Commit Graph

1761 Commits

Author SHA1 Message Date
Ray
f818ec0e05
Merge pull request #428 from SamNChiet/testing_uwp
Add mouse input and revert keyboard to callback model
2018-01-13 11:00:56 +01:00
Sam C
1f70a8984a Add mouse input and revert keyboard to callback model
Mouse input is implemented, with all bells-and-whistles. This includes
cursor locking and scroll wheel support.

Keyboard input is reverted to a callback model to better reflect the
existing architecture in "core.c"
2018-01-12 20:56:35 -08:00
Ray
f51dcd8bfa
Merge pull request #427 from SamNChiet/testing_uwp
Add Keyboard Input
2017-12-29 09:54:34 +01:00
Sam C
ff984d13db Revert accidental inclusion of binary+build files
This removes the binary files I accidentally tacked onto the "Add keyboard input" commit
2017-12-28 21:05:30 -08:00
Sam C
9941a6f4aa Replace keyboard callbacks with polling 2017-12-28 13:00:03 -08:00
Sam C
c801830bcc Add keyboard input 2017-12-28 10:44:03 -08:00
Ray
14b81c20c1
Merge pull request #410 from SamNChiet/testing_uwp
Add UWP gamepad input polling
2017-11-30 09:26:42 +01:00
Sam C
9dbd30c44b Add UWP gamepad input polling
Add a basic UWP gampead poll function with zero changes to code outside of App.cpp
2017-11-29 20:43:41 -08:00
Ray San
6105ff9959 Added VS2015 UWP solution 2017-11-13 08:44:17 +01:00
Ray San
b6b58991e6 Working on UWP support
Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
2017-11-10 12:37:53 +01:00
Ray
e12182f59b
Merge pull request #384 from nounoursheureux/develop
Store the default shaders
2017-11-10 12:10:49 +01:00
Wilhem Barbier
7ef604fbf5 Store the default shaders 2017-11-09 20:47:22 +01:00
Ray San
0eb222bda1 Issue with libraries renamed on Raspbian Stretch
libEGL and libGLESv2 have been renamed on latest Raspbian Stretch
version (also included on latest Jessie upgrade).

It seems to be done to avoid conflicts between official Mesa libs and
Broadcomm provided ones.
2017-11-07 13:02:15 +01:00
Ray
99d3803d16 Added VS2017 raylib project 2017-11-06 23:56:03 +01:00
Ray San
37986b26cb Corrected issue with text drawing on image 2017-11-06 14:13:50 +01:00
Ray San
2f024dbfef Corrected possible issue on FBO creation
USE_DEPTH_RENDERBUFFER on OpenGL 2.1
2017-11-06 13:58:11 +01:00
Ray San
4fe8e05a7f Review GLSL 120 shaders
Not tested, could have errors
2017-11-06 13:49:33 +01:00
Ray San
81518ccd13 Corrected issue with shader locations init
On RPI, after latest drivers update, models were not rendered properly
cause of that...
2017-11-06 13:41:13 +01:00
Ray
2eceecb7b7
Merge pull request #382 from nounoursheureux/develop
Have SetShaderValue(i) take a const pointer
2017-11-05 22:47:55 +01:00
Wilhem Barbier
879c2f484b SetShaderValue take const pointer 2017-11-05 21:57:29 +01:00
Ray
085779707f Uploaded shaders for GLSL 120 2017-11-05 17:13:17 +01:00
Ray
24657ca789 Review textures to be POT
Could correct possible issues on OpenGL 1.1
2017-11-05 17:06:50 +01:00
Ray
5f65380732 Merge branch 'develop' of https://github.com/raysan5/raylib into develop 2017-11-05 09:58:31 +01:00
Ray
aa6a1b4283 Corrected issue with missing defines 2017-11-05 09:58:25 +01:00
raysan5
36ae9c8c3a Compile DLL avoiding extra dependencies
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin>dumpbin.exe
D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll /DEPENDENTS

Microsoft (R) COFF/PE Dumper Version 14.00.24215.1
Copyright (C) Microsoft Corporation.  All rights reserved.

Dump of file D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll

File Type: DLL

Image has the following dependencies:

KERNEL32.dll
glfw3.dll
OpenAL32.dll

Summary

4000 .data
1000 .gfids
23000 .rdata
5000 .reloc
1000 .rsrc
68000 .text
1000 _RDATA
2017-11-04 18:36:15 +01:00
Ray
d43af4918b Improve textures support for OpenGL 2.1 2017-11-04 16:57:46 +01:00
Ray
9e0105a1a3 Corrected function name 2017-11-04 16:57:20 +01:00
Ray San
c570f7ca63 Rebuild dynamic libs for MSVC (VS2015)
Added support for raylib DLL building on MSVC
2017-11-03 17:32:13 +01:00
Ray San
244007a99b Review Fade() functionality 2017-11-03 12:41:03 +01:00
Ray San
3c3d56bb4a Renamed data types to standard names 2017-11-03 12:40:46 +01:00
Ray San
3d755d617a Some code tweaks... 2017-11-02 20:08:52 +01:00
Ray San
415e7e972c Review some issues, view description
- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
2017-10-30 13:51:46 +01:00
Ray San
f460b3842e Added new example: text drawing on image 2017-10-30 09:37:16 +01:00
Ray
743cc6add6 Review new build platform: FreeBSD
Corrected issue with RPI_CROSS_COMPILE
2017-10-30 00:14:13 +01:00
raysan5
ecf797cc7d Updated VS2015 project include and link paths 2017-10-29 14:33:35 +01:00
Ray
52cd0395b4
Merge pull request #373 from Martinfx/master
Added support FreeBSD
2017-10-28 22:22:04 +02:00
Martinfx
f897169160 Removed comment 2017-10-28 18:53:32 +02:00
Martinfx
47c7f3624f Added support FreeBSD for example 2017-10-28 18:41:29 +02:00
Martinfx
b3110c14fe Added support FreeBSD 2017-10-28 17:30:02 +02:00
Ray San
ab01cd45bc Review rlReadTexturePixels()
Improve second option to retrieve texture data from fbo...

Still requires some testing...
2017-10-25 12:46:26 +02:00
Ray San
31c8c86d8e Comment tweak...
...while reviewing GetTextureData() functionality on OpenGL ES 2.0
2017-10-25 12:33:44 +02:00
Ray
9b24554698 Added youtube channel link
Hopefully new videos comming soon...
2017-10-25 11:37:19 +02:00
Ray
539a9ca50e Corrected ImageTextEx()
- Added new function: GenImageColor()

ImageDraw() should be reviewed... specially alpha blending...
2017-10-25 01:24:17 +02:00
Ray
cbe0dcedfe Corrected issue with ttf font y-offset 2017-10-25 00:30:58 +02:00
Ray
61b0ab5332 Corrected some issues on game
Now it works! :)
2017-10-24 00:27:25 +02:00
Ray
9668f546d3 Example shader correction 2017-10-23 22:41:06 +02:00
raysan5
bd2e3b2a90 Removed file 2017-10-23 00:21:20 +02:00
Ray
8380c488be Merge pull request #371 from raysan5/develop
Integrate Develop branch
2017-10-22 20:43:57 +02:00
Ray
2ba43b595e Update file 2017-10-22 20:07:40 +02:00
Ray
ad31730b6a Added cross-compiler RPI libs 2017-10-22 20:00:38 +02:00