------------------------------------------------------------------------------------------- -- -- raylib [core] example - Generate random values -- -- This example has been created using raylib 1.6 (www.raylib.com) -- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -- -- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) -- ------------------------------------------------------------------------------------------- -- Initialization ------------------------------------------------------------------------------------------- local screenWidth = 800 local screenHeight = 450 InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values") local framesCounter = 0 -- Variable used to count frames local randValue = GetRandomValue(-8, 5) -- Get a random integer number between -8 and 5 (both included) SetTargetFPS(60) -- Set our game to run at 60 frames-per-second ---------------------------------------------------------------------------------------- -- Main game loop while not WindowShouldClose() do -- Detect window close button or ESC key -- Update ------------------------------------------------------------------------------------ framesCounter = framesCounter + 1 -- Every two seconds (120 frames) a new random value is generated if (((framesCounter/120)%2) == 1) then randValue = GetRandomValue(-8, 5) framesCounter = 0 end ------------------------------------------------------------------------------------ -- Draw ------------------------------------------------------------------------------------ BeginDrawing() ClearBackground(RAYWHITE) DrawText("Every 2 seconds a new random value is generated:", 130, 100, 20, MAROON) DrawText(string.format("%i", randValue), 360, 180, 80, LIGHTGRAY) EndDrawing() ------------------------------------------------------------------------------------ end -- De-Initialization ---------------------------------------------------------------------------------------- CloseWindow() -- Close window and OpenGL context ----------------------------------------------------------------------------------------