome, Firefox)
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#
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# Many thanks to Milan Nikolic (@gen2brain) for implementing Android platform pipeline.
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# Many thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
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#
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# Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
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#
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# This software is provided "as-is", without any express or implied warranty.
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# In no event will the authors be held liable for any damages arising from
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# the use of this software.
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#
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# Permission is granted to anyone to use this software for any purpose,
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# including commercial applications, and to alter it and redistribute it
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# freely, subject to the following restrictions:
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#
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# 1. The origin of this software must not be misrepresented; you must not
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# claim that you wrote the original software. If you use this software in a
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# product, an acknowledgment in the product documentation would be
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# appreciated but is not required.
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#
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# 2. Altered source versions must be plainly marked as such, and must not
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# be misrepresented as being the original software.
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#
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# 3. This notice may not be removed or altered from any source distribution.
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#
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#******************************************************************************
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# Please read the wiki to know how to compile raylib, because there are different methods.
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# https://github.com/raysan5/raylib/wiki
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.PHONY: all clean install uninstall
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# Define required raylib variables
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RAYLIB_VERSION = 2.5.0
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RAYLIB_API_VERSION = 251
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# See below for alternatives.
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RAYLIB_PATH = ..
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# Define default options
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# One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
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PLATFORM ?= PLATFORM_DESKTOP
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# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
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RAYLIB_LIBTYPE ?= STATIC
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# Build mode for library: DEBUG or RELEASE
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RAYLIB_BUILD_MODE ?= RELEASE
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# Include raylib modules on compilation
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# NOTE: Some programs like tools could not require those modules
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RAYLIB_MODULE_AUDIO ?= TRUE
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RAYLIB_MODULE_MODELS ?= TRUE
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RAYLIB_MODULE_RAYGUI ?= FALSE
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RAYLIB_MODULE_PHYSAC ?= FALSE
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RAYLIB_MODULE_RAYGUI_PATH ?= .
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RAYLIB_MODULE_PHYSAC_PATH ?= .
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# Use external GLFW library instead of rglfw module
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# TODO: Review usage of examples on Linux.
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USE_EXTERNAL_GLFW ?= FALSE
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# Use Wayland display server protocol on Linux desktop
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# by default it uses X11 windowing system
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USE_WAYLAND_DISPLAY ?= FALSE
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# See below for more GRAPHICS options.
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# See below for RAYLIB_RELEASE_PATH.
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# See install target for *_INSTALL_PATH locations.
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# Use cross-compiler for PLATFORM_RPI
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ifeq ($(PLATFORM),PLATFORM_RPI)
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USE_RPI_CROSS_COMPILER ?= FALSE
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ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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RPI_TOOLCHAIN ?= C:/SysGCC/Raspberry
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RPI_TOOLCHAIN_SYSROOT ?= $(RPI_TOOLCHAIN)/arm-linux-gnueabihf/sysroot
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endif
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endif
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# Determine if the file has root access (only for installing raylib)
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# "whoami" prints the name of the user that calls him (so, if it is the root
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# user, "whoami" prints "root").
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ROOT = $(shell whoami)
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# By default we suppose we are working on Windows
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HOST_PLATFORM_OS ?= WINDOWS
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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# ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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PLATFORM_OS = WINDOWS
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else
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS = LINUX
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endif
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ifeq ($(UNAMEOS),FreeBSD)
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),OpenBSD)
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),NetBSD)
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),DragonFly)
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),Darwin)
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PLATFORM_OS = OSX
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endif
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS = LINUX
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endif
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endif
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# RAYLIB_PATH adjustment for different platforms.
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# If using GNU make, we can get the full path to the top of the tree. Windows? BSD?
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# Required for ldconfig or other tools that do not perform path expansion.
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),LINUX)
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RAYLIB_PREFIX ?= ..
