/********************************************************************************************** * * raylib - Koala Seasons game * * Ending Screen Functions Definitions (Init, Update, Draw, Unload) * * Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, including commercial * applications, and to alter it and redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not claim that you * wrote the original software. If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be misrepresented * as being the original software. * * 3. This notice may not be removed or altered from any source distribution. * **********************************************************************************************/ #include "raylib.h" #include "screens.h" #include #include "atlas01.h" #include "atlas02.h" typedef enum { DELAY, SEASONS, LEAVES, KILLS, REPLAY } EndingCounter; typedef struct { Vector2 position; Vector2 speed; float rotation; float size; Color color; float alpha; bool active; } Particle; //---------------------------------------------------------------------------------- // Global Variables Definition (local to this module) //---------------------------------------------------------------------------------- // Ending screen global variables static EndingCounter endingCounter; static int framesCounter; static int finishScreen; static int framesKillsCounter; static Rectangle playButton; static Rectangle shopButton; static Rectangle trophyButton; static Rectangle shareButton; static Color buttonPlayColor; static Color buttonShopColor; static Color buttonTrophyColor; static Color buttonShareColor; static Color backgroundColor; static int currentScore; static int seasonsCounter; static int currentLeavesEnding; static int finalYears; static int replayTimer; static int yearsElapsed; static int initRotation; static float clockRotation; static float finalRotation; static bool replaying; static bool active[MAX_KILLS]; static char initMonthText[32]; static char finalMonthText[32]; static Particle leafParticles[20]; static int drawTimer; // Death texts const char textOwl01[32] = "Turned into a pretty"; const char textOwl02[32] = "owl pellet"; const char textDingo01[32] = "A dingo took your life"; const char textFire01[32] = "Kissed by fire"; const char textSnake01[32] = "Digested alive by a"; const char textSnake02[32] = "big snake"; const char textNaturalDeath01[32] = "LIFE KILLED YOU"; const char textBee01[32] = "You turn out to be"; const char textBee02[32] = "allergic to bee sting"; const char textEagle[32] = "KOALA IS DEAD :("; static float LinearEaseIn(float t, float b, float c, float d) { return c*t/d + b; } //---------------------------------------------------------------------------------- // Ending Screen Functions Definition //---------------------------------------------------------------------------------- // Ending Screen Initialization logic void InitEndingScreen(void) { framesCounter = -10; finishScreen = 0; drawTimer = 15; replayTimer = 0; replaying = false; finalYears = initYears + (seasons/4); yearsElapsed = seasons/4; playButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.096, 123, 123}; shopButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.303, 123, 123}; trophyButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.513, 123, 123}; shareButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.719, 123, 123}; buttonPlayColor = WHITE; buttonShopColor = WHITE; buttonTrophyColor = WHITE; buttonShareColor = WHITE; currentScore = 0; seasonsCounter = 0; currentLeavesEnding = 0; endingCounter = DELAY; backgroundColor = (Color){ 176, 167, 151, 255}; for (int j = 0; j < 20; j++) { leafParticles[j].active = false; leafParticles[j].position = (Vector2){ GetRandomValue(-20, 20), GetRandomValue(-20, 20) }; leafParticles[j].speed = (Vector2){ (float)GetRandomValue(-500, 500)/100, (float)GetRandomValue(-500, 500)/100 }; leafParticles[j].size = (float)GetRandomValue(3, 10)/5; leafParticles[j].rotation = GetRandomValue(0, 360); leafParticles[j].color = WHITE; leafParticles[j].alpha = 1; } // Seasons death texts if (initSeason == 0) { sprintf(initMonthText, "SUMMER"); clockRotation = 225; initRotation = 225; } else if (initSeason == 1) { sprintf(initMonthText, "AUTUMN"); clockRotation = 135; initRotation = 135; } else if (initSeason == 2) { sprintf(initMonthText, "WINTER"); clockRotation = 45; initRotation = 45; } else if (initSeason == 3) { sprintf(initMonthText, "SPRING"); clockRotation = 315; initRotation = 315; } if (currentSeason == 0) { sprintf(finalMonthText, "SUMMER"); finalRotation = 225 + 360*yearsElapsed; } else if (currentSeason == 1) { sprintf(finalMonthText, "AUTUMN"); finalRotation = 135 + 360*yearsElapsed; } else if (currentSeason == 2) { sprintf(finalMonthText, "WINTER"); finalRotation = 45 + 360*yearsElapsed; } else if (currentSeason == 3) { sprintf(finalMonthText, "SPRING"); finalRotation = 315 + 360*yearsElapsed; } for (int i = 0; i < MAX_KILLS; i++) active[i] = false; } // Ending Screen Update logic void UpdateEndingScreen(void) { framesCounter += 1*TIME_FACTOR; switch (endingCounter) { case DELAY: { if(framesCounter >= 10) { endingCounter = SEASONS; framesCounter = 0; } } break; case SEASONS: { if (seasons > 0) { seasonsCounter = (int)LinearEaseIn((float)framesCounter, 0.0f, (float)(seasons), 90.0f); clockRotation = LinearEaseIn((float)framesCounter, (float)initRotation, (float)-(finalRotation - initRotation), 90.0f); if (framesCounter >= 90) { endingCounter = LEAVES; framesCounter = 0; } } else endingCounter = LEAVES; #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) if (IsGestureDetected(GESTURE_TAP)) { seasonsCounter = seasons; clockRotation = finalRotation; framesCounter = 0; endingCounter = LEAVES; } #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) if (IsKeyPressed(KEY_ENTER)) { seasonsCounter = seasons; clockRotation = finalRotation; framesCounter = 0; endingCounter = LEAVES; } #endif } break; case LEAVES: { if (currentLeaves > 0) { if (currentLeavesEnding == currentLeaves) { endingCounter = KILLS; framesCounter = 0; } else if (currentLeavesEnding < currentLeaves) { if (framesCounter >= 4) { currentLeavesEnding += 1; framesCounter = 0; } for (int i = 0; i < 20; i++) { if (!leafParticles[i].active) { leafParticles[i].position = (Vector2){ GetScreenWidth()*0.46, GetScreenHeight()*0.32}; leafParticles[i].alpha = 1.0f; leafParticles[i].active = true; } } } } else endingCounter = KILLS; #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) if (IsGestureDetected(GESTURE_TAP)) { currentLeavesEnding = currentLeaves; framesCounter = 0; endingCounter = KILLS; } #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) if (IsKeyPressed(KEY_ENTER)) { currentLeavesEnding = currentLeaves; framesCounter = 0; endingCounter = KILLS; } #endif } break; case KILLS: { if (score > 0) { if (framesCounter <= 90 && !replaying) { currentScore = (int)LinearEaseIn((float)framesCounter, 0.0f, (float)(score), 90.0f); } framesKillsCounter += 1*TIME_FACTOR; for (int i = 0; i < MAX_KILLS; i++) { if (framesKillsCounter >= drawTimer && active[i] == false) { active[i] = true; framesKillsCounter = 0; } } if (framesCounter >= 90) { endingCounter = REPLAY; framesCounter = 0; } } else endingCounter = REPLAY; #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) if (IsGestureDetected(GESTURE_TAP)) { currentScore = score; framesCounter = 0; for (int i = 0; i < MAX_KILLS; i++) active[i] = true; endingCounter = REPLAY; } #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) if (IsKeyPressed(KEY_ENTER)) { currentScore = score; framesCounter = 0; for (int i = 0; i < MAX_KILLS; i++) active[i] = true; endingCounter = REPLAY; } #endif } break; case REPLAY: { #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) if (IsGestureDetected(GESTURE_TAP)) replaying = true; #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) if (IsKeyPressed(KEY_ENTER)) replaying = true; #endif if (replaying) { replayTimer += 1*TIME_FACTOR; if (replayTimer >= 30) { finishScreen = 1; initSeason = GetRandomValue(0, 3); } buttonPlayColor = GOLD; } } break; } for (int i = 0; i < 20; i++) { if (leafParticles[i].active == true) { leafParticles[i].position.x += leafParticles[i].speed.x; leafParticles[i].position.y += leafParticles[i].speed.y; leafParticles[i].rotation += 6; leafParticles[i].alpha -= 0.03f; leafParticles[i].size -= 0.004; if (leafParticles[i].size <= 0) leafParticles[i].size = 0.0f; if (leafParticles[i].alpha <= 0) { leafParticles[i].alpha = 0.0f; leafParticles[i].active = false; } } } // Buttons logic #if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) if ((IsGestureDetected(GESTURE_TAP)) && CheckCollisionPointRec(GetTouchPosition(0), playButton)) { endingCounter = REPLAY; replaying = true; } #elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) if (CheckCollisionPointRec(GetMousePosition(), playButton)) { buttonPlayColor = GOLD; if (IsMouseButtonPressed(0)) { endingCounter = REPLAY; replaying = true; } } else buttonPlayColor = WHITE; if (CheckCollisionPointRec(GetMousePosition(), shopButton)) buttonShopColor = GOLD; else buttonShopColor = WHITE; if (CheckCollisionPointRec(GetMousePosition(), trophyButton)) buttonTrophyColor = GOLD; else buttonTrophyColor = WHITE; if (CheckCollisionPointRec(GetMousePosition(), shareButton)) buttonShareColor = GOLD; else buttonShareColor = WHITE; #endif } // Ending Screen Draw logic void DrawEndingScreen(void) { for (int x = 0; x < 15; x++) { DrawTextureRec(atlas02, ending_background, (Vector2){ending_background.width*(x%5), ending_background.height*(x/5)}, backgroundColor); } // Frames and backgrounds DrawTexturePro(atlas01, ending_plate_frame, (Rectangle){GetScreenWidth()*0.042, GetScreenHeight()*0.606, ending_plate_frame.width, ending_plate_frame.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_paint_back, (Rectangle){GetScreenWidth()*0.133, GetScreenHeight()*0.097, ending_paint_back.width, ending_paint_back.height}, (Vector2){ 0, 0}, 0, WHITE); if (killer == 0) DrawTexturePro(atlas01, ending_paint_koalafire, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalafire.width, ending_paint_koalafire.height}, (Vector2){ 0, 0}, 0, WHITE); else if (killer == 1) DrawTexturePro(atlas01, ending_paint_koalasnake, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalasnake.width, ending_paint_koalasnake.height}, (Vector2){ 0, 0}, 0, WHITE); else if (killer == 2) DrawTexturePro(atlas01, ending_paint_koaladingo, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koaladingo.width, ending_paint_koaladingo.height}, (Vector2){ 0, 0}, 0, WHITE); else if (killer == 3) DrawTexturePro(atlas01, ending_paint_koalaowl, (Rectangle){GetScreenWidth()*0.2, GetScreenHeight()*0.3, ending_paint_koalaowl.width, ending_paint_koalaowl.height}, (Vector2){ 0, 0}, 0, WHITE); else if (killer == 4) DrawTexturePro(atlas01, ending_paint_koalageneric, (Rectangle){GetScreenWidth()*0.133, GetScreenHeight()*0.171, ending_paint_koalageneric.width, ending_paint_koalageneric.height}, (Vector2){ 0, 0}, 0, WHITE); else if (killer == 5) DrawTexturePro(atlas01, ending_paint_koalabee, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalabee.width, ending_paint_koalabee.height}, (Vector2){ 0, 0}, 0, WHITE); else if (killer == 6) DrawTexturePro(atlas01, ending_paint_koalaeagle, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalaeagle.width, ending_paint_koalaeagle.