2252 lines
77 KiB
C
2252 lines
77 KiB
C
/**********************************************************************************************
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*
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* rnet - A simple and easy-to-use network module for raylib
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*
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* FEATURES:
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* - Provides a simple and (hopefully) easy to use wrapper around the Berkeley socket API
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*
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* INSPIRED BY:
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* SFML Sockets - https://www.sfml-dev.org/documentation/2.5.1/classsf_1_1Socket.php
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* SDL_net - https://www.libsdl.org/projects/SDL_net/
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* BSD Sockets - https://www.gnu.org/software/libc/manual/html_node/Sockets.html
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* BEEJ - https://beej.us/guide/bgnet/html/single/bgnet.html
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* Winsock2 - https://docs.microsoft.com/en-us/windows/desktop/api/winsock2
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*
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* CONTRIBUTORS:
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* Jak Barnes (github: @syphonx) (Feb. 2019) - Initial version
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*
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2019-2020 Jak Barnes (@syphonx) and Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial
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* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not claim that you
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* wrote the original software. If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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* as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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**********************************************************************************************/
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#ifndef RNET_H
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#define RNET_H
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#include <limits.h> // Required for limits
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#include <inttypes.h> // Required for platform type sizes
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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// Undefine any conflicting windows.h symbols
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// If defined, the following flags inhibit definition of the indicated items.
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#define NOGDICAPMASKS // CC_*, LC_*, PC_*, CP_*, TC_*, RC_
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#define NOVIRTUALKEYCODES // VK_*
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#define NOWINMESSAGES // WM_*, EM_*, LB_*, CB_*
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#define NOWINSTYLES // WS_*, CS_*, ES_*, LBS_*, SBS_*, CBS_*
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#define NOSYSMETRICS // SM_*
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#define NOMENUS // MF_*
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#define NOICONS // IDI_*
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#define NOKEYSTATES // MK_*
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#define NOSYSCOMMANDS // SC_*
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#define NORASTEROPS // Binary and Tertiary raster ops
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#define NOSHOWWINDOW // SW_*
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#define OEMRESOURCE // OEM Resource values
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#define NOATOM // Atom Manager routines
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#define NOCLIPBOARD // Clipboard routines
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#define NOCOLOR // Screen colors
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#define NOCTLMGR // Control and Dialog routines
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#define NODRAWTEXT // DrawText() and DT_*
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#define NOGDI // All GDI defines and routines
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#define NOKERNEL // All KERNEL defines and routines
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#define NOUSER // All USER defines and routines
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#define NONLS // All NLS defines and routines
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#define NOMB // MB_* and MessageBox()
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#define NOMEMMGR // GMEM_*, LMEM_*, GHND, LHND, associated routines
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#define NOMETAFILE // typedef METAFILEPICT
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#define NOMINMAX // Macros min(a,b) and max(a,b)
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#define NOMSG // typedef MSG and associated routines
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#define NOOPENFILE // OpenFile(), OemToAnsi, AnsiToOem, and OF_*
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#define NOSCROLL // SB_* and scrolling routines
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#define NOSERVICE // All Service Controller routines, SERVICE_ equates, etc.
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#define NOSOUND // Sound driver routines
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#define NOTEXTMETRIC // typedef TEXTMETRIC and associated routines
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#define NOWH // SetWindowsHook and WH_*
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#define NOWINOFFSETS // GWL_*, GCL_*, associated routines
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#define NOCOMM // COMM driver routines
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#define NOKANJI // Kanji support stuff.
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#define NOHELP // Help engine interface.
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#define NOPROFILER // Profiler interface.
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#define NODEFERWINDOWPOS // DeferWindowPos routines
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#define NOMCX // Modem Configuration Extensions
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#define MMNOSOUND
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// Allow custom memory allocators
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#ifndef RNET_MALLOC
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#define RNET_MALLOC(sz) malloc(sz)
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#endif
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#ifndef RNET_CALLOC
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#define RNET_CALLOC(n,sz) calloc(n,sz)
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#endif
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#ifndef RNET_FREE
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#define RNET_FREE(p) free(p)
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#endif
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//----------------------------------------------------------------------------------
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// Platform type definitions
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// From: https://github.com/DFHack/clsocket/blob/master/src/Host.h
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//----------------------------------------------------------------------------------
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#ifdef WIN32
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typedef int socklen_t;
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#endif
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#ifndef RESULT_SUCCESS
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# define RESULT_SUCCESS 0
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#endif // RESULT_SUCCESS
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#ifndef RESULT_FAILURE
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# define RESULT_FAILURE 1
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#endif // RESULT_FAILURE
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#ifndef htonll
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# ifdef _BIG_ENDIAN
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# define htonll(x) (x)
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# define ntohll(x) (x)
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# else
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# define htonll(x) ((((uint64) htonl(x)) << 32) + htonl(x >> 32))
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# define ntohll(x) ((((uint64) ntohl(x)) << 32) + ntohl(x >> 32))
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# endif // _BIG_ENDIAN
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#endif // htonll
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//----------------------------------------------------------------------------------
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// Platform specific network includes
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// From: https://github.com/SDL-mirror/SDL_net/blob/master/SDLnetsys.h
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//----------------------------------------------------------------------------------
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// Include system network headers
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#if defined(_WIN32) // Windows
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#define __USE_W32_SOCKETS
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#define WIN32_LEAN_AND_MEAN
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <io.h>
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#define IPTOS_LOWDELAY 0x10
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#else // Unix
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#include <sys/types.h>
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#include <fcntl.h>
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#include <netinet/in.h>
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#include <sys/ioctl.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <net/if.h>
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#include <netdb.h>
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#include <netinet/tcp.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#endif
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET ~(0)
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#endif
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#ifndef __USE_W32_SOCKETS
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#define closesocket close
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#define SOCKET int
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#define INVALID_SOCKET -1
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#define SOCKET_ERROR -1
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#endif
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#ifdef __USE_W32_SOCKETS
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#ifndef EINTR
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#define EINTR WSAEINTR
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#endif
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#endif
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//----------------------------------------------------------------------------------
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// Module defines
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//----------------------------------------------------------------------------------
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// Network connection related defines
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#define SOCKET_MAX_SET_SIZE 32 // Maximum sockets in a set
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#define SOCKET_MAX_QUEUE_SIZE 16 // Maximum socket queue size
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#define SOCKET_MAX_SOCK_OPTS 4 // Maximum socket options
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#define SOCKET_MAX_UDPCHANNELS 32 // Maximum UDP channels
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#define SOCKET_MAX_UDPADDRESSES 4 // Maximum bound UDP addresses
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// Network address related defines
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#define ADDRESS_IPV4_ADDRSTRLEN 22 // IPv4 string length
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#define ADDRESS_IPV6_ADDRSTRLEN 65 // IPv6 string length
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#define ADDRESS_TYPE_ANY 0 // AF_UNSPEC
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#define ADDRESS_TYPE_IPV4 2 // AF_INET
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#define ADDRESS_TYPE_IPV6 23 // AF_INET6
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#define ADDRESS_MAXHOST 1025 // Max size of a fully-qualified domain name
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#define ADDRESS_MAXSERV 32 // Max size of a service name
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// Network address related defines
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#define ADDRESS_ANY (unsigned long)0x00000000
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#define ADDRESS_LOOPBACK 0x7f000001
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#define ADDRESS_BROADCAST (unsigned long)0xffffffff
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#define ADDRESS_NONE 0xffffffff
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// Network resolution related defines
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#define NAME_INFO_DEFAULT 0x00 // No flags set
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#define NAME_INFO_NOFQDN 0x01 // Only return nodename portion for local hosts
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#define NAME_INFO_NUMERICHOST 0x02 // Return numeric form of the host's address
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#define NAME_INFO_NAMEREQD 0x04 // Error if the host's name not in DNS
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#define NAME_INFO_NUMERICSERV 0x08 // Return numeric form of the service (port #)
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#define NAME_INFO_DGRAM 0x10 // Service is a datagram service
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// Address resolution related defines
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#if defined(_WIN32)
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#define ADDRESS_INFO_PASSIVE (0x00000001) // Socket address will be used in bind() call
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#define ADDRESS_INFO_CANONNAME (0x00000002) // Return canonical name in first ai_canonname
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#define ADDRESS_INFO_NUMERICHOST (0x00000004) // Nodename must be a numeric address string
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#define ADDRESS_INFO_NUMERICSERV (0x00000008) // Servicename must be a numeric port number
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#define ADDRESS_INFO_DNS_ONLY (0x00000010) // Restrict queries to unicast DNS only (no LLMNR, netbios, etc.)
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#define ADDRESS_INFO_ALL (0x00000100) // Query both IP6 and IP4 with AI_V4MAPPED
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#define ADDRESS_INFO_ADDRCONFIG (0x00000400) // Resolution only if global address configured
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#define ADDRESS_INFO_V4MAPPED (0x00000800) // On v6 failure, query v4 and convert to V4MAPPED format
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#define ADDRESS_INFO_NON_AUTHORITATIVE (0x00004000) // LUP_NON_AUTHORITATIVE
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#define ADDRESS_INFO_SECURE (0x00008000) // LUP_SECURE
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#define ADDRESS_INFO_RETURN_PREFERRED_NAMES (0x00010000) // LUP_RETURN_PREFERRED_NAMES
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#define ADDRESS_INFO_FQDN (0x00020000) // Return the FQDN in ai_canonname
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#define ADDRESS_INFO_FILESERVER (0x00040000) // Resolving fileserver name resolution
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#define ADDRESS_INFO_DISABLE_IDN_ENCODING (0x00080000) // Disable Internationalized Domain Names handling
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#define ADDRESS_INFO_EXTENDED (0x80000000) // Indicates this is extended ADDRINFOEX(2/..) struct
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#define ADDRESS_INFO_RESOLUTION_HANDLE (0x40000000) // Request resolution handle
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#endif
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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// Boolean type
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#if defined(__STDC__) && __STDC_VERSION__ >= 199901L
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#include <stdbool.h>
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#elif !defined(__cplusplus) && !defined(bool)
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typedef enum { false, true } bool;
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#endif
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typedef enum {
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SOCKET_TCP = 0, // SOCK_STREAM
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SOCKET_UDP = 1 // SOCK_DGRAM
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} SocketType;
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// Network typedefs
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typedef uint32_t SocketChannel;
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typedef struct _AddressInformation *AddressInformation;
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typedef struct _SocketAddress *SocketAddress;
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typedef struct _SocketAddressIPv4 *SocketAddressIPv4;
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typedef struct _SocketAddressIPv6 *SocketAddressIPv6;
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typedef struct _SocketAddressStorage *SocketAddressStorage;
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// IPAddress definition (in network byte order)
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typedef struct IPAddress {
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unsigned long host; // 32-bit IPv4 host address
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unsigned short port; // 16-bit protocol port
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} IPAddress;
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typedef struct UDPChannel {
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int numbound; // The total number of addresses this channel is bound to
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IPAddress address[SOCKET_MAX_UDPADDRESSES]; // The list of remote addresses this channel is bound to
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} UDPChannel;
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// An option ID, value, sizeof(value) tuple for setsockopt(2).
