::basic_c_compilation echo > Setup required Environment echo ------------------------------------- SET RAYLIB_DIR=C:\raylib ENV_SET PATH=$(RAYLIB_DIR)\mingw\bin SET CC=gcc cd $(CURRENT_DIRECTORY) echo echo > Saving Current File echo ------------------------- npp_save echo echo > Compile simple C file echo ---------------------------- $(CC) -o $(NAME_PART).exe $(FILE_NAME) -Wall -Wextra -std=c99 echo echo > Reset Environment echo -------------------------- ENV_UNSET PATH ::resource_file_compilation echo > Setup required Environment echo ------------------------------------- SET RAYLIB_DIR=C:\raylib ENV_SET PATH=$(RAYLIB_DIR)\mingw\bin SET RESC=windres cd $(CURRENT_DIRECTORY) echo echo > Compile simple .rc file echo ---------------------------- $(RESC) -DIDC_STATIC=-1 -O coff $(NAME_PART).rc -o $(NAME_PART).rc.o echo echo > Reset Environment echo -------------------------- ENV_UNSET PATH ::raylib_compile_execute echo > Setup required Environment echo ------------------------------------- SET RAYLIB_DIR=C:\raylib ENV_SET PATH=$(RAYLIB_DIR)\mingw\bin SET CC=gcc SET CFLAGS=$(RAYLIB_DIR)\raylib\raylib.rc.data -s -O2 -std=c99 -Wall SET LDFLAGS=-lraylib -lopengl32 -lgdi32 -lwinmm -Iexternal -I../../src -L../../src -Wl,--subsystem,windows cd $(CURRENT_DIRECTORY) echo echo > Clean latest build echo ------------------------ cmd /c IF EXIST $(NAME_PART).exe del /F $(NAME_PART).exe echo echo > Saving Current File echo ------------------------- npp_save echo echo > Compile program echo ----------------------- $(CC) -o $(NAME_PART).exe $(FILE_NAME) $(CFLAGS) $(LDFLAGS) echo echo > Reset Environment echo -------------------------- ENV_UNSET PATH echo echo > Execute program echo ----------------------- cmd /c IF EXIST $(NAME_PART).exe $(NAME_PART).exe ::raylib_source_compile echo > Choose compile options echo ------------------------------- echo Set desired OpenGL API version: 1.1, 2.1, 3.3 SET GRAPHIC_API=GRAPHICS_API_OPENGL_33 echo echo > Setup required Environment echo ------------------------------------- SET RAYLIB_DIR=C:\raylib ENV_SET PATH=$(RAYLIB_DIR)\mingw\bin SET CC=gcc SET AR=ar SET CFLAGS=-std=c99 -Wall -DPLATFORM_DESKTOP -D$(GRAPHIC_API) SET RELEASEPATH=$(RAYLIB_DIR)\mingw\i686-w64-mingw32 //cd $(RAYLIB_DIR)\raylib\src cd $(CURRENT_DIRECTORY) echo echo > Clean latest build echo ----------------------- cmd /c del /F *.o cmd /c del /F libraylib.a echo echo > Compile raylib modules echo ------------------------------ $(CC) -c core.c -Iexternal/glfw/include $(CFLAGS) $(CC) -c rglfw.c $(CFLAGS) $(CC) -c shapes.c $(CFLAGS) $(CC) -c textures.c $(CFLAGS) $(CC) -c text.c $(CFLAGS) $(CC) -c models.c $(CFLAGS) $(CC) -c raudio.c $(CFLAGS) $(CC) -c external/mini_al.c $(CFLAGS) $(CC) -c utils.c $(CFLAGS) echo echo > Generate raylib library echo ------------------------------ $(AR) rcs libraylib.a core.o rglfw.o shapes.o textures.o text.o models.o audio.o mini_al.o utils.o echo echo > Install raylib library echo -------------------------- cmd /c copy raylib.h $(RELEASEPATH)\include /Y cmd /c copy libraylib.a $(RELEASEPATH)\lib /Y echo echo > Reset Environment echo -------------------------- ENV_UNSET PATH ::raylib_makefile echo > Choose compile options echo ------------------------------- echo Set desired PLATFORM: DESKTOP, RPI, ANDROID, WEB SET PLATFORM=PLATFORM_DESKTOP echo echo > Setup required Environment echo ------------------------------------- SET RAYLIB_PATH=C:\raylib ENV_SET PATH=$(RAYLIB_PATH)\mingw\bin SET MAKE=mingw32-make cd $(CURRENT_DIRECTORY) echo echo > Execute makefile echo ----------------------- $(MAKE) PLATFORM=$(PLATFORM) -B echo echo > Reset Environment echo -------------------------- ENV_UNSET PATH