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RAYLIB_PATH = $(realpath $(RAYLIB_PREFIX))
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# Emscripten required variables
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EMSDK_PATH ?= C:/emsdk
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EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/fastcomp/emscripten
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CLANG_PATH = $(EMSDK_PATH)/fastcomp/bin
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PYTHON_PATH = $(EMSDK_PATH)/python/2.7.13.1_64bit/python-2.7.13.amd64
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NODE_PATH = $(EMSDK_PATH)/node/12.9.1_64bit/bin
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export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH);C:\raylib\MinGW\bin:$$(PATH)
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Android architecture: ARM64
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# Starting at 2019 using ARM64 is mandatory for published apps
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ANDROID_ARCH ?= ARM
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ANDROID_API_VERSION = 26
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# Android required path variables
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# NOTE: Android NDK is just required to generate the standalone toolchain,
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# in case is not already provided
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ifeq ($(OS),Windows_NT)
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ANDROID_NDK = C:/android-ndk
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else
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ANDROID_NDK = /usr/lib/android/ndk
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endif
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# Android standalone toolchain path
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ifeq ($(OS),Windows_NT)
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ANDROID_TOOLCHAIN = C:/android_toolchain_$(ANDROID_ARCH)_API$(ANDROID_API_VERSION)
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else
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ANDROID_TOOLCHAIN = /usr/lib/android/toolchain_$(ANDROID_ARCH)_API$(ANDROID_API_VERSION)
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endif
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ifeq ($(ANDROID_ARCH),ARM)
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ANDROID_ARCH_NAME = armeabi-v7a
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endif
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ifeq ($(ANDROID_ARCH),ARM64)
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ANDROID_ARCH_NAME = arm64-v8a
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endif
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ifeq ($(ANDROID_ARCH),x86)
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ANDROID_ARCH_NAME = i686
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endif
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ifeq ($(ANDROID_ARCH),x86_64)
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ANDROID_ARCH_NAME = x86_64
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endif
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endif
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# Define raylib source code path
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RAYLIB_SRC_PATH ?= $(RAYLIB_PATH)/src
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# Define output directory for compiled library, defaults to src directory
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# NOTE: If externally provided, make sure directory exists
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RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
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# Define raylib graphics api depending on selected platform
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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# By default use OpenGL 3.3 on desktop platforms
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GRAPHICS ?= GRAPHICS_API_OPENGL_33
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#GRAPHICS = GRAPHICS_API_OPENGL_11 # Uncomment to use OpenGL 1.1
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#GRAPHICS = GRAPHICS_API_OPENGL_21 # Uncomment to use OpenGL 2.1
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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# On RPI OpenGL ES 2.0 must be used
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# By default use OpenGL ES 2.0 on Android
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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endif
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# Define default C compiler and archiver to pack library
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CC ?= gcc
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AR = ar
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),OSX)
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# OSX default compiler
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CC = clang
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GLFW_CFLAGS = -x objective-c
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endif
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ifeq ($(PLATFORM_OS),BSD)
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# FreeBSD, OpenBSD, NetBSD, DragonFly default compiler
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CC = clang
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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# Define RPI cross-compiler
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#CC = armv6j-hardfloat-linux-gnueabi-gcc
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CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc
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AR = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-ar
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# HTML5 emscripten compiler
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CC = emcc
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Android toolchain (must be provided for desired architecture and compiler)
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ifeq ($(ANDROID_ARCH),ARM)
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CC = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-clang
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AR = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-ar
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endif
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ifeq ($(ANDROID_ARCH),ARM64)
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CC = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-clang
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AR = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-ar
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endif
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ifeq ($(ANDROID_ARCH),x86)
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CC = $(ANDROID_TOOLCHAIN)/bin/i686-linux-android$(ANDROID_API_VERSION)-clang
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AR = $(ANDROID_TOOLCHAIN)/bin/i686-linux-android-ar
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endif
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ifeq ($(ANDROID_ARCH),x86_64)
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CC = $(ANDROID_TOOLCHAIN)/bin/x86_64-linux-android$(ANDROID_API_VERSION)-clang
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AR = $(ANDROID_TOOLCHAIN)/bin/x86_64-linux-android-ar
