raysan5
78c3d619f9
REVIEWED: ImageAlphaCrop() #1218
...
Now uses GetImageAlphaBorder()
2020-06-07 12:33:42 +02:00
raysan5
02ff68e1a3
REDESIGNED: ImageCrop(), optimized #1218
2020-06-07 12:16:27 +02:00
raysan5
7cf1e76d53
REVIEWED: ExportImage(), optimized #1218
...
Avoid GetImageData() retrieval and free
2020-06-07 11:57:22 +02:00
raysan5
776e4a37ef
REDESIGNED: ImageRotateCCW(), optimized #1218
2020-06-07 11:53:13 +02:00
raysan5
79e2fbe0c6
REDESIGNED: ImageRotateCW(), optimized #1218
2020-06-07 11:52:55 +02:00
raysan5
d278eae4a3
REDESIGNED: ImageFlipHorizontal(), optimized #1218
...
Added several optimized options for future reference (if required)
2020-06-07 11:52:21 +02:00
raysan5
93d6dd3023
REDESIGNED: ImageFlipVertical(), optimized #1218
2020-06-07 11:51:26 +02:00
raysan5
5d0b2c796e
Remove warning from GetDirectoryPath()
2020-06-07 11:50:03 +02:00
raysan5
992fefa823
Merge branch 'master' of https://github.com/raysan5/raylib
2020-06-07 11:49:24 +02:00
raysan5
0fda4b1183
Update raysan.png
2020-06-07 11:49:10 +02:00
frithrah
e07512e213
Fixed buffer overflow in GenMeshPoly ( #1269 )
...
Co-authored-by: frithrah <simon@frithrah.com>
2020-06-05 19:13:31 +02:00
raysan5
00af1c0607
Update explosion.png
2020-06-03 01:30:07 +02:00
raysan5
9ce838806b
[examples] Review/change audio resources
2020-06-03 01:29:24 +02:00
raysan5
6b9e49e965
[example] Update textures_sprite_explosion
2020-06-03 00:07:13 +02:00
raysan5
5867a63068
Update textures_sprite_button.png
2020-06-03 00:06:52 +02:00
raysan5
d8e079dad3
[example] Update textures_particles_blending
2020-06-03 00:06:47 +02:00
raysan5
3792951023
REVIEWED: GetPixelDataSize() to consider compressed data properly
2020-06-02 23:08:34 +02:00
raysan5
a4333035c7
Use TRACELOG() macro instead of TraceLog() function
2020-06-02 23:07:42 +02:00
raysan5
b00ab118c6
[examples] text_font_sdf - Corrected bug
2020-06-02 23:07:11 +02:00
raysan5
8a501ef06d
Review some png images
2020-06-02 12:58:46 +02:00
raysan5
82fca43406
Replaced some resources for better licensing
...
Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added.
2020-05-31 23:31:43 +02:00
branlix3000
0e1d7d6430
Fixing Android build from Linux. Letting ANDROID_NDK to be modified at compile time. Default path to the ANDROID_TOOLCHAIN have changed in the latest Android command-line tools release. ( #1264 )
...
Co-authored-by: Branlix 3000 <branlix@3000.3k>
2020-05-31 21:18:33 +02:00
raysan5
fed4716c3b
resources PNG chunks cleaning
2020-05-28 21:18:58 +02:00
raysan5
15e1e9ba24
Added resources license
2020-05-28 21:17:40 +02:00
raysan5
64747478fe
Renamed some resources for naming consistency
2020-05-28 21:17:16 +02:00
raysan5
36a15a745c
Remove unused font
2020-05-28 21:16:13 +02:00
jvocaturo
6e84120b89
fix bug in QuaternionFromVector3ToVector3 ( #1263 )
2020-05-27 17:52:23 +02:00
raysan5
c43e889e39
Corrected bug on TextJoin()
2020-05-27 13:45:11 +02:00
ChrisDill
aff47d1564
Added bool IsCursorOnScreen(void). ( #1262 )
...
- The Mouse struct already stores cursorOnScreen. This function simply exposes it to the usage code.
2020-05-26 11:59:25 +02:00
Ray
ae334e9a6e
Update SPONSORS.md
2020-05-25 23:56:22 +02:00
raysan5
1c5df677e1
REDESIGNED: ExportWaveAsCode() to use memory buffer
2020-05-24 15:48:07 +02:00
raysan5
b0f245d8c5
Review ExportImageAsCode() comment
2020-05-24 15:47:15 +02:00
raysan5
8120547639
Added LoadWAV()/SaveWAV() memory buffer sample code
...
It could be useful in a future...
2020-05-24 00:20:32 +02:00
raysan5
a6fcd32339
Support WAV music streaming #1198
...
Switched custom WAV laoding/saving funtionality to drwav library, it also provides the required mechanisms to stream wav data.
2020-05-23 23:19:59 +02:00
raysan5
427e543d84
Corrected issue
...
Compression API requires functions provided by stbi_image_write (DEFLATE compression)
2020-05-23 23:17:34 +02:00
raysan5
fe5fe230b9
Update dr_wav.h
2020-05-23 23:16:40 +02:00
raysan5
394bf00ba5
REDESIGNED: ExportMesh() to use memory buffer #1232
...
This change could introduce an issue on dataSize precalculation...
2020-05-23 19:48:40 +02:00
raysan5
4e8e90b6df
Add note comment on ExportImageAsCode()
2020-05-23 19:46:58 +02:00
raysan5
0bcb892975
REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers
2020-05-23 19:24:15 +02:00
raysan5
94789dd24a
Review usage of sizeof(), unify conventions
...
All functions requiring sizeof() now follow the same convention:
NUM_ELEMENTS*NUM_SUBELEMENTS*sizeof()
2020-05-23 19:23:40 +02:00
raysan5
b95673f701
Use RL_FREE() instead of free()
2020-05-23 19:21:46 +02:00
raysan5
d3dece3343
REDESIGNED: ExportImageAsCode() to use memory buffer #1232
2020-05-23 18:24:53 +02:00
raysan5
c1e0978555
Replaced strncat() by memcpy() in some functions
2020-05-23 18:05:41 +02:00
raysan5
795c079c55
Corrected issues on LoadPKM()
2020-05-23 18:04:58 +02:00
Karlo Licudine
a33dd87c99
Added Blend Modes example. ( #1261 )
2020-05-22 02:30:23 +02:00
raysan5
c1bb051e61
Avoid some warnings
2020-05-22 02:26:47 +02:00
raysan5
76f8e84901
Reviewed LoadBMFont() to load data from memory #1232
2020-05-22 02:19:45 +02:00
raysan5
70cd2f1edf
Tweak
2020-05-22 02:18:50 +02:00
raysan5
0e56bc2929
Replace file accesses by memory accesses
...
Several functions used to load external files have been reviewed to just load the full file with LoadFileData() and load data from memory from there. This way all file access functionality is centralized in utils module.
Functions reviewed: LoadDDS(), LoadPKM(), LoadKTX(), LoadPVR(), LoadASTC(), SaveKTX()
2020-05-22 01:47:30 +02:00
raysan5
a2955bc5b3
Corrected issue with multichannel on CloseAudioDevice()
2020-05-22 00:32:23 +02:00