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typedef struct SocketOpt {
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int id; // Socked option id
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int valueLen; // Socked option value len
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void *value; // Socked option value data
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} SocketOpt;
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typedef struct Socket {
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int ready; // Is the socket ready? i.e. has information
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int status; // The last status code to have occured using this socket
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bool isServer; // Is this socket a server socket (i.e. TCP/UDP Listen Server)
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SocketChannel channel; // The socket handle id
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SocketType type; // Is this socket a TCP or UDP socket?
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bool isIPv6; // Is this socket address an ipv6 address?
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SocketAddressIPv4 addripv4; // The host/target IPv4 for this socket (in network byte order)
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SocketAddressIPv6 addripv6; // The host/target IPv6 for this socket (in network byte order)
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struct UDPChannel binding[SOCKET_MAX_UDPCHANNELS]; // The amount of channels (if UDP) this socket is bound to
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} Socket;
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// Configuration for a socket
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typedef struct SocketConfig {
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SocketType type; // The type of socket, TCP/UDP
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char *host; // The host address in xxx.xxx.xxx.xxx form
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char *port; // The target port/service in the form "http" or "25565"
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bool server; // Listen for incoming clients?
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bool nonblocking; // non-blocking operation?
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int backlog_size; // set a custom backlog size
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SocketOpt sockopts[SOCKET_MAX_SOCK_OPTS];
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} SocketConfig;
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typedef struct SocketDataPacket {
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IPAddress address; // The source/dest address of an incoming/outgoing packet
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int channel; // The src/dst channel of the packet
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int maxlen; // The size of the data buffer
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int status; // Packet status after sending
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unsigned int len; // The length of the packet data
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unsigned char *data; // The packet data
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} SocketDataPacket;
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// Result from calling open with a given config
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typedef struct SocketResult {
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int status; // Socket result state
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Socket *socket; // Socket ref
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} SocketResult;
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typedef struct SocketSet {
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int numsockets; // Socket set count
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int maxsockets; // Socket set max
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struct Socket **sockets; // Sockets array
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} SocketSet;
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// Packet type
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typedef struct Packet {
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uint32_t size; // The total size of bytes in data
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uint32_t offs; // The offset to data access
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uint32_t maxs; // The max size of data
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uint8_t *data; // Data stored in network byte order
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} Packet;
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#ifdef __cplusplus
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extern "C" { // Prevents name mangling of functions
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#endif
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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//...
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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// Initialisation and cleanup
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bool InitNetworkDevice(void);
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void CloseNetworkDevice(void);
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// Address API
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void ResolveIP(const char *ip, const char *service, int flags, char *outhost, char *outserv);
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int ResolveHost(const char *address, const char *service, int addressType, int flags, AddressInformation *outAddr);
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int GetAddressFamily(AddressInformation address);
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int GetAddressSocketType(AddressInformation address);
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int GetAddressProtocol(AddressInformation address);
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char *GetAddressCanonName(AddressInformation address);
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char *GetAddressHostAndPort(AddressInformation address, char *outhost, int *outport);
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// Address Memory API
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AddressInformation LoadAddress(void);
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void UnloadAddress(AddressInformation *addressInfo);
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AddressInformation *LoadAddressList(int size);
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// Socket API
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bool SocketCreate(SocketConfig *config, SocketResult *result);
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bool SocketBind(SocketConfig *config, SocketResult *result);
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bool SocketListen(SocketConfig *config, SocketResult *result);
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bool SocketConnect(SocketConfig *config, SocketResult *result);
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Socket *SocketAccept(Socket *server, SocketConfig *config);
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// General Socket API
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int SocketSend(Socket *sock, const void *datap, int len);
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int SocketReceive(Socket *sock, void *data, int maxlen);
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SocketAddressStorage SocketGetPeerAddress(Socket *sock);
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char *GetSocketAddressHost(SocketAddressStorage storage);
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short GetSocketAddressPort(SocketAddressStorage storage);
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void SocketClose(Socket *sock);
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// UDP Socket API
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int SocketSetChannel(Socket *socket, int channel, const IPAddress *address);
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void SocketUnsetChannel(Socket *socket, int channel);
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// UDP DataPacket API
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SocketDataPacket *AllocPacket(int size);
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int ResizePacket(SocketDataPacket *packet, int newsize);
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void FreePacket(SocketDataPacket *packet);
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SocketDataPacket **AllocPacketList(int count, int size);
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void FreePacketList(SocketDataPacket **packets);
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// Socket Memory API
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Socket *LoadSocket(void);
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void UnloadSocket(Socket **sock);
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SocketResult *LoadSocketResult(void);
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void UnloadSocketResult(SocketResult **result);
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SocketSet *LoadSocketSet(int max);
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void UnloadSocketSet(SocketSet *sockset);
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// Socket I/O API
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bool IsSocketReady(Socket *sock);
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bool IsSocketConnected(Socket *sock);
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int AddSocket(SocketSet *set, Socket *sock);
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int RemoveSocket(SocketSet *set, Socket *sock);
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int CheckSockets(SocketSet *set, unsigned int timeout);
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// Packet API
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void PacketSend(Packet *packet);
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void PacketReceive(Packet *packet);
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void PacketWrite8(Packet *packet, uint16_t value);
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void PacketWrite16(Packet *packet, uint16_t value);
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void PacketWrite32(Packet *packet, uint32_t value);
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void PacketWrite64(Packet *packet, uint64_t value);
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uint16_t PacketRead8(Packet *packet);
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uint16_t PacketRead16(Packet *packet);
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uint32_t PacketRead32(Packet *packet);
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uint64_t PacketRead64(Packet *packet);
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#ifdef __cplusplus
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}
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#endif
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#endif // RNET_H
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/***********************************************************************************
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*
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* RNET IMPLEMENTATION
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*
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************************************************************************************/
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#if defined(RNET_IMPLEMENTATION)
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#include <assert.h> // Required for: assert()
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#include <stdio.h> // Required for: FILE, fopen(), fclose(), fread()
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#include <stdlib.h> // Required for: malloc(), free()
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#include <string.h> // Required for: strcmp(), strncmp()
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#define NET_DEBUG_ENABLED 1
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#if defined(SUPPORT_TRACELOG)
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#define TRACELOG(level, ...) TraceLog(level, __VA_ARGS__)
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#if defined(SUPPORT_TRACELOG_DEBUG)
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#define TRACELOGD(...) TraceLog(LOG_DEBUG, __VA_ARGS__)
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#else
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#define TRACELOGD(...) (void)0
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#endif
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#else
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#define TRACELOG(level, ...) (void)0
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#define TRACELOGD(...) (void)0
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#endif
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//----------------------------------------------------------------------------------
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|
// Types and Structures Definition
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|
//----------------------------------------------------------------------------------
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|
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typedef struct _SocketAddress
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{
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struct sockaddr address;
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} _SocketAddress;
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typedef struct _SocketAddressIPv4
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{
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struct sockaddr_in address;
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} _SocketAddressIPv4;
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typedef struct _SocketAddressIPv6
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{
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struct sockaddr_in6 address;
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} _SocketAddressIPv6;
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|
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typedef struct _SocketAddressStorage
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{
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struct sockaddr_storage address;
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} _SocketAddressStorage;
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|
|
typedef struct _AddressInformation
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|
{
|
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struct addrinfo addr;
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|
} _AddressInformation;
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|
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//----------------------------------------------------------------------------------
|
|
// Local module Functions Declarations
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|
//----------------------------------------------------------------------------------
|
|
static void PrintSocket(struct sockaddr_storage *addr, const int family, const int socktype, const int protocol);
|
|
static const char *SocketAddressToString(struct sockaddr_storage *sockaddr);
|
|
static bool IsIPv4Address(const char *ip);
|
|
static bool IsIPv6Address(const char *ip);
|
|
static void *GetSocketPortPtr(struct sockaddr_storage *sa);
|
|
static void *GetSocketAddressPtr(struct sockaddr_storage *sa);
|
|
static bool IsSocketValid(Socket *sock);
|
|
static void SocketSetLastError(int err);
|
|
static int SocketGetLastError();
|
|
static char *SocketGetLastErrorString();
|
|
static char *SocketErrorCodeToString(int err);
|
|
static bool SocketSetDefaults(SocketConfig *config);
|
|
static bool InitSocket(Socket *sock, struct addrinfo *addr);
|
|
static bool CreateSocket(SocketConfig *config, SocketResult *outresult);
|
|
static bool SocketSetBlocking(Socket *sock);
|
|
static bool SocketSetNonBlocking(Socket *sock);
|
|
static bool SocketSetOptions(SocketConfig *config, Socket *sock);
|
|
static void SocketSetHints(SocketConfig *config, struct addrinfo *hints);
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Local module Functions Definition
|
|
//----------------------------------------------------------------------------------
|
|
// Print socket information
|
|
static void PrintSocket(struct sockaddr_storage *addr, const int family, const int socktype, const int protocol)
|
|
{
|
|
switch (family)
|
|
{
|
|
case AF_UNSPEC: TRACELOG(LOG_DEBUG, "\tFamily: Unspecified"); break;
|
|
case AF_INET:
|
|
{
|
|
TRACELOG(LOG_DEBUG, "\tFamily: AF_INET (IPv4)");
|
|
TRACELOG(LOG_INFO, "\t- IPv4 address %s", SocketAddressToString(addr));
|
|
} break;
|
|
case AF_INET6:
|
|
{
|
|
TRACELOG(LOG_DEBUG, "\tFamily: AF_INET6 (IPv6)");
|
|
TRACELOG(LOG_INFO, "\t- IPv6 address %s", SocketAddressToString(addr));
|
|
} break;
|
|
case AF_NETBIOS:
|
|
{
|
|
TRACELOG(LOG_DEBUG, "\tFamily: AF_NETBIOS (NetBIOS)");
|
|
} break;
|
|
default: TRACELOG(LOG_DEBUG, "\tFamily: Other %ld", family); break;
|
|
}
|
|
|
|
TRACELOG(LOG_DEBUG, "\tSocket type:");
|
|
switch (socktype)
|
|
{
|
|
case 0: TRACELOG(LOG_DEBUG, "\t- Unspecified"); break;
|
|
case SOCK_STREAM: TRACELOG(LOG_DEBUG, "\t- SOCK_STREAM (stream)"); break;
|
|
case SOCK_DGRAM: TRACELOG(LOG_DEBUG, "\t- SOCK_DGRAM (datagram)"); break;
|
|
case SOCK_RAW: TRACELOG(LOG_DEBUG, "\t- SOCK_RAW (raw)"); break;
|
|
case SOCK_RDM: TRACELOG(LOG_DEBUG, "\t- SOCK_RDM (reliable message datagram)"); break;
|
|
case SOCK_SEQPACKET: TRACELOG(LOG_DEBUG, "\t- SOCK_SEQPACKET (pseudo-stream packet)"); break;
|
|
default: TRACELOG(LOG_DEBUG, "\t- Other %ld", socktype); break;
|
|
}
|
|
|
|
TRACELOG(LOG_DEBUG, "\tProtocol:");
|
|
switch (protocol)
|
|
{
|
|
case 0: TRACELOG(LOG_DEBUG, "\t- Unspecified"); break;
|
|
case IPPROTO_TCP: TRACELOG(LOG_DEBUG, "\t- IPPROTO_TCP (TCP)"); break;
|
|
case IPPROTO_UDP: TRACELOG(LOG_DEBUG, "\t- IPPROTO_UDP (UDP)"); break;
|
|
default: TRACELOG(LOG_DEBUG, "\t- Other %ld", protocol); break;
|
|
}
|
|
}
|
|
|
|
// Convert network ordered socket address to human readable string (127.0.0.1)
|
|
static const char *SocketAddressToString(struct sockaddr_storage *sockaddr)
|
|
{
|
|
//static const char* ipv6[INET6_ADDRSTRLEN];
|
|
assert(sockaddr != NULL);
|
|
assert(sockaddr->ss_family == AF_INET || sockaddr->ss_family == AF_INET6);
|
|
|
|
switch (sockaddr->ss_family)
|
|
{
|
|
case AF_INET:
|
|
{
|
|
//struct sockaddr_in *s = ((struct sockaddr_in *)sockaddr);
|
|
//return inet_ntop(AF_INET, &s->sin_addr, ipv6, INET_ADDRSTRLEN); // TODO.