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endif
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endif
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# Define compiler flags:
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# -O1 defines optimization level
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# -g include debug information on compilation
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# -s strip unnecessary data from build
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# -Wall turns on most, but not all, compiler warnings
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# -std=c99 defines C language mode (standard C from 1999 revision)
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# -std=gnu99 defines C language mode (GNU C from 1999 revision)
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# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
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# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
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# -Werror=pointer-arith catch unportable code that does direct arithmetic on void pointers
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# -fno-strict-aliasing jar_xm.h does shady stuff (breaks strict aliasing)
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CFLAGS += -Wall -D_DEFAULT_SOURCE -Wno-missing-braces -Werror=pointer-arith -fno-strict-aliasing
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ifeq ($(PLATFORM), PLATFORM_WEB)
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CFLAGS += -std=gnu99
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else
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CFLAGS += -std=c99
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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CFLAGS += -fPIC
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endif
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ifeq ($(RAYLIB_BUILD_MODE),DEBUG)
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CFLAGS += -g
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endif
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ifeq ($(RAYLIB_BUILD_MODE),RELEASE)
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CFLAGS += -O1
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endif
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# Additional flags for compiler (if desired)
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# -Wextra enables some extra warning flags that are not enabled by -Wall
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# -Wmissing-prototypes warn if a global function is defined without a previous prototype declaration
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# -Wstrict-prototypes warn if a function is declared or defined without specifying the argument types
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# -Werror=implicit-function-declaration catch function calls without prior declaration
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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CFLAGS += -Werror=implicit-function-declaration
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# -Os # size optimization
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# -O2 # optimization level 2, if used, also set --memory-init-file 0
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# -s USE_GLFW=3 # Use glfw3 library (context/input management)
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# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
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# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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# -s USE_PTHREADS=1 # multithreading support
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# -s WASM=0 # disable Web Assembly, emitted by default
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# -s EMTERPRETIFY=1 # enable emscripten code interpreter (very slow)
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# -s EMTERPRETIFY_ASYNC=1 # support synchronous loops by emterpreter
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# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
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# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
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# --profiling # include information for code profiling
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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# --preload-file resources # specify a resources folder for data compilation
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CFLAGS += -s USE_GLFW=3
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ifeq ($(RAYLIB_BUILD_MODE),DEBUG)
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CFLAGS += -s ASSERTIONS=1 --profiling
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Compiler flags for arquitecture
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ifeq ($(ANDROID_ARCH),ARM)
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CFLAGS += -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16
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endif
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ifeq ($(ANDROID_ARCH),ARM64)
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CFLAGS += -target aarch64 -mfix-cortex-a53-835769
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endif
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ifeq ($(ANDROID_ARCH), x86)
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CFLAGS += -march=i686
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endif
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ifeq ($(ANDROID_ARCH), x86_64)
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CFLAGS += -march=x86-64
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endif
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# Compilation functions attributes options
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CFLAGS += -ffunction-sections -funwind-tables -fstack-protector-strong -fPIE -fPIC
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# Compiler options for the linker
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# -Werror=format-security
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CFLAGS += -Wa,--noexecstack -Wformat -no-canonical-prefixes
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# Preprocessor macro definitions
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CFLAGS += -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=$(ANDROID_API_VERSION) -DMAL_NO_OSS
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endif
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# Define required compilation flags for raylib SHARED lib
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ifeq ($(RAYLIB_LIBTYPE),SHARED)
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# make sure code is compiled as position independent
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# BE CAREFUL: It seems that for gcc -fpic is not the same as -fPIC
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# MinGW32 just doesn't need -fPIC, it shows warnings
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CFLAGS += -fPIC -DBUILD_LIBTYPE_SHARED
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endif
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# Use Wayland display on Linux desktop
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS), LINUX)
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ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
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CFLAGS += -D_GLFW_WAYLAND