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_paint_frame, (Rectangle){GetScreenWidth()*0.102, GetScreenHeight()*0.035, ending_paint_frame.width, ending_paint_frame.height}, (Vector2){ 0, 0}, 0, WHITE); // UI Score planks DrawTexturePro(atlas01, ending_score_planksmall, (Rectangle){GetScreenWidth()*0.521, GetScreenHeight()*0.163, ending_score_planksmall.width, ending_score_planksmall.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_score_planklarge, (Rectangle){GetScreenWidth()*0.415, GetScreenHeight()*0.303, ending_score_planklarge.width, ending_score_planklarge.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_score_planksmall, (Rectangle){GetScreenWidth()*0.521, GetScreenHeight()*0.440, ending_score_planksmall.width, ending_score_planksmall.height}, (Vector2){ 0, 0}, 0, WHITE); // UI Score icons and frames DrawTexturePro(atlas01, ending_score_seasonicon, (Rectangle){GetScreenWidth()*0.529, GetScreenHeight()*0.096, ending_score_seasonicon.width, ending_score_seasonicon.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_score_seasonneedle, (Rectangle){GetScreenWidth()*0.579, GetScreenHeight()*0.189, ending_score_seasonneedle.width, ending_score_seasonneedle.height}, (Vector2){ending_score_seasonneedle.width/2, ending_score_seasonneedle.height*0.9}, clockRotation, WHITE); DrawTexturePro(atlas01, ending_score_frame, (Rectangle){GetScreenWidth()*0.535, GetScreenHeight()*0.11, ending_score_frame.width, ending_score_frame.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_score_frameback, (Rectangle){GetScreenWidth()*0.430, GetScreenHeight()*0.246, ending_score_frameback.width, ending_score_frameback.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_score_frame, (Rectangle){GetScreenWidth()*0.429, GetScreenHeight()*0.244, ending_score_frame.width, ending_score_frame.height}, (Vector2){ 0, 0}, 0, WHITE); for (int i = 0; i < 20; i++) { if (leafParticles[i].active) { DrawTexturePro(atlas01, particle_ecualyptusleaf, (Rectangle){ leafParticles[i].position.x, leafParticles[i].position.y, particle_ecualyptusleaf.width*leafParticles[i].size, particle_ecualyptusleaf.height*leafParticles[i].size }, (Vector2){ particle_ecualyptusleaf.width/2*leafParticles[i].size, particle_ecualyptusleaf.height/2*leafParticles[i].size }, leafParticles[i].rotation, Fade(WHITE,leafParticles[i].alpha)); } } DrawTexturePro(atlas01, ending_score_leavesicon, (Rectangle){GetScreenWidth()*0.421, GetScreenHeight()*0.228, ending_score_leavesicon.width, ending_score_leavesicon.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_score_frameback, (Rectangle){GetScreenWidth()*0.536, GetScreenHeight()*0.383, ending_score_frameback.width, ending_score_frameback.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_score_frame, (Rectangle){GetScreenWidth()*0.535, GetScreenHeight()*0.383, ending_score_frame.width, ending_score_frame.height}, (Vector2){ 0, 0}, 0, WHITE); DrawTexturePro(atlas01, ending_score_enemyicon, (Rectangle){GetScreenWidth()*0.538, GetScreenHeight()*0.414, ending_score_enemyicon.width, ending_score_enemyicon.height}, (Vector2){ 0, 0}, 0, WHITE); // UI Buttons DrawTexturePro(atlas01, ending_button_replay, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.096, ending_button_replay.width, ending_button_replay.height}, (Vector2){ 0, 0}, 0, buttonPlayColor); DrawTexturePro(atlas01, ending_button_shop, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.303, ending_button_shop.width, ending_button_shop.height}, (Vector2){ 0, 0}, 0, buttonShopColor); DrawTexturePro(atlas01, ending_button_trophy, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.513, ending_button_trophy.width, ending_button_trophy.height}, (Vector2){ 0, 0}, 