|
|
}
|
|
break;
|
|
case AF_INET6:
|
|
{
|
|
//struct sockaddr_in6 *s = ((struct sockaddr_in6 *)sockaddr);
|
|
//return inet_ntop(AF_INET6, &s->sin6_addr, ipv6, INET6_ADDRSTRLEN); // TODO.
|
|
}
|
|
break;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// Check if the null terminated string ip is a valid IPv4 address
|
|
static bool IsIPv4Address(const char *ip)
|
|
{
|
|
/*
|
|
struct sockaddr_in sa;
|
|
int result = inet_pton(AF_INET, ip, &(sa.sin_addr)); // TODO.
|
|
return (result != 0);
|
|
*/
|
|
return false;
|
|
}
|
|
|
|
// Check if the null terminated string ip is a valid IPv6 address
|
|
static bool IsIPv6Address(const char *ip)
|
|
{
|
|
/*
|
|
struct sockaddr_in6 sa;
|
|
int result = inet_pton(AF_INET6, ip, &(sa.sin6_addr)); // TODO.
|
|
return result != 0;
|
|
*/
|
|
return false;
|
|
}
|
|
|
|
// Return a pointer to the port from the correct address family (IPv4, or IPv6)
|
|
static void *GetSocketPortPtr(struct sockaddr_storage *sa)
|
|
{
|
|
if (sa->ss_family == AF_INET)
|
|
{
|
|
return &(((struct sockaddr_in *)sa)->sin_port);
|
|
}
|
|
|
|
return &(((struct sockaddr_in6 *)sa)->sin6_port);
|
|
}
|
|
|
|
// Return a pointer to the address from the correct address family (IPv4, or IPv6)
|
|
static void *GetSocketAddressPtr(struct sockaddr_storage *sa)
|
|
{
|
|
if (sa->ss_family == AF_INET)
|
|
{
|
|
return &(((struct sockaddr_in *)sa)->sin_addr);
|
|
}
|
|
|
|
return &(((struct sockaddr_in6 *)sa)->sin6_addr);
|
|
}
|
|
|
|
// Is the socket in a valid state?
|
|
static bool IsSocketValid(Socket *sock)
|
|
{
|
|
if (sock != NULL)
|
|
{
|
|
return (sock->channel != INVALID_SOCKET);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// Sets the error code that can be retrieved through the WSAGetLastError function.
|
|
static void SocketSetLastError(int err)
|
|
{
|
|
#if defined(_WIN32)
|
|
WSASetLastError(err);
|
|
#else
|
|
errno = err;
|
|
#endif
|
|
}
|
|
|
|
// Returns the error status for the last Sockets operation that failed
|
|
static int SocketGetLastError(void)
|
|
{
|
|
#if defined(_WIN32)
|
|
return WSAGetLastError();
|
|
#else
|
|
return errno;
|
|
#endif
|
|
}
|
|
|
|
// Returns a human-readable string representing the last error message
|
|
static char *SocketGetLastErrorString(void)
|
|
{
|
|
return SocketErrorCodeToString(SocketGetLastError());
|
|
}
|
|
|
|
// Returns a human-readable string representing the error message (err)
|
|
static char *SocketErrorCodeToString(int err)
|
|
{
|
|
#if defined(_WIN32)
|
|
static char gaiStrErrorBuffer[GAI_STRERROR_BUFFER_SIZE];
|
|
TRACELOG(LOG_INFO, gaiStrErrorBuffer, "%s", gai_strerror(err));
|
|
return gaiStrErrorBuffer;
|
|
#else
|
|
return gai_strerror(err);
|
|
#endif
|
|
}
|
|
|
|
// Set the defaults in the supplied SocketConfig if they're not already set
|
|
static bool SocketSetDefaults(SocketConfig *config)
|
|
{
|
|
if (config->backlog_size == 0) config->backlog_size = SOCKET_MAX_QUEUE_SIZE;
|
|
|
|
return true;
|
|
}
|
|
|
|
// Create the socket channel
|
|
static bool InitSocket(Socket *sckt, struct addrinfo *address)
|
|
{
|
|
switch (sckt->type)
|
|
{
|
|
case SOCKET_TCP:
|
|
{
|
|
if (address->ai_family == AF_INET) sckt->channel = socket(AF_INET, SOCK_STREAM, 0);
|
|
else sckt->channel = socket(AF_INET6, SOCK_STREAM, 0);
|
|
} break;
|
|
case SOCKET_UDP:
|
|
{
|
|
if (address->ai_family == AF_INET) sckt->channel = socket(AF_INET, SOCK_DGRAM, 0);
|
|
else sckt->channel = socket(AF_INET6, SOCK_DGRAM, 0);
|
|
} break;
|
|
default: TRACELOG(LOG_WARNING, "Invalid socket type specified."); break;
|
|
}
|
|
|
|
return IsSocketValid(sckt);
|
|
}
|
|
|
|
// CreateSocket() - Interally called by CreateSocket()
|
|
//
|
|
// This here is the bread and butter of the socket API, This function will
|
|
// attempt to open a socket, bind and listen to it based on the config passed in
|
|
//
|
|
// SocketConfig* config - Configuration for which socket to open
|
|
// SocketResult* result - The results of this function (if any, including errors)
|
|
//
|
|
// e.g.
|
|
// SocketConfig server_config = { SocketConfig client_config = {
|
|
// .host = "127.0.0.1", .host = "127.0.0.1",
|
|
// .port = 8080, .port = 8080,
|
|
// .server = true, };
|
|
// .nonblocking = true,
|
|
// };
|
|
// SocketResult server_res; SocketResult client_res;
|
|
static bool CreateSocket(SocketConfig *config, SocketResult *outresult)
|
|
{
|
|
bool success = true;
|
|
int addrstatus;
|
|
struct addrinfo hints; // Address flags (IPV4, IPV6, UDP?)
|
|
struct addrinfo *res; // A pointer to the resulting address list
|
|
|
|
outresult->socket->channel = INVALID_SOCKET;
|
|
outresult->status = RESULT_FAILURE;
|
|
|
|
// Set the socket type
|
|
outresult->socket->type = config->type;
|
|
|
|
// Set the hints based on information in the config
|
|
//
|
|
// AI_CANONNAME Causes the ai_canonname of the result to the filled out with the host's canonical (real) name.
|
|
// AI_PASSIVE: Causes the result's IP address to be filled out with INADDR_ANY (IPv4)or in6addr_any (IPv6);
|
|
// Note: This causes a subsequent call to bind() to auto-fill the IP address
|
|
// of the struct sockaddr with the address of the current host.
|
|
//
|
|
SocketSetHints(config, &hints);
|
|
|
|
// Populate address information
|
|
addrstatus = getaddrinfo(config->host, // e.g. "www.example.com" or IP (Can be null if AI_PASSIVE flag is set
|
|
config->port, // e.g. "http" or port number
|
|
&hints, // e.g. SOCK_STREAM/SOCK_DGRAM
|
|
&res // The struct to populate
|
|
);
|
|
|
|
// Did we succeed?
