Ray
198a023527
First working version of IQM animations
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Still a work in progress but it already works...
Current riqm API could be simplified...
2018-07-24 18:28:58 +02:00
Ahmad Fatoum
a5311eddf0
Travis CI: remove stray $ in .travis.yml
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Fixes: 1d0ba96
("Add GLFW-installed-but-using-our-GLFW-anyway configuration")
2018-07-23 21:13:54 +02:00
Ahmad Fatoum
2b8c9f9a17
CMake: Fail when -D{PLATFORM,OPENGL_VERSION}=INVALID_VALUE
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as well as -DUSE_EXTERNAL_GLFW.
Nips issues like #584 in the bud.
2018-07-23 21:00:48 +02:00
Ahmad Fatoum
1d0ba96c9e
Travis CI: Add GLFW-installed-but-using-our-GLFW-anyway configuration
2018-07-23 19:45:44 +02:00
Ray
f992609184
Create CODE_OF_CONDUCT.md
2018-07-23 13:37:25 +02:00
Ray
cae8f96361
Merge pull request #583 from leereilly/exclamation-period
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Remove period after exclamation
2018-07-23 10:08:08 +02:00
Lee Reilly
e0c19ab5af
Remove period ❕
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Fixes https://www.reddit.com/r/gamedev/comments/90z6fy/raylib_20_released/e2v5qpl/ :)
2018-07-22 23:31:03 -07:00
raysan5
eadd72a639
Updated MSVC lib release
2018-07-22 19:28:05 +02:00
Ahmad Fatoum
639ce09c9d
Travis CI: Fix emscripten build breakage
2018-07-21 19:42:23 +02:00
Ray
3632b160d5
Merge pull request #579 from jessp/patch-2
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Convert window render sizes to floats
2018-07-21 19:37:35 +02:00
Jess Peter
f3d144bf0e
Convert window render sizes to floats
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GLSL 1.10 is typesafe ([PDF specs](https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.10.pdf ), page 22), so this shader will not load properly during build.
It's not a super important change, but I came across it while playing with the examples on my pi.
2018-07-21 18:56:16 +02:00
raysan5
82e4a12fd3
Added Android Makefile for games
2018-07-21 17:38:47 +02:00
raysan5
74a0814a8f
Review formatting
2018-07-21 17:19:44 +02:00
raysan5
08f2725c8b
Review templates Makefiles
2018-07-21 17:14:29 +02:00
raysan5
e5030e28f6
Updated html5 library
2018-07-21 17:14:13 +02:00
raysan5
4c15515ba6
Support examples with Emterpreter
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Examples can be compiled for web with no code change at all! Usually
examples need to be refactored for web... using emscripten code
interpreter (emterpreter), it can manage synchronous while() loops
internally... as a downside, execution is very slow...
2018-07-21 17:13:59 +02:00
raysan5
7dc66d2d3f
Looking for a place for raylib resource file
2018-07-21 16:18:33 +02:00
raysan5
864511fe57
Review VS2015 and VS2017 projects
2018-07-21 15:44:59 +02:00
raysan5
2875f4cf11
Remove VS2017 UWP project
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Not properly configured, use VS2015.UWP as reference
2018-07-21 15:44:06 +02:00
Ray
6e812cf147
Working on MP3 support
2018-07-19 23:15:46 +02:00
Ray
103044926b
Avoid config.h in standalone mode
2018-07-16 19:24:40 +02:00
Ray
6efb89c51e
Updated to latest mini_al dev
2018-07-16 19:21:54 +02:00
Ray
bff3bb758a
Reviewed audio_standalone
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Now it works with mini_al library
2018-07-16 19:03:52 +02:00
Ray
b80ec381c8
Reviewed lighting example...
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No model available, this example should probably be redesigned...
2018-07-16 18:44:18 +02:00
Ray
98273f0152
Reviewed compilation options
2018-07-16 18:43:24 +02:00
Ray
4d4d9b0170
Removed Oculus example
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Oculus API has changed so much that it has no sense to keep this example here... it was funny to test it in the past...
2018-07-16 18:41:40 +02:00
Ray
5b37178af9
Reviewed rlgl_standalone example
2018-07-16 18:22:03 +02:00
Ray
096fd6f2c3
Converted rlgl module in header-only
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This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!
Also removed shader_distortion.h, embedded in rlgl.h
2018-07-16 17:53:47 +02:00
Ray
40551958dd
Update HISTORY.md
2018-07-16 10:14:41 +02:00
Ray
98de843827
Update HISTORY.md
2018-07-16 10:13:23 +02:00
Ray
546254b439
Update CONTRIBUTING.md
2018-07-16 10:06:30 +02:00
Ray
475a1a263d
raylib 2.0... make history...
2018-07-16 02:08:10 +02:00
Ray
c5f65c0b16
Updated common documents
2018-07-16 02:07:48 +02:00
Ray
d127d8e9f8
Updated Notepad++ raylib intellisense
2018-07-15 23:19:06 +02:00
Ray
0c631e6b5a
Corrected comment
2018-07-15 21:24:59 +02:00
Ray
7d7c6fc42d
Reviewed example for clarity
2018-07-15 20:24:18 +02:00
Ray
dfc4baaa35
Added new example: text_font_sdf
2018-07-15 20:04:12 +02:00
Ray
292499bdeb
Reviewed LoadFontData() and GenImageFontAtlas()
2018-07-15 20:03:05 +02:00
Ray
971a7419ec
Start reviewing IQM loader...
2018-07-13 20:29:23 +02:00
Ray
cadcc05a84
Reviewed Code::Blocks project template
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- Removed unnecesary files
- Renamed project
- Reviewed paths
2018-07-13 20:26:56 +02:00
Ray
b5b4da1d05
Update README.md
2018-07-13 19:58:36 +02:00
Ray
ea72c9e5af
Merge pull request #577 from D3nX/master
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Added Code::Blocks template !
2018-07-13 19:57:38 +02:00
D3nX
f0ac73ef8b
Update README.md
2018-07-13 21:48:53 +04:00
D3nX
4e367d2db8
Update and rename REAME.md to README.md
2018-07-13 21:48:39 +04:00
D3nX
2f3011c457
Delete raylib_codeblocks_tpl.exe
2018-07-13 21:46:33 +04:00
D3nX
90d35b2ac4
Delete raylib_codeblocks_tpl.exe
2018-07-13 21:46:13 +04:00
D3nX
1c9537b5e7
Add files via upload
2018-07-13 21:45:43 +04:00
Ray
c19bd3eb04
Update CHANGELOG
2018-07-13 12:45:52 +02:00
Ray
5774d31893
Example tweak
2018-07-12 11:29:41 +02:00
Ray
d2c0d1bfef
Update rpi release library
2018-07-11 16:52:10 +02:00