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endif
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endif
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endif
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# Define include paths for required headers
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# NOTE: Several external required libraries (stb and others)
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INCLUDE_PATHS = -I. -Iexternal/glfw/include -Iexternal/glfw/deps/mingw
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),BSD)
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INCLUDE_PATHS += -I/usr/local/include
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LDFLAGS += -L. -Lsrc -L/usr/local/lib -L$(RAYLIB_RELEASE_PATH)
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endif
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ifeq ($(USE_EXTERNAL_GLFW),TRUE)
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# Check the version name. If GLFW3 was built manually, it may have produced
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# a static library known as libglfw3.a. In that case, the name should be -lglfw3
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LDFLAGS += -lglfw
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endif
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endif
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# Define additional directories containing required header files
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ifeq ($(PLATFORM),PLATFORM_RPI)
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# RPI required libraries
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INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include
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INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vmcs_host/linux
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INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vcos/pthreads
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INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vcos/pthreads
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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NATIVE_APP_GLUE = $(RAYLIB_RELEASE_PATH)/external/android/native_app_glue
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#NATIVE_APP_GLUE = $(ANDROID_NDK)/sources/android/native_app_glue
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# Android required libraries
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INCLUDE_PATHS += -I$(ANDROID_TOOLCHAIN)/sysroot/usr/include
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# Include android_native_app_glue.h
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INCLUDE_PATHS += -I$(NATIVE_APP_GLUE)
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endif
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# Define linker options
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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LDFLAGS = -Wl,-soname,libraylib.$(API_VERSION).so -Wl,--exclude-libs,libatomic.a
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LDFLAGS += -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings
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# Force linking of library module to define symbol
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LDFLAGS += -u ANativeActivity_onCreate
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# Library paths containing required libs
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LDFLAGS += -L. -Lsrc -L$(RAYLIB_RELEASE_PATH)
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# Avoid unresolved symbol pointing to external main()
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LDFLAGS += -Wl,-undefined,dynamic_lookup
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LDLIBS = -llog -landroid -lEGL -lGLESv2 -lOpenSLES -lc -lm
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endif
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# Define all object files required with a wildcard
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# The wildcard takes all files that finish with ".c",
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# and replaces extentions with ".o", that are the object files
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# NOTE: Some objects depend on the PLATFORM to be added or not!
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# OBJS = $(patsubst %.c, %.o, $(wildcard *.c))
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# Define object required on compilation
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OBJS = core.o \
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shapes.o \
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textures.o \
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text.o \
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utils.o
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(USE_EXTERNAL_GLFW),FALSE)
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OBJS += rglfw.o
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endif
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endif
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ifeq ($(RAYLIB_MODULE_MODELS),TRUE)
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OBJS += models.o
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endif
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ifeq ($(RAYLIB_MODULE_AUDIO),TRUE)
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OBJS += raudio.o
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endif
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ifeq ($(RAYLIB_MODULE_RAYGUI),TRUE)
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OBJS += raygui.o
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endif
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ifeq ($(RAYLIB_MODULE_PHYSAC),TRUE)
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OBJS += physac.o
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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OBJS += external/android/native_app_glue/android_native_app_glue.o
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endif
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# Default target entry
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all: raylib
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# Generate standalone Android toolchain
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# NOTE: If the host system is Windows or Linux, generation is different
|
|
generate_android_toolchain:
|
|
ifeq ($(PLATFORM_OS),WINDOWS)
|
|
# NOTE: python should be available in the path
|
|
ifeq ($(ANDROID_ARCH),ARM)
|
|
$(ANDROID_NDK)/build/tools/python make_standalone_toolchain.py --arch arm --api $(ANDROID_API_VERSION) --install-dir $(ANDROID_TOOLCHAIN)
|
|
endif
|
|
ifeq ($(ANDROID_ARCH),ARM64)
|
|
$(ANDROID_NDK)/build/tools/python make_standalone_toolchain.py --arch arm64 --api $(ANDROID_API_VERSION) --install-dir $(ANDROID_TOOLCHAIN)
|
|
endif
|
|
endif
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
ifeq ($(ANDROID_ARCH),ARM)
|
|
$(ANDROID_NDK)/build/tools/make-standalone-toolchain.sh --platform=android-$(ANDROID_API_VERSION) --toolchain=arm-linux-androideabi-4.9 --use-llvm --install-dir=$(ANDROID_TOOLCHAIN)
|
|
endif
|
|
ifeq ($(ANDROID_ARCH),ARM64)
|
|
$(ANDROID_NDK)/build/tools/make-standalone-toolchain.sh --platform=android-$(ANDROID_API_VERSION) --toolchain=aarch64-linux-androideabi-4.9 --use-llvm --install-dir=$(ANDROID_TOOLCHAIN)
|
|
endif
|
|
endif
|
|
|
|
# Compile raylib library
|
|
# NOTE: Release directory is created if not exist
|
|
raylib: $(OBJS)