|
|
if (addrstatus != 0)
|
|
{
|
|
outresult->socket->status = SocketGetLastError();
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(outresult->socket->status));
|
|
SocketSetLastError(0);
|
|
TRACELOG(LOG_WARNING, "Failed to get resolve host %s:%s: %s", config->host, config->port, SocketGetLastErrorString());
|
|
|
|
return (success = false);
|
|
}
|
|
else
|
|
{
|
|
char hoststr[NI_MAXHOST];
|
|
char portstr[NI_MAXSERV];
|
|
//socklen_t client_len = sizeof(struct sockaddr_storage);
|
|
//int rc = getnameinfo((struct sockaddr *)res->ai_addr, client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr), NI_NUMERICHOST | NI_NUMERICSERV);
|
|
TRACELOG(LOG_INFO, "Successfully resolved host %s:%s", hoststr, portstr);
|
|
}
|
|
|
|
// Walk the address information linked-list
|
|
struct addrinfo *it;
|
|
for (it = res; it != NULL; it = it->ai_next)
|
|
{
|
|
// Initialise the socket
|
|
if (!InitSocket(outresult->socket, it))
|
|
{
|
|
outresult->socket->status = SocketGetLastError();
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(outresult->socket->status));
|
|
SocketSetLastError(0);
|
|
continue;
|
|
}
|
|
|
|
// Set socket options
|
|
if (!SocketSetOptions(config, outresult->socket))
|
|
{
|
|
outresult->socket->status = SocketGetLastError();
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(outresult->socket->status));
|
|
SocketSetLastError(0);
|
|
freeaddrinfo(res);
|
|
|
|
return (success = false);
|
|
}
|
|
}
|
|
|
|
if (!IsSocketValid(outresult->socket))
|
|
{
|
|
outresult->socket->status = SocketGetLastError();
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(outresult->status));
|
|
SocketSetLastError(0);
|
|
freeaddrinfo(res);
|
|
|
|
return (success = false);
|
|
}
|
|
|
|
if (success)
|
|
{
|
|
outresult->status = RESULT_SUCCESS;
|
|
outresult->socket->ready = 0;
|
|
outresult->socket->status = 0;
|
|
|
|
if (!(config->type == SOCKET_UDP)) outresult->socket->isServer = config->server;
|
|
|
|
switch (res->ai_addr->sa_family)
|
|
{
|
|
case AF_INET:
|
|
{
|
|
outresult->socket->addripv4 = (struct _SocketAddressIPv4 *)RNET_MALLOC(sizeof(*outresult->socket->addripv4));
|
|
|
|
if (outresult->socket->addripv4 != NULL)
|
|
{
|
|
memset(outresult->socket->addripv4, 0, sizeof(*outresult->socket->addripv4));
|
|
|
|
if (outresult->socket->addripv4 != NULL)
|
|
{
|
|
memcpy(&outresult->socket->addripv4->address, (struct sockaddr_in *)res->ai_addr, sizeof(struct sockaddr_in));
|
|
|
|
outresult->socket->isIPv6 = false;
|
|
char hoststr[NI_MAXHOST];
|
|
char portstr[NI_MAXSERV];
|
|
|
|
socklen_t client_len = sizeof(struct sockaddr_storage);
|
|
getnameinfo((struct sockaddr *)&outresult->socket->addripv4->address, client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr), NI_NUMERICHOST | NI_NUMERICSERV);
|
|
|
|
TRACELOG(LOG_INFO, "Socket address set to %s:%s", hoststr, portstr);
|
|
}
|
|
}
|
|
} break;
|
|
case AF_INET6:
|
|
{
|
|
outresult->socket->addripv6 = (struct _SocketAddressIPv6 *)RNET_MALLOC(
|
|
sizeof(*outresult->socket->addripv6));
|
|
if (outresult->socket->addripv6 != NULL)
|
|
{
|
|
memset(outresult->socket->addripv6, 0,
|
|
sizeof(*outresult->socket->addripv6));
|
|
if (outresult->socket->addripv6 != NULL)
|
|
{
|
|
memcpy(&outresult->socket->addripv6->address,
|
|
(struct sockaddr_in6 *)res->ai_addr, sizeof(struct sockaddr_in6));
|
|
outresult->socket->isIPv6 = true;
|
|
char hoststr[NI_MAXHOST];
|
|
char portstr[NI_MAXSERV];
|
|
socklen_t client_len = sizeof(struct sockaddr_storage);
|
|
getnameinfo(
|
|
(struct sockaddr *)&outresult->socket->addripv6->address, client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr), NI_NUMERICHOST | NI_NUMERICSERV);
|
|
TRACELOG(LOG_INFO, "Socket address set to %s:%s", hoststr, portstr);
|
|
}
|
|
}
|
|
} break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
freeaddrinfo(res);
|
|
return success;
|
|
}
|
|
|
|
// Set the state of the Socket sock to blocking
|
|
static bool SocketSetBlocking(Socket *sock)
|
|
{
|
|
bool ret = true;
|
|
#if defined(_WIN32)
|
|
unsigned long mode = 0;
|
|
ret = ioctlsocket(sock->channel, FIONBIO, &mode);
|
|
#else
|
|
const int flags = fcntl(sock->channel, F_GETFL, 0);
|
|
if (!(flags & O_NONBLOCK))
|
|
{
|
|
TRACELOG(LOG_DEBUG, "Socket was already in blocking mode");
|
|
return ret;
|
|
}
|
|
|
|
ret = (0 == fcntl(sock->channel, F_SETFL, (flags ^ O_NONBLOCK)));
|
|
#endif
|
|
return ret;
|
|
}
|
|
|
|
// Set the state of the Socket sock to non-blocking
|
|
static bool SocketSetNonBlocking(Socket *sock)
|
|
{
|
|
bool ret = true;
|
|
#if defined(_WIN32)
|
|
unsigned long mode = 1;
|
|
ret = ioctlsocket(sock->channel, FIONBIO, &mode);
|
|
#else
|
|
const int flags = fcntl(sock->channel, F_GETFL, 0);
|
|
|
|
if ((flags & O_NONBLOCK))
|
|
{
|
|
TRACELOG(LOG_DEBUG, "Socket was already in non-blocking mode");
|
|
return ret;
|
|
}
|
|
|
|
ret = (0 == fcntl(sock->channel, F_SETFL, (flags | O_NONBLOCK)));
|
|
#endif
|
|
return ret;
|
|
}
|
|
|
|
// Set options specified in SocketConfig to Socket sock
|
|
static bool SocketSetOptions(SocketConfig *config, Socket *sock)
|
|
{
|
|
for (int i = 0; i < SOCKET_MAX_SOCK_OPTS; i++)
|
|
{
|
|
SocketOpt *opt = &config->sockopts[i];
|
|
|
|
if (opt->id == 0) break;
|
|
|
|
if (setsockopt(sock->channel, SOL_SOCKET, opt->id, opt->value, opt->valueLen) < 0) return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Set "hints" in an addrinfo struct, to be passed to getaddrinfo.
|
|
static void SocketSetHints(SocketConfig *config, struct addrinfo *hints)
|
|
{
|
|
if (config == NULL || hints == NULL) return;
|
|
|
|
memset(hints, 0, sizeof(*hints));
|
|
|
|
// Check if the ip supplied in the config is a valid ipv4 ip ipv6 address
|
|
if (IsIPv4Address(config->host))
|
|
{
|
|
hints->ai_family = AF_INET;
|
|
hints->ai_flags |= AI_NUMERICHOST;
|
|
}
|
|
else
|
|
{
|
|
if (IsIPv6Address(config->host))
|
|
{
|
|
hints->ai_family = AF_INET6;
|
|
hints->ai_flags |= AI_NUMERICHOST;
|
|
}
|
|
else hints->ai_family = AF_UNSPEC;
|
|
}
|
|
|
|
if (config->type == SOCKET_UDP) hints->ai_socktype = SOCK_DGRAM;
|
|
else hints->ai_socktype = SOCK_STREAM;
|
|
|
|
|
|
// Set passive unless UDP client
|
|
if (!(config->type == SOCKET_UDP) || config->server) hints->ai_flags = AI_PASSIVE;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Module implementation
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// Initialise the network (requires for windows platforms only)
|
|
bool InitNetworkDevice(void)
|
|
{
|
|
#if defined(_WIN32)
|
|
WORD wVersionRequested;
|
|
WSADATA wsaData;
|
|
|
|
wVersionRequested = MAKEWORD(2, 2);
|
|
int err = WSAStartup(wVersionRequested, &wsaData);
|
|
|
|
if (err != 0)
|
|
{
|
|
TRACELOG(LOG_WARNING, "WinSock failed to initialise.");
|
|
return false;
|
|
}
|
|
else TRACELOG(LOG_INFO, "WinSock initialised.");
|
|
|
|
if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
|
|
{
|
|
TRACELOG(LOG_WARNING, "WinSock failed to initialise.");
|
|
WSACleanup();
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
#else
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
// Cleanup, and close the network
|
|
void CloseNetworkDevice(void)
|
|
{
|
|
#if defined(_WIN32)
|
|
WSACleanup();
|
|
#endif
|
|
}
|
|
|
|
// Protocol-independent name resolution from an address to an ANSI host name
|
|
// and from a port number to the ANSI service name.
|
|
//
|
|
// The flags parameter can be used to customize processing of the getnameinfo function
|
|
//
|
|
// The following flags are available:
|
|
//
|
|
// NAME_INFO_DEFAULT 0x00 // No flags set
|
|
// NAME_INFO_NOFQDN 0x01 // Only return nodename portion for local hosts
|
|
// NAME_INFO_NUMERICHOST 0x02 // Return numeric form of the host's address
|
|
// NAME_INFO_NAMEREQD 0x04 // Error if the host's name not in DNS
|
|
// NAME_INFO_NUMERICSERV 0x08 // Return numeric form of the service (port #)
|
|
// NAME_INFO_DGRAM 0x10 // Service is a datagram service
|
|
void ResolveIP(const char *ip, const char *port, int flags, char *host, char *serv)
|
|
{
|
|
// Variables
|
|
int status; // Status value to return (0) is success
|
|
struct addrinfo hints; // Address flags (IPV4, IPV6, UDP?)
|
|
struct addrinfo *res; // A pointer to the resulting address list
|
|
|
|
// Set the hints
|
|
memset(&hints, 0, sizeof hints);
|
|
hints.ai_family = AF_UNSPEC; // Either IPv4 or IPv6 (AF_INET, AF_INET6)
|
|
hints.ai_protocol = 0; // Automatically select correct protocol (IPPROTO_TCP), (IPPROTO_UDP)
|
|
|
|
// Populate address information
|
|
status = getaddrinfo(ip, // e.g. "www.example.com" or IP
|
|
port, // e.g. "http" or port number
|
|
&hints, // e.g. SOCK_STREAM/SOCK_DGRAM
|
|
&res // The struct to populate
|
|
);
|
|
|
|
// Did we succeed?
|
|
if (status != 0) TRACELOG(LOG_WARNING, "Failed to get resolve host %s:%s: %s", ip, port, gai_strerror(errno));
|
|
else TRACELOG(LOG_DEBUG, "Resolving... %s::%s", ip, port);
|
|
|
|
// Attempt to resolve network byte order ip to hostname
|
|
switch (res->ai_family)
|
|
{
|
|
case AF_INET:
|
|
{
|
|
status = getnameinfo(&*((struct sockaddr *)res->ai_addr),
|
|
sizeof(*((struct sockaddr_in *)res->ai_addr)),
|
|
host, NI_MAXHOST, serv, NI_MAXSERV, flags);
|
|
} break;
|
|
case AF_INET6:
|
|
{
|
|
/*
|
|
status = getnameinfo(&*((struct sockaddr_in6 *)res->ai_addr), // TODO.
|
|
sizeof(*((struct sockaddr_in6 *)res->ai_addr)),
|
|
host, NI_MAXHOST, serv, NI_MAXSERV, flags);
|
|
*/
|
|
} break;
|
|
default: break;
|
|
}
|
|
|
|
if (status != 0) TRACELOG(LOG_WARNING, "Failed to resolve ip %s: %s", ip, SocketGetLastErrorString());
|
|
else TRACELOG(LOG_DEBUG, "Successfully resolved %s::%s to %s", ip, port, host);
|
|
|
|
// Free the pointer to the data returned by addrinfo
|
|
freeaddrinfo(res);
|
|
}
|
|
|
|
// Protocol-independent translation from an ANSI host name to an address
|
|
//
|
|
// e.g.
|
|
// const char* address = "127.0.0.1" (local address)
|
|
// const char* port = "80"
|
|
//
|
|
// Parameters:
|
|
// const char* address - A pointer to a NULL-terminated ANSI string that contains a host (node) name or a numeric host address string.
|
|
// const char* service - A pointer to a NULL-terminated ANSI string that contains either a service name or port number represented as a string.
|
|
//
|
|
// Returns:
|
|
// The total amount of addresses found, -1 on error
|
|
//
|
|
int ResolveHost(const char *address, const char *service, int addressType, int flags, AddressInformation *outAddr)
|
|
{
|
|
// Variables
|
|
int status; // Status value to return (0) is success
|
|
struct addrinfo hints; // Address flags (IPV4, IPV6, UDP?)
