#****************************************************************************** # # raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) # # Copyright (c) 2014 Ramon Santamaria (@raysan5) # # This software is provided "as-is", without any express or implied warranty. # In no event will the authors be held liable for any damages arising from # the use of this software. # # Permission is granted to anyone to use this software for any purpose, # including commercial applications, and to alter it and redistribute it # freely, subject to the following restrictions: # # 1. The origin of this software must not be misrepresented; you must not # claim that you wrote the original software. If you use this software in a # product, an acknowledgment in the product documentation would be # appreciated but is not required. # # 2. Altered source versions must be plainly marked as such, and must not # be misrepresented as being the original software. # # 3. This notice may not be removed or altered from any source distribution. # #****************************************************************************** .PHONY: all clean install unistall # define raylib platform to compile for # possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB PLATFORM ?= PLATFORM_DESKTOP # determine if the file has root access (only for installing raylib) ROOT = $(shell whoami) # determine PLATFORM_OS in case PLATFORM_DESKTOP selected ifeq ($(PLATFORM),PLATFORM_DESKTOP) # No uname.exe on MinGW!, but OS=Windows_NT on Windows! # ifeq ($(UNAME),Msys) -> Windows ifeq ($(OS),Windows_NT) PLATFORM_OS=WINDOWS else UNAMEOS:=$(shell uname) ifeq ($(UNAMEOS),Linux) PLATFORM_OS=LINUX else ifeq ($(UNAMEOS),Darwin) PLATFORM_OS=OSX endif endif endif endif # define raylib graphics api depending on selected platform ifeq ($(PLATFORM),PLATFORM_RPI) # define raylib graphics api to use (on RPI, OpenGL ES 2.0 must be used) GRAPHICS = GRAPHICS_API_OPENGL_ES2 else # define raylib graphics api to use (OpenGL 3.3 by default) GRAPHICS ?= GRAPHICS_API_OPENGL_33 #GRAPHICS = GRAPHICS_API_OPENGL_11 # Uncomment to use OpenGL 1.1 #GRAPHICS = GRAPHICS_API_OPENGL_21 # Uncomment to use OpenGL 2.1 endif ifeq ($(PLATFORM),PLATFORM_WEB) GRAPHICS = GRAPHICS_API_OPENGL_ES2 endif # NOTE: makefiles targets require tab indentation # define compiler: gcc for C program, define as g++ for C++ ifeq ($(PLATFORM),PLATFORM_WEB) # define emscripten compiler CC = emcc else # define default gcc compiler CC = gcc endif # define compiler flags: # -O1 defines optimization level # -Wall turns on most, but not all, compiler warnings # -std=c99 defines C language mode (standard C from 1999 revision) # -std=gnu99 defines C language mode (GNU C from 1999 revision) # -fgnu89-inline declaring inline functions support (GCC optimized) # -Wno-missing-braces ignore invalid warning (GCC bug 53119) CFLAGS = -O1 -Wall -std=gnu99 -fgnu89-inline -Wno-missing-braces #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes # define any directories containing required header files ifeq ($(PLATFORM),PLATFORM_RPI) INCLUDES = -I. -Iexternal -I/opt/vc/include \ -I/opt/vc/include/interface/vmcs_host/linux \ -I/opt/vc/include/interface/vcos/pthreads else # STB libraries and others INCLUDES = -I. -Iexternal # GLFW3 library INCLUDES += -Iexternal/glfw3/include # OpenAL Soft library INCLUDES += -Iexternal/openal_soft/include endif # define all object files required OBJS = core.o rlgl.o shapes.o text.o textures.o models.o audio.o utils.o \ camera.o gestures.o stb_vorbis.o # typing 'make', it will invoke the first target on the file. # The target 'all' compile raylib into static, web and dynamic library. # TODO: add possibility to compile web and dynamic version of raylib. all: libraylib.a # compile raylib static library for desktop platforms libraylib.a : $(OBJS) ar rcs libraylib.a $(OBJS) @echo "libraylib.a generated (static library)!" libraylib.bc : $(OBJS) emcc -O1 $(OBJS) -o libraylib.bc @echo "libraylib.bc generated (web version)!" # compile core module # emcc core.c -o core.bc -DPLATFORM_DESKTOP core.o: core.c $(CC) -c core.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) # compile rlgl module rlgl.o: rlgl.c $(CC) -c rlgl.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) # compile shapes module shapes.o: shapes.c $(CC) -c shapes.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) # compile textures module textures.o: textures.c $(CC) -c textures.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) # compile text module text.o: text.c $(CC) -c text.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) # compile models module models.o: models.c $(CC) -c models.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) # compile audio module audio.o: audio.c $(CC) -c audio.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) # compile utils module utils.o: utils.c $(CC) -c utils.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) # compile camera module camera.o: camera.c $(CC) -c camera.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) # compile gestures module gestures.o: gestures.c $(CC) -c gestures.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) # compile stb_vorbis library stb_vorbis.o: external/stb_vorbis.c $(CC) -c external/stb_vorbis.c -O1 $(INCLUDES) -D$(PLATFORM) # It installs (copy) raylib dev files (static library and header) to standard # directories on GNU/Linux platform. # TODO: add other platforms. install : ifeq ($(ROOT),root) ifeq ($(UNAMEOS),Linux) cp --update libraylib.a /usr/local/lib/libraylib.a cp --update raylib.h /usr/local/include/raylib.h @echo "raylib dev files installed/updated!" else @echo "This function works only on GNU/Linux systems" endif else @echo "Error: no root permissions" endif # it removes raylib dev files installed on the system. # TODO: see 'install' target. unistall : ifeq ($(ROOT),root) ifeq ($(UNAMEOS),Linux) rm --force /usr/local/lib/libraylib.a rm --force /usr/local/include/raylib.h @echo "raylib dev files removed!" else @echo "This function works only on GNU/Linux systems" endif else @echo "Error: no root permissions" endif # clean everything clean: ifeq ($(PLATFORM_OS),WINDOWS) del *.o libraylib.a libraylib.bc else rm -f *.o libraylib.a libraylib.bc endif @echo "removed all generated files!" # instead of defining every module one by one, we can define a pattern # this pattern below will automatically compile every module defined on $(OBJS) #%.o : %.c # $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS)