Ray San
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d302316e51
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Reorganize release and dependencies
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2017-10-11 11:22:49 +02:00 |
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Ray San
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9000fc28a3
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Keep working on Android shared libs...
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2017-10-04 12:51:53 +02:00 |
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Ray San
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412c52499a
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Reverted change that breaks 3D drawing
It should be reviewed more carefully...
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2017-10-04 12:13:32 +02:00 |
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Ray San
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ddea9d68bf
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Review VR simulator
Requires some work, distortion shader could be move out of raylib to
example code...
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2017-10-04 12:11:40 +02:00 |
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Ray San
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ca0ff82046
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Keep working on Makefiles...
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2017-10-03 15:02:32 +02:00 |
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Ray San
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b2789949ee
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Working on Makefiles...
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2017-10-02 14:12:03 +02:00 |
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Ray San
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1288d6a5df
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Updated android_native_app_glue
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2017-10-02 13:06:34 +02:00 |
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Ray San
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ea0decece8
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Updated OpenAL Soft headers
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2017-10-02 13:06:19 +02:00 |
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Ray San
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144b0ed695
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Renamed gif writting library
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2017-10-02 13:06:04 +02:00 |
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Ray
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4f9de9527f
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Review gradient rectangle drawing
Added: DrawRectangleGradientV()
Added: DrawRectangleGradientH()
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2017-09-30 00:46:31 +02:00 |
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Ray
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1c7416910e
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Default to OpenAL static lib
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2017-09-29 23:44:31 +02:00 |
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Ray San
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ccd6271a7f
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Added some compiler flags for Android
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2017-09-29 13:57:00 +02:00 |
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Ray San
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c45eeb8024
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Code tweaks and comments for Android
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2017-09-29 13:56:37 +02:00 |
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Ray
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2068037417
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Code tweak
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2017-09-26 00:51:31 +02:00 |
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Michael Vetter
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4a406fa94b
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Increment version in meson build file
Increment raylib version and so lib version number.
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2017-09-25 12:15:48 +02:00 |
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raysan5
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b0f033b43a
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Some work on rres...
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2017-09-23 19:30:42 +02:00 |
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Ray
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4a8644e999
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Update Android libs and building
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2017-09-23 18:40:30 +02:00 |
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Ray
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ff9b486ebe
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Removed matrix resetting...
to emulate OpenGL funcionality
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2017-09-22 13:53:29 +02:00 |
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raysan5
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20968830c0
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Added mesh generation functions
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2017-09-18 00:59:22 +02:00 |
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Ray
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1d91a46008
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Corrected out-of-bounds array issue
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2017-09-13 22:23:24 +02:00 |
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raysan5
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f3f6d3fd8e
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Added new functions
SetWindowTitle()
GetExtension()
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2017-09-08 09:35:54 +02:00 |
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Ray
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fb334e2fd1
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Testing shapes generation using additional library
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2017-09-02 17:42:22 +02:00 |
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raysan5
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12cb3afd9e
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Added function DrawRectangleGradientEx()
Moved function DrawRectangleT() from text module to shapes
Added some comments
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2017-08-27 21:02:24 +02:00 |
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ASDF
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e173db19f7
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CMake based build system.
Some people might find this handly
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2017-08-27 13:28:02 -04:00 |
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raysan5
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0fc1323c80
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Renamed modelviewprojection matrix
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2017-08-25 01:43:55 +02:00 |
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raysan5
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b0adac96b7
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Review issue with mipmaps setup
On DDS files mipmapCount header parameter could be unused and set to 0,
resulting in a wrong mipmap count and wrong compressed texture loading.
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2017-08-24 20:33:30 +02:00 |
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Michael Campagnaro
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18bf0ac044
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Fix typo in raymath.h
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2017-08-23 22:55:43 -04:00 |
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raysan5
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88839b093c
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Added function DrawRectangleT()
Usefult to draw rectangles using default font texture
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2017-08-06 10:44:50 +02:00 |
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raysan5
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0169b72bdc
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Minor tweaks
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2017-08-06 10:43:43 +02:00 |
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raysan5
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6369b47f11
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Force OpenGL 3.3 on OSX if selected OpenGL 2.1
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2017-08-04 19:18:55 +02:00 |
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raysan5
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eeca607506
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Review transforms to match OpenGL 1.1
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2017-08-04 18:34:51 +02:00 |
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raysan5
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2ec8880197
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Updated stb libs to latest version
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2017-08-04 12:58:39 +02:00 |
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Benjamin Summerton
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71d9426565
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Make physac work on OS X
Physac wasn't working on OS X. It looks like the necessary timing code wasn't being compiled in by the preprocessor.
fixes #340
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2017-07-30 23:56:58 -04:00 |
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Ray
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d071418cba
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Added Vector3MultiplyV()
To multiply Vector3 by Vector3
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2017-07-28 20:58:38 +02:00 |
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Ray
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2a263f7b5f
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Corrected compilation on OpenGL ES 2.0
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2017-07-28 19:59:04 +02:00 |
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raysan5
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c764b3d03e
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Some tweaks
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2017-07-25 18:10:07 +02:00 |
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raysan5
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b2712b6db7
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Corrected issue on QuaternionFromVector3ToVector3()
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2017-07-23 17:29:51 +02:00 |
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raysan5
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f57367e786
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Implemented some changes
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2017-07-23 13:20:35 +02:00 |
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raysan5
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a766e2c480
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Updated Vector math to new naming
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2017-07-22 22:15:50 +02:00 |
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raysan5
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3655c6e466
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Renamed Vector*() functions to Vector3*()
For consistency!
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2017-07-22 22:13:26 +02:00 |
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raysan5
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2227742e96
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Corrected bug on texture rotation
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2017-07-22 18:10:34 +02:00 |
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raysan5
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cbb134946c
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Corrected GetMouseRay() and rlUnproject()
Now it works great with reviewed maths
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2017-07-22 11:02:40 +02:00 |
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raysan5
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c756227e11
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Remove BOM from file encoding
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2017-07-22 10:44:24 +02:00 |
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raysan5
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00d2768bc9
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Corrected bug on MatrixPerspective()
Some other tweaks...
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2017-07-22 10:35:49 +02:00 |
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raysan5
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c6cd07c373
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Some tweaks raymath related
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2017-07-21 17:46:44 +02:00 |
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raysan5
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e52032f646
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Complete review of raymath
Now it should be coherent with OpenGL math standards
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2017-07-21 17:19:28 +02:00 |
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raysan5
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38d9fcb08e
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Moved some functions to raymath
Exposed some raymath useful functions to raylib API
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2017-07-21 15:25:35 +02:00 |
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raysan5
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980d9d4cd4
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rlgl usable as standalone library
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2017-07-21 10:42:57 +02:00 |
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raysan5
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84aff31973
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MatrixPerspective() angle required in radians
Consistent with similar functions in raymath
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2017-07-21 10:42:41 +02:00 |
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raysan5
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2679c4ae9b
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Review mesh loading and textures generation
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2017-07-21 09:34:09 +02:00 |
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