|
|
struct addrinfo *res; // will point to the results
|
|
struct addrinfo *iterator;
|
|
assert(((address != NULL || address != 0) || (service != NULL || service != 0)));
|
|
assert(((addressType == AF_INET) || (addressType == AF_INET6) || (addressType == AF_UNSPEC)));
|
|
|
|
// Set the hints
|
|
memset(&hints, 0, sizeof hints);
|
|
hints.ai_family = addressType; // Either IPv4 or IPv6 (ADDRESS_TYPE_IPV4, ADDRESS_TYPE_IPV6)
|
|
hints.ai_protocol = 0; // Automatically select correct protocol (IPPROTO_TCP), (IPPROTO_UDP)
|
|
hints.ai_flags = flags;
|
|
assert((hints.ai_addrlen == 0) || (hints.ai_addrlen == 0));
|
|
assert((hints.ai_canonname == 0) || (hints.ai_canonname == 0));
|
|
assert((hints.ai_addr == 0) || (hints.ai_addr == 0));
|
|
assert((hints.ai_next == 0) || (hints.ai_next == 0));
|
|
|
|
// When the address is NULL, populate the IP for me
|
|
if (address == NULL)
|
|
{
|
|
if ((hints.ai_flags & AI_PASSIVE) == 0) hints.ai_flags |= AI_PASSIVE;
|
|
}
|
|
|
|
TRACELOG(LOG_INFO, "Resolving host...");
|
|
|
|
// Populate address information
|
|
status = getaddrinfo(address, // e.g. "www.example.com" or IP
|
|
service, // e.g. "http" or port number
|
|
&hints, // e.g. SOCK_STREAM/SOCK_DGRAM
|
|
&res // The struct to populate
|
|
);
|
|
|
|
// Did we succeed?
|
|
if (status != 0)
|
|
{
|
|
int error = SocketGetLastError();
|
|
SocketSetLastError(0);
|
|
TRACELOG(LOG_WARNING, "Failed to get resolve host: %s", SocketErrorCodeToString(error));
|
|
return -1;
|
|
}
|
|
else TRACELOG(LOG_INFO, "Successfully resolved host %s:%s", address, service);
|
|
|
|
// Calculate the size of the address information list
|
|
int size = 0;
|
|
for (iterator = res; iterator != NULL; iterator = iterator->ai_next) size++;
|
|
|
|
// Validate the size is > 0, otherwise return
|
|
if (size <= 0)
|
|
{
|
|
TRACELOG(LOG_WARNING, "Error, no addresses found.");
|
|
return -1;
|
|
}
|
|
|
|
// If not address list was allocated, allocate it dynamically with the known address size
|
|
if (outAddr == NULL) outAddr = (AddressInformation *)RNET_MALLOC(size * sizeof(AddressInformation));
|
|
|
|
// Dynamically allocate an array of address information structs
|
|
if (outAddr != NULL)
|
|
{
|
|
int i;
|
|
for (i = 0; i < size; ++i)
|
|
{
|
|
outAddr[i] = LoadAddress();
|
|
if (outAddr[i] == NULL)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
outAddr[i] = NULL;
|
|
if (i != size) outAddr = NULL;
|
|
}
|
|
else
|
|
{
|
|
TRACELOG(LOG_WARNING, "Error, failed to dynamically allocate memory for the address list");
|
|
return -1;
|
|
}
|
|
|
|
// Copy all the address information from res into outAddrList
|
|
int i = 0;
|
|
for (iterator = res; iterator != NULL; iterator = iterator->ai_next)
|
|
{
|
|
if (i < size)
|
|
{
|
|
outAddr[i]->addr.ai_flags = iterator->ai_flags;
|
|
outAddr[i]->addr.ai_family = iterator->ai_family;
|
|
outAddr[i]->addr.ai_socktype = iterator->ai_socktype;
|
|
outAddr[i]->addr.ai_protocol = iterator->ai_protocol;
|
|
outAddr[i]->addr.ai_addrlen = iterator->ai_addrlen;
|
|
*outAddr[i]->addr.ai_addr = *iterator->ai_addr;
|
|
#if NET_DEBUG_ENABLED
|
|
TRACELOG(LOG_DEBUG, "GetAddressInformation");
|
|
TRACELOG(LOG_DEBUG, "\tFlags: 0x%x", iterator->ai_flags);
|
|
//PrintSocket(outAddr[i]->addr.ai_addr, outAddr[i]->addr.ai_family, outAddr[i]->addr.ai_socktype, outAddr[i]->addr.ai_protocol);
|
|
TRACELOG(LOG_DEBUG, "Length of this sockaddr: %d", outAddr[i]->addr.ai_addrlen);
|
|
TRACELOG(LOG_DEBUG, "Canonical name: %s", iterator->ai_canonname);
|
|
#endif
|
|
i++;
|
|
}
|
|
}
|
|
|
|
// Free the pointer to the data returned by addrinfo
|
|
freeaddrinfo(res);
|
|
|
|
// Return the total count of addresses found
|
|
return size;
|
|
}
|
|
|
|
// This here is the bread and butter of the socket API, This function will
|
|
// attempt to open a socket, bind and listen to it based on the config passed in
|
|
//
|
|
// SocketConfig* config - Configuration for which socket to open
|
|
// SocketResult* result - The results of this function (if any, including errors)
|
|
//
|
|
// e.g.
|
|
// SocketConfig server_config = { SocketConfig client_config = {
|
|
// .host = "127.0.0.1", .host = "127.0.0.1",
|
|
// .port = 8080, .port = 8080,
|
|
// .server = true, };
|
|
// .nonblocking = true,
|
|
// };
|
|
// SocketResult server_res; SocketResult client_res;
|
|
bool SocketCreate(SocketConfig *config, SocketResult *result)
|
|
{
|
|
// Socket creation result
|
|
bool success = true;
|
|
|
|
// Make sure we've not received a null config or result pointer
|
|
if (config == NULL || result == NULL) return (success = false);
|
|
|
|
// Set the defaults based on the config
|
|
if (!SocketSetDefaults(config))
|
|
{
|
|
TRACELOG(LOG_WARNING, "Configuration Error.");
|
|
success = false;
|
|
}
|
|
else
|
|
{
|
|
// Create the socket
|
|
if (CreateSocket(config, result))
|
|
{
|
|
if (config->nonblocking) SocketSetNonBlocking(result->socket);
|
|
else SocketSetBlocking(result->socket);
|
|
}
|
|
else success = false;
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
// Bind a socket to a local address
|
|
// Note: The bind function is required on an unconnected socket before subsequent calls to the listen function.
|
|
bool SocketBind(SocketConfig *config, SocketResult *result)
|
|
{
|
|
bool success = false;
|
|
result->status = RESULT_FAILURE;
|
|
struct sockaddr_storage *sock_addr = NULL;
|
|
|
|
// Don't bind to a socket that isn't configured as a server
|
|
if (!IsSocketValid(result->socket) || !config->server)
|
|
{
|
|
TRACELOG(LOG_WARNING, Cannot bind to socket marked as \"Client\" in SocketConfig.");
|
|
success = false;
|
|
}
|
|
else
|
|
{
|
|
if (result->socket->isIPv6) sock_addr = (struct sockaddr_storage *)&result->socket->addripv6->address;
|
|
else sock_addr = (struct sockaddr_storage *)&result->socket->addripv4->address;
|
|
|
|
if (sock_addr != NULL)
|
|
{
|
|
if (bind(result->socket->channel, (struct sockaddr *)sock_addr, sizeof(*sock_addr)) != SOCKET_ERROR)
|
|
{
|
|
TRACELOG(LOG_INFO, "Successfully bound socket.");
|
|
success = true;
|
|
}
|
|
else
|
|
{
|
|
result->socket->status = SocketGetLastError();
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(result->socket->status));
|
|
SocketSetLastError(0);
|
|
success = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Was the bind a success?
|
|
if (success)
|
|
{
|
|
result->status = RESULT_SUCCESS;
|
|
result->socket->ready = 0;
|
|
result->socket->status = 0;
|
|
socklen_t sock_len = sizeof(*sock_addr);
|
|
|
|
if (getsockname(result->socket->channel, (struct sockaddr *)sock_addr, &sock_len) < 0)
|
|
{
|
|
TRACELOG(LOG_WARNING, "Couldn't get socket address");
|
|
}
|
|
else
|
|
{
|
|
struct sockaddr_in *s = (struct sockaddr_in *)sock_addr;
|
|
// result->socket->address.host = s->sin_addr.s_addr;
|
|
// result->socket->address.port = s->sin_port;
|
|
|
|
result->socket->addripv4 = (struct _SocketAddressIPv4 *)RNET_MALLOC(sizeof(*result->socket->addripv4));
|
|
|
|
if (result->socket->addripv4 != NULL) memset(result->socket->addripv4, 0, sizeof(*result->socket->addripv4));
|
|
|
|
memcpy(&result->socket->addripv4->address, (struct sockaddr_in *)&s->sin_addr, sizeof(struct sockaddr_in));
|
|
}
|
|
}
|
|
return success;
|
|
}
|
|
|
|
// Listens (and queues) incoming connections requests for a bound port.
|
|
bool SocketListen(SocketConfig *config, SocketResult *result)
|
|
{
|
|
bool success = false;
|
|
result->status = RESULT_FAILURE;
|
|
|
|
// Don't bind to a socket that isn't configured as a server
|
|
if (!IsSocketValid(result->socket) || !config->server)
|
|
{
|
|
TRACELOG(LOG_WARNING, "Cannot listen on socket marked as \"Client\" in SocketConfig.");
|
|
success = false;
|
|
}
|
|
else
|
|
{
|
|
// Don't listen on UDP sockets
|
|
if (!(config->type == SOCKET_UDP))
|
|
{
|
|
if (listen(result->socket->channel, config->backlog_size) != SOCKET_ERROR)
|
|
{
|
|
TRACELOG(LOG_INFO, "Started listening on socket...");
|
|
success = true;
|
|
}
|
|
else
|
|
{
|
|
success = false;
|
|
result->socket->status = SocketGetLastError();
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(result->socket->status));
|
|
SocketSetLastError(0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
TRACELOG(LOG_WARNING, "Cannot listen on socket marked as \"UDP\" (datagram) in SocketConfig.");
|
|
success = false;
|
|
}
|
|
}
|
|
|
|
// Was the listen a success?
|
|
if (success)
|
|
{
|
|
result->status = RESULT_SUCCESS;
|
|
result->socket->ready = 0;
|
|
result->socket->status = 0;
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
// Connect the socket to the destination specified by "host" and "port" in SocketConfig
|
|
bool SocketConnect(SocketConfig *config, SocketResult *result)
|
|
{
|
|
bool success = true;
|
|
result->status = RESULT_FAILURE;
|
|
|
|
// Only bind to sockets marked as server
|
|
if (config->server)
|
|
{
|
|
TRACELOG(LOG_WARNING, "Cannot connect to socket marked as \"Server\" in SocketConfig.");
|
|
success = false;
|
|
}
|
|
else
|
|
{
|
|
if (IsIPv4Address(config->host))
|
|
{
|
|
struct sockaddr_in ip4addr;
|
|
ip4addr.sin_family = AF_INET;
|
|
unsigned long hport;
|
|
hport = strtoul(config->port, NULL, 0);
|
|
ip4addr.sin_port = htons(hport);
|
|
|
|
// TODO: Changed the code to avoid the usage of inet_pton and inet_ntop replacing them with getnameinfo (that should have a better support on windows).