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
# Compile raylib for web.
|
|
emcc -O1 $(OBJS) -o $(RAYLIB_RELEASE_PATH)/libraylib.bc
|
|
@echo "raylib library generated (libraylib.bc)!"
|
|
else
|
|
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
ifeq ($(PLATFORM_OS),WINDOWS)
|
|
# TODO: Compile resource file raylib.dll.rc for linkage on raylib.dll generation
|
|
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/raylib.dll $(OBJS) -L$(RAYLIB_RELEASE_PATH) -static-libgcc -lopengl32 -lgdi32 -lwinmm -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/libraylibdll.a
|
|
@echo "raylib dynamic library (raylib.dll) and import library (libraylibdll.a) generated!"
|
|
endif
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
# Compile raylib shared library version $(RAYLIB_VERSION).
|
|
# WARNING: you should type "make clean" before doing this target
|
|
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/libraylib.so.$(RAYLIB_VERSION) $(OBJS) -Wl,-soname,libraylib.so.$(RAYLIB_API_VERSION) -lGL -lc -lm -lpthread -ldl -lrt
|
|
@echo "raylib shared library generated (libraylib.so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fsv libraylib.so.$(RAYLIB_VERSION) libraylib.so.$(RAYLIB_API_VERSION)
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fsv libraylib.so.$(RAYLIB_API_VERSION) libraylib.so
|
|
endif
|
|
ifeq ($(PLATFORM_OS),OSX)
|
|
$(CC) -dynamiclib -o $(RAYLIB_RELEASE_PATH)/libraylib.$(RAYLIB_VERSION).dylib $(OBJS) -compatibility_version $(RAYLIB_API_VERSION) -current_version $(RAYLIB_VERSION) -framework OpenGL -framework OpenAL -framework IOKit -framework CoreVideo -framework Cocoa
|
|
install_name_tool -id "libraylib.$(VERSION).dylib" $(RAYLIB_RELEASE_PATH)/libraylib.$(RAYLIB_VERSION).dylib
|
|
@echo "raylib shared library generated (libraylib.$(RAYLIB_VERSION).dylib)!"
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fs libraylib.$(RAYLIB_VERSION).dylib libraylib.$(RAYLIB_API_VERSION).dylib
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fs libraylib.$(RAYLIB_VERSION).dylib libraylib.dylib
|
|
endif
|
|
ifeq ($(PLATFORM_OS),BSD)
|
|
# WARNING: you should type "gmake clean" before doing this target
|
|
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/libraylib.$(RAYLIB_VERSION).so $(OBJS) -Wl,-soname,libraylib.$(RAYLIB_API_VERSION).so -lGL -lpthread
|
|
@echo "raylib shared library generated (libraylib.$(RAYLIB_VERSION).so)!"
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fs libraylib.$(RAYLIB_VERSION).so libraylib.$(RAYLIB_API_VERSION).so
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fs libraylib.$(RAYLIB_VERSION).so libraylib.so
|
|
endif
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
# Compile raylib shared library version $(RAYLIB_VERSION).
|
|
# WARNING: you should type "make clean" before doing this target
|
|
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/libraylib.so.$(RAYLIB_VERSION) $(OBJS) -Wl,-soname,libraylib.so.$(RAYLIB_API_VERSION) -L/opt/vc/lib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
|
|
@echo "raylib shared library generated (libraylib.so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fsv libraylib.so.$(RAYLIB_VERSION) libraylib.so.$(RAYLIB_API_VERSION)
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fsv libraylib.so.$(RAYLIB_API_VERSION) libraylib.so
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
|
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/libraylib.$(RAYLIB_VERSION).so $(OBJS) $(LDFLAGS) $(LDLIBS)
|
|
@echo "raylib shared library generated (libraylib.$(RAYLIB_VERSION).so)!"
