Ray
abfbc42df7
PNG image size optimization
2018-09-25 12:53:31 +02:00
Ray
10c22c8d61
Review example to show text tinting
2018-09-05 10:48:33 +02:00
Ray
46411e1c55
Renamed n-patch sample
2018-08-14 19:26:50 +02:00
Ray
00f5f2ead2
Merge pull request #616 from overdev/master
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[Feature Request] 9-patch drawing function
2018-08-09 22:42:05 +02:00
Jorge A. Gomes
921cacacfb
Added example screenshot.
2018-08-08 16:26:51 -03:00
Jorge A. Gomes
051cf1346b
Added texture_image_9patch.c example
2018-08-08 16:22:51 -03:00
Jorge A. Gomes
34c3ae5ab3
Added 9-patch texture used in the example code.
2018-08-08 16:21:33 -03:00
Ray
b042fe12e6
Reviewed spacings on latest PR
2018-08-06 20:49:47 +02:00
Kim Kulling
b2cac82fa0
Fix compiler warings in texture.c and more.
2018-08-05 00:34:35 +02:00
Kim Kulling
ecf8bff4aa
Fix compiler warnings, first part
2018-08-04 10:32:16 +02:00
Ray
afe81d94ce
Re-added: LoadFontEx()
2018-06-30 19:58:44 +02:00
Ray
64207b11c0
Removed unused textures
2018-06-30 19:58:08 +02:00
Ray
dbff40944a
Corrected issue with floats on TCC
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It seems TCC was not casting correctly int values to float in some
specific situations
2018-05-28 00:48:07 +02:00
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
Ray San
6324697ffd
Rectangle parameters changed to float
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- Some examples tweaks
- Reviewed ImageFormat()
- Use float for text fontSize
2018-05-04 16:25:31 +02:00
Ray
c8e97df233
Reviewed function GenImagePerlinNoise()
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Added support for noise image offset
2018-01-17 00:43:30 +01:00
Ray San
f460b3842e
Added new example: text drawing on image
2017-10-30 09:37:16 +01:00
Ray San
5dc216f419
Improved some examples
2017-10-17 11:51:50 +02:00
raysan5
6589c808b5
Review some formatting for consistency
2017-07-02 19:29:01 +02:00
Wilhem Barbier
3c9aa780f9
Removed an unwanted file and fixed an example
2017-06-28 19:14:20 +02:00
Wilhem Barbier
786cd63057
Add a density parameter to GenImageRadialGradient
2017-06-28 17:27:47 +02:00
Wilhem Barbier
a0ac8ee2c4
Add more image generation functions: radial gradient and perlin noise
2017-06-28 15:29:56 +02:00
Wilhem Barbier
fcd13fd5d2
Add some functions to generate images
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Namely:
- GenImageHorizontalV
- GenImageHorizontalH
- GenImageChecked
- GenImageWhiteNoise
- GenImageCellular
The gradient implementation may be a bit naive, for example it doesn't do any gamma correction.
2017-06-28 12:56:04 +02:00
raysan5
42ad00b7c2
Some test images for compressed texture formats
2017-05-11 23:14:15 +02:00
Ray
8d3750e36d
Turn transparent pixels to black
2017-04-20 23:26:16 +02:00
Ray
1df7a8b4a6
Update some files
2017-04-20 18:09:30 +02:00
raysan5
b4d28cc7a1
Working on examples...
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- Removed rbmf font example
- Reviewed physac examples
2017-04-16 19:08:19 +02:00
raysan5
4315b82ea7
Replaced some images and updated examples
2017-04-14 13:58:39 +02:00
Ray
20d205cae5
Working on examples...
2017-04-08 23:31:58 +02:00
Ray
29067e19d9
Redesigned textures_rectangle example
2017-04-07 00:51:08 +02:00
Ray
dd4dd0e87d
Reorganize examples folder
2017-04-04 01:54:49 +02:00