|
|
|
|
//inet_pton(AF_INET, config->host, &ip4addr.sin_addr);
|
|
int connect_result = connect(result->socket->channel, (struct sockaddr *)&ip4addr, sizeof(ip4addr));
|
|
|
|
if (connect_result == SOCKET_ERROR)
|
|
{
|
|
result->socket->status = SocketGetLastError();
|
|
SocketSetLastError(0);
|
|
|
|
switch (result->socket->status)
|
|
{
|
|
case WSAEWOULDBLOCK: success = true; break;
|
|
default:
|
|
{
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(result->socket->status));
|
|
success = false;
|
|
} break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
TRACELOG(LOG_INFO, "Successfully connected to socket.");
|
|
success = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (IsIPv6Address(config->host))
|
|
{
|
|
struct sockaddr_in6 ip6addr;
|
|
ip6addr.sin6_family = AF_INET6;
|
|
unsigned long hport;
|
|
hport = strtoul(config->port, NULL, 0);
|
|
ip6addr.sin6_port = htons(hport);
|
|
//inet_pton(AF_INET6, config->host, &ip6addr.sin6_addr); // TODO.
|
|
int connect_result = connect(result->socket->channel, (struct sockaddr *)&ip6addr, sizeof(ip6addr));
|
|
|
|
if (connect_result == SOCKET_ERROR)
|
|
{
|
|
result->socket->status = SocketGetLastError();
|
|
SocketSetLastError(0);
|
|
|
|
switch (result->socket->status)
|
|
{
|
|
case WSAEWOULDBLOCK: success = true; break;
|
|
default:
|
|
{
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(result->socket->status));
|
|
success = false;
|
|
} break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
TRACELOG(LOG_INFO, "Successfully connected to socket.");
|
|
success = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (success)
|
|
{
|
|
result->status = RESULT_SUCCESS;
|
|
result->socket->ready = 0;
|
|
result->socket->status = 0;
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
// Closes an existing socket
|
|
//
|
|
// SocketChannel socket - The id of the socket to close
|
|
void SocketClose(Socket *sock)
|
|
{
|
|
if (sock != NULL)
|
|
{
|
|
if (sock->channel != INVALID_SOCKET) closesocket(sock->channel);
|
|
}
|
|
}
|
|
|
|
// Returns the sockaddress for a specific socket in a generic storage struct
|
|
SocketAddressStorage SocketGetPeerAddress(Socket *sock)
|
|
{
|
|
// TODO.
|
|
/*
|
|
if (sock->isServer) return NULL;
|
|
if (sock->isIPv6) return sock->addripv6;
|
|
else return sock->addripv4;
|
|
*/
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// Return the address-type appropriate host portion of a socket address
|
|
char *GetSocketAddressHost(SocketAddressStorage storage)
|
|
{
|
|
assert(storage->address.ss_family == AF_INET || storage->address.ss_family == AF_INET6);
|
|
return SocketAddressToString((struct sockaddr_storage *)storage);
|
|
}
|
|
|
|
// Return the address-type appropriate port(service) portion of a socket address
|
|
short GetSocketAddressPort(SocketAddressStorage storage)
|
|
{
|
|
//return ntohs(GetSocketPortPtr(storage)); // TODO.
|
|
|
|
return 0;
|
|
}
|
|
|
|
// The accept function permits an incoming connection attempt on a socket.
|
|
//
|
|
// SocketChannel listener - The socket to listen for incoming connections on (i.e. server)
|
|
// SocketResult* out - The result of this function (if any, including errors)
|
|
//
|
|
// e.g.
|
|
//
|
|
// SocketResult connection;
|
|
// bool connected = false;
|
|
// if (!connected)
|
|
// {
|
|
// if (SocketAccept(server_res.socket.channel, &connection))
|
|
// {
|
|
// connected = true;
|
|
// }
|
|
// }
|
|
Socket *SocketAccept(Socket *server, SocketConfig *config)
|
|
{
|
|
if (!server->isServer || server->type == SOCKET_UDP) return NULL;
|
|
|
|
struct sockaddr_storage sock_addr;
|
|
socklen_t sock_alen;
|
|
Socket *sock = LoadSocket();
|
|
server->ready = 0;
|
|
sock_alen = sizeof(sock_addr);
|
|
sock->channel = accept(server->channel, (struct sockaddr *)&sock_addr, &sock_alen);
|
|
|
|
if (sock->channel == INVALID_SOCKET)
|
|
{
|
|
sock->status = SocketGetLastError();
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(sock->status));
|
|
SocketSetLastError(0);
|
|
SocketClose(sock);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
(config->nonblocking) ? SocketSetNonBlocking(sock) : SocketSetBlocking(sock);
|
|
sock->isServer = false;
|
|
sock->ready = 0;
|
|
sock->type = server->type;
|
|
|
|
switch (sock_addr.ss_family)
|
|
{
|
|
case AF_INET:
|
|
{
|
|
struct sockaddr_in *s = ((struct sockaddr_in *)&sock_addr);
|
|
sock->addripv4 = (struct _SocketAddressIPv4 *)RNET_MALLOC(sizeof(*sock->addripv4));
|
|
|
|
if (sock->addripv4 != NULL)
|
|
{
|
|
memset(sock->addripv4, 0, sizeof(*sock->addripv4));
|
|
memcpy(&sock->addripv4->address, (struct sockaddr_in *)&s->sin_addr, sizeof(struct sockaddr_in));
|
|
TRACELOG(LOG_INFO, "Server: Got connection from %s::%hu", SocketAddressToString((struct sockaddr_storage *)s), ntohs(sock->addripv4->address.sin_port));
|
|
}
|
|
} break;
|
|
case AF_INET6:
|
|
{
|
|
struct sockaddr_in6 *s = ((struct sockaddr_in6 *)&sock_addr);
|
|
sock->addripv6 = (struct _SocketAddressIPv6 *)RNET_MALLOC(sizeof(*sock->addripv6));
|
|
|
|
if (sock->addripv6 != NULL)
|
|
{
|
|
memset(sock->addripv6, 0, sizeof(*sock->addripv6));
|
|
memcpy(&sock->addripv6->address, (struct sockaddr_in6 *)&s->sin6_addr, sizeof(struct sockaddr_in6));
|
|
TRACELOG(LOG_INFO, "Server: Got connection from %s::%hu", SocketAddressToString((struct sockaddr_storage *)s), ntohs(sock->addripv6->address.sin6_port));
|
|
}
|
|
} break;
|
|
}
|
|
|
|
return sock;
|
|
}
|
|
|
|
// Verify that the channel is in the valid range
|
|
static int ValidChannel(int channel)
|
|
{
|
|
if ((channel < 0) || (channel >= SOCKET_MAX_UDPCHANNELS))
|
|
{
|
|
TRACELOG(LOG_WARNING, "Invalid channel");
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// Set the socket channel
|
|
int SocketSetChannel(Socket *socket, int channel, const IPAddress *address)
|
|
{
|
|
struct UDPChannel *binding;
|
|
|
|
if (socket == NULL)
|
|
{
|
|
TRACELOG(LOG_WARNING, "Passed a NULL socket");
|
|
return (-1);
|
|
}
|
|
|
|
if (channel == -1)
|
|
{
|
|
for (channel = 0; channel < SOCKET_MAX_UDPCHANNELS; ++channel)
|
|
{
|
|
binding = &socket->binding[channel];
|
|
if (binding->numbound < SOCKET_MAX_UDPADDRESSES) break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!ValidChannel(channel)) return (-1);
|
|
|
|
binding = &socket->binding[channel];
|
|
}
|
|
|
|
if (binding->numbound == SOCKET_MAX_UDPADDRESSES)
|
|
{
|
|
TRACELOG(LOG_WARNING, "No room for new addresses");
|
|
return (-1);
|
|
}
|
|
|
|
binding->address[binding->numbound++] = *address;
|
|
|
|
return (channel);
|
|
}
|
|
|
|
// Remove the socket channel
|
|
void SocketUnsetChannel(Socket *socket, int channel)
|
|
{
|
|
if ((channel >= 0) && (channel < SOCKET_MAX_UDPCHANNELS)) socket->binding[channel].numbound = 0;
|
|
}
|
|
|
|
/* Allocate/free a single UDP packet 'size' bytes long.
|
|
The new packet is returned, or NULL if the function ran out of memory.
|
|
*/
|
|
SocketDataPacket *AllocPacket(int size)
|
|
{
|
|
SocketDataPacket *packet = (SocketDataPacket *)RNET_MALLOC(sizeof(*packet));
|
|
int error = 1;
|
|
|
|
if (packet != NULL)
|
|
{
|
|
packet->maxlen = size;
|
|
packet->data = (uint8_t *)RNET_MALLOC(size);
|
|
if (packet->data != NULL)
|
|
{
|
|
error = 0;
|
|
}
|
|
}
|
|
|
|
if (error)
|
|
{
|
|
FreePacket(packet);
|
|
packet = NULL;
|
|
}
|
|
|
|
return (packet);
|
|
}
|
|
|
|
int ResizePacket(SocketDataPacket *packet, int newsize)
|
|
{
|
|
uint8_t *newdata = (uint8_t *)RNET_MALLOC(newsize);
|
|
|
|
if (newdata != NULL)
|
|
{
|
|
RNET_FREE(packet->data);
|
|
packet->data = newdata;
|
|
packet->maxlen = newsize;
|
|
}
|
|
|
|
return (packet->maxlen);
|
|
}
|
|
|
|
void FreePacket(SocketDataPacket *packet)
|
|
{
|
|
if (packet)
|
|
{
|
|
RNET_FREE(packet->data);
|
|
RNET_FREE(packet);
|
|
}
|
|
}
|
|
|
|
// Allocate/Free a UDP packet vector (array of packets) of 'howmany' packets, each 'size' bytes long.
|
|
// A pointer to the packet array is returned, or NULL if the function ran out of memory.
