raylib/projects/VS2015.UWP/raylib.App.UWP/pch.h
2018-05-10 17:35:02 +02:00

16 lines
282 B
C

#pragma once
#include <memory>
#include <wrl.h>
// OpenGL ES includes
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
// EGL includes
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <EGL/eglplatform.h>
// ANGLE include for Windows Store
#include <angle_windowsstore.h>