|
|
# WARNING: symbolic links creation on Windows should be done using mklink command, no ln available
|
|
ifeq ($(HOST_PLATFORM_OS),LINUX)
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fs libraylib.$(RAYLIB_VERSION).so libraylib.$(RAYLIB_API_VERSION).so
|
|
cd $(RAYLIB_RELEASE_PATH) && ln -fs libraylib.$(RAYLIB_VERSION).so libraylib.so
|
|
endif
|
|
endif
|
|
else
|
|
# Compile raylib static library version $(RAYLIB_VERSION)
|
|
# WARNING: You should type "make clean" before doing this target.
|
|
$(AR) rcs $(RAYLIB_RELEASE_PATH)/libraylib.a $(OBJS)
|
|
@echo "raylib static library generated (libraylib.a) in $(RAYLIB_RELEASE_PATH)!"
|
|
endif
|
|
endif
|
|
|
|
# Compile all modules with their prerequisites
|
|
|
|
# Compile core module
|
|
core.o : core.c raylib.h rlgl.h utils.h raymath.h camera.h gestures.h
|
|
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
|
|
|
# Compile rglfw module
|
|
rglfw.o : rglfw.c
|
|
$(CC) $(CFLAGS) $(GLFW_CFLAGS) -c $< $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
|
|
|
# Compile shapes module
|
|
shapes.o : shapes.c raylib.h rlgl.h
|
|
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
|
|
|
# Compile textures module
|
|
textures.o : textures.c raylib.h rlgl.h utils.h
|
|
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
|
|
|
# Compile text module
|
|
text.o : text.c raylib.h utils.h
|
|
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
|
|
|
# Compile utils module
|
|
utils.o : utils.c utils.h
|
|
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
|
|
|
|
# Compile models module
|
|
models.o : models.c raylib.h rlgl.h raymath.h
|
|
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
|
|
|
# Compile audio module
|
|
raudio.o : raudio.c raylib.h
|
|
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
|
|
|
|
# Compile raygui module
|
|
# NOTE: raygui header should be distributed with raylib.h
|
|
raygui.o : raygui.c raygui.h
|
|
@echo #define RAYGUI_IMPLEMENTATION > raygui.c
|
|
@echo #include "$(RAYLIB_MODULE_RAYGUI_PATH)/raygui.h" > raygui.c
|
|
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DRAYGUI_IMPLEMENTATION
|
|
|
|
# Compile physac module
|
|
# NOTE: physac header should be distributed with raylib.h
|
|
physac.o : physac.c physac.h
|
|
@echo #define PHYSAC_IMPLEMENTATION > physac.c
|
|
@echo #include "$(RAYLIB_MODULE_PHYSAC_PATH)/physac.h" > physac.c
|
|
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DPHYSAC_IMPLEMENTATION
|
|
|
|
|
|
# Install generated and needed files to desired directories.
|
|
# On GNU/Linux and BSDs, there are some standard directories that contain extra
|
|
# libraries and header files. These directories (often /usr/local/lib and
|
|
# /usr/local/include) are for libraries that are installed manually
|
|
# (without a package manager). We'll use /usr/local/lib/raysan5 and /usr/local/include/raysan5
|
|
# for our -L and -I specification to simplify management of the raylib source package.
|
|
# Customize these locations if you like but don't forget to pass them to make
|
|
# for compilation and enable runtime linking with -rpath, LD_LIBRARY_PATH, or ldconfig.
|
|
# Hint: add -L$(RAYLIB_INSTALL_PATH) -I$(RAYLIB_H_INSTALL_PATH) to your own makefiles.
|
|
# See below and ../examples/Makefile for more information.
|
|
# TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode.
|
|
|
|
# RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.
|
|
DESTDIR ?= /usr/local
|
|
RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib
|
|
# RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.
|
|
RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include
|
|
|
|
install :
|
|
ifeq ($(ROOT),root)