|
|
SocketDataPacket **AllocPacketList(int howmany, int size)
|
|
{
|
|
SocketDataPacket **packetV = (SocketDataPacket **)RNET_MALLOC((howmany + 1) * sizeof(*packetV));
|
|
|
|
if (packetV != NULL)
|
|
{
|
|
int i;
|
|
for (i = 0; i < howmany; ++i)
|
|
{
|
|
packetV[i] = AllocPacket(size);
|
|
if (packetV[i] == NULL)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
packetV[i] = NULL;
|
|
|
|
if (i != howmany)
|
|
{
|
|
FreePacketList(packetV);
|
|
packetV = NULL;
|
|
}
|
|
}
|
|
|
|
return (packetV);
|
|
}
|
|
|
|
void FreePacketList(SocketDataPacket **packetV)
|
|
{
|
|
if (packetV)
|
|
{
|
|
for (int i = 0; packetV[i]; ++i) FreePacket(packetV[i]);
|
|
RNET_FREE(packetV);
|
|
}
|
|
}
|
|
|
|
// Send 'len' bytes of 'data' over the non-server socket 'sock'
|
|
int SocketSend(Socket *sock, const void *datap, int length)
|
|
{
|
|
int sent = 0;
|
|
int left = length;
|
|
int status = -1;
|
|
int numsent = 0;
|
|
const unsigned char *data = (const unsigned char *)datap;
|
|
|
|
// Server sockets are for accepting connections only
|
|
if (sock->isServer)
|
|
{
|
|
TRACELOG(LOG_WARNING, "Cannot send information on a server socket");
|
|
return -1;
|
|
}
|
|
|
|
// Which socket are we trying to send data on
|
|
switch (sock->type)
|
|
{
|
|
case SOCKET_TCP:
|
|
{
|
|
SocketSetLastError(0);
|
|
do
|
|
{
|
|
length = send(sock->channel, (const char *)data, left, 0);
|
|
if (length > 0)
|
|
{
|
|
sent += length;
|
|
left -= length;
|
|
data += length;
|
|
}
|
|
} while ((left > 0) && // While we still have bytes left to send
|
|
((length > 0) || // The amount of bytes we actually sent is > 0
|
|
(SocketGetLastError() == WSAEINTR)) // The socket was interupted
|
|
);
|
|
|
|
if (length == SOCKET_ERROR)
|
|
{
|
|
sock->status = SocketGetLastError();
|
|
TRACELOG(LOG_DEBUG, "Socket Error: %s", SocketErrorCodeToString(sock->status));
|
|
SocketSetLastError(0);
|
|
}
|
|
else TRACELOG(LOG_DEBUG, "Successfully sent \"%s\" (%d bytes)", datap, sent);
|
|
|
|
return sent;
|
|
} break;
|
|
case SOCKET_UDP:
|
|
{
|
|
SocketSetLastError(0);
|
|
|
|
if (sock->isIPv6) status = sendto(sock->channel, (const char *)data, left, 0, (struct sockaddr *)&sock->addripv6->address, sizeof(sock->addripv6->address));
|
|
else status = sendto(sock->channel, (const char *)data, left, 0, (struct sockaddr *)&sock->addripv4->address, sizeof(sock->addripv4->address));
|
|
|
|
if (sent >= 0)
|
|
{
|
|
sock->status = 0;
|
|
++numsent;
|
|
TRACELOG(LOG_DEBUG, "Successfully sent \"%s\" (%d bytes)", datap, status);
|
|
}
|
|
else
|
|
{
|
|
sock->status = SocketGetLastError();
|
|
TRACELOG(LOG_DEBUG, "Socket Error: %s", SocketGetLastErrorString(sock->status));
|
|
SocketSetLastError(0);
|
|
return 0;
|
|
}
|
|
|
|
return numsent;
|
|
} break;
|
|
default: break;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
// Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
|
|
// and store them in the buffer pointed to by 'data'.
|
|
// This function returns the actual amount of data received. If the return
|
|
// value is less than or equal to zero, then either the remote connection was
|
|
// closed, or an unknown socket error occurred.
|
|
int SocketReceive(Socket *sock, void *data, int maxlen)
|
|
{
|
|
int len = 0;
|
|
int numrecv = 0;
|
|
int status = 0;
|
|
socklen_t sock_len;
|
|
struct sockaddr_storage sock_addr;
|
|
//char ip[INET6_ADDRSTRLEN];
|
|
|
|
// Server sockets are for accepting connections only
|
|
if (sock->isServer && (sock->type == SOCKET_TCP))
|
|
{
|
|
sock->status = SocketGetLastError();
|
|
TRACELOG(LOG_DEBUG, "Socket Error: %s", "Server sockets cannot be used to receive data");
|
|
SocketSetLastError(0);
|
|
return 0;
|
|
}
|
|
|
|
// Which socket are we trying to send data on
|
|
switch (sock->type)
|
|
{
|
|
case SOCKET_TCP:
|
|
{
|
|
SocketSetLastError(0);
|
|
do
|
|
{
|
|
len = recv(sock->channel, (char *)data, maxlen, 0);
|
|
} while (SocketGetLastError() == WSAEINTR);
|
|
|
|
if (len > 0)
|
|
{
|
|
// Who sent the packet?
|
|
if (sock->type == SOCKET_UDP)
|
|
{
|
|
//TRACELOG(LOG_DEBUG, "Received data from: %s", inet_ntop(sock_addr.ss_family, GetSocketAddressPtr((struct sockaddr *)&sock_addr), ip, sizeof(ip)));
|
|
}
|
|
|
|
((unsigned char *)data)[len] = '\0'; // Add null terminating character to the end of the stream
|
|
TRACELOG(LOG_DEBUG, "Received \"%s\" (%d bytes)", data, len);
|
|
}
|
|
|
|
sock->ready = 0;
|
|
return len;
|
|
} break;
|
|
case SOCKET_UDP:
|
|
{
|
|
SocketSetLastError(0);
|
|
sock_len = sizeof(sock_addr);
|
|
status = recvfrom(sock->channel, // The receving channel
|
|
data, // A pointer to the data buffer to fill
|
|
maxlen, // The max length of the data to fill
|
|
0, // Flags
|
|
(struct sockaddr *)&sock_addr, // The address of the recevied data
|
|
&sock_len // The length of the received data address
|
|
);
|
|
|
|
if (status >= 0) ++numrecv;
|
|
else
|
|
{
|
|
sock->status = SocketGetLastError();
|
|
|
|
switch (sock->status)
|
|
{
|
|
case WSAEWOULDBLOCK: break;
|
|
default: TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(sock->status)); break;
|
|
}
|
|
|
|
SocketSetLastError(0);
|
|
return 0;
|
|
}
|
|
|
|
sock->ready = 0;
|
|
return numrecv;
|
|
} break;
|
|
default: break;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
// Does the socket have it's 'ready' flag set?
|
|
bool IsSocketReady(Socket *sock)
|
|
{
|
|
return (sock != NULL) && (sock->ready);
|
|
}
|
|
|
|
// Check if the socket is considered connected
|
|
bool IsSocketConnected(Socket *sock)
|
|
{
|
|
#if defined(_WIN32)
|
|
FD_SET writefds;
|
|
FD_ZERO(&writefds);
|
|
FD_SET(sock->channel, &writefds);
|
|
struct timeval timeout;
|
|
timeout.tv_sec = 1;
|
|
timeout.tv_usec = 1000000000UL;
|
|
int total = select(0, NULL, &writefds, NULL, &timeout);
|
|
|
|
if (total == -1)
|
|
{ // Error
|
|
sock->status = SocketGetLastError();
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(sock->status));
|
|
SocketSetLastError(0);
|
|
}
|
|
else if (total == 0) return false; // Timeout
|
|
else if (FD_ISSET(sock->channel, &writefds)) return true;
|
|
|
|
return false;
|
|
#else
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
// Allocate and return a SocketResult struct
|
|
SocketResult *LoadSocketResult(void)
|
|
{
|
|
struct SocketResult *res = (struct SocketResult *)RNET_MALLOC(sizeof(*res));
|
|
|
|
if (res != NULL)
|
|
{
|
|
memset(res, 0, sizeof(*res));
|
|
if ((res->socket = LoadSocket()) == NULL)
|
|
{
|
|
RNET_FREE(res);
|
|
res = NULL;
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
// Free an allocated SocketResult
|
|
void UnloadSocketResult(SocketResult **result)
|
|
{
|
|
if (*result != NULL)
|
|
{
|
|
if ((*result)->socket != NULL) UnloadSocket(&((*result)->socket));
|
|
|
|
RNET_FREE(*result);
|
|
*result = NULL;
|
|
}
|
|
}
|
|
|
|
// Allocate a Socket
|
|
Socket *LoadSocket(void)
|
|
{
|
|
struct Socket *sock;
|
|
sock = (Socket *)RNET_MALLOC(sizeof(*sock));
|
|
|
|
if (sock != NULL) memset(sock, 0, sizeof(*sock));
|
|
else
|
|
{
|
|
TRACELOG(LOG_WARNING, "Ran out of memory attempting to allocate a socket");
|
|
SocketClose(sock);
|
|
RNET_FREE(sock);
|
|
sock = NULL;
|
|
}
|
|
|
|
return sock;
|
|
}
|
|
|
|
// Free an allocated Socket
|
|
void UnloadSocket(Socket **sock)
|
|
{
|
|
if (*sock != NULL)
|
|
{
|
|
RNET_FREE(*sock);
|
|
*sock = NULL;
|
|
}
|
|
}
|
|
|
|
// Allocate a SocketSet
|
|
SocketSet *LoadSocketSet(int max)
|
|
{
|
|
struct SocketSet *set = (struct SocketSet *)RNET_MALLOC(sizeof(*set));
|
|
|
|
if (set != NULL)
|
|
{
|
|
set->numsockets = 0;
|
|
set->maxsockets = max;
|
|
set->sockets = (struct Socket **)RNET_MALLOC(max * sizeof(*set->sockets));
|
|
if (set->sockets != NULL)
|
|
{
|
|
for (int i = 0; i < max; ++i) set->sockets[i] = NULL;
|
|
}
|
|
else
|
|
{
|
|
RNET_FREE(set);
|
|
set = NULL;
|
|
}
|
|
}
|
|
|
|
return (set);
|
|
}
|
|
|
|
// Free an allocated SocketSet
|
|
void UnloadSocketSet(SocketSet *set)
|
|
{
|
|
if (set)
|
|
{
|
|
RNET_FREE(set->sockets);
|
|
RNET_FREE(set);
|
|
}
|
|
}
|
|
|
|
// Add a Socket "sock" to the SocketSet "set"
|
|
int AddSocket(SocketSet *set, Socket *sock)
|
|
{
|
|
if (sock != NULL)
|
|
{
|
|
if (set->numsockets == set->maxsockets)
|
|
{
|
|
TRACELOG(LOG_DEBUG, "Socket Error: %s", "SocketSet is full");
|
|
SocketSetLastError(0);
|
|
return (-1);
|
|
}
|
|
set->sockets[set->numsockets++] = (struct Socket *)sock;