0, buttonTrophyColor); DrawTexturePro(atlas01, ending_button_share, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.719, ending_button_share.width, ending_button_share.height}, (Vector2){ 0, 0}, 0, buttonShareColor); DrawTextEx(font, FormatText("%03i", seasonsCounter), (Vector2){ GetScreenWidth()*0.73f, GetScreenHeight()*0.14f }, font.baseSize, 1, WHITE); DrawTextEx(font, FormatText("%03i", currentLeavesEnding), (Vector2){ GetScreenWidth()*0.73f, GetScreenHeight()*0.29f }, font.baseSize, 1, WHITE); DrawTextEx(font, FormatText("%04i", currentScore), (Vector2){ GetScreenWidth()*0.715f, GetScreenHeight()*0.426f }, font.baseSize, 1, WHITE); DrawTextEx(font, FormatText("%s %i - %s %i", initMonthText, initYears, finalMonthText, finalYears), (Vector2){ GetScreenWidth()*0.1f, GetScreenHeight()*0.7f }, font.baseSize/2.0f, 1, WHITE); for (int i = 0; i < MAX_KILLS; i++) { if (active[i]) { switch (killHistory[i]) { case 1: DrawTextureRec(atlas01, ending_plate_headsnake, (Vector2){GetScreenWidth()*0.448 + ending_plate_headsnake.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; case 2: DrawTextureRec(atlas01, ending_plate_headdingo, (Vector2){GetScreenWidth()*0.448 + ending_plate_headdingo.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; case 3: DrawTextureRec(atlas01, ending_plate_headowl, (Vector2){GetScreenWidth()*0.448 + ending_plate_headowl.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; case 4: DrawTextureRec(atlas01, ending_plate_headbee, (Vector2){GetScreenWidth()*0.448 + ending_plate_headbee.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; case 5: DrawTextureRec(atlas01, ending_plate_headeagle, (Vector2){GetScreenWidth()*0.448 + ending_plate_headeagle.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; default: break; } } } /* DrawText(FormatText("KOALA IS DEAD :("), GetScreenWidth()/2 - MeasureText("YOU'RE DEAD ", 60)/2, GetScreenHeight()/3, 60, RED); DrawText(FormatText("Score: %02i - HiScore: %02i", score, hiscore),GetScreenWidth()/2 - MeasureText("Score: 00 - HiScore: 00", 60)/2, GetScreenHeight()/3 +100, 60, RED); DrawText(FormatText("You lived: %02i years", years),GetScreenWidth()/2 - MeasureText("You lived: 00", 60)/2 + 60, GetScreenHeight()/3 +200, 30, RED); DrawText(FormatText("%02s killed you", killer),GetScreenWidth()/2 - MeasureText("killer killed you", 60)/2 + 90, GetScreenHeight()/3 +270, 30, RED); //DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(BLACK, 0.5)); */ //DrawTextEx(font, FormatText("%02s", killer), (Vector2){ GetScreenWidth()*0.08, GetScreenHeight()*0.78 }, font.baseSize/2, 1, WHITE); if (killer == 0) DrawTextEx(font, textFire01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); else if (killer == 2) DrawTextEx(font, textDingo01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); else if (killer == 1) { DrawTextEx(font, textSnake01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); DrawTextEx(font, textSnake02, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.83f }, font.baseSize/2.0f, 1, WHITE); } else if (killer == 3) { DrawTextEx(font, textOwl01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); DrawTextEx(font, textOwl02, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.83f }, font.baseSize/2.0f, 1, WHITE); } else if (killer == 4) DrawTextEx(font, textNaturalDeath01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); else if (killer == 5) { DrawTextEx(font, textBee01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); DrawTextEx(font, textBee02, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.83f }, font.baseSize/2.0f, 1, WHITE); } else if (killer == 6) DrawTextEx(font, textEagle, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); } // Ending Screen Unload logic void UnloadEndingScreen(void) { // ... } // Ending Screen should finish? int FinishEndingScreen(void) { return finishScreen; }