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
# Attention! You are root, writing files to $(RAYLIB_INSTALL_PATH)
|
|
# and $(RAYLIB_H_INSTALL_PATH). Consult this Makefile for more information.
|
|
# Prepare the environment as needed.
|
|
mkdir --parents --verbose $(RAYLIB_INSTALL_PATH)
|
|
mkdir --parents --verbose $(RAYLIB_H_INSTALL_PATH)
|
|
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
|
# Installing raylib to $(RAYLIB_INSTALL_PATH).
|
|
cp --update --verbose $(RAYLIB_RELEASE_PATH)/libraylib.so.$(RAYLIB_VERSION) $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_VERSION)
|
|
cd $(RAYLIB_INSTALL_PATH); ln -fsv libraylib.so.$(RAYLIB_VERSION) libraylib.so.$(RAYLIB_API_VERSION)
|
|
cd $(RAYLIB_INSTALL_PATH); ln -fsv libraylib.so.$(RAYLIB_API_VERSION) libraylib.so
|
|
# Uncomment to update the runtime linker cache with RAYLIB_INSTALL_PATH.
|
|
# Not necessary if later embedding RPATH in your executable. See examples/Makefile.
|
|
ldconfig $(RAYLIB_INSTALL_PATH)
|
|
else
|
|
# Installing raylib to $(RAYLIB_INSTALL_PATH).
|
|
cp --update --verbose $(RAYLIB_RELEASE_PATH)/libraylib.a $(RAYLIB_INSTALL_PATH)/libraylib.a
|
|
endif
|
|
# Copying raylib development files to $(RAYLIB_H_INSTALL_PATH).
|
|
cp --update raylib.h $(RAYLIB_H_INSTALL_PATH)/raylib.h
|
|
cp --update raymath.h $(RAYLIB_H_INSTALL_PATH)/raymath.h
|
|
cp --update rlgl.h $(RAYLIB_H_INSTALL_PATH)/rlgl.h
|
|
cp --update physac.h $(RAYLIB_H_INSTALL_PATH)/physac.h
|
|
@echo "raylib development files installed/updated!"
|
|
else
|
|
@echo "This function currently works on GNU/Linux systems. Add yours today (^;"
|
|
endif
|
|
else
|
|
@echo "Error: Root permissions needed for installation. Try sudo make install"
|
|
endif
|
|
|
|
# Remove raylib dev files installed on the system
|
|
# TODO: see 'install' target.
|
|
uninstall :
|
|
ifeq ($(ROOT),root)
|
|
# WARNING: You are root, about to delete items from $(RAYLIB_INSTALL_PATH).
|
|
# and $(RAYLIB_H_INSTALL_PATH). Please confirm each item.
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
|
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so
|
|
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_API_VERSION)
|
|
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_VERSION)
|
|
# Uncomment to clean up the runtime linker cache. See install target.
|
|
ldconfig
|
|
else
|
|
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.a
|
|
endif
|
|
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raylib.h
|
|
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raymath.h
|
|
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/rlgl.h
|
|
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/physac.h
|
|
@echo "raylib development files removed!"
|
|
else
|
|
@echo "This function currently works on GNU/Linux systems. Add yours today (^;"
|
|
endif
|
|
else
|
|
@echo "Error: Root permissions needed for uninstallation. Try sudo make uninstall"
|
|
endif
|
|
|
|
# Clean everything
|
|
clean:
|
|
ifeq ($(PLATFORM_OS),WINDOWS)
|
|
del *.o $(RAYLIB_RELEASE_PATH)/libraylib.a $(RAYLIB_RELEASE_PATH)/libraylib.bc $(RAYLIB_RELEASE_PATH)/libraylib.so
|
|
else
|
|
rm -fv *.o $(RAYLIB_RELEASE_PATH)/libraylib.a $(RAYLIB_RELEASE_PATH)/libraylib.bc $(RAYLIB_RELEASE_PATH)/libraylib.so*
|
|
endif
|
|
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
|
rm -rf $(ANDROID_TOOLCHAIN) $(NATIVE_APP_GLUE)/android_native_app_glue.o
|
|
endif
|
|
@echo "removed all generated files!"
|