name: macOS on: workflow_dispatch: push: paths: - 'src/**' - 'examples/**' - '.github/workflows/macos.yml' pull_request: paths: - 'src/**' - 'examples/**' - '.github/workflows/macos.yml' release: types: [published] jobs: build: runs-on: macos-latest env: RELEASE_NAME: raylib-dev_macos steps: - name: Checkout uses: actions/checkout@master - name: Setup Release Version run: | echo "RELEASE_NAME=raylib-${{ github.event.release.tag_name }}_macos" >> $GITHUB_ENV shell: bash if: github.event_name == 'release' && github.event.action == 'published' - name: Setup Environment run: | mkdir build cd build mkdir ${{ env.RELEASE_NAME }} cd ${{ env.RELEASE_NAME }} mkdir include mkdir lib cd ../.. # Generating static + shared library, note that i386 architecture is deprecated # Defining GL_SILENCE_DEPRECATION because OpenGL is deprecated on macOS # TODO: Support Universal ARCH libraries (build arm64 + x86_64 and merge) - name: Build Library run: | cd src clang --version make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=STATIC RAYLIB_RELEASE_PATH="../build/${{ env.RELEASE_NAME }}/lib" CFLAGS="-target x86_64-apple-macos10.12 -DGL_SILENCE_DEPRECATION" -B # make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=STATIC RAYLIB_LIB_NAME=raylib_x86_64 CFLAGS="-target x86_64-apple-macos10.12 -DGL_SILENCE_DEPRECATION" # make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=STATIC RAYLIB_LIB_NAME=raylib_arm64 CFLAGS="-target arm64-apple-macos11 -DGL_SILENCE_DEPRECATION" -B # lipo -create -output ../build/${{ env.RELEASE_NAME }}/lib/libraylib.a libraylib_x86_64.a libraylib_arm64.a make clean make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED RAYLIB_RELEASE_PATH="../build/${{ env.RELEASE_NAME }}/lib" CFLAGS="-target x86_64-apple-macos10.12 -DGL_SILENCE_DEPRECATION" -B # make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED RAYLIB_LIB_NAME=raylib_x86_64 CFLAGS="-target x86_64-apple-macos10.12 -DGL_SILENCE_DEPRECATION" -B # make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED RAYLIB_LIB_NAME=raylib_arm64 CFLAGS="-target i686-apple-macos -DGL_SILENCE_DEPRECATION" -B # lipo -create -output ../build/${{ env.RELEASE_NAME }}/lib/libraylib.3.1.0.dylib libraylib_x86_64.3.1.0.dylib libraylib_arm64.3.1.0.dylib # cp -v ./libraylib_arm64.dylib ../build/${{ env.RELEASE_NAME }}/lib/libraylib.dylib # cp -v ./libraylib_arm64.310.dylib ../build/${{ env.RELEASE_NAME }}/lib/libraylib.310.dylib cd .. - name: Generate Artifacts run: | cp -v ./src/raylib.h ./build/${{ env.RELEASE_NAME }}/include cp -v ./src/raymath.h ./build/${{ env.RELEASE_NAME }}/include cp -v ./src/rlgl.h ./build/${{ env.RELEASE_NAME }}/include cp -v ./src/extras/raygui.h ./build/${{ env.RELEASE_NAME }}/include cp -v ./README.md ./build/${{ env.RELEASE_NAME }}/README.md cp -v ./LICENSE ./build/${{ env.RELEASE_NAME }}/LICENSE cd build tar -czvf ${{ env.RELEASE_NAME }}.tar.gz ${{ env.RELEASE_NAME }} - name: Upload Artifacts uses: actions/upload-artifact@v2 with: name: ${{ env.RELEASE_NAME }}.tar.gz path: ./build/${{ env.RELEASE_NAME }}.tar.gz - name: Upload Artifact to Release uses: actions/upload-release-asset@v1.0.1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ github.event.release.upload_url }} asset_path: ./build/${{ env.RELEASE_NAME }}.tar.gz asset_name: ${{ env.RELEASE_NAME }}.tar.gz asset_content_type: application/gzip if: github.event_name == 'release' && github.event.action == 'published'