Commit Graph

10 Commits

Author SHA1 Message Date
bohonghuang
d80febde7d
[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866)
* Fix several non-functional `target_compile_definitions`

* Avoid hardcoding the default vertex attribute locations

* Implement functional `rlNormal3f`

* Add normal definitions for `DrawCube`

* Update the basic lighting example to use `DrawCube` and `DrawPlane`
2024-04-23 14:22:29 +02:00
Asdqwe
8bd6bb622c
Add SUPPORT_FILEFORMAT_SVG to cmake (#3284) 2023-09-02 22:38:10 +02:00
Asdqwe
71a8d09a63
Add missing cmake options (#3267) 2023-08-27 15:42:45 +02:00
ubkp
5b4aaf4eb1
Adds CMake option for SUPPORT_CUSTOM_FRAME_CONTROL (#3221) 2023-08-03 10:29:45 +02:00
Ray
d241ee8516 ADDED: Optional support for PNM images (.ppm, .pgm) 2022-11-29 10:58:27 +01:00
Daijiro Fukuda
57bd84510f
Fix wrong compile definition (#2815) 2022-11-28 22:36:22 +01:00
Ray
e722a8dbef WARNING: BREAKING: REMOVED: *StorageValue() functions
Those functions were platform dependent and user has no control over the file created. They have been removed from raylib and just moved to `core_storage_values` example.
2022-07-05 13:24:14 +02:00
Macoy Madson
6e9bb7e480
Add missing defines to CUSTOMIZE_BUILD block (#2318)
This fixes compilation and linking errors when CUSTOMIZE_BUILD is
ON. Any option wasn't actually applied if it wasn't in this list.

I also added a message which makes it a bit easier to confirm you have
successfully enabled an option.
2022-01-29 19:11:45 +01:00
Kirottu
19651cfaad
Added SUPPORT_STANDARD_FILEIO flag support for the CMake build system (#1638)
* Update CMakeOptions.txt

* Update config.h.in

* Added SUPPORT_STANDARD_FILEIO to CMakeOptions.txt

* Fixed typo

* Added SUPPORT_STANDARD_FILEIO to CompileDefinitions.cmake

Co-authored-by: KirottuM <kirottum@protonmail.com>
2021-03-08 22:12:27 +01:00
hristo
f3ce3a6f74
Removing config.h.in file (#1546)
CMake relied on this file for configurations and also was interfering in the regular config.h by having a separate definition if building with CMake. This was not entirely correct so instead we will define compile time definitions separately through CMake (CompileDefinitions.cmake) and also will use the provided EXTERNAL_CONFIG_FLAGS that I found that will not use config.h in through the build process.

I also introduced a new compiler option (CUSTOMIZE_BUILD) that when OFF will use the default config.h and when ON will show other options for redefining your own options.

Fixed an error in rlgl.h where if you have both RLGL_STANDALONE and SUPPORT_VR_SIMULATOR you get a compile time error.
2021-01-25 10:47:53 +01:00