name: CI - Source & Examples - Windows on: [push, pull_request] jobs: build: runs-on: windows-latest strategy: fail-fast: false max-parallel: 1 matrix: compiler: [mingw, msvc16] bits: [32, 64] include: - compiler: mingw bits: 32 CFLAGS: -m32 GENERATOR: "MinGW Makefiles" - compiler: mingw bits: 64 CFLAGS: -m64 GENERATOR: "MinGW Makefiles" - compiler: msvc16 bits: 32 GENERATOR: "Visual Studio 16 2019" ARCH: "-A Win32" - compiler: msvc16 bits: 64 GENERATOR: "Visual Studio 16 2019" ARCH: "-A x64" env: CFLAGS: ${{ matrix.CFLAGS }} steps: - name: Checkout uses: actions/checkout@master - name: Setup Environment run: | mkdir build cd build # Trying to solve an issue with CMake and Chocolatey for MinGW - run: cmake -E remove c:\ProgramData\chocolatey\bin\cpack.exe if: matrix.compiler == 'mingw' # Setup MSBuild.exe path if required - uses: warrenbuckley/Setup-MSBuild@v1 if: matrix.compiler == 'msvc16' - name: Setup CMake Project run: cmake -G "${{ matrix.GENERATOR }}" ${{ matrix.ARCH }} -DCMAKE_SH="CMAKE_SH-NOTFOUND" -DSTATIC=ON -DSHARED=ON -DBUILD_EXAMPLES=ON -DBUILD_GAMES=OFF -DINCLUDE_EVERYTHING=ON ../raylib - name: Build raylib Source & Examples run: cmake --build . --target install