------------------------------------------------------------------------------------------- -- -- raylib [core] example - Keyboard input -- -- This example has been created using raylib 1.6 (www.raylib.com) -- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -- -- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) -- ------------------------------------------------------------------------------------------- -- Initialization ------------------------------------------------------------------------------------------- local screenWidth = 800 local screenHeight = 450 InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window") local ballPosition = Vector2(screenWidth/2, screenHeight/2) SetTargetFPS(60) -- Set target frames-per-second ------------------------------------------------------------------------------------------- -- Main game loop while not WindowShouldClose() do -- Detect window close button or ESC key -- Update --------------------------------------------------------------------------------------- if (IsKeyDown(KEY.RIGHT)) then ballPosition.x = ballPosition.x + 0.8 end if (IsKeyDown(KEY.LEFT)) then ballPosition.x = ballPosition.x - 0.8 end if (IsKeyDown(KEY.UP)) then ballPosition.y = ballPosition.y - 0.8 end if (IsKeyDown(KEY.DOWN)) then ballPosition.y = ballPosition.y + 0.8 end --------------------------------------------------------------------------------------- -- Draw --------------------------------------------------------------------------------------- BeginDrawing() ClearBackground(RAYWHITE) DrawText("move the ball with arrow keys", 10, 10, 20, DARKGRAY) DrawCircleV(ballPosition, 50, MAROON) EndDrawing() --------------------------------------------------------------------------------------- end -- De-Initialization ------------------------------------------------------------------------------------------- CloseWindow() -- Close window and OpenGL context -------------------------------------------------------------------------------------------