11cf455fe0
- Added normal and specular maps to standard shader. - Added full tint attribute to standard shader and material data type. - Changed point light attenuation to radius. |
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.. | ||
audio | ||
fonts | ||
model | ||
shaders | ||
texture_formats | ||
billboard.png | ||
cat.png | ||
cubicmap_atlas.png | ||
cubicmap.png | ||
guybrush.png | ||
heightmap.png | ||
parrots.png | ||
raylib_logo.png | ||
smoke.png |