language: c sudo: required dist: trusty git: depth: 3 os: - osx - linux env: global: - VERBOSE=1 matrix: - CFLAGS=-m64 - CFLAGS=-m32 before_script: - export CFLAGS="-std=gnu99 $CFLAGS" before_install: - if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -y gcc-multilib libopenal-dev libxcursor-dev libxinerama-dev mesa-common-dev libx11-dev libxrandr-dev libxi-dev xorg-dev libgl1-mesa-dev libglu1-mesa-dev libglew-dev; wget 'https://github.com/a3f/GLFW-3.2.1-Debian-binary-package/releases/download/v3.2.1/GLFW-3.2.1-Linux.deb' && sudo dpkg -i GLFW-3.2.1-Linux.deb; fi - if [ "$TRAVIS_OS_NAME" == "osx" ]; then brew update; brew install glfw; fi - "$CC --version" script: - mkdir build - cd build - cmake -DBUILD_EXAMPLES=OFF -DBUILD_GAMES=OFF .. - make # - make package # - sudo make install # #deploy: # provider: releases # api_key: # secure: XXX # file_glob: true # file: raylib-*.tar.gz # skip_cleanup: true # on: # branch: master # tags: true