|
|
}
|
|
else
|
|
{
|
|
TRACELOG(LOG_DEBUG, "Socket Error: %s", "Socket was null");
|
|
SocketSetLastError(0);
|
|
return (-1);
|
|
}
|
|
|
|
return (set->numsockets);
|
|
}
|
|
|
|
// Remove a Socket "sock" to the SocketSet "set"
|
|
int RemoveSocket(SocketSet *set, Socket *sock)
|
|
{
|
|
if (sock != NULL)
|
|
{
|
|
int i = 0;
|
|
for (i = 0; i < set->numsockets; ++i)
|
|
{
|
|
if (set->sockets[i] == (struct Socket *)sock) break;
|
|
}
|
|
|
|
if (i == set->numsockets)
|
|
{
|
|
TRACELOG(LOG_DEBUG, "Socket Error: %s", "Socket not found");
|
|
SocketSetLastError(0);
|
|
return (-1);
|
|
}
|
|
|
|
--set->numsockets;
|
|
for (; i < set->numsockets; ++i) set->sockets[i] = set->sockets[i + 1];
|
|
}
|
|
|
|
return (set->numsockets);
|
|
}
|
|
|
|
// Check the sockets in the socket set for pending information
|
|
int CheckSockets(SocketSet *set, unsigned int timeout)
|
|
{
|
|
int i;
|
|
SOCKET maxfd;
|
|
int retval;
|
|
struct timeval tv;
|
|
fd_set mask;
|
|
|
|
/* Find the largest file descriptor */
|
|
maxfd = 0;
|
|
for (i = set->numsockets - 1; i >= 0; --i)
|
|
{
|
|
if (set->sockets[i]->channel > maxfd)
|
|
{
|
|
maxfd = set->sockets[i]->channel;
|
|
}
|
|
}
|
|
|
|
// Check the file descriptors for available data
|
|
do
|
|
{
|
|
SocketSetLastError(0);
|
|
|
|
// Set up the mask of file descriptors
|
|
FD_ZERO(&mask);
|
|
for (i = set->numsockets - 1; i >= 0; --i)
|
|
{
|
|
FD_SET(set->sockets[i]->channel, &mask);
|
|
} // Set up the timeout
|
|
|
|
tv.tv_sec = timeout / 1000;
|
|
tv.tv_usec = (timeout % 1000) * 1000;
|
|
|
|
/* Look! */
|
|
retval = select(maxfd + 1, &mask, NULL, NULL, &tv);
|
|
} while (SocketGetLastError() == WSAEINTR);
|
|
|
|
// Mark all file descriptors ready that have data available
|
|
if (retval > 0)
|
|
{
|
|
for (i = set->numsockets - 1; i >= 0; --i)
|
|
{
|
|
if (FD_ISSET(set->sockets[i]->channel, &mask)) set->sockets[i]->ready = 1;
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
// Allocate an AddressInformation
|
|
AddressInformation LoadAddress(void)
|
|
{
|
|
AddressInformation addressInfo = NULL;
|
|
addressInfo = (AddressInformation)RNET_CALLOC(1, sizeof(*addressInfo));
|
|
|
|
if (addressInfo != NULL)
|
|
{
|
|
addressInfo->addr.ai_addr = (struct sockaddr *)RNET_CALLOC(1, sizeof(struct sockaddr));
|
|
if (addressInfo->addr.ai_addr == NULL) TRACELOG(LOG_WARNING, "Failed to allocate memory for \"struct sockaddr\"");
|
|
}
|
|
else TRACELOG(LOG_WARNING, "Failed to allocate memory for \"struct AddressInformation\"");
|
|
|
|
return addressInfo;
|
|
}
|
|
|
|
// Free an AddressInformation struct
|
|
void UnloadAddress(AddressInformation *addressInfo)
|
|
{
|
|
if (*addressInfo != NULL)
|
|
{
|
|
if ((*addressInfo)->addr.ai_addr != NULL)
|
|
{
|
|
RNET_FREE((*addressInfo)->addr.ai_addr);
|
|
(*addressInfo)->addr.ai_addr = NULL;
|
|
}
|
|
|
|
RNET_FREE(*addressInfo);
|
|
*addressInfo = NULL;
|
|
}
|
|
}
|
|
|
|
// Allocate a list of AddressInformation
|
|
AddressInformation *LoadAddressList(int size)
|
|
{
|
|
AddressInformation *addr;
|
|
addr = (AddressInformation *)RNET_MALLOC(size * sizeof(AddressInformation));
|
|
return addr;
|
|
}
|
|
|
|
// Opaque datatype accessor addrinfo->ai_family
|
|
int GetAddressFamily(AddressInformation address)
|
|
{
|
|
return address->addr.ai_family;
|
|
}
|
|
|
|
// Opaque datatype accessor addrinfo->ai_socktype
|
|
int GetAddressSocketType(AddressInformation address)
|
|
{
|
|
return address->addr.ai_socktype;
|
|
}
|
|
|
|
// Opaque datatype accessor addrinfo->ai_protocol
|
|
int GetAddressProtocol(AddressInformation address)
|
|
{
|
|
return address->addr.ai_protocol;
|
|
}
|
|
|
|
// Opaque datatype accessor addrinfo->ai_canonname
|
|
char *GetAddressCanonName(AddressInformation address)
|
|
{
|
|
return address->addr.ai_canonname;
|
|
}
|
|
|
|
// Opaque datatype accessor addrinfo->ai_addr
|
|
char *GetAddressHostAndPort(AddressInformation address, char *outhost, int *outport)
|
|
{
|
|
//char *ip[INET6_ADDRSTRLEN];
|
|
char *result = NULL;
|
|
struct sockaddr_storage *storage = (struct sockaddr_storage *)address->addr.ai_addr;
|
|
|
|
switch (storage->ss_family)
|
|
{
|
|
case AF_INET:
|
|
{
|
|
struct sockaddr_in *s = ((struct sockaddr_in *)address->addr.ai_addr);
|
|
//result = inet_ntop(AF_INET, &s->sin_addr, ip, INET_ADDRSTRLEN); // TODO.
|
|
*outport = ntohs(s->sin_port);
|
|
} break;
|
|
case AF_INET6:
|
|
{
|
|
struct sockaddr_in6 *s = ((struct sockaddr_in6 *)address->addr.ai_addr);
|
|
//result = inet_ntop(AF_INET6, &s->sin6_addr, ip, INET6_ADDRSTRLEN); // TODO.
|
|
*outport = ntohs(s->sin6_port);
|
|
} break;
|
|
default: break;
|
|
}
|
|
|
|
if (result == NULL)
|
|
{
|
|
TRACELOG(LOG_WARNING, "Socket Error: %s", SocketErrorCodeToString(SocketGetLastError()));
|
|
SocketSetLastError(0);
|
|
}
|
|
else
|
|
{
|
|
strcpy(outhost, result);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
//
|
|
void PacketSend(Packet *packet)
|
|
{
|
|
TRACELOG(LOG_INFO, "Sending packet (%s) with size %d\n", packet->data, packet->size);
|
|
}
|
|
|
|
//
|
|
void PacketReceive(Packet *packet)
|
|
{
|
|
TRACELOG(LOG_INFO, "Receiving packet (%s) with size %d\n", packet->data, packet->size);
|
|
}
|
|
|
|
//
|
|
void PacketWrite16(Packet *packet, uint16_t value)
|
|
{
|
|
TRACELOG(LOG_INFO, "Original: 0x%04" PRIX16 " - %" PRIu16 "\n", value, value);
|
|
uint8_t *data = packet->data + packet->offs;
|
|
*data++ = (uint8_t)(value >> 8);
|
|
*data++ = (uint8_t)(value);
|
|
packet->size += sizeof(uint16_t);
|
|
packet->offs += sizeof(uint16_t);
|
|
TRACELOG(LOG_INFO, "Network: 0x%04" PRIX16 " - %" PRIu16 "\n", (uint16_t) *data, (uint16_t) *data);
|
|
}
|
|
|
|
//
|
|
void PacketWrite32(Packet *packet, uint32_t value)
|
|
{
|
|
TRACELOG(LOG_INFO, "Original: 0x%08" PRIX32 " - %" PRIu32 "\n", value, value);
|
|
uint8_t *data = packet->data + packet->offs;
|
|
*data++ = (uint8_t)(value >> 24);
|
|
*data++ = (uint8_t)(value >> 16);
|
|
*data++ = (uint8_t)(value >> 8);
|
|
*data++ = (uint8_t)(value);
|
|
packet->size += sizeof(uint32_t);
|
|
packet->offs += sizeof(uint32_t);
|
|
|
|
TRACELOG(LOG_INFO, "Network: 0x%08" PRIX32 " - %" PRIu32 "\n",
|
|
(uint32_t)(((intptr_t) packet->data) - packet->offs),
|
|
(uint32_t)(((intptr_t) packet->data) - packet->offs));
|
|
}
|
|
|
|
//
|
|
void PacketWrite64(Packet *packet, uint64_t value)
|
|
{
|
|
TRACELOG(LOG_INFO, "Original: 0x%016" PRIX64 " - %" PRIu64 "\n", value, value);
|
|
|
|
uint8_t *data = packet->data + packet->offs;
|
|
*data++ = (uint8_t)(value >> 56);
|
|
*data++ = (uint8_t)(value >> 48);
|
|
*data++ = (uint8_t)(value >> 40);
|
|
*data++ = (uint8_t)(value >> 32);
|
|
*data++ = (uint8_t)(value >> 24);
|
|
*data++ = (uint8_t)(value >> 16);
|
|
*data++ = (uint8_t)(value >> 8);
|
|
*data++ = (uint8_t)(value);
|
|
packet->size += sizeof(uint64_t);
|
|
packet->offs += sizeof(uint64_t);
|
|
|
|
TRACELOG(LOG_INFO, "Network: 0x%016" PRIX64 " - %" PRIu64 "\n", (uint64_t)(packet->data - packet->offs), (uint64_t)(packet->data - packet->offs));
|
|
}
|
|
|
|
//
|
|
uint16_t PacketRead16(Packet *packet)
|
|
{
|
|
uint8_t *data = packet->data + packet->offs;
|
|
packet->size += sizeof(uint16_t);
|
|
packet->offs += sizeof(uint16_t);
|
|
uint16_t value = ((uint16_t) data[0] << 8) | data[1];
|
|
TRACELOG(LOG_INFO, "Original: 0x%04" PRIX16 " - %" PRIu16 "\n", value, value);
|
|
|
|
return value;
|
|
}
|
|
|
|
//
|
|
uint32_t PacketRead32(Packet *packet)
|
|
{
|
|
uint8_t *data = packet->data + packet->offs;
|
|
packet->size += sizeof(uint32_t);
|
|
packet->offs += sizeof(uint32_t);
|
|
uint32_t value = ((uint32_t) data[0] << 24) | ((uint32_t) data[1] << 16) | ((uint32_t) data[2] << 8) | data[3];
|
|
TRACELOG(LOG_INFO, "Original: 0x%08" PRIX32 " - %" PRIu32 "\n", value, value);
|
|
|
|
return value;
|
|
}
|
|
|
|
//
|
|
uint64_t PacketRead64(Packet *packet)
|
|
{
|
|
uint8_t *data = packet->data + packet->offs;
|
|
packet->size += sizeof(uint64_t);
|
|
packet->offs += sizeof(uint64_t);
|
|
uint64_t value = ((uint64_t) data[0] << 56) | ((uint64_t) data[1] << 48) | ((uint64_t) data[2] << 40) | ((uint64_t) data[3] << 32) | ((uint64_t) data[4] << 24) | ((uint64_t) data[5] << 16) | ((uint64_t) data[6] << 8) | data[7];
|
|
TRACELOG(LOG_INFO, "Original: 0x%016" PRIX64 " - %" PRIu64 "\n", value, value);
|
|
|
|
return value;
|
|
}
|
|
|
|
#endif // RNET_IMPLEMENTATION
|